Broken iPod: fix it or replace it?
Filed under: Analysis / Opinion, iPod FamilyThere are few things worse than reaching for your iPod only to find that the screen is cracked, the hard drive has died, or that the darned thing just won't play music anymore. At that point you have to ask yourself, like someone did of the New York Times, do I fix this iPod or just replace it?The answer is easy if your iPod is still under warranty, but if it isn't things get a little trickier. If your iPod is a few models behind what Apple is...
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50 of the Most Burning Apple Questions Answered
You asked for help with the thorniest problems facing Mac, iPhone, and iPad owners, and we answered, providing 50 foolproof solutions thatâll come in handy for anyone who uses Apple gear. For months now, weâve been asking you to send us your most burning Apple questions, and to put it mildly, you came through. The queue in our inbox looked longer than the lines that curled around NYCâs 5th Avenue Apple Store for the launch of the very first iPhone. And when we dug into the meat and potatoes of your queries, we could only marvel at the insightful list of vexing technical issues and twinkle-in-your-eye trivia tidbits that you challenged us with. We distilled all those inquiries down to the 50 best, most burning questions about Macs, iPhones, iPads, and Apple itself. Then we put our crack team of experts on the job of coming up with this ultimate answers guide for all things Apple. Struggling with iTunes syncing? iPhone backups? RAID cards? iPad printing? Or just wondering exactly what Steve actually wears every day? The answers await, backstopped and bulletproofed by the pros at Mac|Life. 1. Duplicates in iPhoto I canât find any options in iPhoto for removing all duplicate pictures in one fell swoop, and I donât want to find and delete them all myself. Any ideas?iPhoto lacks iTunesâ duplicate-deleting prowess, but the shareware app Duplicate Annihilator can fill this gap and free your photo library of clutter. Despite the name, it identifies and tags duplicate pictures with a keyword so you can collect them in a Smart Folder to review and annihilate at your leisure. 2. Wi-Fi DropoutsSince upgrading to Snow Leopard, my Wi-Fi connection randomly drops for no reason. I still get Wi-Fi reliably on my iPhone, and my wife gets it on her PC. Any advice?This problem seems to be affecting many Snow Leopard users, so weâve come up with a series of steps that should resolve it. Start with the first and work down until the problem goes away:» Update to Mac OS X 10.6.3 or later.» Restart your modem and router.» Upgrade your routerâs firmware to the latest version, particularly if itâs a non-Apple router.» Turn AirPort off then on again from your menu bar.» In your Network System Preference, create a new location and delete all of the previous locations.One of our best tips for troubleshooting Wi-Fi connection problems is to create one brand-new location and then delete all of your previous locations.» Within your new location, drag AirPort to the top of the service order by clicking on the gear icon and choosing âSet Service Order.â» Delete all of your preferred networks. To see your preferred networks, click on AirPort in the left margin, then the Advanced button, then the AirPort tab.» Within that Advanced area, click on the TCP/IP tab and turn off IPv6. Then, go into the DNS tab and make sure that your DNS servers are correct. If in doubt, try Googleâs DNS servers of 8.8.8.8 and 8.8.4.4.» Run Keychain First Aid in Keychain Access, which is located in your Utilities folder.» Manually change your routerâs wireless channel to another channel to avoid interference with other wireless networks. See which channels are being used by other networks with a utility like AirRadar ($20, koingosw.com).» Turn off 802.11n mode on your router, leaving it in 802.11b/g mode only.» Change the security settings on your router from WEP to WPA/WPA2.» Zap the PRAM on your Mac (get instructions here). 3. Multitouch Gestures Why canât I do the one-finger double-tap to open documents in Snow Leopard?You can absolutely use the one-finger double-tap on your Multi-Touch trackpad to open documents in Snow Leopard. Simply go into your Trackpad System Preference and make sure that âTap to Clickâ is checked. Your confusion may also stem from the fact that your Multi-Touch trackpad is capable of understanding many gestures. So if youâve enabled âDraggingâ or âDrag Lock,â you might be holding down your finger too long after the second tap. If youâve enabled âSecondary Click,â you might be tapping in the wrong area of your trackpad. 4. Syncing iPhone Photos When I sync my iPhone, all 6,000 of my MacBook Proâs photos move to the iPhone--very uncool! How do I remove them from the phone and ensure one-way photo transfers to the Mac in the future?Thatâs at least 5,950 pictures too many. Just connect your iPhone to your MacBook, then select the iPhone in the iTunes sidebar. Click the Photos tab, where you can choose to transfer none of your pictures or just specific iPhoto Albums, Faces, and Events to your iPhone. Re-sync to apply your new settings and get back a few gigabytes on your iPhone. 5. Uninstalling My Mac still runs processes from a program I deleted. How do I delete an application entirely and prevent this from happening?Unfortunately, thereâs no standard way to remove a program from your Mac, but some developers simplify the job by including an uninstaller with their application. It may lurk in the main folder of the app you want to terminate--check those subfolders!--or it might be in the original installer itself. Launch the installer and proceed through it carefully. An uninstall feature may be obvious, or it could be hidden among options to customize the installation process. Be sure to quit the program you want to delete before uninstalling it.If an application didnât come with an uninstaller, then the only way to delete it is to drag it to the Trash. However, this wonât remove preferences and other support files left behind on your Mac. You can use Spotlight to search for the deleted applicationâs name to find these strays, but if you have a lot of applications to remove, consider investing in a dedicated uninstaller like CleanApp, AppZapper, or AppCleaner. These programs automate the process of zapping unwanted programs--and their stuff--off your drive for good. 6. File Compression Iâd like to save hard drive space with the Finderâs Compress command, but Iâm not getting useful results. I recently compressed a 117.4MB file to just 116.7MB. Am I doing something wrong?Not all file types can be compressed with the same space-saving results. For example, compressing a ZIP archive wonât make a significantly smaller ZIP file. Some files, such as JPEGs, MP3s, and other media formats, have a certain level of compression already built in, but the sizes of text files and uncompressed image file formats can be dramatically reduced with ZIP compression. 7. Remote Control When I use my iPod touch as a remote for my Apple TV, it appears to only give me access to the Apple TVâs library as if it were an iPod. Is there a way to use the iPod touch like the traditional Apple remote? For example, can I use the touch to navigate to the YouTube app and search for videos, or to browse the movie rentals?Appleâs Remote app for the iPhone and iPod touch lets you control the playback of media that youâve already purchased or downloaded. But for content that doesnât live on your Apple TV, such as YouTube videos or the iTunes Store, youâll still need your traditional Apple remote to navigate to those screens. However, the good news is that whenever an onscreen keyboard appears on your Apple TV, the Remote app will display its own keyboard, which lets you quickly type what youâre searching for. 8. Photo Migration Can Faces and Places data in iPhoto â09 be moved to another Mac, or do I have to click on all those faces and enter all those locations again?All your vacation sites and friendly faces will transfer to another Mac with OS Xâs Migration Assistant, or you can drag your iPhoto library file from your Pictures folder to the same location on a new Mac. When you launch iPhoto on the new machine, youâll be told the locations of pictures containing GPS data must be retrieved again, but custom locations youâve entered yourself (for pictures taken with older cameras, say) will remain intact. 9. Gmail, Behave! I sync Gmail with OS Xâs Mail, but when I delete a message from Mail, it remains in Gmailâs All Mail folder in the sidebar. Whatâs the right mailbox setting to move a message deleted in Mail to Gmailâs Trash?All your Gmail goes into the All Mail folder, whether or not itâs been recently deleted and no matter which Gmail folder label is attached to the message. Googleâs default IMAP Mail settings (available here) are correct, but to send a Mail message directly to Gmailâs Trash, youâll have to drag it to the [Gmail]/Trash folder in Mailâs sidebar. 10. Crash-Tastic It always happens at the worst possible time: Iâll be using my PowerBook G4 when the screen suddenly dims and shows a Rosetta Stoneâs worth of languages telling me to restart the computer. Why does this keep happening, and how can I stop it?Ouch. What youâre describing is a kernel panic, a cute name for a not-so-cute problem. An operating systemâs kernel acts as a bridge between applications and the computerâs hardware, and kernel panics are the last-ditch efforts of the operating system to recover from serious conflicts between them. The chief causes of kernel panics are faulty RAM and software incompatible with the operating system youâre running. Unfortunately, that range could include any number of bad things that may be happening on your poor PowerBook.Happily, even a kernel panic isnât the end of the world, and we can offer some pointers to help you figure out whatâs wrong. The first step is to look at your Macâs history. Was there a time when it didnât get kernel panics? Think back to any (and we mean any) new hardware or software you installed before the panics began. Update or uninstall them one item at a time to isolate the panicsâ cause until you narrow down the trouble. Also note which hardware and software youâre using just before they strike--there may be a pattern. Whatever the issue, your Mac isnât happy, so be sure to back up important files and verify your hard drive with Disk Utility regularly.Next page: Answers Guide continued >> 11. Get Zippy iPhone Backups How can I speed up iPhone backups so Iâll never have to cancel mid-backup again? They seem to take forever when a couple minutes really should do it.A. First off, keep your iOS software current. Not only will the latest updates squash bugs and add features, they can improve backup times. To update, sync your iPhone, select it in the iTunes sidebar, then go to the Summary tab.B. Pare down the number of applications on your iPhone. Application data like in-app purchases, saved games, and new documents are all backed up when you sync, and that can add up to a long wait while the backup progress bar creeps by. To start cleaning house, connect to iTunes, select the Apps tab, then delete your most infrequently used applications. Youâll lose the data saved in these apps, but youâll gain speedier backups.Ask yourself this: Are those apps you never use on your iPhone really worth slowing down your backups?C. Sync often. If you sync at least once or twice a day, fewer applications will have new data to back up when you reconnect to iTunes. If you canât bear to part with any of the applications on your Home Screen, making multiple faster backups will let you keep all your favorite apps at your fingertips.D. Keep Camera Roll clean. While the contents of your iPhoneâs photo library arenât backed up during a sync, the photos, movies, and screenshots in Camera Roll are. Transfer this media to iPhoto as soon as you begin a sync, and delete the files from Camera Roll when the transfer is complete to get this data copied onto your Mac while excluding it from being backed up in iTunes.More photos = slower backups.E. Connect to a USB port on your Mac instead of an external USB hub. Not all USB ports are created equal, and connecting to a powered, full-speed USB port thatâs built into your Mac will ensure the fastest possible transfer speeds during backups. That means you can be off to your next port of call quickly, secure in the knowledge that your iPhone data is safe on your computer.F. Before you sync to iTunes, purge unnecessary SMS messages, old call histories, and non-essential files downloaded by apps that store data on your iPhone. For example, if you regularly copy files to your iDisk app or productivity apps like DocsToGo, make sure youâre only carrying what you need before a backup. Odds are these files live elsewhere on your Mac or iDisk, so thereâs no need to back them up again.Junk your old, unused files, too. 12. Time Travel Iâve been running Time Machine for months in Mac OS 10.6.3, but Iâve never seen instructions about how to go back in time and retrieve information. Help!Mount your backup drive, then launch Time Machine from your Macâs Applications folder. Your desktop will be replaced by a timeline and Finder windows showing your Macâs contents as they were in the past. Just click a Finder window (or click within the timeline) to return to a specific date. You can also search within Finder windows for specific filenames, and more. When you find a missing file, select it and click Restore to return to the present with your document. 13. Rip Encrypted Movies I want an easy way to download a DVD to my computer so I can put it on my iPod or iPad. I used to use HandBrake, but that no longer works for encrypted DVDs.HandBrake (free, handbrake.fr) is still the quickest and most reliable tool for directly converting DVDs into video files that will play on your iPod or iPad. But youâll also need to install VLC (free, videolan.org) if you want to decrypt commercial DVDs. Place both HandBrake and VLC into your Applications folder, and youâll be able to convert encrypted DVDs with HandBrake once again. 14. Dump Discs I want to go disc-free on my MacBook, but a few of my games require a CD or DVD to play. Is there any way to make OS X think the disc is in the drive when itâs not?OS Xâs Disk Utility can make a duplicate of your gameâs CD or DVD and save it to your Mac as a file called a disk image. Once created, disk images can be double-clicked to open and mount on your desktop just like a conventional disc (youâve already seen them in software installers downloaded from the internet). But there are two things to remember: copy-protection schemes on the disc may prevent duplication, and you should have plenty of room on your MacBookâs hard drive before you begin. A DVDâs disk image will take up several gigabytes.To get started, insert the disc you want to dupe, then launch Disk Utility from your Utilities folder. Select the disc in the sidebar, then click New Image in the Disk Utility toolbar, set the image format to DVD/CD Master in the resulting sheet, and save the disk image to your Mac. Next time you want to play your game, double-click the image file, then launch your game normally once the virtual game disc mounts. When youâre finished, you can drag the mounted disc to the Trash to eject like any conventional media, leaving the disk image on your Mac for the next time you want to get your game on. 15. Branching Out Which operating systemsâand I mean all of them, not just Mac versionsâwill run on a PowerPC-based Mac?The PowerPC processor has become something of a museum piece since Apple abandoned it for Intelâs chips, but these Linux distributions can help you breathe new life into G5- and G4-powered Macs. Ubuntu, Yellow Dog, and Fedora all maintain builds that run on PowerPC hardware. When youâre looking to run a worthwhile alternate operating system on older Mac hardware, the penguin has you covered. 16. The $1M Question When will Adobe Flash content be viewable on iPhones and iPads?Never. In April, Steve Jobs had this to say about Flash on Appleâs website: âFlash was created during the PC era--for PCs and mice. Flash is a successful business for Adobe, and we can understand why they want to push it beyond PCs. But the mobile era is about low-power devices, touch interfaces, and open web standards--all areas where Flash falls short.â 17. iLife Oops I accidentally deleted iMovie and the Apple Loops that came with GarageBand. Can I reload them from the original disc without losing all my other iLife files?Sure! First, launch the iLife â09 installer from your disc. At the bottom of the final screen is a Customize button that lets you install iLife components individually. Click it, then select the items you want to reinstall. The installer will insist on installing GarageBand along with your missing loops, but your missing applications and files will return to your Mac without affecting other iLife applications and documents, including GarageBand preferences. Just remember to run Software Update afterward to ensure that everythingâs up to date. 18. iPad Printing What are the best ways to print from the iPad?Until Apple decides to build printing into iOS, there unfortunately isnât a âbestâ way--although there are several apps in the App Store that might meet your needs.Canonâs Easy-PhotoPrint for iPhone runs on the iPad and will print photos to certain Canon printers. And the App Store is full of plenty of third-party apps that promise printing from your iPad, although in our experience the results are decidedly mixed. PrintBureau ($12.99) searches your network for shared printers. It reliably printed to one--but not another--of the printers on our home network without any intervention. Thereâs an optional free helper application you can run on a Mac to give PrintBureau access to your printers (a solution common to several iPad printing apps), but weâd hardly call that true iPad printing.We also had success with Air Sharing HD ($9.99), which is packed with features for moving and sharing files with your iPad. It didnât work immediately with our Wi-Fiâenabled printer, but turning on Printer Sharing on our Mac made all our printers visible to the app. But--like using a companion app--that also requires that you have a Mac running. Ultimately, the least fiddly solution often ends up being emailing yourself a document and printing from a computer. Hopefully Apple has something better in the pipeline⊠19. Tame Bookmarks I have tons of Safari bookmarks on my Mac. I donât want them all on my iPhone, but Apple only allows syncing of all or none. Is there a fix?Itâs almost elegant. Xmarks (xmarks.com) syncs bookmarks across multiple browsers, and its profiles let you decide which bookmarks appear on specific devices, including your iPhone. Best of all, you can view (and even search) them in a layout formatted for Mobile Safari. Just sign up for Xmarks, follow their instructions, and disable iPhone bookmark syncing in iTunes. Unfortunately, Xmarks doesnât sync new bookmarks made on your iPhone back to your Mac. Like we saidâŠalmost elegant.Next page: Answers Guide continued >> 20. Stay Safe How can I tell if someone is using my Wi-Fi? Elementary, my dear Wi-Fi user! The mysteryâs solution lies in MAC (Media Access Control) addresses, which are unique codes that identify network devices. Different routers have different ways of showing which addresses (and thus, devices) are accessing your network. If you have an AirPort router, launch AirPort Utility from your Utilities folder, double-click your routerâs icon, then click the Advanced icon in the resulting window. Click Logging and Statistics, then Logs and Statistics. In the Wireless Clients section, youâll see a graph showing the address of each device connecting to your network. The list will include your Mac, the AirPort router itself, and any other computers, iPhones, game consoles, or other devices using your Wi-Fi connection. Next, match the MAC addresses to your network devices. Weâll get you started: your computerâs address can be found in the Network section of System Profiler. When youâre finished, youâll know the addresses of devices you want on your network, so you can tell when something with a foreign address is using your Wi-Fi. Then the gameâs afoot! 21. Sim-plify I have a 1G iPhone that I want to use as a simple iPod touch, leaving aside the phone features entirely, but I donât have the original SIM card. What are my options?Your options are slim. Unlike later models, the 1G iPhone requires a SIM card to operate as a basic iPod, even after AT&T service has been terminated or transferred to another phone. You can get a new SIM card from AT&T, but this will require signing up for a new phone service contract. Unfortunately, thereâs no way around this limitation besides jailbreaking your iPhone with one of the methods floating around on the internet. 22. Merge Partitions Is there any way to un-partition a non-boot hard drive in OS 10.6 without wiping the data?Youâre in luck. Since 10.5, OS Xâs Disk Utility has been able to add and remove partitions from disks without affecting other data on the drive. However, Disk Utility wonât merge data from the deleted partition to another partition on the drive, so back up all your data--especially files on the partition youâll be removing--before you begin.Once all your dataâs securely backed up, launch Disk Utility from your Macâs Utilities folder, then select the drive in the sidebar (be sure to choose the icon noting the driveâs capacity, not just its name). Click the Partition button, then in the shaded box showing the driveâs Volume Scheme, select the partition you want to remove. Click the minus button below the Volume Scheme chart to remove the partition (donât worry, it wonât disappear right away). Click and drag other partitions to resize them and fill the empty space that will be left behind by the deleted partition. You can also click the plus button to add a new partition that can also be resized. Click Apply to commit your changes and begin Operation: Un-partition. 23. No Scratching I just bought a new 21.5â iMac (late 2009 model) and found a serious design flaw: the CD slot has sharp aluminum edges that can inflict permanent, irreversible scratches to valuable CDs. Help!These days, Appleâs really into razor-sharp edges. For example, the unibody MacBooks also famously have sharp edges where users rest their wrists, and those very same sharp edges have made it onto the slot on the side of the iMac where CDs are loaded. Luckily, those sharp edges are just on the outside, not on the internal drive itself. So if you carefully and slowly slide in your CD without touching the outside edges, you may avoid scratching your CD. But hereâs a more practical solution: Put electrical tape around the edges of the slot. This isnât the most beautiful thing to look at, but itâs almost guaranteed to keep scratches at bay. Another option would be to purchase an external CD drive to either use as your primary CD drive or to make copies of your valuable CDs. That way, if a CD gets scratched, at least itâs not the original. 24. Font Fixes When using Mail, any font that I use in my outgoing email always shows up on recipient PCs as Courier--that archaic, typewriter style font. How can I get my Mac fonts to translate onto PCs?In order for a font to be successfully seen on somebodyâs computer, they need to already have that particular font installed on their machine. If your recipient doesnât have the same exact font as you, their computer will substitute your font with a font that is already installed on their system. This applies to emails, websites, Word documents, almost anything. If maintaining the integrity of fonts is important to you, youâll need to create PDF files or images and attach them to your outgoing email message. 25. App-Update Errors When I try to update apps from my iPhone, I get a âCannot Connect to iTunes Storeâ error, yet I have no problem downloading new apps, and no problem updating them in iTunes on my computer. What gives?Assuming the problem is reoccurring and not a freaky networking accident, it sounds like your iPhone (or the problematic apps themselves) may be confused about the status of your iTunes account. This could be because a different user has logged into your iPhone, because you have multiple usernames or passwords tied to your iTunes account, or even because your billing information was recently changed on another device. The easiest place to start is by navigating to Settings, tapping Store, and confirming that yours is the currently active account on your iPhone. If it is, try signing out and signing back in with your most recent iTunes account information, then verify that your address and billing information are correct. If the problem persists, the apps may the culprit. Try updating them in iTunes, then deleting them from your iPhone. Reconnect your iPhone to your computer to sync the updated apps back to the phone. If, down the road, these same applications refuse to update from your iPhone again, deleting them from your Mac and re-downloading them from the iTunes Store may fix this. 26. Make Windows Behave I have various finder windows set to appear in different views depending on their content. But certain windows stubbornly--and randomly--refuse to remember my preferences. Is it a bug, or am I missing a setting?Setting a specific folder to open in a particular view (such as columns, icons, or lists) can make browsing files in the Finder a lot easier. Just open and set each folder to your preferred view, then select View > Show View Options in the menu bar and check the topmost button in the resulting window to force the Finder window to always open in that view. Unfortunately, the Finder has ignored these helpful preferences since the earliest days of OS X. Your stubborn folders arenât the first!Your folders may be confused by corrupt .DS_Store files, the invisible files created by the Finder to store icon sizes, window backgrounds, and more. System utility apps like TinkerTool and Cocktail can reveal or delete these files for you, or you can use the Terminal to delete them yourself if your UNIX Fu is strong.If those options donât do the trick, your Mac may think you donât have permission to reset the view options of certain folders. Some, like the Applications folder, donât technically âbelongâ to any user except the system itself, and only the system (also known as the root user) can make permanent changes to these directories. What looks like random stubbornness may be OS X remembering that itâs in charge of these folders, not you.To show your Mac whoâs boss, log in as the root user, then set uncooperative folders to the view setting you prefer. Just be careful, and remember to log back into your normal user account and disable root access when the job is done. Moving or deleting the wrong files while logged in as root can have serious consequences for your Mac. Apple explains how to log in as root here. 27. Just Open! I used to double-click any photo, and it would open in Photoshop. When I installed 10.6, this feature disappeared. Now I have to drop the photos onto the Photoshop icon.Snow Leopard ignores âcreator codes,â which changed its file-opening behavior--itâs all about file extensions now. Right-click a JPG, choose Get Info, and under Open With, choose Photoshop, and click Change All. Do this again for PNG, PSD, TIF, and any other photo file types you want Photoshop to get first dibs on. 28. iPads Kill Wi-Fi When enough of us use iPads on the office Wi-Fi, it can crash the Wi-Fi itself! Iâve heard this is a common problem--is there a fix?Youâve heard right, and itâll take an OS and/or firmware update from Apple to vanquish this annoying glitch. Until then, know that the issue is caused because an iPad can stop renewing its DHCP lease when it goes to sleep, so if you set your iPad to never sleep (Settings > General > Auto-Lock > Never), youâre good. Thatâs hardly ideal, and at Mac|Life HQ, we set up an iPad-only Wi-Fi network, which creates a smaller pool of DHCP leases and keeps the main Wi-Fi network safe. Interestingly, iPads are also prone to other Wi-Fi glitches, like sketchy signal strength, frequent drops, and slow speeds. Bizarrely, one of the first things you should do is increase the brightness upward and turn off the Auto Brightness option (Settings > Brightness & Wallpaper). We can only guess that somethingâs screwy with iPad power management⊠29. Mac Pros Are Hot I just wanted to bring to your attention a widespread, frustrating issue that exists with all 2009 Mac Pros. Whenever you play any audio, the CPU rapidly heats up (core temperatures as high as 90ÂșC, CPU heat sink 60ÂșC). This problem exists in 10.5 and 10.6, but does not happen in Windows running in Boot Camp, so it appears to be a Mac OS X bug. And after spending $8,000 on Appleâs top machine, I feel like I have been had.Yes, this seems to be a prevalent problem with the 2009 Mac Pros. Playing any type of audio heats up the Pro precariously close to--but not quite at--dangerous heat levels. If your Mac actually reached dangerous heat levels, it would shut itself down. This increased heat also causes decreased performance. Unfortunately, we donât have any solutions for you, but weâre publishing your letter in the hopes that greater publicity on this issue will help get a speedy resolution from Apple.Next page: Answers Guide continued >> 30. What a Mess!One of my co-workers spilled juice on his older MacBook Pro, and now the keys are sticky (when pressed down, they donât pop up right away). Whatâs the best way to clean up?Sounds nasty! Although this particular spill has long dried, weâll start these cleanup instructions from the moment right after spillage to make them more widely useful. So: Immediately power down, disconnect the power cord from the MacBook, and remove the battery (if itâs removable). After doing as much as you can with paper or cloth towels, turn the machine over with the lid partly open to allow the liquid to drain, making sure that the laptop doesnât close all the way. Give it about 72 hours to completely air dry and then take apart the machine to thoroughly clean the innards. The website iFixIt.com has great step-by-step guides to taking the keys off and getting your MacBook back to normal. When dabbing at disassembled keys and other parts, we recommend a bit of gauze lightly dampened with rubbing alcohol. 31. Airport Fizzles I stream my music from iTunes to an AirPort router, but it frequently cuts out. What can I do?First, make sure your iTunes and AirPort software are up to date. If the problem persists, move your router away from possible sources of interference. Wi-Fi is convenient, but itâs not an exact science. Signals can be impeded by microwaves, wireless phones, thick masonry, and more. If dropouts continue, try changing the channel on which your AirPort broadcasts in the Wireless tab of the AirPort section of AirPort Utility. 32. Family Planning My wife and I have our own iPhones and iTunes accounts, and weâre adding an iPad to the happy family. Can we sync both iPhones and the iPad (plus our Apple TV) to a single iTunes account, and share our apps on all devices without affecting our current library and future purchases?Bad news first: thereâs no way to merge multiple iTunes accounts into one, so your family will have to keep juggling separate accounts and purchases from your iPhones, Apple TV, and bouncing baby iPad. The good news is that apps, like DRM-protected movies and TV shows, can be used on up to five authorized computers and the iDevices that sync to them. Just open iTunes, select Apps in the sidebar, then drag iPhone applications you want to share from iTunes to a networked computer or removable hard drive. Select File > Add to Library in iTunes on the second authorized computer, then choose the exported apps to load them into that computerâs library. These apps wonât retain saved data from the original computer, but otherwise theyâll be fully operational and can be updated normally. Apple TV purchases, however, will still be tethered to one of your computers. But even these files can be synced and transferred to multiple computers and iDevices.Hereâs the better news: Home Sharing, introduced in iTunes 9, simplifies this process by allowing users to drag and drop media to shared computers within iTunes. Activate Home Sharing by selecting Advanced > Turn On Home Sharing. Repeat this step on all your computers, entering one iTunes account username and password on each. Then you can drag media from shared libraries in iTunesâ sidebar into a computerâs local library at will. Future purchases can be shared automatically by clicking the Settings button at the bottom of Home Sharing iTunes library, then selecting which media youâd like to share. Once you set up all computers on your network, syncing works automatically, zapping new media off to each machine. 33. Double the Addresses Why do I have duplicate Contact entries on my iPhone but not on my Mac?Odds are your iPhone has gained multiple groups of contacts after syncing them both wirelessly through MobileMe and through iTunes when you connected your iPhone to your Mac. Whatever the cause, check your iPhone Contact appâs Groups. If you see a group named From My Mac in addition to groups youâve created in OS Xâs Address Book, itâs a sign your iPhone thinks you have two distinct sets of friends.It's hard enough to find the contact you're looking for--who needs duplicate entries?To fix the problem, first back up your Macâs contact data. Connect your iPhone to iTunes, uncheck Sync Address Book Contacts in the Info tab, then re-sync. If that doesnât remove the extra contacts, turn off MobileMe contact syncing in Settings on your iPhone, choosing to delete the existing contacts on your phone. Next, turn Contact syncing back on, and choose to merge MobileMeâs data onto your iPhone if asked. Now you should have just one set of contacts shared between your iPhone and Mac. Youâll have half the friends, but half the hassles. 34. Conquer Syncing What's the most elegant way to sync iTunes libraries between work and home computers?We use SuperSync, a program that lets you sync your iTunes library among multiple computers on local networks or over the Internet. SuperSyncâs busy interface can seem a little daunting, but in just a few quick steps, you can start copying music from your crib to your cubicle and back again. Casual Fridays will never be the same.A. Buy the SoftwareSuperSync looks and feels kinda like iTunes, but is a whole different beast.To get started, youâll need a copy of SuperSync running on both your home and work computers. Two licenses will set you back $24, or you can snag ten for $34 and give one to your manager for Bossâs Day.B. Make the ConnectionsWhen you first launch SuperSync on your home Mac, it loads and displays your iTunes library in an iTunes-alike window organized by genre, artist, and playlist. While SuperSync may look a little like iTunes (and it can even play some unprotected audio files), itâs really a conduit and control panel for syncing, not a jukebox. Your DRM-protected files must still be played by an authorized copy of iTunes, although SuperSync will transfer them just fine.SuperSync can even keep metadata updated across different Macs.If your music collection doesnât live in your Macâs Home folder, you can point SuperSync to a library stored on a remote or network drive and share from there. To set up sharing, just check the obvious boxes and enter a password in the applicationâs Network preferences. While youâre there, you can fine-tune what you sync and how. For instance, you can keep specific media types--all videos, for instance--out of your shared library and pick which metadata changes will be synced back to your home machine. Whether you simply want to copy files or meticulously update their play counts, ratings, and more across your computers, SuperSync has your back.C. Start the SyncTo sync your library, install and launch SuperSync on your work machine, then turn on sharing and connect to your home computer. This is easiest (and fastest) on a local network, but you can sync your music over the internet by manually forwarding ports on your home router, or by using a UPnP (Universal Plug and Play) router and letting SuperSync do the work for you.When the syncing starts, SuperSync's interface gets pretty busy.Once you get both computers talking to each other, you can synchronize your entire library in one go, sync individual files, or transfer albums, artists, and whole genres at once. You can even sync your playlists--both their music files and the lists themselves in the iTunes sidebar. Naturally, files added to iTunes on your work computer can be synced back to your home Mac. Just finish your download in iTunes, then phone home with SuperSync. New files will be noted automatically and can be transferred with a click. 35. Hot Flash My MacBook Pro has been acting strangely. It will become sluggish, get hot, and the fans will come on at full speed. Activity Monitor shows that a process called âPTMDâ is taking over 60 percent of my CPU. How do I prevent PTMD from taking over my Mac?This may not be a common question, but it certainly is a burning one! According to Appleâs Mac OS X Reference Library, PTMD stands for âplatform thermal monitor daemon,â and it communicates any OS notifications effecting thermal conditions to your hardware. This daemon is supposed to automatically quit itself when itâs done communicating, but apparently your Mac erroneously thinks that its thermal conditions are continuously changing, so itâs trying to let your hardware continuously know this incorrect information.This seems to be a new problem that has cropped up for some users in Mac OS 10.6.3, so hopefully it will be fixed in a future update to the operating system. In the meantime, you can manually quit out of PTMD in Activity Monitor (launch it from your Utilities folder) whenever it starts acting up. You may also try resetting your Macâs System Management Controller, which is responsible for thermal management (follow the directions here). 36. It's a RAIDI have Appleâs RAID card in my Mac Pro, and it always pops up this error message: âWrite cache disabled due to insufficient battery charge.â But...what is a RAID card, and what should I do?Apple's Mac Pro RAID Card improves RAID performance and reliability.RAID stands for Redundant Array of Independent/Inexpensive Disks, and itâs a tech that lets you combine multiple hard drives so they appear as one. RAIDs can either be mirrored or striped--in the first, each drive is an exact copy (or mirror) of the other drives, so if one fails, youâll still have all of your data intact on another (known as redundancy). If you configure your drives as a striped RAID, the storage space of all of your drives is added together into one larger drive. This will give you increased performance and increased storage space, but no redundancy unless youâve configured your RAID with parity handling (which uses a portion of each drive to hold identical copies of data from one of the other drives). RAIDs can be controlled by software like Appleâs Disk Utility or the excellent SoftRAID ($129, softraid.com), or they can be controlled by hardware like your RAID card. The main advantages of a hardware-controlled RAID are increased performance and reliability. With the error message youâre receiving, it sounds like the battery on your RAID card has died, so take it into Apple to get replaced. 37. iPad 2 What upgrades will we see in the next version of the iPad? (We emailed a trio of well-known tech experts for their predictions.) Daniel LyonsNewsweek"I'd guess the following:» Front-facing camera for videoconferencing» Multitasking (duh, already announced)» Higher-resolution screen» No Flash» Gorgeous ads that will change your life» Unicorn tears" Christopher NullYahoo! News, Technology"Dual cameras--a front-facing camera for videoconferencing will be huge for opening up a whole new market for the iPad." Dylan TweneyWired"One of the things most obviously missing from the current iPad is a webcam. This would instantly transform the iPad into a videophone, and its sizeâjust slightly bigger than the human faceâwould be perfect for face-to-face video chats. Itâs also likely that the next iPad will have more memory and a faster processor. If weâre lucky, it might have an HDMI port too, so you can hook it up to a TV to show off photos, videos, and apps. One thing it definitely wonât have, though, is support for Adobe Flash. That door is closed, probably forever." 38. Mac Van Winkle When I wake my MacBook Pro from sleep, it doesnât connect to my Wi-Fi. Sometimes it even forgets the Wi-Fi password. How the heck do I get it to remember?First, check out the extensive troubleshooting steps that we gave in Question #2 to see if any of those ideas solve your problem. Beyond that, your problem may be caused by one of the following issues:» Two Wi-Fi networks with the same SSID (wireless network name). For example, do you connect to one wireless router thatâs named âLinksysâ at work and then another router thatâs named âLinksysâ at home? If so, your Mac may be trying to apply the password from one router to the other router. Rename one of the wireless networks.» Keychain problems. Launch Keychain Access (in Utilities) and delete any AirPort Network password entries for the wireless networks that are giving you problems.» Preferred Networks problem. Go into your Network System Preference, click on AirPort, then the Advanced button, then the AirPort tab. Delete any unused networks, and drag your current network to the top of the list.» Corrupt preference file. Trash the file located at Macintosh HD/Library/Preferences/SystemConfiguration/com.apple.airport.preferences.plist and restart your Mac.» Security incompatibilities. Try changing the type of wireless security on your router (for example, WPA instead of WEP).» Wireless interference. Turn on interference robustness on your router or change the wireless channel.» Your system may need a general maintenance. Run Disk Warrior on your machine, repair permissions with Disk Utility, empty the caches, and run the UNIX maintenance scripts with Cocktail. 39. Style Manual What exactly does Steve wear on a daily basis?We asked our team of fashion experts, and they said, âThe same dang thing no matter what.â So we made them stalk the streets of Cupertino and watch hours of keynote footage to bring you the scoop on Steveâs sartorial secrets. Thatâll show âem.Next page: Answers Guide continued >> 40. Sad Mac My iMac flat-out freezes when I try to wake it from sleep. I ran DiskTools Pro, which verified and repaired my hard drive, but it still hangs after waking from sleep.This is often a symptom of a failing graphics card or a failing logic board inside your Mac, in which case you would need to take your Mac into an Apple Authorized Service Provider for repair. However, before assuming the worst, you can perform a series of basic troubleshooting steps to rule out other variables that may be causing this symptom.» External devices: When your Mac fails to wake from sleep, try unplugging any external hard drives or peripherals to see if doing so makes your Mac suddenly wake from sleep. If so, those external devices may be to blame. » RAM: You may also have bad RAM inside your machine. You can try to pinpoint bad RAM by either removing one of your RAM chips and see if the problem continues, or by running the Apple Hardware Test to see if it can identify any bad RAM. To run the Apple Hardware Test, take a look at the DVDs that came with your Mac; one of them will say that the Apple Hardware Test is on it. Insert that DVD and restart your Mac while holding down the D key on your keyboard. » Reset your Macâs System Management Controller (get instructions here).Next, try to rule out the software problems: » Trash the following files and then restart your Mac: Macintosh HD/Library/Preferences/SystemConfiguration/com.apple.AutoWake.plist and Macintosh HD/Library/Preferences/SystemConfiguration/com.apple.PowerManagement.plist » Reboot your Mac in single-user mode and run fsck (file system check)--get instructions here. » Back up your Mac, then erase and install Mac OS X.If all of these steps fail, it's time, sadly, to bring your Mac into an Apple Authorized Service Provider. 41. Stop Time When Time Machine is running, my Mac virtually comes to a stop. What is happening, and what should I do?Any time an application such as Time Machine is actively reading or writing to a hard drive, you may notice a tiny bit of a speed loss if youâre also trying to access your hard drive as well because the read/write heads take time to physically move to different locations on the hard drive platter.However, the key phrase is âa tiny bit of a speed loss,â meaning that the speed loss should be negligible to most computer users. Time Machine is designed to be fast and extremely lightweight, so if your computer is actually coming to a standstill, then something else is going on. The best way to troubleshoot this is by eliminating variables. First, make sure that you do not have any virus software scanning your backup drive. This is a known factor that could slow down your Time Machine backups to a crawl and that may affect your computerâs overall speed as well.Then, eliminate the possibility that your backup drive has a hardware problem by swapping it out with a different backup drive. If you donât have another drive handy, a utility such as Drive Genius ($99, prosofteng.com) or Disk Warrior ($99, alsoft.com) can help you sniff out failing hard drives. Your backup drive must also be partitioned properly, as explained at tinyurl.com/3zne68.Next, use a different backup program like ChronoSync to see if the slowdowns continue. If they do, ChronoSync will let you see which file is actively being backed up while the problem is happening. It could indicate a problem with that particular file or with your internal hard drive.Other than that, you can try some general tips to speed up your Mac overall: Upgrade from Leopard to Snow Leopard; purchase faster internal and external drives (7200 RPM or SSD); use a faster connection interface (eSATA or FireWire 800); add more RAM to your Mac; and turn off hard disk sleep in the Energy Saver System Preference (this last one has a huge impact if your hard drive is powered via USB only and has no separate AC power). 42. Display Despair Why has Apple used so many display interfaces recently, and is the current Mini DisplayPort standard the best tech for the job?Mini DisplayPort meets VGA with this adapter.Appleâs flirtation with different video interfaces makes it seem like a puppet of the International Dongle Cartel, but itâs really all about doing more with ever-shrinking video ports. That includes todayâs Mini DisplayPort, which can carry video and audio and connects to VGA, DVI, or HDMI displays at resolutions up to 2560x1600. Weâre not sure if that makes it the best technology, but if it lets us carry just one small adapter that works on both MacBooks and iMacs, weâre happy. 43. Feelin' Social Does Apple have a Twitter account or Facebook page of any sort whatsoever?YouTube has your favorite Apple commercials.Steve may be cool with answering emails, but the company isnât too keen on Twitter. There is no official Apple Twitter account. Facebook is a bit more complicated. While Apple hasnât set up an official company page, it has created an App Store Facebook page: facebook.com/AppStore. Our preferred destination, though, is the Apple YouTube channel, which lets us check out all of our favorite Apple commercials: youtube.com/apple. 44. Feelin' Blu When will Apple include USB 3.0 and Blu-ray in Macs? Whatâs taking so long?USB 3.0 gear is already trickling onto the market, so itâs probably just a matter of time before the first computers sporting the blazing new standard roll out of Cupertino. Unfortunately, Blu-ray is another story. Appleâs interest in promoting its HD iTunes movie downloads and Steveâs declaration that bringing Blu-ray to the Mac is âa bag of hurtâ donât bode well for Bluâs chances on the Mac. 45. Photo Downloads There seems to be no way to download my photos from my iPhone directly to my Mac without using iPhoto. Even then, I have to drill down through some crazy iPhoto directories in the Finder just to copy the photos somewhere else. Canât I just pull these photos off my iPhone and put them wherever I want?Any photos that are in iPhoto can be easily and quickly copied somewhere else on your Mac simply by dragging and dropping them out of iPhoto. For even more control over the size, format, and name of your photos, use the File > Export command in iPhoto. You donât need to--and you really shouldnât--be drilling down into any iPhoto directories on your Mac.Now, onto your next question of bypassing iPhoto altogether. In Mac OS 10.6, the Image Capture application gives you a significant amount of control over what happens when you connect your iPhone. If you have multiple cameras or iPhones, Image Capture even lets you set different preferences for each individual camera.Image Capture is the place to go to directly download photos from your cameras or to set what happens whenever you connect your cameras.You could have your iPhone launch Image Capture itself, which lets you manually download your photos into the directories of your choice and then delete those photos from the iPhone. You could have your iPhone launch Preview, which lets you import iPhone photos from the File menu. You could have your iPhone run an AppleScript.But perhaps best of all, your iPhone could launch AutoImporter, a hidden application that automatically imports photos to the directory of your choice, without you intervening at all. Itâs located at Macintosh HD/System/Library/Image Capture/Support/Application/AutoImporter, and you can set this applicationâs preferences by choosing AutoImporter > Preferences. 46. Tame MobileMe I have four Apple devices: two MacBooks, an iPhone, and an iPad. It would be wonderful if MobileMe would do its job and sync all of my calendar and contact information, but I continually have glitches. One of the devices will often stop syncing, and then I have to wipe out data and start all over again. Is there any way to alleviate these problems?Weâve heard from an Apple support representative that syncing problems with MobileMe are very common because the MobileMe servers are not yet robust enough to handle more than 1,000 synchronizations before everything needs to be reset from scratch again. While 1,000 synchronizations might sound like a lot, consider that a sync takes place every single time you make a change to a contact or a calendar. The good news, however, is that this same representative told us that Apple is aware of its MobileMe syncing shortcomings and is continuously working to increase the competency of its servers.In the meantime, if you want to stick with MobileMe syncing, your best bet for solving the glitches youâre experiencing would be to follow our extensive guide from our November 2009 issue (or find it online here--scroll down to #37) on how to reset your MobileMe syncing from scratch on all of your devices.Alternatively, you may want to ditch MobileMe altogether and explore alternatives such as the web-based calendaring and contact solutions from Google, which can synchronize to your iPhone and iPad using Google Sync (google.com/mobile/sync). On your Mac, you can synchronize to Google using Spanning Sync ($25 for one year, spanningsync.com) or use the built-in (but more limited) syncing tools within Snow Leopardâs Address Book and iCal.If you have an extra Mac that you can use as a server machine, you can even take syncing into your own hands by using a product like Appleâs Snow Leopard Server ($499, apple.com) or the outstanding Kerio Connect ($540, kerio.com). 47. The Other Team Iâm running Windows 7 on my Mac using Boot Camp. How do I maintain my computer so both the Mac and Windows platforms stay healthy? And how can I make a clone of my computer that captures both?For tips on how to keep your Windows 7 partition healthy, youâll want to turn to our sister magazine Maximum PC (this is a good place to start), where youâll find the experts on all things PC-related. Although conventional wisdom about PCs dictates that youâll want to defragment your Windows hard drive regularly and immediately install antivirus software on your Windows partition, those are two things that Mac users are not required to do.Your Mac will continue to maintain its health as long as all those hundreds of thousands of Windows viruses canât reach your Mac files from within the Windows 7 environment. And they wonât be able to since Boot Camp only allows you to read your Mac partition but not write to it.If you gotta run Windows 7, Boot Camp can get it done on your Mac.However, if you install a program like MacDrive 8 ($49, mediafour.com), youâll have full read and write access to your Mac partition...and so will all those Windows viruses. So be doubly sure to have antivirus software on your PC side.To clone your entire computer, youâll need to make two clones: one for your Mac partition and one for your Windows partition. For the Mac partition, use a tool like SuperDuper ($28, shirt-pocket.com) or Carbon Copy Cloner (donations requested, bombich.com). For your Windows partition, we recommend Winclone (donations requested, twocanoes.com). 48. Log Me OutMy iMac has separate user accounts for my wife and me, plus a Guest Account for when we have parties and people are drawn to the 27-inch screen to play. Can the Mac automatically return to the login screen after some period of inactivity? I donât want guests to have access to our accounts, and I donât want my wife to have to remember to log out when sheâs finished. I just want it to go back to the login screen to force the next person to log in as a user or guest.No problem--head to System Preferences > Security and check the box for Log Out After X Minutes of Activity, setting X to be any number you like. While youâre there, make sure Disable Automatic Login is checked too. That way, the login screen always appears when you start up, instead of a default administrator account.The auto-logout option is in System Preferences > Security.Itâs also easy to lock down the Guest Account with System Preferences > Parental Controls, which lets you select which applications will be available. By default any files in a Guest Accountâs Home folder are deleted when they log out, but you could park an alias in the Dock to a shared folder on your hard drive, called, say, âSave Stuff Here.â While youâre sprucing up the Dock, add some big, pretty icons for party-startinâ apps like Photo Booth and Camera Bag.Set up a Guest Account with System Preferences > Accounts, then manage--or spy on--it with Parental Controls. 49. Silence How do I disable voice control on my iPhone 3GS? I never use it, and it's annoying when it's in my pocket and accidentally activates.Good news: You can shut off Voice Control dialing. Bad news: Voice Control everything else stays on. To shut down Voice Control dialing, you need to turn on the Passcode Lock option for your iPhone. To do this and turn off Voice Control Dialing, navigate to Settings > General > Passcode Lock. Once you turn on Passcode Lock, you can turn off Voice Dial. 50. Behind the Black Shirt What does it take to become a Genius Bar technician?There are fewer great occupations in life than working at the Genius Bar. Think about it: When someone asks you what you do for a living, you get to tell them that youâre a Genius. On top of that, you get to manhandle Apple computers all day long, dealing with situations like figuring out what in the heck is going on with a MacBook that a carpenter impaled with his drill (remember to tell him itâs no longer under warranty). Check out our handy chart to see what it takes to become a Genius Bar employee. A. Get Smart! First things first: You gotta have plenty of knowledge about past and present Apple products. Geniuses must know hardware ranging across entire generations of Apple products, as well as software offered for all of the latest operating systems. After all, you never know what to expect when you work at the bar. For all you know, a customer might bring in their Performa 460 and ask you to transfer their hard drive data to one of those newfangled Mac Pros. B. Be Happy--and Discreet Employees at the Apple Store must be like employees at Disneyland--youâre in the Happiest Place on Earth, so smileâŠand keep your lips zipped tight about any advance knowledge of upcoming Apple products you might have. Or else. C. Magic Hands Before you can get your hands on customersâ gear, you need to get trained. A lot. Applying to be a Genius begins with a battery of tech questions--and weâre not talking the ins and outs of GarageBand, either. Applicants are expected to have deep knowledge about how to diagnose and fix serious hardware and software issues--after all, most of their job involves coping with damaged or seriously broken gear. Survive that hurdle, and itâs off to Cupertino for four weeks of sessions that include acquiring three Apple certifications (OS, Desktop, and Portable) and practice time with fake customers who are really good at being a pain in your backside. After that, the apprenticeship continues in a real live Apple Store for as much as another month before you become true blue Genius material. D. Black is Boss The shirt color is an essential part of working in the Apple store. The shirt depicts what department you work in and makes it so that customers know who exactly the Geniuses are who can help them with their waterlogged iPhone. E. Load-Bearing Can you diagnose a problem and solve it within 15 minutes? The Geniuses at the Bar can. Appointments taken at the back of the store are only supposed to take as long as it takes to get you halfway through your favorite sitcom, which ensures that even stores with heavy traffic volumes have a chance to help everyone out.
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Upgrade Guide - Build a Better Mac
Wondering if your Mac is as awesome as it could be? Want to make sure it is? Weâve got the answers to all your questions on upgrading RAM, hard drives, video cards, and more. Your Mac is a hefty investment, so itâs in your best interest to keep it running well for as long as you can. Upgrading its components instead of going for a new machine is a smart idea. (Bonus: Better components will also increase the resale value.)Still, like we said, your Mac is a hefty investment. So before you crack it open to drop in a larger and faster hard drive, add more system memory, or even slap on a fresh new battery, youâll have questions. Youâll want to be confident in choosing components, finding the right tools, and knowing what to do before you find yourself digging into your Macâs circuitry.Unfortunately, we canât walk you through your upgrade step by step--each model of Mac is different, and theyâre revised on a regular basis. But we can answer your questions about upgrading and give you the know-how you need to pick out the parts, locate the instructions, and get it done. Your upgraded Mac will work much better, plus youâll be a happy camper knowing you did it all yourself. RAM The low-hanging fruit of any Mac upgrade, more RAM equals more get-up-and-go. Should I order my Mac with extra RAM installed by Apple, or just order the standard amount and upgrade later? Itâs wise to compare prices before you check out at the Apple Store. Sometimes Appleâs RAM is cheaper than third-party prices, but often itâs much more expensive. And since Appleâs build-to-order options donât always allow you to max out RAM when you buy, upgrading later may be the only way to load your Mac with as much memory as it supports.That said, if youâre squeamish about opening your computer, the convenience of getting extra RAM preinstalled may be worth the compromises. RAM not installed by Apple isnât covered under your Macâs warranty or AppleCare, and neither is damage caused by faulty RAM modules or their installation. But just between us, installing your own RAM is an easy and typically trouble-free procedure when done correctly. What are the different types of RAM? This laptop-sized SO-DIMM has 204 pins. The pins are what connect the module to the RAM slot.The RAM modules--or, more accurately, SDRAM modules--used by modern Macs come in a variety of speeds and two physical designs: desktop-sized DIMMs and compact, laptop-friendly SO-DIMMs. Many flavors of RAM have come and gone over the years, but the latest is DDR3, which moves data even faster than earlier DDR memory, while using less power. Although it may seem like thereâs a galaxy of RAM to choose from, the memory you need depends on which Mac you want to upgrade, and your Macâs needs are specific. So donât worry about having to decide between cheaper DDR2 RAM and speedier, more expensive DDR3 RAM--you wonât have a choice. How do I find out which type I need and how much my Mac supports? Click the Apple Menu and select About This Mac to see how much RAM you have.Apple lists the type of RAM each currently selling Mac uses on the Tech Specs page for that Mac on Apple.com. For example, the current iMacs come with 4GB of 1066MHz DDR3 SDRAM in two 2GB SO-DIMMS. The iMacâs four SO-DIMM slots can support a total of 16GB, meaning four 4GB SO-DIMM modules.But thatâs just the Macs for sale right now. To find out what kind of RAM is in your own Mac, click the Apple Menu and select About This Mac. The Memory section will tell you how much RAM you have installed and what kind it is--according to the screenshot, our MacBook Pro has 4GB (amount) of 667MHz (speed) DDR2 SDRAM (type). For more details on the individual RAM modules installed in your Macâs memory slots, click More Info to launch System Profiler, then click Memory in the sidebar (under Hardware).However, this wonât tell you the maximum amount of RAM your Mac supports. If your Mac isnât a current model, research sites like Everymac.com or simply go shopping. Many RAM vendorsâ websites list a Macâs capacity alongside its compatible memory. Do I always want to max out my RAM? Crucial (crucial.com) is happy to tell us our MacBook Pro supports up to 4GB of RAM.Want to? Sure. More RAM lets your Mac handle memory-intensive tasks like gaming, video editing, and running multiple applications simultaneously. Adding as much RAM as possible helps ensure your Mac will be ready for a variety of tasks--and RAM-hungry software updates--for years to come.Need to? Not so much. While RAM is an easy, inexpensive way to boost your computerâs performance, an extra gigabyte or two over Appleâs stock configuration may be enough for everyday use. How and where can I comparison-shop for RAM? Other World Computing carries RAM from several manufacturers for one-stop comparison shopping.First, arm yourself with as much information about your computer and its supported RAM as possible. Many vendors use detailed technical specifications--even screen size--to differentiate one Mac model from another. Crucial (crucial.com) even has a System Scanner tool that can auto-detect your Mac model.Ramseeker.com lets you compare RAM prices based on specific Mac models. Sites like Pricewatch.com, PriceGrabber.com, and larger Mac-friendly retailers like Other World Computing (macsales.com) let you compare prices based on RAM type and manufacturer. Do the modules really have to be bought in matched pairs? This DDR3 DIMM can go in a current Mac Pro.Some Macs, like many Xserves and Mac Pros, require RAM to be installed in two modules of the same size and specifications--check your manual to be sure. Others, including all Intel Macs, donât require matched pairs, but will see some speed benefits with matched memory. But even in these machines, more unmatched memory (say, one 2GB module and a 1GB module for a total of 3GB) generally provides greater benefit than a smaller amount of matched RAM (say, two 1GB modules for a total of 2GB). Where can I find instructions for my Mac? Find Other World Computing's how-to-install videos at eshop.macsales.com/installvideos/.Your Macâs instruction manual or support documents on Appleâs website (support.apple.com) will show you how to install memory in your computer. Failing that, some Mac hardware vendors like iFixit.com, Crucial, and Other World Computing offer instructions on their websites--often as easy-to-follow videos--for a wide variety of Macs. How do I know if the installation "worked," and what should I do if it didn't? Choose About This Mac from the Apple Menu. You should see your new RAM total in the Memory section. If the number isnât what you expect, shut down your computer, unplug all the cables, then access your Macâs RAM slots again and make sure the new RAM modules are firmly seated. RAM Glossary So many acronyms, am I right?DIMM: Dual inline memory module. Also known as a RAM module or chip, installed into a slot in your desktop Mac.DDR2: Second-generation double-data-rate SDRAM; bandwidth up to 8.5GB/sec.DDR3: Third-generation double-data-rate SDRAM; bandwidth up to 12.8GB/sec.ECC: Error-correcting code. ECC RAM modules, which are used in Mac Pros, have extra chips that detect and fix errors in reading or writing to the memory.SDRAM: Synchronous dynamic random-access memory. Or just "RAM" for short.SO-DIMM: Small outline dual inline memory module. (See why we need acronyms?) Smaller than a DIMM, SO-DIMM modules are used in Mac laptops and iMacs. Shop Different Here are our favorite Mac-centric dealers on the internet, compared on the basis of what youâll pay for a 4GB RAM upgrade kit and an SSD for Susieâs trusty workhorse, a 2.4GHz 15-inch MacBook Pro (late 2007 Santa Rosa model). Prices change all the time; these are accurate as of press time. Store Name URL RAM Price SSD Price Notes OWC macsales.com $97.50; OWC 4GB PC5300 DDR2 667MHz Upgrade Kit (two 2GB modules) $399.99; Crucial 128GB M225 2.5-inch SSD Site is somewhat cluttered, but we still manage to find what we need easily. Live chat with customer service. Crucial crucial.com $97.99; Crucial 4GB Kit PC5300 DDR2 667MHz $399.99; Crucial 128GB M225 2.5-inch SSD Memory Advisor tool and System Scanner help you find compatible parts for your Mac. Live chat with customer service. MacMall macmall.com $149.99; Kingston Upgrade to 4GB PC2-5300 DDR2 667MHz $542.99; Axiom 128GB 2.5-inch SATA SSD Confusing navigation. No way to see all compatible parts for your Mac. iFixit.com ifixit.com $119.90; Two 2GB PC2-5300 DDR2 667MHz (two 2GB modules) $299.95; Intel 80GB 2.5-inch SATA SSD (128GB capacity not available) Our favorite site for upgrade and repair instructions. Powerbook Medic powerbookmedic.com $97.90; Two 2GB PC5300 DDR2 667MHz modules ($48.95 each) $349.95; 128GB SSD MacBook and MacBook Pro Lots of parts and detailed instructions. Send in Mac if the repair is too tricky. Next Page: Hard Drives >> Hard Drives Your Mac's hard drive is like a closet that stores your whole digital life. Might as well make it a walk-in. Why upgrade my iMac or laptop's internal drive instead of just adding on external drives? Convenience and cost. A laptop with a large hard drive lets you carry more files with you without requiring extra gear. External drives are great for backup, but you donât want to have to juggle them--and the power cords they may require--while youâre on the go. In desktop Macs, more built-in storage reduces the need for workspace-cluttering external drives and helps you avoid lengthy searches for files across multiple devices.A desktop-sized 3.5-inch SATA drive comes in larger capacities.Plus, internal drives tend to be much less expensive than their external counterparts, so your dollar will go further when you boost a Macâs built-in storage. This can pay off down the road when youâre finally ready to replace your Mac with new model--a large internal drive will make your computer more desirable to buyers on the secondhand market. How do I find out which size and speed drive my machine supports? Your Macâs manual can tell you what internal hard drive specifications your computer supports. If youâve lost your manual, just find your Macâs serial number in System Profiler--click the word Hardware at the top of the left-hand pane, then locate your Macâs serial number and copy/paste it into the Search Manuals box at support.apple.com/manuals/. Or consult the website of your favorite Mac-centric retailer (see âShop Different,â left) to see available drives for different Mac models.But weâll get you started with some basics. All modern Macs use a hard drive connection called Serial ATA, or SATA. This simplifies your shopping a little, but Mac hard drives arenât quite one size fits all. The SATA drive you need depends on what kind of Mac you have.MacBooks and MacBook Pros use 2.5-inch hard disk drives (or HDDs) that run between 5200 and 7200 RPM. These speeds determine how quickly data can be read from and written to the drive. The more revolutions per minute, the faster your drive. Currently, most 2.5-inch HDDs offer a maximum capacity of 750GB.Crucial's 2.5-inch 256GB SATA SSD will set you back $700 at crucial.com.Solid-state drives (or SSDs) are increasingly popular in laptops--theyâve been build-to-order options in the MacBook Air and MacBook Pro for a few years. These drives use flash memory that has no moving parts, so data can be read from them even faster than from HDDs. This increased speed is an SSDâs main benefit. Theyâre currently more expensive and offer much smaller capacity than conventional drives. Anything larger than 256GB will currently cost you four figures, moneybags.Desktop Macs use 3.5-inch HDDs that run at 7200 RPM. These drives offer much greater maximum storage capacities than their laptop counterparts--up to 2TB. Which Mac laptops have user-replaceable hard drives? MacBook owners, youâre in luck. All MacBook models sport hard drives you can replace without voiding your warranty. Unfortunately, not all MacBook Pro owners are as fortunate. MacBook Pros with a unibody design (those sold after October 2008) have user-replaceable hard drives, but older models donât. No model of MacBook Air offers a hard drive users can swap out for another.However, you donât need Appleâs say-so to upgrade the drive in an unsupported machine. Unofficial drive-replacement instructions for any Mac laptop are available on the internet at Powerbookmedic.com, iFixit.com, and elsewhere. All thatâs required is a Google search, steady hands, and a flagrant disregard for AppleCare coverage. But be warned--these renegade procedures arenât for the faint of heart. Some involve significantly dismantling your computer, and any damage incurred definitely wonât be covered by Cupertino. Then again, if your warranty is up anyway, grab a screwdriver and get cracking. How and where can I comparison-shop for hard drives? First, gather as much information about your Mac and the type of drive it supports. Stores often differentiate internal hard drives only by a confusing alphabet soup of numbers, acronyms, and manufacturer names. A little research up front can make your shopping that much easier.When youâve done your homework, itâs time to hit the internet. Sites like Pricewatch.com and PriceGrabber.com let you compare drives by size, manufacturer, capacity, and other features. But donât forget to visit Mac-savvy retailers such as Other World Computing, Small Dog Electronics, or MacMall. These stores make it easy to find a specific Mac model and choose a compatible drive. If you know what you want, Neweggâs and Amazonâs prices are often tough to beat. How can I tell if my hard drive is dying? SMARTReporter pops up an error when the S.M.A.R.T. status of your hard drive is anything other than "Verified."If you hear a clicking sound, thatâs bad. Really bad. But monitoring your driveâs S.M.A.R.T. status can clue you in before it gets to that point of no return. In Disk Utility, select your hard drive from the sidebar and look for âS.M.A.R.T. status: Verified,â which means the Self-Monitoring Analysis and Reporting Technology built into your drive isnât detecting any problems. To keep the S.M.A.R.T status front and center, SMARTReporter (free, www.corecode.at/smartreporter) can put it in your menubar. A green hard-drive icon in the menubar means everythingâs okay. What are some best practices for installing a new HDD or SSD myself? First things first--back up all the data on any drive youâre replacing (see âHow to Transfer Data to Your New Hard Drive,â below), then print out and read thoroughly the instructions for installing your new drive. Carefully organize any tools the installation requires. Setting aside a container to hold the tiny screws and other parts you may need to remove can save you time--and stress--when putting your Mac back together when the job is done. We like to stick the screws to our printed-out instructions with double-sided tape, so we know exactly which step in the process those screws go with.The insides of a 3.5-inch SATA drive, which hopefully you'll never see. Ooh, shiny.Next, turn off your computer and let it cool down for 10 minutes to make sure any heat lingering inside has a chance to dissipate. Unplug all cables (especially the power cord) from your Mac before you get started on the installation.Electricity runs your computer, but it has no place in a hard drive transplant. Work on a static-free surface--no wool sweaters or shag carpets for you--and touch a metal object to discharge any static electricity youâve picked up before you handle your Macâs internal components or the new drive. Many stores that sell internal hard drives also offer anti-static wrist straps that help ensure you donât accidentally zap anything as you work. Get one if you want to stay as safe as possible with your Mac. Is one brand better than another? Western Digital's 2.5-inch drives fit in Mac laptops.Almost every computer user swears by a particular manufacturer, and one fanâs favorite will be another personâs âWorst. Drive. Ever.â So whoâs right? The facts are that any computer equipment can fail unexpectedly, and any manufacturer can put out a batch of problematic hard drives from time to time. After all, a hard driveâs delicate moving parts are subject to wear and tear over repeated use just like anything else. Your best bet is to buy a known brand with a good warranty like Samsung, Western Digital, or Seagate. Buy from a reputable store, and make multiple backups often. How to Transfer Data to Your New Hard Drive When itâs time to upgrade your hard drive, you have to get your current data--including Mac OS X and your applications, naturally--moved over to the new device. Mac|Life recommends you clone your whole drive onto the new one. 1. Clean AppZapper finds and deletes an app's related files.First banish the clutter from your current hard drive. Take a spin through your Documents, Pictures, Music, Movies, and Applications folders and delete items youâre sure you donât want. AppCleaner (free, freemacsoft.net/AppCleaner/), AppZapper ($12.95, appzapper.com), or Hazel ($21.95, noodlesoft.com, see here) can help you delete the application and its preference files along with the app itself. 2. Connect When you pick out your new hard drive, buy an enclosure for it too. They arenât expensive--Other World Computing sells them for less than $20. Get an enclosure made for SATA drives that connects to your Mac via USB (same size as the drive youâre buying--2.5 inches for laptops and 3.5 inches for desktops). Install your brand-new hard drive in it, and connect it to your Mac with a USB cable. It should mount on your Desktop as a removable drive. 3. Format Reformat your drive with Disk Utility.Launch Disk Utility, select the drive you just attached, click the Erase tab, and format the new drive (not your old one!) as Mac OS Extended (Journaled). This will also erase anything on the new drive; sometimes they ship with included utilities and software you donât care about. We want it empty. 4. Clone Carbon Copy Cloner will copy everything on your current hard drive to your new one.Download Carbon Copy Cloner (donations accepted, bombich.com) or SuperDuper! ($27.95, shirt-pocket.com), and use it to make an exact, bootable clone of your current hard drive on the new hard drive you formatted in Step 3. 5. Install iFixit's illustrated instructions are specific to each Mac model.Eject the removable hard drive from your Mac in the normal fashion, then remove the drive from the enclosure. Find and follow the instructions to install the bare drive in your Mac--your Macâs manual or the guides at iFixit.com, Powerbookmedic.com, or Other World Computing will walk you through it. 6. Boot When your new hard drive is installed, boot up your Mac and make sure everything looks right. Now you can install your old hard drive in the empty enclosure, and use it like an external drive. All done!Next Page: Video Cards and Optical Drives >> Video Cards and Optical Drives Mac Pro owners only: Your spacious case leads to easy upgrades and longer life. Why can only Mac Pro owners (and Power Mac G5 owners) upgrade their video cards and optical drives? Look at all that room inside a Mac Pro. Makes you want to roll up your sleeves and swap out some components...These high-powered machines are the multipurpose workhorses of the Mac world, and theyâre designed to be easily upgradeable to perform a variety of jobs. Expandability also helps protect the steep financial investment these Macs represent--and require--against early obsolescence. Why should I upgrade my video card? Power and flexibility. Gamers and media pros know that replacing an older card with the latest pixel pusher from Nvidia or ATI extends a Mac Proâs useful life. Not only can new cards handle images, video, and 3D fragfests at higher resolutions, they speed up some everyday tasks in OS X as well. But donât kick your old card to the curb when you upgrade. Two video cards let you use up to four monitors with your Mac Pro, offering significantly more screen real estate for all your applications.Video cards can be bought from Apple or almost any vendors specializing in Mac hardware. Apple publishes a partial list of cards compatible with the Power Mac G5 and Mac Pro lines that can help you plan your shopping trip. Is it cheaper to get Apple's stock options and upgrade myself or just have Apple build-to-order? Video cards available for preinstallation by Apple can sometimes be found cheaper at other stores, but not always. As with RAM, itâs smart to compare Appleâs prices with those of third-party vendors before you buy. But upgrading yourself can offer more choices. Not every Mac-compatible card--such as the Nvidia Quadro FX 4800--is available as a build-to-order option from Apple.Don't pay $100 for a second SuperDrive in your Mac Pro. You can fill the empty optical-drive bay yourself later.Optical drives are a different story. Currently, the only way to customize a Mac Proâs spare optical drive bay at checkout is by adding a second SuperDrive thatâs identical to the first. Go ahead and leave that bay empty. You can install a comparable DVD drive yourself for less than half of Appleâs asking price. Should I put a Blu-ray drive in my Mac Pro? Adding Blu-ray to your Mac Pro makes sense only if you need to work with Blu-ray data discs or author your own movies in the format (youâll also need a copy of Toast or Final Cut Studio to do either). Until Cupertino hops on the Blu bandwagon, OS X canât natively read Blu-ray, much less play District 9 in glorious 1080p on your 30-inch Cinema Display.This lack of system-wide support--and hardware costs higher than those of standard DVD drives--make Blu-ray on the Mac a technological no-manâs-land for the average user. But if youâre still tempted, itâs easy to add a Blu-ray drive to your Mac Pro. Where should I shop for Blu-ray and what models will fit? Almost any store that sells computer components offers internal Blu-ray drives that will fit your Mac Pro. But for the simplest shopping experience, stick with stores that cater to Mac customers. Some, like Other World Computing, offer bundles that include necessary software and other extras along with the drive.Youâll want a 5.25-inch Blu-ray drive to fit your Mac Proâs spare optical drive bay. These drives connect using a standard SATA interface, so theyâll install in Mac Pros sold since March 2009 with no fuss. For an older Mac Pro, youâll need to buy inexpensive adapter cables to connect it to the PATA (also known as ATA/IDE) optical drive interface in these Macs. Installation instructions can be found in your Mac Proâs manual, the support section of Appleâs website, or even from the store that sold you the drive. The Right Tools for the Job While youâre shopping for parts to upgrade your Mac, donât forget to pick up any tools you might need. These are essential for your toolbox. Find them at your local hardware store, or at Other World Computing (macsales.com) or iFixit (iFixit.com).Phillips screwdriver set. Or at least the 00, 0, 1, and 2 sizes of Phillips screwdrivers. Newer technology's 11-piece toolset is only $17.95 and has everything you need.Torx screwdriver set. You'll most likely need the T6 or T8, but pick up a whole set if you can so you're never stuck without the right size. iFixit sells a 26-Piece Bit Driver Kit for $14.95 that includes every Torx and Phillips screwdriver they carry.Spudger sticks. These nylon pry tools help you seat RAM modules, remove other computer parts, and open up iPods.A putty knife. You'll need one if you're planning to open a Mac mini.Next Page: Batteries >> Batteries Your laptop's battery is nearly as essential as its screen--and it's easier to replace. How much of my battery's original capacity is left? How much juice your battery still holds on a full charge depends on your charging habits and which laptop you have. Apple claims the nonremovable batteries in MacBook Pros retain 80% of their original capacity for up to 1,000 charge cycles, and you can expect roughly the same performance from batteries in the latest MacBooks. A MacBook Airâs battery offers similar results for up to 750 cycles, and the most recent Apple laptops with removable batteries will keep delivering at 80% capacity for 300 cycles.System Profiler can fill you in on your battery's health.Whatâs a charge cycle? Itâs a full discharge of your battery followed by a full recharge. To find out how many your battery has gone through, launch System Profiler from your Macâs Utilities folder, then click Power in the sidebar. Your batteryâs cycle count is in the Health Information section of the resulting window. If the number exceeds Appleâs benchmarks, and you find yourself scanning rooms for power outlets, it may be time for a new battery. Is the battery in my laptop considered user-replaceable? With the unibody's slim design comes a trade-off: a nonremovable battery.All MacBooks released before October 2009 and MacBook Pros released before October 2008 have user-replaceable batteries. You just buy a new one and slap it on; heck, you can even tote a spare for marathon computing sessions. The batteries in all MacBook Airs, unibody MacBooks, and unibody MacBook Pros arenât considered user-replaceable. Where can I buy a replacement? Newer Technology's batteries are a little cheaper than Apple's.Replacing the batteries built into Appleâs latest laptops requires taking your Mac to an authorized service center. Replacement batteries for other Mac laptops are available from Apple or from many stores that specialize in Mac hardware. Some third-party manufacturers, such as NewerTechnology (newertech.com), sell their own Mac-compatible batteries for less money and at higher maximum capacities than Appleâs offerings. Are external laptop batteries worth the money? The HyperMac batteries sure donât come cheap. Depending on which MacBook you own, youâre looking at $200 to roughly double your battery life or $400 to more than triple it. (HyperMac also offers $300 and $500 batteries; hit hypershop.com for the gory details.) Itâs important to note that those performance stats really vary depending on what youâre doing--watching a DVD movie, for instance, drains batteries approximately twice as fast as just writing in Word or browsing the web. That can be invaluable, and we really appreciate how HyperMacs include a USB port for charging your iPod or whatever. So, yes, theyâre a great option if you need to extend your battery life and can afford the steep pricing, but if thatâs not you, weâd recommend putting those greenbacks toward something else... like that iPad you know you want. Do battery conditioners do anything worthwhile? Newer Technological sells battery conditioners ($149.95, newertech.com) for every Apple laptop.Battery conditioners automate the monthly full discharge and recharge cycle recommended by Apple if you donât use your laptop often. This helps keep the batteryâs electrons active and can improve the accuracy of its âfuel gaugeâ in OS X, giving you a more accurate picture of its remaining charge. How can I extend my battery's capacity? Keep your software up to date. System updates have the latest power-management features, and Apple occasionally releases updates that address battery issues. Protect your Mac from extreme temperatures, especially heat. âExerciseâ your battery by charging it intermittently throughout the day, and avoid leaving it plugged in for long periods. If your laptop will be stored for more than six months, give it a 50 percent charge before shutting it down. How to Replace Your iPhone's Battery Difficulty Level: EasyWhat You Need: >> New iPhone battery ($19.95, ifixit.com)>> Phillips 00 screwdriver (iFixiit includes one with your battery)>> Two spudgers (we used one pointy black spudger and one flatter greenish spudger)>> A soft cloth to cover your work surface>> Small suction cup ($2.95, ifixit.com)Once your iPhone is a couple of years old, you might notice the battery lasting less time on each charge. Apple can replace it for $79 plus $6.95 shipping (apple.com/support/iphone/service/battery/), but you can buy a new battery for around $20 online and do it yourself.We have helpful, step-by-step videos for all iPhones at maclife.com/iphone_battery_videos. They point out every single screw, connector, and part you need to know.
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Hot Future Tech Coming to Your Mac, iPhone and iPad
Some seriously cutting-edge tech is cresting the horizon, ready to take your Apple devices and other gear to the next level of awesome. Weâve searched out the breakthroughs on the verge of becoming reality to discover how Macs, iDevices, and other tech are about to become even more impressive. Illustrations by ArtBombersIf youâre a regular reader of Mac|Life, you know that every January we look at the fanciful future of Apple, ranging from the prototype cars to the VR goggles that might emerge from Cupertino one not-so-soon day. This is not that story. This story is about real tech that genuinely works--itâs visible on the horizon, and it could be in your Apple gear in a year or three. Think of this story as a preview of the near future.Of course, we canât say for sure that all this technology will end up in future products (weâre good, but weâre not psychic). Some of it may never leave the lab. What you can rely on is that old standards will hit their technical limits, and progress will march on. But for a reasonable-guess preview of how Macs, iPhones, iPads, iPods, and other tech will grow, evolve, and improve in the coming years, continue reading. The Display's the Thing Since the original Macintosh, our screens have been passive windodws into Apple's machines. That's about to change. 3D in Your Home Three-dimensional TV has been a glimmer in the eye of television and movie studios since House of Wax and other 3D features first popped out at audiences in the 1950s. But the gimmick never caught on, thanks in large part to clunky technology that sacrificed picture quality. As James Cameron would be happy to explain to you, times and tech have changed, and in 2010, 3D is making the jump from the big screen into our homesâŠand hands.Despite technological advances, the principles behind 3D havenât changed much in 60 years. When a 3D image is displayed, two pictures of the same scene taken from different perspectives are shown. Those spiffy glasses make sure each is sent to only one eye, then our brain combines the two images into one, complete with the illusion of depth. A more mysterious part of the brain is responsible for deciding if itâs worth paying 10 bucks for popcorn at the multiplex.But really, we canât picture Steve wearing those dorky glasses at the introduction of the iMac 3D (but when we do, it always puts us in a good mood). Simplicity is Appleâs mantra, and whatâs simpler than 3D screens that do the filtering for you, providing a 3D picture while eliminating the need for special eyewear? Such screens--called autostereoscopic displays--exist today. Some are peppered by tiny lenses that direct images to each eye; others use a layer of fine slits to split the displayâs light in two. One of these technologies is about to get a boost from Appleâs biggest mobile-gaming rival, Nintendo. Announced this March and due for release in spring 2011, the Nintendo 3DS will be nothing less than a shot from the House That Mario Built across Cupertinoâs bow. This next-gen upgrade to the popular DS handheld will sport sophisticated dual touchscreens, motion control, and--mamma mia!--autostereoscopic 3D.Competition is another Apple mantra, and itâs no secret that Apple sees games as a big part of the success of its Multi Touch devices. Steve wonât sit still if competitors like Nintendo can gain an advantage that draws gamers away from Apple and back to the Mushroom Kingdom. If Cupertino can improve on the 3D experience offered by Nintendoâs next handheld, you can bet that App Store games--and maybe even the iPhone and iPad OS--will enter the third dimension too. OLEDs...So Pretty! Today we watch videos everywhere from the living room to the hotel room on our HD TVs, MacBooks, and iPads. As great as those devices are, couldnât they all stand to have even thinner, brighter, and more energy efficient screens? Trick question--of course they could. The good news is they will, thanks to OLEDs, an acronym for organic light-emitting diodes.OLED screens arenât grass-fed, free-range displays sold at Whole Foods, but they do use organic material (that is, material derived from the element carbon) to produce a picture. Unlike traditional LCD screens that require power-hogging backlights to project their images, OLEDs generate their own light when electricity passes through the organic polymers sandwiched between layers of film in the display. Because those layers are only about 500 nanometers thick (thatâs even skinnier than a human hair) and donât require much else besides a power source to work, OLED screens can be dramatically slimmer and lighter than conventional displays now on the market.Better still, large OLED displays are relatively easier to make than LCDs, and their gorgeous picture makes your spiffy plasma TV look like a 1950s Zenith. Thatâs because thereâs no need to grow sheets of fragile crystals. Instead, organic molecules are sprayed onto film in a process much like inkjet printing, and that film can be transparent, flexible, or even foldable. An OLED screenâs flexibility and toughness make it suitable for use in a wide range of gadgets, most of which havenât been invented yet. From giant HDTVs and miniaturized smartphones to futuristic heads-up displays in cars, OLEDs can potentially be incorporated into almost anything--potentially even woven into clothing. And because of their brightness, vibrant colors, and wide viewing angles, youâll always look great in your 720p iSweatshirt Pro.But donât camp out in front of your local Apple Store for certified-organic MacBooks or casual wear just yet. While OLED screens are popping up in more and more devices (perhaps most famously in Googleâs Nexus One smartphone), the technologyâs best days are yet to come. Manufacturing OLED screens is still an expensive proposition, leading to high prices and tepid consumer interest. But as OLEDâs momentum builds and costs drop, expect to see a gradual shift in the computer and electronics world away from LCDs, much like the transition that phased out bulky, inefficient CRTs. And expect to see Apple jump on the OLED bandwagon when the time and money are right. With its combination of energy efficiency, size, and image quality, we think OLED has a bright future in Appleâs Macs and its growing line of sleek mobile devices. E-Papers, Please Popularized by e-readers like the Kindle, e-paper has plenty to offer a company focused on mobile devices. Its slim design is durable, lightweight, and legible in bright sunlight. The secret lies between the sheets--plastic sheets holding tiny wells filled with black and white particles suspended in liquid. When the wells are charged, the particles move to the screen to appear as text. No backlight is required, and because electricity is only used once to draw the contents of each page, e-paper sips power compared to the LCDs in Appleâs portable lineup. Color e-paper is so hot, you gotta wear gloves. Metaphorically speaking, that is. Photo: LG.Phillips LCD., LTD.But while e-paper does monochrome well, most of todayâs e-readers use filters to colorize their black and white text with pictures--and they simply canât compare to LCDs. That will change. Philips is working on new technology using colored particles in a process much like blending ink dots in traditional print. The results should finally make good on e-paperâs promise, but theyâre still years away.Even then, will Steve subscribe to e-paper? The iPadâs LCD screen would seem to be the last word on the subject, but Apple could always use multiple displays in its devices. For instance, e-paper battery monitors could offer much more information than the little green lights they use today. The Wireless War If youâre like us, your living room entertainment setup is the second most precious collection of gear in your home (next to your beloved Mac, of course). Every night, youâre on the couch with a bowl of popcorn in front of an HD screen complete with a Blu-Ray player and 7.1 sound. Trouble is, that sweet setup means fistfuls of wire to fuss with. But those knots may not stay tangled much longer.As home entertainment setups get more complex, something has to give. If two competing wireless standards--WirelessHD and Wireless Home Digital Interface (WHDI)--have anything to say about it, that something will be our HDMI, DVI, and other AV cables. Both standards promise something like Wi-Fi for multimedia. Compatible devices (laptops, game consoles, and mobile phones) will use them to find your HDTV automagically over the air in a system that âjust worksâ--and the whole idea of ditching all those cords works in a big way for us.WirelessHD devices may be available from Panasonic, LG, Vizio, and other manufacturers by the time you read this. WirelessHD delivers uncompressed video up to 1080p, multichannel audio, and other data--including Hollywood-approved DRM--at speeds up to 4Gbps, with a theoretical ceiling of 25Gbps. Thatâs a lot of data, but WirelessHD will only carry it up to 33 feet. The WHDI standard will move your movies as far as 100 feet, but at only up to 3Gbps. Youâll be able to compare how the two standards fare against each other when WHDI devices hit stores late this summer or early fall. Only time will tell which of these standards will be a hit with consumers or whether Apple will adopt one or play a waiting game. Letâs hope weâre not kept waiting for the release of Avatar 2 before we can stream movies, games, and more from our iPads to our televisions.» Future Apple Devices: iPad 3, iMac 3D, Cinema Display» Expected Arrival Date: 2013» You'll Also See It In: HDTVs, handheld game consoles, displays» Future Awesomeness Rating: Deeply AwesomeNext page: Printers and Processors >>Powerful Prints Yes, print and printers have a future in our networked world. No, they won't be like anything you've seen before. Fab It Yourself Teleporters and matter replicators may be the stuff of science fiction, but with 3D printers, you can create physical objects with your Mac out of thin air (and a lot of plastic). Apple hasnât sold printers since 1997, but if anything could get them back into the game, 3D printing is it.For decades, 3D printers have been used to create ârapid prototypesâ for manufacturers and architects. The idea is much the same as conventional printing--you design something on your computer, and the printer produces a hard copy. But these hard copies need time to cool. 3D printers take designs built in 3D modeling programs and melt plastic to âprintâ them with thin strands built up layer by layer into a finished product. The idea is about to get a big boost from HP, which will begin selling 3D printers this year at âbargainâ prices expected to start under $15,000. So much for 3D printing for the rest of us, right?The MakerBot prints...in 3D! Want.Not quite! If you have a techie DIY streak, 3D printing can be yours today for under $1,000. MakerBotâs compact Cupcake printer is available as a kit that, once assembled, lets you manufacture objects up to 4x4x6 inches using Lego-quality ABS plastic. The idea is catching on, and other low-cost 3D printers (like the RepRap and Desktop Factory) are poised to slowly do what HPâs high-end offerings probably wonât--make 3D printing the desktop publishing of the next decade.Of course, it will take a while for 3D printing to catch on, but if it does, expect Apple to take note. After all, our Macs have helped us make things since 1984. Thereâs no reason to stop now. An Inkless Job, But Someone Has to Do It Letâs face it, next to Mafia Wars and Farmville, printing is one of the biggest energy hogs in an office. The paper and toner cartridges required by todayâs printers consume a lot of energy to use and recycle. But greener workplaces may be one step closer to reality thanks to two new inkless, reusable printing technologies that are poised to send old-fashioned hard copies sailing on a one-way trip into the wastebasket of history.Late last year, Japanâs Sanwa Newtec company introduced the PrePeat 3100 II, a compact black-and-white printer that prints using heat instead of ink. The secretâs in the âpaperâ--flexible, waterproof, recycled plastic that reacts to the PrePeatâs thermal mechanism. Best of all, when you donât need a page any longer, you can just feed it back into the PrePeat to erase it or print a new document as many as 1,000 times per page. Right now this green new world will cost you (the PrePeat retails for $5,600), but expect prices to drop if the technology becomes more widely adopted.Meanwhile, researchers at Xerox are using ultraviolet light to develop a technology called Erasable Paper. The process hits specially coated paper with a specific wavelength of UV rays to print your document to the page, and you can erase and reuse a sheet whenever you need to. If that sounds like a tanning bed for interoffice communications, youâre more right than you know. Like a tan, these printouts fade away over time, and within 24 hours, a UV-printed page will be blank again. While self-destructing Mission: Impossible documents are cool (and well-suited to sharing data with short lifespans), the limitation is one reason Erasable Paper is still being refined in Xerox laboratories.» Future Apple Devices: iLife '13» Expected Arrival Date: 2013» You'll Also See It In: iLife '13» Future Awesomeness Rating: Fit To Print Dueling Processors Current technology can only take CPUs so far. But don't worry--tomorrow's breakthroughs are being designed today. More Cores for Your Buck Smaller processors offer greater speed and improved energy efficiency, but engineers racing to make the best chips possible are running afoul of the laws of physics. Conventional manufacturing methods can only make circuits so small, and even the power of Steveâs reality-distortion field canât change that. But some amazing new technologies might.For years, multi-core technology has given us Apple chips that pack the power of multiple CPUs into a single chip. Intelâs Xeon, Core i7, and venerable Core 2 Duo processors deliver up to six cores, and eight-core machines are coming soon. We hate to break it to those processors, but a new prototype from Intel unveiled late last year promises that a lot more muscle is on the way to the Mac.Intel calls it the single-chip cloud computer (SCC), and it boasts a whopping 48 cores on one processorâŠwith room to grow to over 100. Computers derived from the SCC will bring the brawn of todayâs massive data centers (the âcloudâ of the chipâs name) to desktop-sized machines, paving the way for smaller, greener clusters. Initially, Intel is planning to build only 100 of these experimental chips so engineers can figure out what to do with all that power before it lands on the market. Intel is just one of the companies now developing âmany coreâ processors, but given its relationship with Apple, itâs a good bet that the first Mac with the power of the cloud will have Intel inside. DNA Processors Meanwhile, another company is taking a radically different approach to building tomorrowâs processors. Last year, researchers at IBM announced a chipmaking breakthrough that uses something called âDNA origami,â and itâs as cool as it sounds. The process arranges strands of DNA into shapes used as scaffolding for carbon nanotubes and silicon nanowires, the tiny structures that could one day move data through really, really small processors.DNA origami is a âbottom-upâ approach to chipmaking that builds the chipâs circuits, as opposed to more conventional âtop-downâ methods that carve silicon away, and it has a promising future. DNA designs could potentially deliver chip circuits as small as 6 nanometers--thatâs just dozens of atoms wide! So Apple has good reason to keep an eye on how its story unfolds. Theyâll have to be patient. The technology is still evolving and likely wonât produce commercial chips for another five years at the soonest.» Future Apple Devices: MacPro Extreme» Expected Arrival Date: 2015» You'll Also See It In: Windows PCs, Skynet» Future Awesomeness Rating: Sheer GeniusNext page: New Wires and New Storage >>Magic Buses Our future gadgets will do more wirelessly than ever before. But they'll be able to do even more with wires. It's USB's World, We Just Live Here Once an upstart newcomer, USB has become an elder statesman in the electronics world with a presence in almost every device on Earth. But USBâs data-transfer speeds, last boosted by USB 2.0âs introduction in 2001, havenât aged gracefully. Thankfully, USB 3.0 is here to breathe new life into an old favorite.USB 3.0 cables definitely lose the beauty contest to Light Peak (below).At first glance, USB 3.0 (a.k.a. SuperSpeed USB) doesnât seem like a radical departure from its predecessor, and thatâs a good thing. Itâs backward-compatible with USB 2.0 and even uses the same rectangular port we all know and love, so your old devices will work just fine with the new standard. So donât worry, you wonât have to buy a new USB beverage warmer for your cubicle.But USB 3.0 brings two new tricks to the table. The first is speed--its transfer rates reach up to 5Gbps, or 10 times USB 2.0âs performance. The second is improved power management, which means reduced power consumption and more juice for devices that need it. USB 3.0 gear is already on the market, so itâs only a matter of time before Cupertino rolls out the first Macs with the SuperSpeed standard. We hope they come soon--weâve got HD video to import! One Wire to Rule Them All Fiber optic cables, long used by telephone companies to connect landline phone calls, have numerous advantages over traditional copper wires. So why havenât they made it to the desktop yet? Intel hopes to put that question to rest with a new technology called Light Peak.Light Peak is Intelâs answer toâŠwell, just about every cable in use today. From HDMI to USB, if it carries data, Light Peak can replace it. Thatâs because Light Peakâs bandwidth starts at 10Gbps, and its theoretical ceiling is a whopping 100Gbps. And since Light Peakâs flexible fiber optic cables transmit light, not electricity, they can carry data up to 100 meters without a hitch. Thatâs plenty more meters than we need, but some room to grow canât hurt, right?Light Peak brings fiber optic speed to computing. And pretty colors, too.However, despite a planned 2011 rollout, donât expect to sync your 5G iPhone with Light Peak. Intel is still working out ways to combine power with Light Peak to charge devices while beaming data at warp speed. One thingâs for sure, though--when Light Peak finally strikes, itâll be fast.» Future Apple Devices: Almost all of 'em» Expected Arrival Date: 2011» You'll Also See It In: Every gadget on Earth» Future Awesomeness Rating: Blazing Hot Reading, Writing, Revolutionary Say goodbye to your old drives. Say hello to a new world of speedy storage. It's RAM! It's a Hard Drive! It's Both! Thereâs nothing New Age about âuniversal memory,â but it could usher in a new age of computers and electronic devices. Universal memory is any next-gen storage that combines the speed and affordability of todayâs DRAM with the permanence and capacity of flash memory. Two technologies are fighting to rewrite the rules, and the winner may be coming to the Mac sooner than you think.Phase-change memory (PCM) gets our vote, if only for its cool name, which is derived from the use of chalcogenide glass that changes from a crystalline to an amorphous state with heat. Itâs the same material used to make rewritable optical discs, but in PCM, the two states represent different electrical charges, or a zero and a one. PCM represents a major leap in durability over flash memory, and can be written to up to 100 million times versus flashâs upper limit of just 100,000 read-write cycles. Samsung has already begun producing 512MB PCM modules for use in mobile phones, but 1GB modules are still on the way. Looks like phase-change doesnât happen overnight.The race for better memory is run on a tiny field, though, and IBMâs racetrack memory may have the inside track. It uses something called spintronics--donât you want to hear Steve say that at a keynote?--to manipulate electrons into moving magnetic bits down nanoscopic, U-shaped âracetracksâ to read and write data at blazing speed. Yet racetrack memoryâs biggest asset may be its scalability, theoretically allowing HDD-size capacity to be squeezed into a much smaller area than competing technologies allow. But until racetrack memory is ready to leave IBMâs labs, this dark-horse contender will be one to watch, not buy. Kind of Blu Steve famously quipped that bringing Blu-Ray to the Mac was âa bag of hurt,â but Sonyâs multimedia power-platter is still rolling along after years of Cupertinoâs cold shoulder. Movie lovers--and anyone who wants to share giant files--can take comfort that when Blu-Ray finally arrives on Macs, itâll be better than ever. Having long shed its 25GB limit, Blu now boasts capacities of up to 400GB, and 1TB discs are coming in just a few years. The promise of this yearâs 3D Blu-Ray players is just one more feature that will keep Mac fans gazing longingly--sigh--at Big Bluâs bag of tricks.» Future Apple Devices: MacBook nano, Apple TV Blu» Expected Arrival Date: 2013» You'll Also See It In: Smartphones, PCs» Future Awesomeness Rating: Memorably CoolNext page: Networking, Power, and Interaction >>Network It Out Tomorrow's wireless communications will be more important than ever. Good thing our networks will be able to keep up. 4G or Not 4G? Poor AT&T. Just as itâs getting the hang of supporting the iPhone on its 3G network, 4G networks will begin popping up from Sprint this year and from archrival Verizon in 2011. What does that mean for us, besides catty PR fights among the carriers? A blazing fast mobile internet with enough bandwidth for HD movies, video chats, and--we hope--fewer dropped calls.Like 3G wireless networks, 4G isnât a single new technology. Itâs a blanket term for a range of technologies and specifications that add up to the same thing: speed. Current 3G offers downloads of roughly 1.4Mbps. Compare that to 4Gâs promised bandwidth of at least 100Mbps, and youâll see what the fuss is about. 4G works its magic in part by using MIMO (Multiple In Multiple Out) technology to broadcast using several antennas simultaneously on multiple frequencies.4Gâs strengths make its eventual adoption by Apple a no-brainer, no matter which carrier has the iPhone next year. Apple is serious about establishing the iPad as a mobile media device, and itâll want a big pipe to carry movies and music to cellular customers. Thatâs just what 4G provides. As for the iPhone, who knows? Steve may decide to stick with AT&T and its 4G network expected to roll out alongside Verizonâs in 2011. Crank Up the 802.11AC Closer to home, weâll use 802.11n Wi-Fi, but at faster speeds than weâve seen before. Apple has sold 802.11n devices since 2007, but the protocolâs final standard was only approved in 2009. Happily, that means the business of making Wi-Fi as fast as possible can begin in earnest. Like 4G, 802.11n uses MIMO to improve performance, but manufacturers couldnât take full advantage of the technology before the protocol was complete. Now that it is, devices can officially support maximum speeds between 400 and 600MbpsâŠif your hardware has the antennas to deliver the boost. Expect that hardware to start arriving in stores later this year.But the Mac life is never a simple march of progress, and thereâs always something new on the horizon. Sweet! Work drafting the next Wi-Fi protocol, 802.11ac, has already begun. Devices supporting the new standard arenât expected until 2012 at the earliest, but theyâll boast speeds of up to 1Gbps when theyâre available. At press time, Ethernetâs agent was unavailable for comment.» Future Apple Devices: 2G iPad, Airport Express Plus» Expected Arrival Date: 2011» You'll Also See It In: Smartphones, netbooks» Future Awesomeness Rating: Wildly Wireless More Power to You Apple is going power mad. Its future devices will charge up almost anywhere. Powered by the Sun Solar power is overdue for a makeover, and if anyone can do it, itâs Apple. In 2008, it applied for a patent to slip solar cells beneath a deviceâs LCD screen, and early this year, it applied for another patent to cover portable devices with solar collectors.Solar-powered MacBooks? Yes please! Wilder still, a March 2010 patent describes a MacBook with a solar panel that folds to collect sunlight or even to illuminate the LCD screen without drawing power from the battery. Weâre still waiting for these designs to see the light of day--ha!--but itâs clear someone at Apple has spent a lot of time looking at the sun. Go Wireless Besides flying cars, wireless electricity is the ultimate in futuristic convenience. Todayâs charging mats come close, but the magnetic induction they use keeps devices tethered to one spot. Thatâs why we hope Apple adopts WiTricityâs technology for truly wireless power up to several feet away from the base station. The science involved would baffle the DHARMA Initiative, but it involves something called sharply resonant strong coupling to generate an oscillating magnetic field thatâs captured and converted to electricity by a sensor in your device. Or it will, anyway, when WiTricity-powered gear reaches stores sometime in the future.Wireless power? As in, electricity beamed through the air? Shocking.» Future Apple Devices: iPod solar, ElectroMagneto MacPro» Expected Arrival Date: 2015» You'll Also See It In: Nice weather, mad scientists' lairs» Future Awesomeness Rating: Simply Electrifying Your Valuable Input No matter how cool Appleâs upcoming products are, theyâll only be as good as what we can do with them. Hereâs how weâll interact with the future. Touchier Mice The mouse has plenty of life left, at least according to Microsoft. Itâs produced some stellar mice over the years, but Redmondâs recent Multi Touch prototypes could be the best yet. The FTIR (Frustrated Total Internal Reflection) Mouseâs high-res camera tracks finger gestures through a curved piece of clear acrylic so you can scroll, swipe, and pinch around on the acrylic in order to manipulate onscreen objects. The Orb Mouse works on much the same principle, but offers a whole hemisphere to interact with in your hand.The shrunken Side Mouse looks more like a wrist rest than a traditional rodent--its tiny camera tracks your fingers as they move across your desk or whatever surface you happen to be working on. Best of all, these mice incorporate the Multi Touch equivalent of keyboard shortcuts to perform zooms and other common commands quickly. Cupertino, start your copiers!Microsoft's FTIR Mouse makes magic out of a high-res camera and a piece of acrylic that together create Multi Touch-style input.But the coolest input technology on the horizon for Appleâs gear lies in--big surprise--touchscreens. Future Multi Touch devices will sport haptic feedback, or the sort of physical response youâve gotten for years from vibrating gamepads and cell phones, to help make input feel more natural. In 2011, Artificial Muscle is bringing to market its EPAM (Electroactive Polymer Artificial Muscle) technology, which tenses and relaxes touchscreens in response to input. That sounds pretty fascinating all by its lonesome, but Appleâs recent patent applications show it has something more subtle in mind--a layer inside the touchscreen that delivers vibrating feedback localized to specific onscreen buttons and switches. That level of fine-tuned feedback would make typing on the iPadâs large screen even more satisfying and could pave the way for MacBooks without physical keyboards.» Future Apple Devices: Majestic Mouse, MacBook Touch» Expected Arrival Date: 2012» You'll Also See It In: Microsoft's mice» Future Awesomeness Rating: Terrifically TactileNext page: Too Wild for Apple? >>Too Wild for Apple? Some of these technologies may seem out there even for Apple, but yes--chuckles aside--theyâre real. Besides, todayâs head-scratchers could be tomorrowâs game-changers. Maybe. Huff and Puff into the Mic Youâve finally gotten your mind around Multi Touch, but are you ready for Multi Puff? Zyxioâs Sensawaft technology lets you control a mouse cursor, scroll through text, or do just about anything else with your electronic devices using only your breath. The assistive possibilities for disabled users are obvious and awesome, but breath control could have other, less practical uses, too. Imagine blowing into your earbudsâ microphone to control music playback, skipping an annoying voicemail with a hiss, or puffing on your iPhone to zoom in for a kill while playing your favorite shooter. Appleâs engineers could do so much with this, itâs breathtaking. Keep Your Finger on the Pulse An iPhone fingerprint scanner makes a lot of sense, especially considering that Apple has so many intriguing patents out on the idea. Sure, a fingerprint-savvy screen would simplify security--and make âslide to unlockâ really mean something--but we like to think about the possibilities for everyday iPhone control hinted at in Appleâs patents. With the iPhone of tomorrow, specific fingers could be used for certain functions, letting you change settings without even looking at the screen. You could use your thumbprint to play a song, your index-finger print to rewind, and your middle-finger print to...erâŠemphatically skip a song for those tunes so bad that a one-star rating just doesnât cut it.You might not be able to remember a passcode that unlocks your iPhone, but we're betting you'll be able to remember your fingerprint. Project Your Ideas Pico projectors--low-power, handheld projectors--are handy for quickie presentations or impromptu slideshows with the family. Some of them even project with RGB lasers instead of white light for a picture thatâs always in focus. But the image of these mini projectors will really improve if Apple ever makes good on recent patents to integrate them into MacBooks and iPhones. Sure, you could strike up a Keynote presentation on the go with a MacBook Pico, but throwing up movies, music, iTunes visualizations, and photo albums anywhere sounds like a lot more fun. Wii Want Our Apple TV Motion control brought gamers flocking to the Nintendo Wii, but can it do the same for Apple TV? Someone in Cupertino must think so, judging by a patent for a Wii-like motion-controlled remote to go with Cupertinoâs set-top box. Sounds good to us. Appleâs Remote iPhone app is great, but itâs always seemed very âun-Appleâ to require another device to deliver a satisfying Apple TV experience. Motion control--especially with the enhanced precision and reliability brought by the floating magnetic compass noted in Appleâs patent--would be a slick solution, and not just for easier navigation. Appleâs patent also describes using the remote to draw on the screen and manipulate photos with the flick of a wrist. That could give Steveâs favorite hobby product some much-needed pizzazz to help it catch the publicâs eye. After all, the day will come when Cupertino will update the Apple TV again, and when it finally does, you may not even recognize it. What can we say? We want to see the little guy make good.Next page: Patently Awesome >>Patently Awesome Appleâs patents are tea leaves that portend what technologyâs cutting edge will look like for years to come. Here are some of tomorrowâs ideas Cupertino thinks are worth protecting today. Nine Lives, Three Dimensions OS X is the big cat that makes Cupertinoâs products tick, but itâs Appleâs hardware that usually captures the publicâs attention. That oversight will finally be corrected if a patent for 3D OS X becomes a reality.The 3D in question depends on parallax, the effect by which objects appear to change their position relative to each other as a viewerâs perspective changes. By keeping tabs on your position (likely with a head tracking iSight camera), this âOS parallaXâ would alter the appearance of onscreen objects to form a simulated 3D space in which you could interact with files, study 3D objects, and more. While this could open up exciting new ways to use your Mac, it would also require complex new hardware and software, so donât count on peeking behind alert boxes anytime soon. An iPhone Gamepad Judging by a recent patent, the iPhone and iPod touch might have more than just high-tech improvements in their future. Thanks to a unique accessory, someday soon we may be gaming old-school--with a twist--on our Multi Touch devices.In a few years, near field communication will let your iPhone be the boss of your videogame console, TV, and even your sprinkler.We love playing games on the iPhone, but sometimes we pine for the 20th century simplicity of physical controls. Call Appleâs potential solution the âGameFrame,â a shell that fits around your iPhone to add a D-pad, buttons, and other handy moving parts to the iPhone experience. Too old-fashioned for you? The device could also communicate wirelessly with HDTVs, opening the door to big-screen App Store gaming on the go. Hero of Sparta 3 on a 40-inch flatscreen? Weâre so there! "Home Screen" Gets a New Meaning The iPhoneâs superpowers seem to be growing by the day, but you havenât seen anything yet. In the future, you wonât think twice about using it to lock the door, turn on the lights, and even water the lawn of your personal fortress of solitude.Appleâs recent home-control patent hinges on a technology called near field communication (NFC), a short-range wireless technology thatâs slower than Bluetooth while offering a much quicker pairing time. Thatâs just the thing to control the Xbox, DVD player, and garden-sprinkler system shown in the patent application. Unfortunately, this remote-control magic requires NFC-enabled devices that are, like the iPhone that will interact with them, years away. Slice the Mac into Pieces To create, sometimes you must destroy, and the most intriguing Apple patent weâve come across yet takes apart the familiar Mac weâve used for decades and scatters it intoâŠwell, something else. Weâre not sure if what it describes is a portable computer, a desktop machine, or something in between, but we call it the âMultiMac.â And we want one.The "MultiMac" splits a Mac into its component parts, which live where you'll use them.If it was built today, MultiMacâs components--a projector display, input devices, and a CPU--would be separate components, each powered wirelessly and communicating with each other over the air from wherever you wanted them to be. You could tuck the CPU on a bookshelf, surf from the couch, and project a movie on the wall as if using one device. Appleâs focus (pardon the pun) seems to be on the projector, which would do more than just show vacation pictures. The patent describes it as a networked device with multiple sensors controlling focus, color, or even built-in cameras. What are the chances those cameras could power a 3D OS X? Hey, we can dream.Will MultiMac be a novel new computer that ties together exciting new technology, a sophisticated Keynote presentation system, or a hub to synchronize a home full of mobile devices? Weâre not sure, but thatâs half the fun of being a Mac fan. Only Apple knows whatâs coming next, and theyâre not tellingâŠyet.
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57 Ways To Supercharge Your Browser
If you only use your browser to, well, browse the web, you have not yet begun to harness its power. Learn how extensions and bookmarklets can throw the doors of the internet wide open. Your web browser can Google, it can YouTube, and it can even Twitter, but if thatâs all youâre doing with it, you havenât scratched the surface of its potential. A universe of extensions and bookmarklets is out there, and these free software add-ons give your browser the power to remove ads, reshuffle web pages to your liking, speed up your downloads, rip videos, and perform other wizardly feats. You can even get into the act with Mobile Safari on your iPhone, iPad, or iPod touch. Whether youâre just starting out or youâre already armed with a suite of your favorite extensions, our guide to the best browser add-ons will transform your time surfing. Itâll practically feel like magic. Mac Extensions Itâs an exciting time to surf the web on a Mac. No, really! Weâve never had so many top-notch browsers to choose from. But as good as Chrome, Firefox, and Safari are, each can be made even better with extensions. (Wondering what this extension business is all about? Navigate to our beginnerâs guide.) The right extension can improve your browserâs existing features and even add new ones. Weâve picked the most useful extensions no Mac user should be without, and then we unearthed some hidden gems you thatâll help you work easier and play harder online. Power Surfer's Toolkit: Youâll surf smarter and faster with these must-have extensions. Donât leave your homepage without them. FreshStart Save your current session or restore an old one.This simple extension saves all tabs in a window (or just the ones you check) in sessions you can restore later. Sessions are saved with the date and custom names in a convenient dropdown window. Cooler still, FreshStart backs up all your windows and tabs at timed intervals to protect your browsing against crashes.Compatible with: Chrome · tinyurl.com/ye7k4m6 GreaseMonkey Donât like how a webpage works? Get Greasemonkey. With it and some of the thousands of Greasespot scripts available online, you can make your favorite pages do your bidding. Want to strip ads out of Facebook? Thereâs a script for that. And Chrome users, set your faces to smug--most Greasespot scripts install in your browser without any extra extensions.Compatible with: Chrome, Firefox · greasespot.net Docs PDF/PowerPoint Viewer Chromeâs PDF support is a littleâŠnonexistent. Bring Googleâs shiny new browser into the 21st century with this extension that displays PDFs and PowerPoint files as Google Docs right in your Chrome window.Compatible with: Chrome · tinyurl.com/ydx44tn Shareaholic Shareaholic lets you broadcast to a zillion blogs and social networking sites, squash long URLs, and even email links to friends like folks did back in olden times. Donât worry about running out of things to shareâShareaholic brings you the latest news from Twitter, OneRiot, and Buzzster as you browse.Compatible with: Chrome, Firefox, Safari · shareaholic.com Xmarks Xmarks syncs and backs up bookmarks automatically across multiple computers and browsers. Better still, you can assign profiles (Work and Home, for instance) to browsers so only certain sets of bookmarks are synced. Thatâs handy if you donât want business and pleasure links to mix on the same machine.Compatible with: Chrome, Firefox, Safari · xmarks.com ClickToFlash ClickToFlash doesnât just block Flash, it manages it. A click loads an individual Flash element, all Flash on a page, or adds the current domain to ClickToFlashâs list of unblocked sites with Flash content you want to play normally. Compatible with: Safari · tinyurl.com/laoc8q 1Password 1Password is a Mac application and extension combo that saves login and form data as you surf, guarding it all with one password. It also generates strong passwords for secure sites and syncs them--with form data, credit card numbers, notes, and more--across multiple browsers and Macs. Better still, your sensitive data is secured in style with 1Passwordâs beautiful interface. Compatible with: Firefox, Safari · agilewebsolutions.com DownThemAll! Grab a page's downloads quickly and easily.DownThemAll accelerates your downloads, retries stalled attempts, and grabs all a pageâs downloadable files with just a few clicks. Oh, and that acceleration? Our demo download crept along at 40kbps until DownThemAll gobbled up the same file at a smokinâ 150kbps. Compatible with: Firefox · downthemall.net StumbleUpon StumbleUpon helps you find sites you didnât know you liked. Just browse normally and rate sites with a thumbs up or down, or browse StumbleUpon categories that interest you. Soon StumbleUpon will know enough about you to recommend web pages that are right up your alley. Compatible with: Chrome, Firefox · stumbleupon.com PriceTrace Toolbar Always get the best deal. Attention, Kmart.com shoppers--and shoppers at over 40 other online stores. PriceTrace Toolbar lets you instantly compare an itemâs price, view price trends, and subscribe to price alerts with a click. If you want to save money, put PriceTrace on the case. Compatible with: Chrome, Firefox · pricetrace.com Next Page: Cool Browser Tricks >>Cool Browser Tricks You think different, why not browse different? After all, there's no such thing as a one-size-fits-all web. Firefox Environment Backup Extension FEBE backs up and restores Firefox extensions, bookmarks, passwords, and more to every computer in your life, saving time when fine-tuning multiple Firefox installs. You can copy your extras to local disks or send them to the cloud with built-in Box.net integration. Thereâs nothing feeble about FEBE. Compatible with: Firefox · tinyurl.com/y9293md RSS Subscription This extension lets you subscribe to RSS feeds with a click in Chromeâs address bar. Google Reader is the default, but you can use Google, Bloglines, My Yahoo, or another online service to get your RSS fix. Compatible with: Chrome · tinyurl.com/yjbshqs Chrome Themes Themes alter Chromeâs look to suit your mood--whether that means Mariah Carey or Infected Mushroom is your call. Find a look you like, click its Install button, and youâre good to go. When your mood changes, you can drop back to the default appearance in Chromeâs preferences. Compatible with: Chrome · tinyurl.com/mucqd6 Send From Gmail Send From Gmail lets you mail links to your current page via Gmail. Cooler still, it makes email addresses embedded in web pages launch a new Gmail window when clicked, instead of activating your old-fashioned desktop mail client. If you live in Gmail, Send From Gmail. Compatible with: Chrome · tinyurl.com/ye2toyj TabExposĂ© It's like ExposĂ© for your tabs--get it?TabExposĂ© tidies a window of cluttered tabs just like OS Xâs ExposĂ© cleans up your Desktop. A toolbar button (or customizable hotkey) sends your pages zooming into view. Your browsing will be soâŠhow you sayâŠelegant. Compatible with: Safari · cocoamug.com FastestFox FastestFox is a potpourri of browser boosters that give you context-click web searches, Google search results in the address bar, a configurable bookmark launcher, and much more. Pick and choose which features you want and let your browser do the work faster. Compatible with: Chrome, Firefox · tinyurl.com/af2v5t Evernote Web Clipper Evernote Web Clipper lets you add links, text, and images to your Evernote account from wherever you are on the web. Just donât forget to check in with Evernote for OS X to get the big picture. Better write yourself a note to be sure. Compatible with: Chrome, Firefox, Safari · tinyurl.com/m4z9gz Google Mail Checker Plus Google Mail Checker Plusâs toolbar icon displays your unread message count, new Gmail message alerts, and lets you preview new mail or mark it as spam. You can even load full messages in a mini-window and compose a reply without leaving your current page. Compatible with: Chrome · tinyurl.com/yd8u55k Tab Mix Plus My name is Firefox, and I'm a tab-aholic.Tab Mix Plus adds rows of tabs to Firefox windows, keeps track of unread tabs by styling their titles to stand out from the pack, and much more. Its session manager even saves your tabs for later when you canât bear to close them. Itâs a treasure trove of tab tools at your fingertips. Compatible with: Firefox · tmp.garyr.net Yoono Yoono lets you flit among multiple social networking and media sites in a collapsible sidebar where you can also search for YouTube videos, Wikipedia articles, and Amazon bargains while gabbing with friends. Why open another window again? Compatible with: Firefox · yoono.com Integrated Gmail If you use Googleâs services regularly, put them all in a single window with Integrated Gmail. Just log in to Gmail and get Google Calendar, Maps, Notebook, and more through unobtrusive, collapsible icons. Why didnât Google do this first? Compatible with: Firefox · integratedgmail.com CosmoPod Download a YouTube video or nine. CosmoPod converts Flash and other non-QuickTime web videos to iTunes-compatible files--and even rips DVDs--in preset formats for the iPhone and other iDevices. Videos can be tagged before export to iTunes, and CosmoPod even recognizes your Elgato Turbo.264 devices to cut conversion times. Think of it as a little HandBrake DNA spliced into Safari. Compatible with: Safari · cocoamug.com FlashBlock FlashBlock lets you allow Flash on your current site, disable it entirely, and add sites to a list of sites with Flash content you want to allow. If you think Flash takes the shine off Chrome, FlashBlock is for you. Compatible with: Chrome · tinyurl.com/ye5srym Personas Plus Skin your browser with nifty designs. Spice up Firefox windows with a persona makeover. These themes are easy to apply from getpersonas.com, but for more options, install the Personas Plus extension. It lets you switch personas right from your Firefox window. Compatible with: Firefox · tinyurl.com/cu4y2b RSS Ticker RSS Ticker scrolls Live Bookmarks beneath your toolbar or at the bottom of the page. Mouse over items to see more information, then click to open the article in a new tab. Youâll never be at a loss for cocktail party conversation. Compatible with: Firefox · tinyurl.com/5suwzf Glims Extend the search box beyond Google. Glims adds multiple search engines to Safariâs search field, web page previews to Google search results, favicons to tabs, and a full-screen mode to Cupertinoâs favorite browser. Features can be customized or turned off entirely to suit your needs. Compatible with: Safari · machangout.com LastPass LastPass secures usernames, passwords, and notes with one passwordâthe last one youâll ever needâto let you access them across multiple browsers in a friendly web interface. If you canât run 1Password or you just want a free solution to your security needs, donât pass on LastPass. Compatible with: Chrome, Firefox, Safari · lastpass.com History Tree Extend the search box beyond Google. History Tree displays your history as a flowchart complete with screenshots, page names, and more. Search pagesâ descriptions, reopen old pages in new tabs, and fine-tune your settings in a full-screen window. Youâll never look at browsing the same way again. Compatible with: Firefox · tinyurl.com/n4svje Adblock Plus Install Adblock Plus, and your browsing will be free of unwanted ads. Block them all, Control-click specific ads to keep them from loading, or allow certain sites to keep displaying important messages from sponsors--like MacLife.com, for instance. Compatible with: Firefox · adblockplus.org Cooliris Flip through images in Cover Flow fashion, thanks to Cooliris. Cooliris turns YouTube, Facebook, Google Images, and other sites into Cover Flowâlike 3D galleries. It even recognizes and displays your iPhoto library in the same slick style. Compatible with: Chrome, Firefox, Safari · cooliris.com SafariSource Flip through images in Cover Flow fashion, thanks to Cooliris. If Safariâs plain black View Source text has you seeing red, try SafariSource. It lets you customize source text and colorize tags, comments, and other elements to make them easier to read. If only learning HTML was this simple. Compatible with: Safari · tinyurl.com/2pltoo Glubble Share with your family, not random weirdos on Facebook. Glubble is like your familyâs private Facebook. Family members can log in to send messages, share photos, and schedule activities. Better yet, Glubble lets kids surf safely by limiting their access to sites that were approved by Mom and Dad. Compatible with: Firefox · glubble.com FireBug Because every page could use a little tinkering. Firebug puts a web development toolbox in your Firefox window. Edit HTML, fine-tune CSS, and much more in a simple, easy-to-read interface. Now thereâs no excuse not to write the next great American webpage. Compatible with: Firefox · getfirebug.com Fox Splitter Three pages open side-by-side--looks a little odd, but maybe you'll love it anyhow. Why view just one page when Fox Splitter can divide your window into multiple panes with a click? Keep your web mail or calendar at the ready as you surf, compare multiple versions of the same page, or just make modern art as you browse. Compatible with: Firefox · tinyurl.com/24n3ct TooManyTabs A dumping ground for tabs. Donât close tabs--tuck them away. TooManyTabs frees up RAM by letting you nest tabs in a special menu to retrieve and reload later. Chromeâs extension lets you search saved pages; Firefoxâs offers better organization. Whichever you choose, youâll be browsing better. Compatible with: Chrome, Firefox · visibotech.com/TMTChrome Next Page: Mac Bookmarklets >>Mac Bookmarklets Like rabbits you pull out of your bookmarks toolbar, these little snippets of code have lots of useful tricks up their sleeves.Besides just being a fun word to say, a bookmarklet is a snippet of JavaScript that you can store in your browserâs bookmarks bar, just like a regular URL. When you click it, itâll perform some kind of action on the page youâre viewing, instead of taking you to a new page. Theyâre fun, theyâre free, most work in all browsers, and if you know some JavaScript, you can even program your own. Until then, weâll get you started with some super-useful bookmarklets thatâll add some magic to your web surfing. Weâll also make it easy to find these bookmarklets by posting them online at maclife.com/bookmarklets, where theyâre ready to be dragged to your toolbar. Share on Facebook When you find a thought-provoking article, amazing video, or hilarious photo of a cat, click this bookmarklet for a pop-up window that lets you post a link to your Facebook profile, optionally adding your own two cents too. Use it judiciously--a handful of truly excellent links per week will make your friends think youâre King of the Internet. facebook.com/share_options.php Readability Make any site more readable--even MacLife.com.This slick bookmarklet makes articles and other text-heavy pages easier on the eyes by stripping away all the ads and clutter, so you feel like youâre reading a document in a word processor. You even get to select the settings before dragging the bookmarklet to your toolbar. lab.arc90.com/experiments/readability Wayback Machine Ever surf to a page and notice something missing--that a controversial blog post has been pulled or the whole site has simply disappeared? Click the Wayback Machine bookmarklet to be transported to previous versions of that page, all courtesy of the Internet Archive. archive.org/web/web.php Lingro Simultaneous translation, just like the UN.The translation service Lingro.com offers two bookmarklets. The full-service one opens the page youâre viewing inside of Lingro.com, letting you click on any word to get a definition or translation. The quick-lookup version works the same but keeps you at the original URL and omits the full versionâs toolbar. lingro.com/docs/browser-tools.html Linkify This one is a big time-saver for bloggers. You highlight text on a page, click the Linkify bookmarklet, and youâll see a pop-up of Google search results for that string of text. You click a Create Link button by the webpage you want, and the text is now a hyperlink to that page. Itâs great for linking up the names of people and places in your blog posts. mattcutts.com/blog/linkify-the-best-bookmarklet-youre-not-using/ Bit.ly When you want to shorten a long URL for posting to Twitter, including in a blog comment or any other short-URL needs, just click the bit.ly bookmarklet to launch a new window with the URL all shortened and ready to go. bit.ly/pages/tools Remove Bloat Remove Bloat yanked the ads and video player off the MacLife.com home page for us. Oops.Nothingâs more annoying than coming across a page with auto-playing music, obnoxious Flash-based ads, or other browser-slowing nonsense. Remove Bloat strips all that away with one click. cybernetnews.com/cybernotes-the-best-bookmarklets-for-your-browser Clip to Evernote Keeping track of all the information, links, images, and PDFs you want to save is easy with Evernoteâs clipping-and-syncing service, which boasts Mac and iPhone apps (and Windows and Android and BlackBerry), along with the web app at Evernote.com. And the bookmarklet makes using Evernote even easier by adding selected text when you click it, or adding the whole page if you havenât selected any text. evernote.com/Login.action Instapaper and Read It Later The pop-up lets you know Instapaper did its thing.We canât put one of these nearly identical services above the other. You sign up on the website, then drag the bookmarklet to your toolbar and click it when youâre on an interesting article or page that you want to keep to read later. Each service also has an iPhone app, a full-fledged Firefox extension, RSS feeds, Kindle integration, and more. instapaper.com/extras · readitlaterlist.com/bookmarklets BugMeNot If you donât feel like signing up for your own account on a website, click the BugMeNot bookmarklet to log in anonymously with a public login and password created by the users of BugMeNot.com. bugmenot.com Note in Reader Google Reader has social features that let you share articles from your RSS feeds with your contacts and comment on them. This bookmarklet extends that to the whole internet, letting you share any URL without having to subscribe to its RSS feed first. googlereader.blogspot.com/2008/05/share-anything-anytime-anywhere.html Map This One of several useful Google bookmarklets, this one lets you select an address on the page youâre viewing and click to see that location pinpointed on Google Maps. googlesystem.blogspot.com/2007/07/useful-google-bookmarklets.html Remember the Milk An easily updated to-do list is the best way to ensure you use it.Versatile to-do service Remember the Milk has a handy bookmarklet that launches a Quick Add dialog for adding a new task to your to-do list. rememberthemilk.com/help/answers/quickadd/firefox.rtm Next Page: iPhone and iPad Bookmarklets >>iPhone and iPad Bookmarklets As awesome as they are in your desktop browser, you can also bring the power of bookmarklets to Mobile Safari on your iPhone, iPad, and iPod touch. The installation can be a little trickier on these devices, but the right set of bookmarklets can add functionality that the iPhone OS lacks and really soup up your mobile browsing.On your Mac, installing a bookmarklet is as simple as dragging it to your browserâs bookmarks toolbar. But since Mobile Safari doesnât support such drag-n-droppery, youâll need to work a little harder to get bookmarklets on your phone. The simplest way is syncing bookmarklets from a desktop version of Safari via iTunes. That works fine, but what happens when you come across something useful when your Mac is in another zip code? Thankfully, you can add bookmarklets directly on your device, though it is a little trickier. Reorder your iPhone's bookmarks to put bookmarklets on top.To save a bookmarklet in iPhone OS, youâll need to navigate to the address where it is located and tap the Plus icon to create a new bookmark. For sites that allow you to generate customizable bookmarklets that donât have a single address, we found the easiest way to install them was to copy/paste the bookmarklet code into an email that you then access on the phone, pasting it into a new bookmark. Often, youâll need to slightly modify the bookmarklet before it will work by tapping the Bookmarks icon, tapping Edit, and choosing your newly saved bookmark. Usually itâs just a simple matter of removing some extraneous text from the Location field of the bookmark. And while bookmarklets are freely available all over the internet, you can also buy an app like Tap Factoryâs WebToolbox ($0.99) to browse and install a large collection of bookmarklets.Once youâve got your bookmarklets installed, using them on a device running iPhone OS is a snap. From a web page in Safari, just tap the Bookmarks icon and select the bookmarklet you want to activate. You might find it easier to collect all your bookmarklets in a single folder, or you can manually move them to the top of the Bookmarks list by tapping the Edit button and dragging them to a new location.You'll usually have to edit an iPhone bookmarklet to paste in the JavaScript.To get you started with bookmarklets on the iPhone, here are a few of our favorites:Find In Page is probably the most popular bookmarklet for iPhone OS--versions of it can be found with a simple Google search. Find In Page allows you to search text-heavy websites to quickly find the exact information youâre looking for. Itâs so simple--and useful--that it points out a glaring hole in Mobile Safariâs functionality.Find In Page adds text search that should have been in Mobile Safari in the first place.Dictionary.com offers a trio of bookmarklets for quickly looking up words via Dictionary.com, Thesaurus.com, and Reference.com. Now you wonât have any excuse for misspelling antidisestablishmentarianism or not knowing a synonym for adventitious.Like its Mac counterpart, Instapaper is one of our favorite tools for marking articles and websites to read later. Thereâs a dedicated iPhone app for reading your marked stories and a bookmarklet for use in Safari for tagging stories as you browse.Lots of iPhone Twitter clients support bookmarklets. Some of our favorites include Tweetie, Twittelator Pro, and Twitterific. All of them let you tweet links to whatever youâre currently reading with a single tap.As it does on the Mac, Readability strips web pages down to the bare bones, which is even more of a relief on the iPhoneâs screen. Itâs a great tool for quickly removing images, styles, and other extraneous elements from articles online.The popular link-shortening service bit.ly offers a Shorten with Bit.ly bookmarklet thatâs every bit as useful in iPhone OS as it is on your Mac. We like to use it for quickly firing off complicated links via text message, which are faster than email and show up to the recipient as instantly clickable links.And if these options donât suit your needs, there are literally thousands more to choose from all over the web. If you need a truly custom solution, you can always roll up your sleeves and learn some JavaScript to create your own. Next Page: The Beginner's Guide >>The Beginner's Guide Master the basics of extensions and bookmarklets in a flash. (No, not that Flash.)Before you install your first extensions and bookmarklets, take a minute to learn more about them and how they can help--or hinder--your surfing. What are extensions, exactly? Extensions are small programs that run inside your browser to add to, replace, or improve its features. Because each browser has its own way of talking to extensions, an extension written for one browser wonât usually work with another. How do bookmarklets differ from extensions? Bookmarklets are small snippets of JavaScript that you can bookmark like normal URLs, and when you click on them, they perform an action on the page you have loaded instead of navigating you to a new page. Some of them duplicate the functions of browser extensions--Evernote, for example, has full-blown extensions for Safari, Firefox, and Chrome, but it also has a bookmarklet that does pretty much the same thing. Where can I get them? Download thousands of extensions from the official Firefox (tinyurl.com/yr5dxm) and Chrome (tinyurl.com/ygy8qkj) websites. Safari extensions are fewer in number and a little harder to find, but sites like pimpmysafari.com can make your search easier. For bookmarklets, try marklets.com, pimpmysafari.com/bookmarklets, squarefree.com/bookmarklets, or operawiki.info/BookMarklets. Why aren't there as many extensions for Safari as there are for other browsers? Short answer: Steve likes it that way. The long answer is Firefox and Chrome come from a tradition of open-source software in which anyone is welcome to expand on a programâs features. Apple disagrees, but that hasnât kept developers from bringing great extensions to Cupertinoâs browser. Someday Apple may change its mind and make Safari easier to tinker with, but weâre not holding our breath.Chrome is highly extendable. Are extensions and bookmarklets safe? Most are harmless and work as advertised. But as with any software, they can have security flaws that may be exploited for nefarious purposes. However, youâre less likely to encounter hackers and more likely to run into headaches over extension conflicts when two or more extensions interfere with each otherâs functions.Your best bet is to download extensions and bookmarklets from trusted sources, check user comments before you download, and avoid being the first person to install one if you can help it. Be sure your browser and all extensions are updated to the latest version too. Updates not only bring you the latest and greatest features, they often plug security and compatibility holes. How do I organize or turn them off? Firefox and Chrome offer extension-management tools that let you easily disable, uninstall, and update your extensions. In Firefox, select Tools > Add-ons, and click the resulting windowâs Extensions button to see which extensions are installed and alter their settings. To do the same in Chrome, select Window > Extensions, and a list of your installed extensions will open in a new tab.Because Safari lacks this centralized approach, users must manage extensions individually, and thatâs not always easy. Some Safari extensions can be turned off or uninstalled from within their preferences, but many require finding and deleting files in the Finder. The developerâs website or the Read Me files that came with the extension will usually offer specific instructions.If you donât want to use a bookmarklet, simply donât click it or just delete it from your bookmarks.Manage your Firefox extensions from Tools > Add-ons. How many can I install? You can install as many extensions as you want, but that doesnât necessarily mean you should. An active extension uses your Macâs valuable RAM just like any application does. Running too many at once can lead to sluggish surfing or even crash your browser. And the more extensions you install, the greater the risk that some will conflict with each other. So read the developerâs notes and use common sense when adding bells and whistles to your browser. You probably donât need to run half a dozen mouse-cursor managers all at once, for instance.On the other hand, bookmarklets work across more browsers, and opting to use them instead of installing an extension can keep your browser lighter and speedier. So go crazy with these bad boys. Return to the main article.
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10 reasons to pass on the iPad? TUAW fact check
Filed under: iPod Family, Portables, Odds and endsOver at TechRepublic's 10 Things blog, Debra Littlejohn Shinder has posted an article called "10 reasons why I'll be passing on the iPad." Some of her reasoning is sound, but quite a few of her points are easy to refute. It's worth looking at her post and the points it tries to make, because it's indicative of a widespread misunderstanding of not only the iPad's capabilities, but also its intended consumer base. 1. There's no physical keyboard Debra's correct that the iPad has no physical keyboard. But what she fails to account for is that not only will Apple sell a keyboard dock for the iPad, the device can also be paired with any existing Bluetooth keyboard. Apple's reasoning for not including a physical keyboard on the iPad is even more compelling than for the iPhone, because unlike the iPhone, you at least have the option of pairing the iPad with a physical keyboard. In order to put a physical keyboard on the device itself, there'd be two options: keep the iPad the same size and sacrifice a third of the screen's real estate, or increase the iPad's size beyond what some (including Debra) already consider unwieldy in order to include a keyboard. In landscape orientation, the iPad's virtual keyboard is nearly the size of a conventional keyboard, too, so while touch typing is going to be a challenge, it's a fair bet that typing on the iPad will be much faster and easier than the high end of 30 - 35 WPM thumb typing many people (myself included) achieve on the iPhone's far smaller keyboard. The lack of a physical keyboard on the iPhone hasn't measurably affected its sales; the iPad isn't likely to suffer many lost sales from this, either. Check out the other nine points by clicking the Read More link below. 2. One size doesn't fit all Debra claims that if the iPad is supposed to be a niche device positioned between a phone and a netbook, it should have a screen size midway between the two -- in other words, smaller than a 9.7" screen. However, that's not how Steve Jobs positioned the iPad at all during the keynote; Jobs's Keynote slide clearly showed the iPad filling a gap between the iPhone/iPod touch and a 13" MacBook. It's puzzling that in one sentence Debra complains about the iPad being too large to fit in your pocket, while in the next sentence she extols the virtues of Sony's VAIO X netbooks, which are almost exactly the same size - in terms of weight and thickness anyway. The VAIO X has an 11.1" 16:9 display, which actually makes it quite a bit larger than the iPad. One other thing about the VAIO X is quite a bit larger than the iPad: the price, which starts at $1299 -- far more expensive than even the priciest iPad. While it's true the iPad won't fit in your pocket, it's still far more portable than even a MacBook Air. Stephen Colbert even managed to pull one out of his jacket at the Grammys, so while the iPad is larger than an iPhone, it's far from the unwieldy monster many people are trying to claim it is. 3. It runs a phone OS One thing many pundits fail to account for is that the iPhone OS is actually a version of OS X adapted for a touchscreen device. No, there's no Finder, Dock, or menu bar. No, there's no Exposé, Spaces, or Time Machine. But the underpinnings of the iPhone OS are exactly the same as those of the Mac version of OS X. So when people complain the iPad doesn't run OS X, they're really pining for OS X features like the ones I already mentioned -- the Finder, Dock, menu bar, etc. However, none of those OS X features are particularly suited to a touchscreen device, especially one with a 9.7" screen. Tablet PCs running the full version of Windows have already demonstrated the pitfalls of running an OS meant for a larger device with a traditional point-and-click interface, and as a result, almost all of those devices have failed to gain traction in the market. Debra and others also cite the iPad's lack of multitasking as a strike against it. On this point, at least, I agree with them. While iPhone OS already allows for limited multitasking among Apple's own apps -- Phone, Messages, Mail, Safari, and iPod can all run simultaneously in the background -- third-party apps are still restricted to workarounds like push notifications. While restricting multitasking makes a kind of sense on devices like the iPhone 3G, with limited processing power and RAM available, on the iPad those technological limitations don't fly as an excuse. You can argue that not having multitasking on the iPad makes it easier to use for Grandma and other non-techies, but it also limits the device's potential utility. Granted, the iPad isn't positioned as a replacement for a MacBook, but the ability to run even one or two third-party apps in the background would make the device far more versatile. Personally, I would be very surprised if Apple doesn't introduce at least a limited form of multitasking in iPhone OS 4.0. Of course, I also said the same thing last year about iPhone OS 3.0, so who knows. One point bears mentioning, though: despite the introduction of iWork for the iPad, Apple is still pushing the device as a platform for consuming media, not as a productivity platform. To get any serious work done, Apple still expects you'll use your main computer, whether it's a MacBook, iMac, or PC. 4. There's not enough storage The most important question to ask on this point is, "For whom?" Debra says the 64 GB model might have enough capacity for her purposes, but she also grouses about the price of that model, comparing it to cheaper netbooks with "four times the storage." I will say that I'm puzzled at Apple's decision to top out the iPad's capacity at 64 GB, especially considering that's where the iPod touch currently tops out. A 128 GB iPad would have been very tempting indeed; unfortunately, given the price of flash memory, it also would have probably cost more than $1000. But what does 64 GB allow you to store? In my case, a 64 GB iPad would hold my entire 39 GB music library -- 19 days worth of music -- plus my entire iPhoto library of over 7000 photos, which, when optimized for the iPad's screen, would probably take up somewhere in the neighborhood of 5 GB, plus or minus a GB or two. At my most app-crazy I had about 2 GB of apps on my iPhone 3G, and "Other" space, presumably including the OS itself, takes up just over 1 GB. Added up, that equates to 47 out of 64 GB. In my case, that leaves over 15 GB of space for document storage, videos, and so forth. Let's say I store my entire Documents folder on the iPad (I wouldn't -- I use iDisk and Dropbox for that) -- 4300 documents taking up just over 2 GB of space. Now we have 13 GB left over for videos and whatever else. Even if I left myself a 3 GB buffer for whatever reason (including accounting for the GB versus GiB difference), that's still 10 GB of space for videos -- enough to store 10 two-hour films at a decent bitrate, or almost an entire season of an hour-long TV series. Let me break that down again -- a 64 GB iPad would store: -- 19 days of music -- 7000 photos -- Well over 100 apps -- A 2 GB Documents folder with 4300 items -- 20 hours of video -- Around 3 GB of space left over for whatever else (temporary photo storage, e-books, accounting for the difference between binary gigabytes versus decimal gigabytes, etc.) Granted, there are people out there with music and photo libraries larger than mine, but most of my Mac-using friends only have, on average, 1500 items in their iTunes libraries, a thousand or so photos, and maybe three pages of apps on their iPhones. 64 GB may not sound like much on paper, but practically speaking, it lets you pack around a lot of media. Unless you're going to spend weeks at a time away from your main computer, the iPad should be able to carry around enough media to keep almost anyone entertained for days on end. 5. There's no HDMI output or camera Debra claims you can't output the iPad's video to an HDTV without an HDMI connector. That simply isn't true; with a VGA adapter, you can output the iPad's full 1024 x 768 video signal to an HDTV. With a component connector, you can output a 576p PAL signal or a 480p NTSC signal to your TV. Okay, fine, it's not 1080p ultra-high-def video, but where exactly are you going to find video of that resolution anyway (besides Blu-Ray and Bittorrent)? I'll admit that it would have been nice to have at least 1366 x 768 video (1080i, in other words), but I'm betting that the vast majority of consumers aren't going to even bother hooking the iPad up to their TV at all when it's far easier to just put the screen on their laps and watch a movie on the iPad itself instead. Another point Debra brings up is the iPad's 3:4 aspect ratio, which is less than ideal for video. This has been argued all over the internet, including here at TUAW, but as many people have pointed out, the 3:4 aspect ratio is ideally suited to pretty much every other function on the iPad except video: books, documents, web pages, and photos are all laid out far closer to a 3:4 or 4:3 ratio than 16:9. Using a 16:9 ratio on the iPad would not only make the device larger than it already is, it would also leave all other forms of media on the device at a disadvantage compared to video. The iPad's lack of camera is another point Debra and others have brought out against the device, but like multitasking, this is one point on which I agree. A back-facing camera like the iPhone's doesn't make a lot of sense on the iPad -- it would be a bit unwieldy trying to take pictures or video with a device this size, rather like trying to hold up a MacBook Air to take photos with its iSight. Most people probably have a standalone point-and-shoot camera that would take better stills and/or video than the iPad's hypothetical back-facing camera anyway, and you can load those pictures directly onto the device with either the iPad-specific camera connector or SD card reader. But a front-facing camera for video conferencing definitely would have been a killer feature. Apple apparently thought so, too, because it actually included a space in the iPad for exactly such a camera, only to withdraw it for reasons known only to Apple. Whether the company is waiting for the next-gen iPad to introduce a camera or pulling a big switcheroo like it did with the original iPhone -- which was originally supposed to ship with the scratch-prone plastic face of previous iPods, but was replaced with nearly scratch-proof glass in the six months between its announcement and release -- no one can say. 6. There are no USB ports Debra's main complaints against the lack of USB ports are that you can't hook up a flash drive or a USB keyboard. As far as the keyboard goes, I've already mentioned the fact that you can purchase a keyboard dock or use a Bluetooth keyboard. As for not being able to hook up a flash drive? I can see why some people might want to do this -- expanding the iPad's storage, transferring files, etc. But I'm willing to bet that for most people this isn't going to be an issue. While I run the risk of sounding like Bill Gates's infamous "640K should be enough for anyone" by saying so (although Gates never actually said that), 64 GB of space on a device like the iPad really should suit most users' needs -- at least for the next couple of years, anyway. As for transferring files? I can think of a number of existing, cloud-based solutions, the most simplistic of which is e-mail. No, you can't transfer several gigabytes of files at a time through e-mail or "the cloud," but most people don't transfer that much data all at one go even a handful of times with a portable device, much less on a regular basis. I'm not going to go full fanboy and say it's a good thing the iPad doesn't come with USB ports. In fact, I'm kind of with Debra and the others on this one in wishing that Apple included at least one USB port. While I probably wouldn't use the port very often (if at all), it definitely falls into the category of "nice to have." I've been an iPod user for almost five years and an iPhone user for a year, and I can count the number of times I've needed/wanted a USB port on one of those devices on exactly no fingers... but I'll admit that I might sing a different tune with a bigger device like an iPad. But for most of the people who are likely to buy the iPad, i.e., the non-geek, non-techie, "I just want internet and music and movies" folks, they're probably not going to miss USB ports at all. 7. There's no flash memory slot No, the iPad doesn't have a flash memory slot. You can buy an SD card reader attachment, though, although Debra and others rail against the added cost of the connector, claiming that in order to reach "the functional equivalent of a netbook, you may end up spending a bundle." A lot of the same arguments for or against USB apply here as well; most non-geeks aren't going to miss an SD slot at all. Transferring documents via SD cards in 2010 reeks of the "sneakernet" we thought we were abolishing along with dot-matrix printers and 2800 baud modems; let's just say that most users are going to have photos and/or videos on their SD cards, most users are going to wait until they get home to their main computer to upload those files, and most users aren't going to care that the iPad's missing a dedicated SD slot any more than they cared about the iPod missing one. If anything, the argument for an SD slot is far weaker than the argument for USB. 8. The price is not right Debra claims the iPad "costs twice as much as the Kindle and other ebook readers." That's flat-out false. The $499 iPad does cost almost twice as much as the standard Kindle, but compared to every other e-reader out there, the iPad's pricing is extremely competitive once you consider all the things the iPad does that the other readers iDon't. A $489 Kindle DX, for example, while $10 cheaper than the cheapest iPad, doesn't have a color screen, has only 4 GB of storage, doesn't have a touchscreen, doesn't run apps, doesn't have e-mail, music, and so on, and so forth. The iPad's price is the one aspect of the device that few pundits have complained about; in fact, the pricing has Wall Street and other financial analysts doing cartwheels. You don't even have to compare the iPad to other companies' similar products to see how good a deal it is. The 16 GB iPad costs $300 more than an 8 GB iPod touch. That $300 gets you twice the capacity, a much larger and higher-quality screen, a more powerful CPU, better Wi-Fi including 802.11n, vastly improved battery performance, a built-in speaker and microphone, and, eventually, access to a host of apps designed to take advantage of the iPad's larger screen and higher performance. A 32 GB iPad has the same $300 price difference compared to a 32 GB iPod touch, as does the 64 GB model. Once you tack on an additional $130 for 3G wireless the price difference widens, but so does the device's utility -- access to wireless broadband anywhere there's an available 3G network, which, as iPhone users already know, is invaluable. Debra compares the fully kitted-out $829 3G-enabled iPad to "a powerful compact laptop that runs a full-fledged operating system and multi-tasks and that has USB and SD and Ethernet connectors, 4 GB of RAM, and 250 GB of storage." The "full-fledged operating system" she's talking about isn't OS X, however, and the laptop she's talking about definitely isn't manufactured by Apple. That might not make a difference to a lot of people, but if you're already in the "Macs cost too much" camp, it's no wonder the iPad doesn't hold much appeal compared to that Windows Home Edition running, plastic, bargain-bin quality laptop from Dell or HP that's almost certain to stop working in two years or less. Yes, I recognize the extremely fanboyish sound of that sentence. No, I don't apologize for it. Cheap laptops are exactly that: cheap. Call it elitism, fanboyism, Kool-Aid drinking, whatever: I'd much rather put up with the iPad's shortcomings than those of the "powerful" but oh-so-cheapo laptops of other manufacturers. 9. It's locked in "You have to buy your apps from the App Store," Debra notes. Yes, you do: from a store that has over 140,000 apps available, most of them for free, and capable of doing almost anything. Hate the App Store for some reason? Fine. Jailbreak the thing and use Cydia instead. Apple may not want you to do this, and they may go out of their way to prevent it, but if you're of the jailbreaking mindset already, that's not going to stop you, is it? A very vocal minority of people love to complain about "vendor lock-in" when it comes to the iPhone/iPod touch/iPad, even though those same people have likely been playing around with video game systems from Nintendo, Sony, and Microsoft for decades -- all platforms with "vendor lock-in" even more pervasive and insidious than that of Apple's platform. What these people don't seem to realize is that same vendor lock-in is precisely what keeps Apple's portable platforms from being riddled with viruses, malware, and apps made of more crap than code. "Security through obscurity" may be a valid(ish) argument to fall back upon with the Mac, but with 75 million plus people using the iPhone OS, it's a very high-profile target for virus writers. That same "walled garden" that Linux proponents and "open internet" evangelists whine about is what keeps the iPhone platform from being an unusable nightmare. Yes, the App Store approval process has in many cases been a pain in the nether regions, but things are improving -- apps that might have once taken days or weeks to get approved are now getting through the approval process in a matter of hours. Has the App Store's "lock-in" affected sales of the iPhone one iota? No. In fact, sales of the iPhone took way off after the App Store's arrival. Yes, "Apple as gatekeeper" gets the George Orwell fans riled. But someone has to keep the gate, because the instant the iPhone OS becomes a truly "open" platform like some people are espousing, that's the same instant the Russian mafia remote-hijacks your iPhone from a basement in Vladivostok because you just had to download that "Siberian Honeys" app from the dark alleys of the internet. Other aspects of dreaded "lock-in" that Debra's concerned about are riddled with falsehoods. "You can't run Skype to make phone calls," with the iPad, she claims. "We wouldn't want to cut into the iPhone market, after all." Say what? That must be news to the Skype team, who's already investigating an iPad-specific Skype app. It must be news to Apple, too, who no longer restricts the use of VoIP over 3G. "Nor can you download Flash to install on the browser, which means you won't be watching those YouTube videos." Say what again? Since when is the iPhone/iPod touch/iPad incapable of watching YouTube videos? Oh right: since never. No, you can't put Flash on the iPad, but according to our informal poll, 75% of people planning on buying one either don't care or are outright glad Flash isn't making an appearance. What about hardware "lock-in?" Debra says that "you can't even remove and replace the battery yourself," which has been true of every single iPod since 2001 and hasn't stopped people from buying them by the millions. She goes on and says, "if you were flying to Australia and wanted to bring along an extra battery for the extra-long flight, forget about it." Um. A two-second Google search for "iPhone external battery" might have been a good idea. Plus, speaking from personal experience, if you stay awake for a full flight across the Pacific Ocean, you're going to have a lot more pressing issues to worry about than your iPad's battery, like the fact that you're going to feel like you got run over by a truck after the plane lands. Take it from one who knows: Trans-Pacific flights are best spent in blissful unconsciousness. 10. The network Yep, the iPad's 3G connection is only available on AT&T's network... if you live in the United States. If, like me, you live in what's known informally as "the rest of the world," this argument against buying a 3G-enabled iPad holds no water for you. But let's stick to the States for a moment and analyze Debra's argument against AT&T's network. No, AT&T isn't everyone (or possibly even anyone)'s favorite US network, but the pay-as-you-go, completely contract-free plans available for the iPad are very compellingly priced. You can get 250 MB of data for $14.99 (not the $20 Debra claims in her article), which is more than enough for casual data usage. 250 MB doesn't sound like a lot on paper, but that's what my iPhone plan started out at here in New Zealand. I never once went over 100 MB or so of monthly data usage until I started using iPhone tethering, and I'd consider my data usage fairly robust. The "unlimited" AT&T plan at $30 a month is an even better deal, and even if "unlimited" only means 5 GB, you're not going to burn through that much data unless you're using the connection every waking hour of the month. Debra's argument against these plans is that it's another bill to pay on top of your cell phone bill, but that's the beauty of the iPad plans: without a contract to commit to, you can cancel the plan whenever you want. If you start out with the $30/month "unlimited" plan on the iPad, only to find out your usage isn't topping 250 MB, rather than being locked in to that plan for another 23 months, you can downgrade to the $15 plan. If you find that you don't need the 3G coverage at all, you can always buy the Wi-Fi only iPad. "Here's wishing you good luck on finding those Wi-Fi hot spots," Debra says in response to that idea, which sounds about right for us in New Zealand, where free Wi-Fi is about as rare as gold, but makes much less sense in the US, where free Wi-Fi is usually only a library or café away. If you absolutely must have 3G on the iPad, absolutely must not use AT&T, and are prepared to spend twice as much for the privilege of going with Verizon, you always have the option of hooking the iPad up to a MiFi (possibly -- we'll have to wait until the iPad's actually released before we know if this will work or not). Additionally, just because the iPad isn't available on Verizon right now (now now NOW) doesn't mean it never will be; Apple and Verizon are reportedly "still talking" about bringing the iPad and/or iPhone over to the network. We've come to the end of Debra's ten points, but not to the end of mine. My final point, the one that sums up all of this: like the Mac, like the iPod, and like the iPhone, the iPad is not for everyone. It's not even for me -- despite all the words I've just spent defending it, I'm not buying an iPad until next year at the earliest, and only if I decide against replacing my current, aging MacBook Pro with the same computer rather than an iMac/iPad combo. The bottom line is that the iPad can't be all things to all people. It's not meant to replace a full-fledged Mac or PC -- it's meant as an ultraportable extension of a larger device, and one with a far simpler and more intuitive interface, a "computer for the rest of us," if you will. And make no mistake: for every Debra Littlejohn Shinder, for every "open internet" geek who screams "vendor lock-in" every time Apple's name is mentioned, for every "no multitasking, no Flash, no sale" techie, for every dismissive pundit who shrugs and says, "It's just a big iPod touch," there's at least one person who has been waiting for a device just like the iPad, and those people are the ones who will make it a success. Whether you like it or hate it, the iPad is indicative of the future direction of computing. But, just for the sake of argument, let's say we can cook up a portable computer far "better" than an iPad, a dream device that has USB, 1080p output, a removable battery, runs the full version of OS X, has a front-facing camera, isn't dependent on AT&T, isn't "locked in" to the App Store, has a physical keyboard, widescreen-formatted display, and has more than 64 GB of storage. What might such a device look like? Oh. Right. TUAW10 reasons to pass on the iPad? TUAW fact check originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 04 Feb 2010 10:00:00 EST. Please see our terms for use of feeds.Read | Permalink | Email this | Comments Apple - iPhone - Steve Job - IPod Touch - Sony
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TUAW predicts tomorrow's event
Filed under: Apple Corporate, Odds and endsAs we count down the final tablet-free hours, we've gathered our writers together to predict what we think will be announced tomorrow at the Yerba Buena Center for the Arts. Feel free to add your own predictions in the comments below. Sang Tang 9.6 inch LED-backlit display Wireless HDMI support (to output to TV) Front facing camera Erica Sadun Tomorrow, we expect to see Apple finally launch the long awaited tablet. It will likely feature a 10.5-inch diagonal capacitive touch display and look and function much like a large iPod touch. Running iPhone OS, it may feature an enhanced vocabulary of user-interaction gestures, suitable for the larger screen size. The new tablet should offer a variety of augmented reality applications, allowing users to interact with and annotate many kinds of media including TV and movies, maps, newspapers, and more. Although I'd like to see a front-facing camera on the unit, I can easily see why Apple might omit one, so I'll take a pass on voting for or against. Looking towards the netbook market for competition, the tablet may provide optional nationwide wireless for a monthly fee. I'm keeping my prediction on the conservative side -- so I'm guessing no mind blowing new tech on-board, at least at the start with product launch. A larger iPod with good connectivity options and excellent media provider deals is enough to get the tablet going without any special OMG One More Thing items needed. It will help if the new tablet better integrate with Apple's emerging cloud services, namely Mobile Me and iWork.com. The rainbowunicornpuppies will be an optional extra for a small fee, and Uncle Steve will be giving candy to all the good little children. David Winograd The most amazing thing to me is that with thousands of rumor stories fueling the blogs, we really know nothing that's completely official. The controlled leak to the Wall Street Journal was brilliant since it gave not one detail outside of the fact that the thing is real. So, my random guesses are: 10" LED screen Cameras on both the front and back, both for pictures and iChat. Running iPhone OS 4.0 which should be announced tomorrow. Allow tethering to an iphone, maybe not for data but for the ability to use a keyboard. Hopefully no additional data plan, since I really can't see people wanting to pay another monthly bill. If there is a plan, I hope it to be optional. Lots of new gestures available. I see Verizon coming on board but not now. My guess is that it'll be announced later in the year with Phone OS 4.0. Steve Sande I'm predicting that the tablet, after all of the hype and alleged "forecasting" by every Apple fanboy, will make absolutely nobody completely happy. I also predict that many of our commenters will say that it's the stupidest thing they've ever seen, it's too expensive, and too limited in what it can do. Then we'll all go out and buy them anyway! In terms of the display, I'm thinking it's going to be something new for Apple and the industry -- they'll use a 10.5" version of the Pixel Qi hybrid screen, which will give us insanely great battery life (especially when using the tablet as an e-reader), and readability in bright sunlight. Nobody seems to talk about storage, but at the price I think we'll see at least 64 GB and probably 128 GB. It's going to be running a PA Semi-designed chip set. I can't see 3G / 4G wireless being forced upon the masses. There are too many of us who already have one or two expensive wireless plans, and the additional cost of yet another plan would be a deal-killer for many. 802.11/n connectivity will be built-in, of course, with an option for 3G / 4G wireless. The built-in apps? Mainly for media, including a Zinio-like magazine / newspaper reader with built-in browsing for books and other printed media, which will of course be located in the App Store. I think it will also have the next generation of iWork built in for light productivity. I'd love to see a way to use the device with a built-in universal remote app to control all of my other devices -- think of it as a Logitech Harmony on steroids. We're also going to hear about iLife 2010, the newest and greatest version of the iLife suite, now with a new member of the suite in the form of a painting program! I also predict that most of our predictions will be totally off-base. Dave Caolo Apple will introduce and demo the new tablet, with a shipping date in June or July. It'll have a 10.5" touch display, it's own store in the the revamped iTunes, and work in a way that none of us have guessed. The device's emphasis will be on fun, not work. Yes, you'll be able to access a more web-based version of the iWork apps (tablet-friendly iLife '10 will also be introduced), but just as Apple has been promoting the iPod touch as a gaming platform, they'll really amp it up with the tablet. I also expect ereader capabilities with Apple style and flair. Gorgeous, full-color books will appear from a select group of publishers and newspapers, with lots of interaction. Finally, the new web-based version of iTunes will allow for steaming of TV shows at $0.99/pop. That will have been a concession on Apple's part, as they wanted a subscription model. Expect that to change by year's end. The iPhone will not get a mention, as this isn't its show. Mike Schramm The Tablet will appear with a 10" display, full App Store compatibility, and some groundbreaking media partnerships with lots and lots of paid content flowing through Apple's gates. No camera at all. I'd really love to see that dynamic touch keyboard, but I don't think it's going to happen, unfortunately -- this is a larger iPod touch. All kinds of connectivity though, including possibly a 3G or 4G connection on a plan set up through Apple with whatever provider you want. $1000 price tag, in stores in March. One more thing, if there is one, is a Verizon iPhone. But they may save that until later this year. Mel Martin Tablet will have a major focus on publishing, with interactive, colorful books and magazines. It may be a death blow to the Kindle if it is priced right. Clearly it will have the option of 3G access and Wi-Fi. I personally would not be enthusiastic about another monthly data plan, especially with AT&T unless it is VERY reasonable. Expect lots of games, probably scaled up from the iPhone. BT keyboard and mouse would be a good option. Expect it will be integrated with iTunes for music, movies, and probably publications. There aren't really difficult predictions to make, but I think they are close to the target. High price will kill it. Apple, are you listening? Megan Lavey I'm throwing my money in with Chris on this one. Everyone pretty much has said what I was thinking. But, I also think that Steve makes a wonderful point about everyone not being happy at all. So, I'm going to do a prediction completely out of left field. That despite the leaked specs and the speculation, "Tablet" isn't its own device at all, but a piece of software integrated with OSX and the iPhone that is like a hyper-iTunes bringing you whatever content that you desire and can be synced on any Mac you own, including the iPhone - designed to stream books, magazines, TV shows, music, etc. The 10-inch device is slated to be part of the MacBook line, replacing the current white plastic models, but is essentially a cross between a current MacBook and a really big Nintendo DS. Aron Trimble I would like to go on record saying that if Apple releases an appropriately-priced tablet, their stock price will not go down. Chris Rawson Tomorrow's event: Steve crows about Mac sales Mac portables get updated with Intel i7 processors Steve crows about iPhone sales iPhone OS 4.0 available today with "over 100 new features" Spends 10 minutes highlighting new features. Biggest new feature: app multitasking (not available for first-gen iPhone) Flashback to 2007 when Jobs said "You're lucky to make even one revolutionary product in your career: Mac, iPod, and now a third one," - "Well, three years and a lot of work later, we've got a fourth product that's going to change the industry forever." Talks about scaling iPhone OS - the most intuitive OS ever, even a one-year-old baby knows how to use it - to a full-fledged computing device. "This is really the direction computing is going to move in the future." iSlate: 10" capacitive screen. Looks like a first-gen iPhone got steamrolled. No thicker than an iPhone. Runs a modified iPhone OS. Runs iPhone apps out of the box, can be scaled to fullscreen or run in "windowed mode" for multitasking. Battery life better than iPhone. Spends a good 20 minutes showing off features. Has optional 3G wireless. Cost: 599 for model without 3G. 699 for model with 3G if you sign a contract with wireless provider, 999 without. Available in April. "One more thing" -- in order to grow both iPhone and iSlate business, expanding to additional carriers. (crowd goes crazy). Announcing partnership with Verizon wireless. iSlate will be available with AT&T or Verizon on launch day. iPhone available with Verizon starting in April. Musical guest. Apple stock goes down. AT&T stock tanks. Verizon stock goes way up. PC World publishes a snarky article about all the things the iSlate can't do and why no one should buy one Lauren Hirsch A lot of the tech specs seem to already have been leaked, so I'm going to go out on a limb and talk about some of what I think they're going to show off that it does for you: First and foremost, I strongly suspect that a good portion of the announcement speech will describe some sort of newspaper subscription service, starting with New York Times. I know it's supposed to be a "Kindle Killer," and I'm sure part of the announcement will be that there are already publishing houses on board for eBook delivery through iTunes, but I think Apple wants to ease it into your hands as a daily media device, where users can enjoy the morning paper in its full, graphic glory, just like things used to be. This would dovetail nicely with the fact that newspaper media companies have been wringing their hands for a few years on how to stem the revenue hemorrhage from loss of traditional paper subscribers, and this will be a nice way to recapture some of that market from folks who long ago stopped subscribing to a physical paper service, but will pay for cohesive, graphic content if it's delivered effortlessly and cleanly through a bright, easy media device. It also offers a bit of the nostalgia of getting "the paper" and could bring back a viable subscription model to an industry that needs revenue for the kind of investigative, research-based journalism that's starting to wane in recent years. I think its an innovative idea, and throws newspaper companies a much-needed rope. Expect some kind of overhead picture of the device displaying the New York Times in its full, print glory. I think we'll hear of the beginnings of some sort of monthly TV subscription service, also delivered through iTunes, as Apple ramps up for some kind of assault on traditional cable service. I don't think all the content is quite there yet, but I think we'll see some sort of trajectory laid out. I think Apple TV is gone, and this device will interface with your TV in some meaningful way, with subscription access to content streaming rather than local storage. Lastly, I think in terms of how the device will fit into Apple's product line, I'm starting to think that Apple might be poising it to replace the lowest end MacBook, as it'll have all the web/email/entertainment features that most people use those laptops for. Share your own predictions below, and look for a scorecard after the event. Stay tuned for our liveblog as well!TUAWTUAW predicts tomorrow's event originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 26 Jan 2010 22:00:00 EST. Please see our terms for use of feeds.Read | Permalink | Email this | Comments iPhone - App Store - Apple - IPod Touch - iTunes
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Count The Beats: Toyo from Amidio, Touch DJ and Noise.io
Filed under: Interviews, TUAW Interview, Developer, iPhone, Music Matt's back with another Count The Beats interview (full of insightful thought-provoking content), waiting for you to devour and digest. Happy holidays! We got together with Toyo from Amidio, the creators of the mighty Noise.io Pro [iTunes Link] synth app (and other cool music apps for the iPhone and iPod Touch), to get the inside scoop on their newest app, Touch DJ [iTunes Link], the rewards of playing eastern wind instruments, some down-to-earth points on developing for the iPhone / iPod touch platform, as well as Amidio's thoughts on the future of mobile music creation. Go on, check it out, but before you do, why not whet your appetite with this sneak peek video in the second half of the post, showing Touch DJ in action at Pacha in New York City. P.S. You may recall that a while back we featured Sonorasourus, another great DJ'ing app, and we said we'd let you know when it went live on the App Store. It's now up there; check it out here [iTunes Link]. TUAW: Lets start at the root of it all. Tell us about you, the musician/music lover? Where did "music" all began for you? TOYO FROM AMIDIO: I am mainly a producer, but I DJ as well, and I always aspire for new technologies (my latest rig includes a Numark NS7 controller). I have had a passion for music since early childhood. However, I haven't got any academic music education, instead, I walked the hard way of learning everything myself. I adore musical instruments, especially the oriental ones. I have a nice collection of eastern drums, flutes and a giant didgeridoo that, occasionally, I let myself play a little. As for my music, for the last several years I've been collecting sonic material and recording pieces for my first album, but I think it will take another year before I consider it done. I also love the idea of making music on the go, with mobile devices (and the iPhone is the best option currently available). If anyone's interested, on our YouTube channel (http://www.youtube.com/user/AmidioInc) there are several tracks, like "Future is Now" or "1 year of Music Revolution" that have been created entirely on the iPhone, using Amidio's music apps, which can share audio data and export it for sequencing. TUAW: How did you get into the crazy world of app development for the iPhone? TFA: Amidio was founded by a collaboration of gadget and music enthusiasts in 2005. Our first projects included custom robots, limited-quantity gadgets and VST synths. In March 2008, I received my first iPhone (1G) as a gift. At first I was quite sceptical about the device, but then I realized the potential of the platform and decided to roll in with the iPhone Developer Program. Being a pure geek by nature, I thought I really have to make a synthesizer for this thing. It took us about 7 months to create Noise.io Pro. Some of us, at that time, had full-time day jobs, so we had to work nights to complete the app. We released Noise.io Pro at the end of October 2008 and we were the first company to introduce an app of such quality and complexity. Noise.io Pro is still unrivaled in terms of sound quality, features and sales volumes. TUAW: You mention Noise.IO (of which we are big FANS!), are there plans for any further developments on this app? Anything intriguing down the line? TFA: Yes indeed, we're planning to release Noise.2 (working title), heavily expanded, MIDI-enabled, polyphonic synth with innovative interface (more simplified, than the original Noise.io, though). No ETA is available at present though. TUAW: Your newest app, Touch DJ, has just hit the App Store shelves. Tell us about Touch DJ, its inception and what Amidio has done to make it stand above the rest? TFA: The idea of Touch DJ occurred to me when I was abroad. My friends took me into some night club which had really bad music playing. I was checking email on my iPhone to kill time and suddenly thought, "if only I could connect this iPhone to the sound system and play a live good-sounding set right from the device... but wait... that's genius!" At that moment, there weren't any real DJ apps in the App Store, so it was a kind of challenge to create the first one. And I'm so glad we succeeded! Creating Touch DJ was full of obstacles. At first, nothing worked! At many times I thought what I wanted to achieve was a technical impossibility. Our first goal was to give the user the full DJ experience, without forcing him/her to buy external equipment (adapters etc). That's why we thought of "visual mixing", which is something very unique. This technology implies the graphic display of the track waveforms next to each other. The low-bass (kick) parts are detected and rendered in a different color compared to the rest of the sonic frequencies, making beatmatching as easy as adjusting the tracks' position and pitch, so that the kick parts become visually matched. However, as an alternative for the users who really need to pre-listen to the tracks, Touch DJ also offers a second "Split" mode of mixing which requires the usage of a special L/R splitting adapter. We tried to make the app useful to everyone, for example, professionals can use it as a "sketchpad" for structuring new mixes/ideas while on the road, and have it as a replacement rig in case the main rig suddenly goes down. Meanwhile, currently mixing with Touch DJ resembles mixing with vinyl a lot, and that's why we think Touch DJ can offer a unique experience for beginners, who've never touched decks before. We have just started with Touch DJ. The community wants us to introduce auto BPM detection and auto-mixing functions, and we're working on it right now! Other updates will include sorting tracks into crates, a powerful track search system, recording mixes and even possibly streaming mixes live. We'll see what comes next! TUAW: Recently there's been a bit more gripe than usual from developers complaining about the way the App Store is run, and in particular, the time it takes for new apps to get approved. Being a pretty big app developer, what's your take on the app approval process, and the way the store is run in general? TFA: When talking about the App Store, we cannot forget about the tremendous amount of apps and updates that are submitted each day. Of course, as in any complicated system, there are certain flaws, sometimes minor, sometimes major, but Apple is apparently putting a lot of effort into improving the App Store -- both for developers and for users. I think you have seen the latest redesign of the individual app pages in the App Store; for us it resulted in 20% more sales immediately. So things are definitely changing for the better. A more transparent review process would be nice as well as better communication with the review team. Also, it is not quite evident why the developers cannot issue more than 50 promocodes for each app version, and why those are limited to US accounts only -- this is not too convenient from the PR point of view. TUAW: Obviously you see a market for the creation of music on mobile platforms, particularly the iPhone. We often wonder (or, kill time day-dreaming in the office) if the iPhone will ever become, as the Mac has, that 'standard' piece of equipment in the studio, or at a live show? Being a music app developer, where do you see things going in the future? TFA: Over the last few years we've definitely seen some changes in the way music creation happens, . For example, the latest Korg Microsampler has a built-in stand which is clearly designated for the iPhone or iPod touch. Modern sound production systems allow bizarre sonic experiments, but you need a good sound source for decent results, and it absolutely doesn't have to be an $4000 synth. This is where the iPhone comes to stage with its multitouch screen and dozens of music apps. And you can design some of your sounds on the go too! I have already heard some of Noise.io's factory patches in some house tracks, and this is definitely a good sign. Our friend Jordan Rudess is a well-known user of the iPhone on stage. As for now, the iPhone, of course, cannot replace all the studio gear, and it's not supposed to. What it is, however, is a cool and promising gadget that can make some wonderful sounds!! However, we need to see some hardware and OS changes for the iPhone to become a real professional tool, but I hope they will follow. TUAWCount The Beats: Toyo from Amidio, Touch DJ and Noise.io originally appeared on The Unofficial Apple Weblog (TUAW) on Sun, 20 Dec 2009 14:00:00 EST. Please see our terms for use of feeds.Read | Permalink | Email this | Comments iPhone - App Store - iPod Touch - New York City - IPod Classic
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Will Google's Android Play DOS to Apple's iPhone?
Daniel Eran Dilger Today's broad array of smartphone operating system contenders are offering lots of potential answers to a problem that only requires one. It appears the market has two options ahead: either pool generic hardware makers behind a single operating system and deliver a smartphone marketplace that resembles the Windows PC market, or watch them fall to a dominant leader and have a smartphone market that resembles Apple's iPod ecosystem. This decision isn't going to be made by a class of intellectual elite, or by government mandate. it's going to be made by the market itself. Here are the factors that will influence the outcome, either marginalizing Apple's iPhone into a niche as the company has twice experienced previously at the hands of DOS in 1981 and Windows in 1991, or positioning it as the dominant leader as Apple has achieved for itself with the iPod since 2001. The third segment in this series looks at Google's Android and the Open Handset Alliance as a possible âDOS-attackâ against Apple's iPhone. Subsequent segments will look at Nokia's newly opened Symbian and other mobile contenders challenging the iPhone. Will the iPhone Meet its Match from a Modern Day DOS? Will Windows Mobile Play DOS to Appleâs iPhone? Will Google's Android Play DOS to Apple's iPhone? Will Symbian Play DOS to Apple's iPhone? Google Acquires Android. In 2005, Google purchased a startup named Android, which had been in business for nearly two years. The secretive startup was known only to be working on software for mobile phones. It was being run by a who's who of mobile industry veterans, including Andy Rubin, the founder of Danger. Rubin had earlier worked at WebTV along with Chris White and Andy McFadden, both of whom had also joined Android. Richard Miner of Orange and Nick Sears of Tmobile also brought their mobile provider experience to Android. At the time of the acquisition, Google didn't announce any plans for Android and instead only told BusinessWeek, âWe acquired Android because of the talented engineers and great technology. We're thrilled to have them here.â It appeared that Google was only going to be expanding its search services for mobile phone users, along the lines of the Google SMS answer system it had recently released. Google Buys Android for Its Mobile Arsenal - BusinessWeek Windows XP Media Center Edition vs Apple TV: The Fall of WebTV The GPhone Myth. As reports began to leak out about talks between Google and hardware makers throughout 2007, rumors began to fly about âthe GPhone,â a competitive offering that was supposed to take on the iPhone. Some phone enthusiasts hoped Google would jump in to rescue the struggling OpenMoko project and turn it into a viable project that could attack Apple's new smartphone. In October 2007, I printed the Great Google GPhone Myth, taking apart the idea that Google would be directly competing against the iPhone, and describing that Google was really working on a free alternative to Windows Mobile as a conduit for getting its search and related services on a broader variety of mobiles. Google's services were already on the iPhone. In November, Google played its hand: it had organized a consortium of companies called the Open Handset Alliance to develop open standards for mobiles. The first product from the group would be Android, a mobile operating system built on the Linux kernel. Google wasn't getting into the phone handset business at all; it was only making sure that its mobile search products would not risk being marginalized by the threat of Windows Mobile on phones in the same way Microsoft had been working to leverage its PC monopoly to push Google search off the Windows desktop. The Great Google gPhone Myth Introducing Android: Leader of Linux. Two weeks later, Google released an early version of the Android software. On top of a Linux kernel, Android uses a specialized version of a Java Virtual Machine that takes Java language code and turns it into what Google calls âDalvik bytecodeâ rather than Java bytecode as a standard JVM would. This allows Google to leverage existing and familiar Java language tools without paying Sun for a Java license. Like Mac OS X and its fraternal iPhone OS, Android includes a variety of open source libraries, including SQLite and WebKit. On top of that, Google developed a series of frameworks that handle the tasks Cocoa Touch does on the iPhone. Android also bundles a set of applications. While Apple adapted its existing Mac OS X to work in a mobile environment to create the iPhone OS, Android is more like a customized Java environment running on a specialized mobile Linux variant: elements of maturity in an otherwise experimental new platform. What is Android? -Google Android was by no means the first mobile OS using Linux. Both Palm and its amputated ACCESS software arm have Linux-based mobile platforms. Nokia has Maemo, which it uses in its Internet Tablets, and also recently acquired Trolltech and its Qtopia mobile Linux platform. Motorola has teamed up with MontaVista Software to use its Mobilinux. Intel created the Moblin project for mobile Linux, aimed at Internet devices. Google's OHA also isn't the first consortium to attempt to standardize a mobile Linux platform. The OSDL started the Mobile Linux Initiative to define requirements for hardware; the Consumer Electronics Linux Forum (CELF) then worked to define various phone profiles aimed at the Japanese market; the Linux Phone Standard (LiPS) Forum tried to do the same thing in Europe. In 2007, LiPS was folded into the new LiMo Foundation, along with the OSDL. All of these committees have had some overlap and some complementary features. Several of Google's OHA partners are also LiMo members, including NTT DoCoMo, Wind River, and Motorola. So why didn't Google just join LiMo? âLiMo, very candidly, wasn't moving fast enough,â OHA board member John Bruggeman told CNET. Google hopes to herd the Linux cats into a progressive, structured platform that can battle against Symbian and Windows Mobile to succeed as the new DOS of smartphones. Will Google fracture or unify mobile Linux? The Presumption of the Necessity of DOS. The previous segment examining Windows Mobile pointed out how the PC industry as a whole assumed that Microsoft's desktop Windows monopoly would easily take over dominance in the MP3 player market, pushing Apple into a niche position. This was expected because DOS had pushed Apple's early computers into a reduced role starting in 1981, and Microsoft had repeated this again in 1991 when the DOS world migrated to Windows, effectively pruning Apple's Macintosh into a Bonsai platform. The inability of one company to dominate any product category has been frequently repeated by PC industry pundits as a given, despite the fact that history is full of examples of this happening. Sony dominated personal music players for two decades under the Walkman brand even while equally large competitors tried to push it from this position; Nintendo has similarly owned handheld gaming despite ill-fated efforts to grab a piece of its pie by products running a generic platform such as Microsoft's WinCE (Gizmondo), Linux (GP32), and Symbian (N-Gage). In fact, outside of the Windows/DOS PC, there are actually few examples of a generic platform taking over an industry. Nearly every other consumer-facing product uses proprietary platforms: car makers, stereo equipment, appliances and so on typically all use designs custom to their maker. The paradox of the Windows PC market has been that Microsoft's broadly licensed software supposedly saves hardware makers from investing in software development while ensuring compatibility, when in reality it adds significant costs to PC makers while limiting their ability to differentiate themselves. That explains why PC makers have been perpetually merging together and going out of business while Microosft has rolled in money over the last two decades. Parallel efforts to copy Microsoft in broadly licensing an operating system have regularly failed: IBM's OS/2, Apple's Mac OS, Palm's PDA OS, even Microsoft's own efforts to duplicate Windows dominance in other markets, from copy machines to PDAs to smartphones to SPOT watches to music players. The closest copy may be Symbian, but its customers are partners, not simply consumers of a generic third party's operating system as Windows licensees are. That indicates it is not necessary to duplicate the dominance exercised by Microsoft over the PC industry in the smartphone market. Google's Android and Symbian exist more as technology sharing pacts among manufacturers, but both aspire to take Microsoft's DOS role among smartphones. However, the idea that Apple's iPhone must be dethroned by a modern-day DOS, whether Windows Mobile, Android, or Symbian, is not just debatable, but does not sync with the reality of more recent events. Apple's recent history of the iPod further refutes the idea that a software analog to Microsoft is needed. The iPod Emergence: Apple & Pixo vs IBM & Microsoft. Apple's iPod in 2001 made no effort to clone the DOS business model; it actually did the opposite. When Apple entered the market, there were a number of existing MP3 devices using custom software, hardware designs, and DRM codecs. The iPod used off the shelf components to deliver a custom MP3 player using third party software, but Apple also added its own technologies: easy to use sync with iTunes, a fast Firewire interface that made uploading music far faster than the prevailing USB 1.0, and an attractive industrial design. With the iPod, Apple played the role of IBM in 1981, using Pixo's embedded operating system to enter the market quickly, just as IBM had used DOS. The difference was that Apple didn't direct any market attention toward Pixo and added a lot of value on top of that core embedded OS. A modern day Compaq couldn't simply clone the hardware and license Pixo to run on it in order to compete against the iPod, because the iPod was much more than just generic hardware running Pixo software. As the iPod developed, Pixo's role diminished and was eventually displaced. Just like IBM, Apple jumped into a new market just as demand was beginning to explode. Apple made MP3 players far more attractive to a general audience by delivering greater playback capacity than most entry level devices offered, along with an ease of use that encouraged buyers to jump in at the higher end of the market. That left Apple with not only the lion's share of the market, but also by far the most profitable segments of the market. Two decades prior, IBM badly fumbled its play with the early PC and ended up irrelevant in the PC world by the late 80s, sideswiped by Microsoft's DOS and the cloners who were licensing it in parallel, notably Compaq and later HP and Dell. Steve Jobs had witnessed that happen, and was determined to not let it happen again to Apple. Rather than being manipulated by a software middleware vendor as IBM had, Apple worked to incrementally develop the iPod market itself. After consuming the hard drive-based player market, Apple took on the Flash RAM-based market with a tiny hard drive system used in the iPod Mini, and followed up with Flash-based devices of its own in the Nano and Shuffle. This allowed Apple to progressively serve an increasingly wider market, incrementally growing upon an established foundation. With the iPod, Apple became, in effect, an IBM with its own internal Microsoft. Microsoft's Failure Despite Features. In contrast, Microsoft entered the music player market by promoting music player hardware reference designs around WinCE. However, it was unable to ship a finished design until the iPod had become firmly established around 2005. Later branded as PlaysForSure, the devices were sold by various hardware makers and all purported to support the same DRM and the same music subscription services while also offering a broader array of hardware that presented video before the iPod did, supported wireless before the iPod, and so on. Despite these unique features, all of those PFS designs still failed. Microsoft blamed the failure of PFS upon its music store and hardware partners and decided to take Apple on itself in 2006. It relaunched a Toshiba PFS player as its own device under the Zune brand, adding WiFi music sharing features and a larger display than the current Pods had. It failed dramatically as well. Did Microsoft's attempts to float a new DOS among music players fail because of Apple's success, or due to Microsoft's own problems? The failure of the Zune, which followed the iPod model rather than the DOS model, seems to suggest that Microsoft itself was to blame. Consider too that Microsoft's Windows Mobile phones, which use the same underlying operating system as its failed PlaysForSure music players and the Zune, had similarly flopped even before Apple could release a charismatic phone equivalent to the iPod. Of course, when the iPhone was released, it hit Windows Mobile hardest. The iPhone made Windows Mobile Smartphones look ridiculous and underpowered, and made Windows Mobile Pocket PC phones look clumsy and awkward, despite the fact that they both supported a variety of features the iPhone didn't, including the ability to edit documents, capture video, send MMS, and so on. Simply adding on features did not enable Microsoft to compete against Apple. The only conclusion that can be drawn from all this is that competing against Apple requires more than just having a feature arsenal. Microsoft's failures in themselves do not necessarily mean that Google's Android will fail in its attempts to float its own smartphone platform. Why Microsoftâs Zune is Still Failing Microsoftâs Zune, Vista, and Windows Mobile 7 Strategy vs the iPhone Will Google Succeed where Microsoft Failed? Microsoft's demonstrated inability to successfully enter consumer markets for MP3 players and smartphones has given observers little faith that the company will somehow turn things around in late 2009 when its next generation of devices are expected to be released. However, prior to that the first fruits of Google's efforts to build its own smartphone operating environment will arrive. Will Google's Android take over Microsoft's crown as the âDOS vendorâ among smartphones? Supporters of Google's Android project point to some parallels between Android for smartphones and Windows on the PC: Android will allow hardware makers to differentiate in ways that can offer features Apple can't (or doesn't want to); it should allow software developers to offer features Apple does not allow on the iPhone; it embraces open, hobbyist experimentation in ways that Apple currently isn't; and it opens the potential for content providers that Apple is not interested in allowing. Openness is Android's key competitive feature. Will all this openness allow Google to unseat the iPhone to become the primary platform developers want to participate in, and subsequently soak up the market for third party hardware makers that Windows Mobile serves? While Google currently has no market share due to the fact that no Android phones have yet shipped, it does have broad vocal support from a variety of the same kinds of hardware manufacturers that supported DOS and Windows and helped to make those platforms successful in the desktop PC market. HTC and Android. The first Android phone is expected to be the HTC Dream; Taiwan's HTC (High Tech Computer) also manufactures Palm's Treo Pro phone as well as many of the most visible Windows Mobile devices. In addition to models produced under its own name, HTC also sells Windows Mobile devices under the Dopod brand, as well as no-name phones branded by providers, such as AT&T, Orange, Sprint, T-Mobile, Verizon Wireless, Vodafone, and others. HTC will also be building the XPERIA X1 Windows Mobile phone for Sony Ericsson. HTC was quick to throw its support behind Android despite its long term alliance with Windows Mobile. Why would it so enthusiastically support an unproven platform from a company that has no experience in consumer hardware platforms? One can only assume that HTC is not happy with the current state of Windows Mobile, and desperately wants another âDOSâ to succeed where Microsoft's has so spectacularly failed. As an Original Design Manufacturer for Palm, HTC watched as Palm adopted Windows Mobile in place of the Palm OS and subsequently fell even deeper into crisis. Palm's only successful phone since has been its Palm OS-based Centro. HTC undoubtedly sees Android as its ticket to becoming the next Dell, but without a similar dependance upon Microsoft. Android for mobile phones is essentially playing the role of Linux for PCs, except that it has the backing of a major company behind it. Can Android Take on the iPhone with Openness as its Feature? As great as this sounds, it's important to consider that Linux on the desktop has made no significant progress in eating into Windows dominance after a decade of trying. Being open, free, flexible, and decentralized hasn't been enough of an advantage to get consumers to migrate from Windows to Linux in any fraction of significance. Similarly, in the music business, Linux-based MP3 players have had no impact on the iPod, despite offering more features, flexibility, support for additional codecs, and so on. In the mobile phone area, Linux enjoys a sizable portion of the smartphone market, but this is almost entirely due to phones sold by Motorola in China, where the advantages of Linux' openness are void. Motorola's Linux phones offer nothing to users in terms of openness or flexibility, and are really no different in terms of features than other appliance 'feature phones' based upon closed operating systems. And again, a key problem with assaulting Apple in a feature war is that neither the iPod nor the iPhone became popular by being âhighly featured.â They both delivered perhaps 80% of the functionality found in all other devices in the market. Rather than trying to match every feature and cater to every niche as Microsoft had with Windows Mobile, Apple's devices did a few things very well at launch, and incrementally developed into full featured devices that still lack some of the more unique features of their competitors. Further, in terms of openness, the demographic that embraces Linux' characteristic freedoms is not the same as the demographic that buys smartphones in quantity and then pays for data service. This is a critical fact to consider because a big part of the iPhone's success stems from the fact that it is being pushed by mobile providers who want to capture the cream of the market willing to pay a premium for data services. The Frankenphone. Combining the fractured aesthetic of HTC's Windows Mobile phone hardware with Android's software, based upon Linux' perpetually unfinished DIY openness and Google's Java-like development platform, will not result in a product similar to the iPhone. Instead, it will look a lot like phones that have already failed in the market. Apple's advantage comes from slick hardware designs with a close attention to detail, combined with software that purposely does less so that it can do what it does better. Even Apple's own conservative attempts to broaden its software capabilities with iPhone 2.0 have resulted in instability problems that can be blamed upon both Apple's early releases of its phone operating system and software from inexperienced third party developers new to the platform. Would the current frustrations with iPhone 2.0 be somehow mitigated by additional openness that also embraced all kinds of variables from different hardware makers with less quality control than Apple, a loose committee of additional cooks working to serve up operating system features targeted at every possible conceived need, and a wider third party software group with fewer constraints on illegal behaviors? The Failure of Open. While it is politically unpopular to criticize the well meaning efforts of open source contributors, the failure of Linux on the desktop, the failure of the vaporware Indrema game console, and the failure of the OpenMoko project to deliver a workable phone within a year of its deadline all underline the serious problems open development faces in the world of consumer oriented devices. Open has simply failed to deliver on its promises in the world of consumer hardware. OpenMoko was supposed to release its first mobile phone to consumers for $250 several months in advance of the iPhone. When the iPhone shipped, the group then announced new plans to get its phone out by the end of 2007. Instead, this spring the group announced new plans to move to an entirely different development platform, and ship its phone mid year for $400 with limited functionality and incomplete software outside of basic GSM phone features. Linux's notable successes, from Motorola's Linux phones to the Tivo DVR to Linksys Routers, have often come without any associated openness or freedom, and were instead delivered simply to provide their manufacturer with a free kernel to build upon. This indicates that while Linux may find its way into an increasing number of smartphones, it will likely not be accompanied by the glorious freedom of an open development environment Google has said it would offer with Android. Apple iPhone vs the FIC Neo1973 OpenMoko Linux Smartphone Can Google Succeed Where Open Has Previously Failed? Despite âopennessâ being Android's strongest competitive feature compared to Apple's iPhone, Google recently revealed that its wide-open development model is intentionally gravitating towards a closed association of top tier partners due to practical considerations. In July, Google accidentally sent out a notice that revealed that it had been seeding private SDK updates to only a subset of its contributors, angering those who believed that Android would be as open as Linux on the desktop or the OpenMoko project. Further, Google has restricted initial development to higher level APIs just as Apple did, further indicating that Google itself realizes that being wildly open to impress a minority of hobbyists will not result in the commercial success of its new platform. That serves to neuter Android's primary advantage over the iPhone. Without delivering on the premise of being wide open, Android is really just a less mature set of Java libraries used to create a specialized binary that runs on a Linux foundation. Unlike Apple's iPhone, Android phones won't have a slick user interface developed by professional artists, nor the iPhone's legacy of mature software development frameworks crafted over the last thirty years, nor the iPhone's tightly integrated hardware with award winning industrial design, nor its marketing power tied into the iPod and Apple's retail stores. Android won't be an open iPhone, it will only be a Windows Mobile phone with a better kernel that runs specialized Java software instead of Win32 or .NET code. Don't expect consumers to be impressed by that. The Biggest Missing Feature. There is one remaining factor that strangles to death any last remaining hope that Android might assassinate the iPhone and assume the crown of the âDOS of smartphones.â That is: Android delivers zero price advantage to consumers. In 1981 and 1991, consumers who wanted Apple computers faced the sticker shock of a somewhat arrogant price tag. Apple sold its computers, as it still does, at the higher end of the market, but there was simply far more range in prices available. In 1981, that meant the Apple II was $2600 and the new Apple III was $3500, even before you added a monitor. On the low end, Commodore sold its far less powerful, but âstill a computerâ Vic-20 for $300, while IBM entered the market with the IBM PC at $3000. Over the next few years, Apple focused on delivering additional sophistication at the same price, releasing the $10,000 Lisa and then the $2,500 Macintosh. IBM continued selling PCs in the same $3,000 to $10,000 range, but other DOS PC vendors began selling machines at prices that ranged as low as $1500. That left Apple with a roughly $1000 price premium over low end PCs. The products weren't really comparable, but consumers only saw the huge price difference. In 1991, Apple was still selling moderate to high-end Macintoshes for $3,800 to $10,000; the crippled Mac LC was $2500, and obsolete-at-birth Mac Classic ranged from $999 to $1500. Windows allowed PC makers to ship a functional $1500 PC and claim a rough approximation to Apple's $2500 entry level system, maintaining that apparent $1000 price premium. Today, pundits are lucky to find a Dell or HP system that is even a couple hundred dollars less than a comparable Mac. However, in the smartphone business, the iPhone 3G is now the same price, if not less, than generic competing phones on the market. Even more significant is the fact that the price of the phone hardware is nearly nothing compared to the cost of the service plan. This fact simply eases any price premium that could cause buyers to flock to a smartphone running a generic operating system over buying the iPhone 3G, regardless of whether it runs Windows Mobile or Android. 1990-1995: Planting Software Seeds Android Partners Have Already Failed. That same pricing principle similarly prevented buyers from considering many of the alternatives to the iPod. While Apple's original iPod models were more expensive than many of the first MP3 players on the market, they were price competitive with models offering similar features. By 2004, it was Apple who was undercutting MP3 competitors on price. Microsoft offered zero price advantage when it began selling the Zune, a major factor in its failure, but Microsoft simply couldn't out-price the iPod; it was already losing money offering the Zune at the same price as the iPod. Apple now has tremendous market power in buying RAM and other components that will prevent any competitors from being able to offer a huge discount over the iPhone's $199 price tag. Even if competitors were to give their phones away, they would only offer a $200 discount to users who would then still need to pay the same mobile fees to use the phone. Android's other partners, including Samsung and LG, have already failed to capture any significant market share in the music player market. Are they going to maintain their position as smartphone makers now that they face similar competition from Apple, its iPod ecosystem, its iTunes Music and Apps Store, Apple's retail store experience, and other factors that are pushing the iPhone? If they can, it is not obvious how partnering with Android will help. Other Problems for Android. Android was announced in early November 2007 and was followed with an early preview SDK within a couple weeks, a month ahead of Apple's initial announcement of the iPhone 2.0 SDK. However, between March and July 2008, Apple delivered nine progressive releases of its SDK, opened its App Store, and sold 60 million apps, raising $30 million to support iPhone software development in just the first month. It has since released three more SDK updates to developers related to iPhone 2.1, which is expected next month. Android just published its first open SDK beta update earlier this week, warning developers that âapplications developed with it may not quite be compatible with devices running the final Android 1.0.â Additionally, Android still has no phones available. By the time the HTC Dream is expected to launch, Apple will have an installed base of around ten million iPhone (and iPod touch) users supporting software development through iTunes. The business model for selling Android apps is no better than that for selling jailbreak iPhone apps: there is no iTunes Apps Store to promote them, so users will have to track them down on their own. Android developers also have no real freedom that jailbreak iPhone developers lack. The only difference is that there are ten million iPhones to sell jailbreak apps to, and currently zero Android phones. If selling a jailbreak iPhone app sounds like more trouble than its worth, imagine trying to sell Android apps to a non-existant audience. Now add the official iPhone App Store into the mix, where publicity, promotion and profits are booming. What platform is going to have the most applications? How many users will flock to a smartphone platform with no apps? The wisdom of releasing a desirable phone and achieving a significant installed base before releasing an SDK makes a lot more sense in retrospect. Additionally, while Apple has a decade of experience in shipping regular updates to Mac OS X and its Xcode developer tools, Google has only shipped a random assortment of web-oriented SDKs (a number of which have been abandoned) as a tangent to its core business of selling advertisements. When the Android SDK 1.0 is finished later this year, developers will not only lack an installed base to sell their apps to, but will also have no high profile market for selling their apps in, and subsequently no financial incentive to develop applications that add value to the Android platform, just like Linux on the PC desktop. Around the same time, possibly within the next month, Apple will be shipping its second major OS release: iPhone 2.1. Apple will also be upgrading its entire user base to the new software so that developers will have a cohesive platform to target. This mirrors the efforts Apple has taken to upgrade its Mac OS X users to the same reference release. Mobile developers will be seeing money pouring in via iTunes while crickets chirp in the Android section of various mobile online stores. Appleâs iPhone Vs. Other Mobile Hardware Makers: 5 Revenue Engines Same Same, But Different: DOS Model Problems. Android developers will also have a series of other problems to manage. Like Windows Mobile, Android is intended to support everything, from BlackBerry-style keypad phones with a small touchscreen to the simple Windows Mobile Smartphone form factor lacking a touch screen to iPhone-like full size touch screens. Also like Windows Mobile, Android phone makers will have the option to leave off Bluetooth, WiFi, GPS location services, graphics hardware acceleration, and so on. Each Android phone will also have unique camera hardware, support for different video and audio codecs, and varied support for other differentiating proprietary services demanded by mobile operators. This will force developers to to make complex decisions regarding the lowest common denominator they choose to support. So while the iPhone will have a cohesive feature set, a managed software environment, and a functional market, Android will be a loose federation of hardware makers selling the same random features found on Windows Mobile today, with a chaotic development environment that lacks any central market for users or developers. And it will be run as an experiment by a company with no experience in consumer hardware or platform development. The Missing Tap. One specific example of the âDOS model problemâ is that Android currently does not support multitouch. It's not touched on in the API, and Google quietly tap dances around its omission. Why no multitouch? Because multitouch screens are expensive, and most OHA hardware members are more interested in making a profit in a competitive phone market rather than impressing consumers as Apple did with the iPhone. Most existing smartphones, even those trying to directly rival the iPhone, use a stylus driven, pressure sensitive tap screen or a simpler, cheaper touch technology that lacks support for sensing multitouch. The iPhone's screen can actually sense up to five fingers at once, but the primary feature multitouch offers on the iPhone is the two fingered tapping and the pinching effects everyone associates with it. Android could certainly support multitouch if there were a demand for it, but that's the point: Google knows that its hardware partners are cheap and unlikely to put out hardware that actually competes with the iPhone. Instead of using expensive technologies that deliver clever yet largely invisible functionality, OHA members, just like PC makers, are far more likely to add flashy, impractical gadgety fluff that's cheap to tack on, such as slide out keyboards, neon tubes, and scratch and sniff stickers. That's how you impress gullible nerds on the cheap. Google itself is blowing smoke and erecting mirrors to distract from the reality that it being a âDOS vendorâ means supporting bargain basement hardware from penny pinching duplicators. Android has been demonstrating some âwowâ features such as a Street Maps app that pans around based on an internal compass in the demonstration phone. The problem is that that kind of thing only makes for a fun demo. Nobody needs to twirl around their phone in the air to see a view of the other side of the street, but everyone who has used an iPhone will wonder why they can't pinch to zoom out. Even worse, most Android phones aren't going to have a compass built into them, so Google is demonstrating features most Android users won't be able to use. That Sounds Like Microsoft… Google's design decisions are beginning to look a lot like Windows Vista; rather than actually working to make laptops boot faster, Microsoft came up with the idea of adding a small screen to the back of Vista laptops so users could check their email without having to wake the system up. But this was a stupid idea for a number of reasons, the most obvious being that most users just want a laptop that boots up quickly. Few laptops got the mini screen, but every user who tries Vista on their laptop will wonder why it doesn't boot up as fast as Mac OS X Leopard. In the same way, Google is advertising features for Android that most users won't ever see in their actual phones while ignoring things people will expect based on their exposure to the iPhone. Android is simply selecting the wrong features. Android will offer the advantages of supporting MMS, recording video, and the list of other features Windows Mobile already supplies. Those features didn't stop Apple from firing past Microsoft in the smartphone arena however, just as the Zune's highly touted WiFi and screen didn't phase iPod buyers. Incidentally, just months after the Zune, Apple had not only demonstrated a larger display but a higher definition multitouch screen, and not only WiFi, but functional WiFi that could be used to browse the web or check email. This suggests that Apple, with its faster release schedule, won't stay behind any of the leading features potentially offered by Android for very long. Android partners, however, will find it as difficult to catch up with Apple's unique features, just as Microsoft has been stymied to keep up with Mac OS X, the iPod, and the iPhone. The underlying reason: both Google and Microosft are tasked with maintaing support for a huge variety of hardware options demanded by all their partners. Apple has the unique circumstances to do only what it needs to do itself. Android in Windows Mobile's Shoes. Like Windows Mobile, Android faces a difficult market. In the US, it competes against the popular BlackBerry in corporate markets and the iPhone among consumers. Worldwide, it competes against entrenched market leader Nokia. The difference is that Google, unlike Microsoft, has no in. Windows Mobile was adopted by Windows-bound IT shops despite its weaknesses. Nobody has any preexisting reason to try an Android phone apart from hobbyists and open software enthusiasts, a demographic that has done little to move Linux on the PC desktop. Google also lacks Microsoft's installed base; it's starting from zero. The smartphone industry initially doubted Apple's chances of making much progress with the iPhone, despite the company having the Mac platform, the iPod, retail stores, platform development experience, marketing savvy, industrial design prowess, and so on. Google doesn't have any of those things. Mobile Providers vs Android. Apple also started with an exclusive partnership with AT&T, a three legged race that demanded effort from both. Google is hoping that hardware makers handle the hardware details and that mobile providers will be excited to sell its Android phones. While hardware makers such as HTC clearly appreciate having found a free alternative to Windows Mobile, it's not obvious why providers would be excited about Android, as it promises an openness that most mobile providers strongly oppose. AT&T took a big risk in getting behind the iPhone, as the phone encouraged users to use email rather than fee-based SMS and MMS, it supported WiFi for data access, and it bypassed AT&T's MEdia Net services to plug into iTunes instead. Verizon refused to parter with Apple and grant it those kinds of concessions. Is AT&T going to take a similar risk to partner with a phone that is not exclusive to it, and is Verizon now going to open its arms to support phones that do not exclusively support BREW, VCast and its other proprietary services? While Android may well eat into Microsoft's Windows Mobile business by stealing away its hardware makers, it seems unlikely that Android will ever serve as more than free alternative to Windows Mobile in a market where Windows Mobile is increasingly irrelevant. Android may have the dubious distinction of swallowing Microsoft's mobile business the same way Microsoft ate up the Palm OS, but even if it accomplishes that goal, Google will likely find itself unsustainably hungry immediately afterward. It will also find itself swimming in a shark tank of hungry rivals, including Nokia's Symbian, RIM's BlackBerry, and Apple's iPhone. Symbian is the final generic platform vying for the opportunity to play DOS in the smartphone market. The next article will examine Nokia's chances in its bid to match Microsoft's PC dominance in the mobile market while setting out in a new venture to copy Android's open software model. Did you like this article? Let me know. Comment here, in the Forum, or email me with your ideas. Like reading RoughlyDrafted? Share articles with your friends, link from your blog, and subscribe to my podcast (oh wait, I have to fix that first). It's also cool to submit my articles to Digg, Reddit, or Slashdot where more people will see them. Consider making a small donation supporting this site. Thanks!
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â The iPad
Back in December, here’s how I concluded my piece on what I expected from Apple’s then-still-unannounced tablet: If youâre thinking The Tablet is just a big iPhone, or just Appleâs take on the e-reader, or just a media player, or just anything, I say youâre thinking too small â the equivalent of thinking that the iPhone was going to be just a click wheel iPod that made phone calls. I think The Tablet is nothing short of Appleâs reconception of personal computing. After the iPad was announced, I got two types of emails from readers. The first group saying they were disappointed, because they had been hoping I was right that The Tablet would be Apple’s reconception of personal computing. The second group wrote to tell me how excited they were because I was right that The Tablet would be Apple’s reconception of personal computing. Count me in with the second group. Apple hasn’t thought of everything with iPad, but what they’ve thought about, they’ve thought about very deeply. I got mine Saturday morning, and I’ve been using it since — or at least as often as I could get it away from my son. Here are my thoughts. The Big Picture The whole thing feels fast fast fast. The only thing that feels slow overall, so far, is web page rendering. Not because it’s slower than the iPhone — it’s not, it’s definitely much faster — but because it’s so much slower than my MacBook Pro. It’s easy to forget on modern PC-class hardware just how computationally expensive HTML rendering is. The funny thing is, the iPad, in raw CPU terms, is a far slower machine than a modern Mac. But the iPad is running a lightweight OS and lightweight apps. It’s like a slower runner with a lighter backpack who can win a race against a faster runner wearing a heavier backpack. Thus, many of the things you do are faster, or at least feel faster (which is what matters), on the iPad than the Mac. Like, for example, launching applications. The built-in apps, and many of the third-party apps I’ve been using the most, are ready to use within a moment of launching them. (Games tend not to load instantly, but that’s true on high-power consoles like Xbox and PS3, too.) There’s something fundamentally strange about how fast the iPad feels considering how underpowered it is versus a modern PC or Mac. How can a computer with so much less CPU speed feel faster? What Apple has done is re-think several fundamental aspects. The iPad was designed from the ground up with a different set of priorities. I think Tim Bray summarizes it well: For a 1Ghz device with limited memory, the iPad is unreasonably fast. I suspect this accounts for a whole bunch of the âWow!â reaction the iPad obviously provokes. Since thereâs no free lunch, I think itâs really important that we understand what they sacrificed to get that performance. My bet would be on some combination of windowing and virtual memory. I tend to work on lots of things at once, but in fact I look at things in rapid succession, my eyes can really only focus on one thing at one time. Given sufficiently fast switching, maybe we all ought to be getting less WIMPy. The iPad (and iPhone OS across all devices) does indeed lack virtual memory. The only memory is honest-to-god RAM. RAM is fast, virtual memory is slow. The tradeoff is that without virtual memory, the iPad can do far less at once, but what it does do is never going to require hitting virtual memory. Without a windowing system, drawing is simpler and faster. Apple has made other significantly different tradeoffs as well. Battery life on the iPad is simply stunning. Reviewers across the board are getting real-life results that beat Apple’s promise of 10 hours of battery life. This is a function both of software (which does less and works hard to keep the CPU from drawing power while the iPad is being used) and hardware — iFixit’s teardown shows that, internally, the iPad looks more like a battery with a computer than a computer with a battery. The iPad, so far, never gets warm. Browse a bunch of web sites. Play some video. Play a game. It still feels as cool to the touch as when it’s turned off. It is also dead quiet — no fan, no humming, nada. This is the future of computing. The iPad was designed with an entirely different set of priorities than Macs or PCs. Someone may well produce a worthy iPad rival in the next year, but it’s not going to be something like HP’s Slate that runs Windows 7, an operating system that epitomizes the traditional set of computer design priorities. The iPad is also eminently affordable. $500 for this thing seems hard to believe. I wouldn’t hesitate to recommend it at double the price. But clearly there were tradeoffs involved to hit this price point. Build quality is not one — the thing feels perfect in hand. But it only has 256 MB of RAM — perhaps the single biggest hardware weakness of the device (see the section on Safari below). It is super high-quality, but clearly designed for the mass market. Anyone who thinks Apple only makes high-priced products has completely lost sense of reality. “Affordable luxury” is the sweet spot for mass market success today, and Apple keeps shooting bulls eyes. In fact, the only thing that makes my heart ache regarding the iPad is when I start imagining a hypothetical Pro model — imagine what Apple could put in an iPad that cost as much as a MacBook Pro. (My dream iPad Pro: double the display’s pixel resolution and include a gigabyte or two of RAM.) Affordability presents itself in other ways, too. Nothing is included in the box other than the power adaptor. The dock and case are separate SKUs, and it doesn’t even come with headphones. It’s like buying a Honda, not an Acura — the base model is not “well-equipped”. $500 is affordable but not cheap, and the iPad does not feel cheap in any regard. The build quality is outstanding. The brushed aluminum back makes my plastic iPhone 3GS feel cheap. The iPad takes more cues from the current iMacs than it does from the iPhone. The seam between the glass and the aluminum is nearly perfect. It’s just one piece of aluminum and a piece of glass — there is no superfluous chrome bezel between the glass and the backing as there is on all iPhones and iPod Touches to date. Even without turning it on it looks and feels a step beyond the iPhones and iPod Touches we’ve seen to date. The Killer App One thing that’s making it hard for some people to grasp the purpose of the iPad is that no one has an answer to what precisely it is for. This was not so for the iPhone. The answer to the question of what the original 2007 iPhone was meant for was right there at the bottom of the iPhone home screen, in the “dock”: phone, email, web, music and video. The other apps were icing on the cake. The four apps in the dock were what Apple designed the iPhone to do. The iPad also has a “dock” on the home screen, and the default apps in that dock are clearly important: Safari, Mail, Photos, iPod (which, on the iPad, is only for audio). But some are treating the iPad as, fundamentally, an e-reader. Others as a gaming device. Others as a movie player. None of those things are represented in the iPad’s default dock apps. The truth is that the App Store is the killer app. The iPad is meant for anything that can be represented on a 10-inch color touchscreen. Back in January when we were playing the “What’s Apple going to name the tablet?” game, my favorite, by far, was “Canvas”. I’m not saying here that Canvas would have been a better name than iPad, but the word conveys perfectly what the iPad is. Adam Engst captured this: The iPad becomes the app you’re using. That’s part of the magic. The hardware is so understated - it’s just a screen, really - and because you manipulate objects and interface elements so smoothly and directly on the screen, the fact that you’re using an iPad falls away. You’re using the app, whatever it may be, and while you’re doing so, the iPad is that app. Switch to another app and the iPad becomes that app. If that’s not magic, I don’t know what is. As did Cultured Code’s JĂŒrgen Schweizer: Steve Jobs said about the iPod that âit is all about the musicâ. With the iPad, Apple has done the same for personal computing as it has done before with the iPod: it made technology go away. But if the device is gone, and the operating system is gone, what is left? The iPad is an empty canvas that invites us to imagine what is possible. It inspires our imagination and it makes us want to create, because never before were we able to create software that was so close to the user. The iPad hardware and OS are profoundly humble — they put all the focus on whatever app it is that is open. Out of Box Experience One thing that is very iPhone-like about iPad is that when you first take it out of the box, it wants to be plugged into your Mac or PC via USB and sync with iTunes. In some ways, that’s understandable. USB syncing is how you load your iPad with music and videos and transfer over stuff like your email accounts, and, if you’re not using MobileMe, your contacts and calendars. But, on the whole, it feels retrograde. It’s creates an impression that the iPad does not stand on its own. It’s a child that still needs a parent. But it’s not a young child. It’s more like a teenager. It’s close. So close that it feels like it ought to be able to stand on its own. Android devices do not have this problem. You can sync an Android device with a desktop computer via USB, for transferring things like music and videos, but you don’t have to. Out of the box, a Nexus One is ready to go. Google’s big advantage here is that they’re using online services as primary data stores. The Google Way is to use Gmail for email and contacts, and Google Calendar for events. You just tell your Android device your Google ID and password, and your email, contacts, and calendars start syncing over the air. Apple has MobileMe, but because it’s a paid service, they can’t (or at least won’t) assume that all iPad owners are going to use it. But then even those of us who do use MobileMe get stuck with a first-run iPad experience that involves a tethered USB connection to a computer. The Apple Way is to assume that your primary data stores for these things are locally stored on your Mac or PC — Address Book, iCal. At the very least, these things ought to be able to sync between iTunes (on your Mac or PC) and your iPad over your Wi-Fi network. Third-party iPhone OS apps like Things do a great job with this — there’s no reason iTunes and the iPhone OS shouldn’t too. Those Heart-Stopping ‘Scratches’ On the iPhone (and iPod Touch; assume from here out that when I say “iPhone” I’m referring to both), app icons on the home screen sit atop a plain black background. On the iPad, they’re spaced further apart, which is why I think Apple has added wallpaper — making the iPad home screen look a lot more like a Mac or Windows desktop. The default wallpaper shows a sunset skyline of a mountain range in front of a like. There’s a meteor shower in the sky. And the streaking meteors look, at a glance, like a series of severe scratches on the display. It’s a curious choice. The Touchscreen Keyboard It’s a lot like the iPhone’s, but, it’s different. Because it’s bigger, there are no pop-up indicators showing which key you hit as you type. They’re not necessary. The feel, overall, is pretty much like typing on a really big iPhone. If you’re in a position where you can set the iPad down on your lap or a table top, it’s not too hard at all to type with all your fingers when the iPad is in landscape (horizontal) orientation. Now, to me, it’s nowhere near as good as even the worst full- or nearly-full-size hardware keyboard I’ve ever used. You can’t just rest all eight of your fingers on the home row keys, and you can’t feel where the key cap edges are. You have to look at the keyboard a fair amount as you type. On a hardware keyboard, I hardly ever look at the keys. But for a touchscreen, it’s good. In portrait (vertical) orientation, I can type on the iPad using just my two thumbs, as I do on my iPhone. I have relatively large hands, though — I don’t think most people can do it. The keyboard in this layout is way too small for me to type with all of my fingers, though. In portrait orientation most people will type using one finger, I expect. Now, the funny thing is, in general, bigger keyboards are easier to type on than smaller ones. That’s why big laptops are easier to type on than compact ones, and, indeed, that’s why the landscape iPad keyboard on the iPad is easier to type on than the portrait one. But at a certain point, the curve flips around and smaller becomes faster. I type much faster on my iPhone using the smaller portrait orientation keyboard than the wider landscape keyboard. In both modes, I use just my two thumbs. With the smaller iPhone keyboard, my thumbs have to travel less from one key to the next. People who aren’t very proficient at the iPhone keyboard, or who have very large thumbs and therefore have trouble precisely tapping the smaller keys, may well prefer the iPhone’s wider landscape keyboard. But for me it’s not even close. I never type in landscape on my iPhone. And in fact (and this is the aforereferenced “funny part”), I type faster on my iPhone than I do on the iPad. That’s especially true for when the iPad is in portrait mode, which puts the keyboard size in a no-man’s land — too small to eight-finger-type, too big to thumb-type. But it’s also true for when the iPad is in landscape mode. I’m hopeful that this is just a factor of experience and muscle memory — I have nearly three years of experience typing on the iPhone, and only two days experience with the iPad. Last Friday I watched Andy Ihnatko eight-finger-type on his iPad — which he’d been using for over a week — and he was typing pretty goddamn fast. One problem I’ve run into is that Apple has subtly changed the layout of the keyboard from the iPhone’s. On the iPhone, the Delete key is on the lower right, above the Return key. On the iPad, it’s in the upper right corner, and the Return key is next to the L key. The iPad adds a right-side Shift key. The iPad layout makes perfect sense — both these keys are now where they reside on traditional hardware keyboards. Their weird positions on the iPhone are a compromise forced by the extreme lack of space on the iPhone display. Apple has also added a new key to the iPad keyboard’s numeric/punctuation mode: Undo. It’s a good idea — I have the feeling most iPhone users don’t know about the system-wide shake-to-undo gesture, and even for users who do, the iPad is harder to shake (and, when docked, downright silly to shake). But this new Undo key moves the period and comma keys over to the right by two positions. The iPhone keyboard layout is so firmly ingrained in my mind that these changes are problems for me — I keep hitting the (new to the iPad) right-side Shift key when I mean to hit Delete, and I keep hitting Undo when I mean to type a period. I’ll get used to it soon, I’m sure, but I find it interesting that my iPad typing muscle memory is based on the iPhone keyboard, not regular keyboards. I think this is because, overall, it really does feel like a big iPhone keyboard. Hardware Keyboard Support I don’t have (and did not order) the iPad keyboard dock, but I have been using an Apple Bluetooth keyboard. In fact, I’m using it to type this entire review. It works great. Pairing (via the iPad Settings app) is easy and quick. And it works great. Several essential text-editing shortcuts from the Mac OS work system-wide on the iPad: Command-Z, -X, -C, and -V work for Undo, Cut, Copy, and Paste. Command-A works for Select All. You can use the arrow keys to move the insertion point. Option-Arrow keys work to move the insertion point one word at a time. Command-Left/Right moves the insertion point the beginning/end of the current line; Command-Up/Down moves the insertion point the start/end of the current text field — which, in the case of something like Pages, is the beginning/end of the entire document. Holding down Shift extends the selection range, and works in conjunction with the Option and Command keys as expected. (Certain of Cocoa’s long-standing Emacs-style text editing shortcuts work too: like Control-K (kill) and Control-H (backspace).) Certain of the function keys on the Bluetooth keyboard are useful on the iPad. The brightness keys control the iPad’s display brightness. The volume (and mute) keys work. The playback buttons — play/pause, next, previous — all work to control the iPod app. By default, once you’ve started using a hardware keyboard, the on-screen keyboard no longer appears, which is great, because the full display is now available for displaying content. But if you want to use the on-screen keyboard while a hardware keyboard is active, you can toggle it using the hardware keyboard’s Eject key. The Esc key dismisses the auto-complete suggestion — it’s like tapping the little “x” next to the suggestion under the current word you’re typing. While a keyboard is connected, you can wake up the iPad by hitting any key — completely bypassing the iPad’s slide-to-unlock screen. Very nice. The iPad is fundamentally a touchscreen device. You absolutely do not need a hardware keyboard for it. But if you’re hoping to do any amount of serious writing with it (and, for obvious vocational reasons, I plan to), you’re going to want one. There are a few places in the iPad UI where I really wish the keyboard was useful but it isn’t. For example, Safari location field suggestions. On the Mac, you can use the up and down arrow keys to move through the list of suggestions. On the iPad, you must use touch to select from the list. Since you’re already typing if you’re entering a URL, this is just begging for arrow key support. (Ditto for suggested results from the Google search field in Safari.) The Esc key does not dismiss popovers, but that’s probably OK. It’s only possible to invoke popovers via touch, so it seems OK that you must dismiss them via touch as well. The Tab key can be used to switch between text fields; Shift-Tab goes in reverse order. (When using the hardware keyboard, I do find myself hitting Command-Tab, without thinking about it, when I want to switch to another app; it does nothing on the iPad.) Display The iPad display is, overall, wonderful. Colors are bright and (unlike the Nexus One’s OLED display) accurate. Photos and videos looks great. Touches seem precisely accurate. The glass feels good. Viewing angles are shockingly good. You can lay the iPad flat on a table while you eat or drink and it looks just fine at a decidedly skew angle — far more so than with the iPhone. This IPS stuff is the real deal; here’s to hoping for an IPS display in this year’s new iPhones. The only complaint I have about the display is that the pixel resolution isn’t all that dense. The iPad’s 1024 Ś 768 display has a resolution of 132 pixels per inch. The iPhone’s 640 Ś 320 display has a resolution of 163 pixels per inch. The difference isn’t huge, but it’s definitely noticeable. Type looks crisper on the iPhone than the iPad, and type rendering falls far short of even newspaper-caliber resolution, let alone glossy-magazine caliber. (Those of you who doubt that the pixels-per-inch resolution isn’t high enough, just wait until you see the type rendering on this summer’s new iPhones.) Safari The iPad is so good as a web reader, that, if you’re a web junkie, everything else the iPad does is just gravy. It’s good. I’m so used to Safari on the iPhone, though, where the toolbar is at the bottom, that I’m having a hard time getting adjusted to the toolbar at the top. I’m not saying it’s a bad decision on Apple’s part. In fact, the iPad HIG is quite explicit that iPad toolbars should go at the top, not bottom — which makes me think Apple thought about and tested this and has concluded that the top works better for the iPad form factor. It’s just that I use Safari on my iPhone a lot, and I am really used to the button placement. When you create a new page in Safari on iPad, text focus goes to the Google search field by default, rather than the URL location field. That’s a change from both desktop and iPhone Safari. I’m finding this hard to get used to, but I can see how this might be a better design for typical users. It makes the default search engine all the more essential to the web browsing experience, though. Zooming and flicking are essential to the experience, just like on the iPhone. Flicking is how you scroll, no surprise. The zooming, though, may come as a surprise. It wasn’t too long ago when 1024 Ś 768 was considered a large display for full-size web browsing. But: what matters on the iPad (and iPhone) is not the pixel count of the display, but the physical size. 9.7 inches diagonally is a bit small for non-zoomed web browser. But the action of zooming — whether through double-tapping or pinching — is so smooth, fast, and natural that it feels better, not worse, than old-school desktop web browsing. There’s one severe problem in Safari for iPad, though: memory crapping out. MobileSafari for iPhone has always allowed you to open up to eight pages at a time. It tries to keep them all truly open, in RAM, so that you can quickly switch between them. But when it runs out of memory it starts flushing some of the pages. It doesn’t forget the URL for those pages, and, in recent versions, it saves a static thumbnail image of the rendered page, but when you switch back to those purged pages, MobileSafari must reload the page — thus, you must wait both for the contents of the page to download and for the page to actually render (which — the rendering — often takes longer than the downloading). It’s very noticeable. Switching between unpurged Safari pages is instantaneous. Switching to a purged page takes as long as opening it from scratch. Wolf Rentzsch, linking to this complaint from Peter-Paul Koch, wrote a brief technical overview of why Apple might have designed MobileSafari this way. (Keep in mind that iPhone OS does not use virtual memory; thus RAM is severely constrained.) This purging problem got a lot better with the iPhone 3GS. The original iPhone and iPhone 3G only had 128 MB of RAM. The 3GS has 256. MobileSafari’s ability to keep more pages in memory is probably my single favorite aspect of the 3GS. The iPad also has 256 MB of RAM. But, in my use, iPad’s Safari isn’t able to keep nearly as many pages open as I can on my 3GS. In fact, sometimes it seems I can only have one, and every page I switch to gets completely reloaded. This is more than just annoying — it can lead to data loss if you have unsubmitted form data sitting in an “open” iPad Safari page. I’ve run into this posting items to DF from the iPad — my posting interface is a web page form. When I want to link to the current page, I invoke a bookmarklet which opens a new page with the title and URL fields of the posting form set to the title and URL of the page from which I invoked the bookmarklet. Often, though, I want to switch back to the page I’m linking to copy another URL or a bit of text to quote. Twice so far, when going back to the posting form, it’s been purged and must reload from scratch — in which case I lose anything I’ve already written. I never run into this problem on my iPhone 3GS when switching between just two open Safari pages. The problem is also severe for AJAX web apps, which tend not to be designed with full page refreshes in mind. I hope this can be improved significantly in an iPad software update, but I worry that it’s endemic — that because the iPad screen is so much larger than the iPhone’s, that MobileSafari must allocate significantly more memory per page for the framebuffers. 256 MB of RAM simply may not be enough for MobileSafari to keep more than two or three pages in memory. If so, Apple really needs to consider some sort of caching or serialization scheme rather than completely flushing away purged pages. Pages I wrote the entire 4,828-word first draft of this piece on my iPad using Pages.1 I didn’t use any of the formatting or layout tools — I used it as a text editor rather than a word processor. It’s quite serviceable. What I like best is that it opens very quickly. Switching between, say, Pages and Safari and back to copy-and-paste a URL feels more like switching than quitting, launching, quitting, relaunching. You don’t need to (and can’t) save manually. Whatever you do in a document simply persists automatically. When you go back to the list of documents, they’re presented as big thumbnails — very much like the list of open web pages in Safari. Pages’s toolbar and ruler are only visible when in portrait mode. In landscape mode, all of the chrome disappears. It’s just a full-screen editing view, a la WriteRoom. I’m writing this piece in this full-screen (landscape) mode, with my iPad propped up on a table in Apple’s iPad case. It’s a nice setup, and I can genuinely imagine leaving my MacBook at home for trips in the future, with the addition of few missing iPad apps (like, say, a good SFTP client). But when I say there’s no chrome in the landscape mode, I mean none. Pages has a decent simple little find and replace feature, but it’s only possible to invoke it in portrait mode. (I must have hit Command-F a dozen times so far, to no avail.) There are already complaints piling up that the iWork apps don’t support the complete feature set of their current Mac counterparts — open a file created in a Mac version of Pages/Numbers/Keynote on your iPad and certain document features may be removed. (The iPad apps prompt you with an alert telling you which aspects of the document have been changed or removed.) Another way of looking at it though, is that the iPad iWork apps are to their Mac counterparts what the iPad as a whole is to the Mac — simpler, more focused, but in some ways faster. Pages launches and is ready for input far quicker on my iPad than on my MacBook Pro. Writing this review, I’ve been switching back and forth between Pages and Safari. It doesn’t feel like quitting Pages, launching Safari, copying a URL, quitting Safari, and re-launching Pages. It feels more like switching — it only takes a moment after tapping the Pages icon on the home screen to be back where I was in my open document. (My only complaint is that you lose the insertion point when leaving and coming back to Pages — the document re-opens to where you left off, but you must tap the screen to place the insertion point. When switching several times, that becomes slightly tedious.) This is obviously not even close to a full review of Pages, but I can say without hesitation that it’s easily worth $10. Syncing There is, however, a severe shortcoming inherent to the iWork suite of iPad apps: document syncing between Mac and iPad. It’s a convoluted mess. In short, the only way to edit a document on your iPad that was created on your Mac, or vice versa, is to go through a convoluted multi-step process of exporting, copying, syncing or downloading, and importing. Ted Landau has copiously documented the entire situation in this article at The Mac Observer. Read it and weep. What it boils down to is that there is no syncing really. Real syncing is something like IMAP for email, or the way MobileMe handles calendars and contacts. When I read a bunch of new email messages using my iPad or iPhone, when I next sit down at my Mac, those messages are marked as read in my inbox. I don’t have to do anything on the Mac for that to happen. That’s just how IMAP works. I can add a new calendar event on my Mac, then walk away from my computer, take my iPhone out of my pocket, and the event is there. I can add a note to that event using my iPhone and a few moments later the note will be synced to the event on my Mac. Certain of my favorite iPad and iPhone apps sync like this too. When I read a bunch of RSS items using NetNewsWire on my iPad, they’re marked as read on my Mac. Sitting at my Mac in my office, I can send a long article to Instapaper. I go downstairs, pick up my iPad, sit on the couch, launch the Instapaper iPad app, and a few seconds later, there’s the article I just added to my Instapaper queue. This is the sort of data flow that makes me feel like I’m living in the future — using multiple hardware devices to view, edit, and modify the same data. I don’t worry about where separate copies of my data exist. Conceptually it’s just there in the apps, and the apps do all the hard work of pushing and pulling changes made on other clients. The data flow with these iWork apps isn’t like that at all, and needs to be for them to be truly useful. It doesn’t matter how good the user interface for viewing and editing spreadsheets is in Numbers for iPad if my spreadsheets aren’t there. Here’s an example. I keep the schedule for Daring Fireball RSS sponsorships in a Numbers document. What I’d like to be able to do on my iPad is launch Numbers and access the current version of that spreadsheet. But the only way I could possibly do that today would be if I went through the following steps every single time I made a change to the document on my Mac: Before opening the current version of the file on my Mac, check to make sure there isn’t a more recent version of it on my iPad. Open the file on my Mac and make changes. Save. Dock my iPad to my Mac via USB. Switch to iTunes and go to the Apps tab for my iPad. Add the newly-saved revision of the document to the file sharing list for the iPad’s Numbers app. Sync. Even after going through all of this, when I do want to open this file on my iPad, I have to remember not to open the last revision of it listed in the iPad Numbers app’s “My Documents” list, but instead remember first to import the latest revision from Numbers’s file sharing list to Numbers’ “My Documents”. And, again, it’s effectively up to me to keep track of which machine, Mac or iPad, has the most recent revision of the file. To say the least, this is a recipe for disaster, and even if you don’t make a mistake and inadvertantly make significant changes to an out-of-date version of the document on one of the two machines, you’re stuck with a preposterously, mind-bogglingly convoluted workflow each and every time you make a change to the document. The bottom line, obviously, is that there is no way that anyone is going to use these iPad apps in the way I describe above. As-is they’re only useful to me in two ways. First, I can imagine using Pages on the iPad to compose original new documents — posts for Daring Fireball — while I’m using my iPad. I’ll either finish them there and then copy-and-paste the result into the web-based posting interface for DF, or, I’ll send the draft to my Mac for further editing (which is what I did for the piece you’re reading right now). I can also imagine creating finished Keynote decks on my Mac and then moving them, once, to my iPad, and taking only my iPad with me to the presentation — i.e. using Keynote, Numbers, and Pages on the iPad as viewers for finished documents. (And, conveniently, they’re viewers that can make edits if you notice a mistake or want to make a last-minute change or addition.) But there’s no possible way to use these apps as clients alongside their Mac counterparts on an ongoing basis. The sort of over-the-air syncing I’m imagining for iWork is, admittedly, a difficult problem to solve. But the bad news for Apple is that their top competitor in this space has a solution: Google Documents. With Google Documents, there’s no making copies, importing/exporting, manually invoked syncing, or USB tethering involved if you want to edit a single instance of a spreadsheet from multiple machines. You just make changes on one machine, and when you next look at that document from another machine the changes are there. The workflow for iWork is downright antediluvian. It’s not just pre-Cloud, it’s pre-network. It’s effectively the “Who’s got the latest revision of this file?” workflow of the days when we moved files from one machine to another via floppy disks. What in the world is iWork.com for if not for solving this problem? At least iWork.com lets you avoid having to physically tether the two machines via USB to get a document from the Mac to the iPad (or vice versa), but it’s no better than file sharing through iTunes conceptually. When you send a file to iWork.com (from either Mac or iPad) you’re pushing a copy, a snapshot of the document from that moment. After making subsequent changes, you’ve got to push those changes to iWork.com all over again. And to get them on the other device, you must manually import — making just another copy. What you ought to be able to do is specify iWork.com as the canonical shared storage location for an iWork document. iWork.com doesn’t serve as any such purpose today. iPhone Apps I predicted it’d be crummy to run non-iPad-optimized iPhone apps on the iPad — like Classic apps running on Mac OS X — and I was right. It’s OK for games — they look jaggy, but jaggy games aren’t that uncommon. But regular (non-game) apps just look and feel weird. When you run them pixel-doubled text doesn’t scale dynamically — everything is pixel doubled. It’s a good way of proving that the iPad is not “just a big iPhone”, though. The only iPhone app I find myself using on my iPad is Simplenote, for copying and pasting bits of text to and from my Mac and iPhone. Needless to say, I’d love an iPad-optimized version of Simplenote. iBooks and Kindle The iBooks app is free, but doesn’t ship with the iPad by default — you have to download it from the App Store. Apple hasn’t explained why this is so, but there are several reasons I can think of. For one thing, e-book rights are managed on a country-by-country basis — it seems likely that the iBooks store won’t be available in every country where the iPad will soon be sold. Making it an App Store app will also allow Apple to update the app on its own schedule — built-in system apps only get updates along with the entire system. So in some ways, the iBooks app is on equal footing with other e-book readers available in the App Store, particularly Amazon’s Kindle app. But iBooks does get some special treatment — the first time I launched the App Store app on my iPad, it prompted me with a dialog box asking if I’d like to down the free iBooks app. It’s impossible to miss. The iBooks app also has display brightness controls that are not availble through public APIs. Winnie the Pooh is included as a free sample, and the choice is genius — it’s a beloved story, a good read, and best of all (from Apple’s perspective) it can’t be read properly on the Kindle because the color illustrations are a big part of the experience. No book on the Kindle will ever look this good. The Kindle has its own advantages — its books are generally cheaper, its selection bigger, and e-ink works better in bright sunlight — but Winnie the Pooh epitomizes the iPad’s advantages. iBooks’s page-turning animation is delightful — it doesn’t just track your finger-swipe precisely, but even renders the type faintly in reverse on the other side of the “sheet”. The practical minded can simply tap the right and left edges of the screen to turn pages. Amazon’s iPad-native Kindle app is good, too. Oddly, to my mind, it is superior to their recent Mac app in every way. It looks better, feels better, renders text better, and has more features. I say this is odd because the iPad was announced just two months ago; Mac OS X was announced over a decade ago. I suspect part of the reason the Mac version is so crippled is that they were more worried about keeping Mac users from un-DRMing Kindle content than they were about making the Mac app an actual good-to-use app. The Kindle doesn’t do animated page-turning, but that’s not a big deal. Reading is great. And the Kindle’s ace-in-the-hole, of course, is the far larger selection of e-books in its store — hundreds of thousands versus Apple’s tens of thousands. I bought When the Game Was Ours, a new book by Larry Bird and Magic Johnson. It is not available in the iBooks store. So Kindle’s advantage is library size (and, secondarily, price per title). iBooks’s advantage is the color display. I’d be shocked if every single piece of advertising Apple produces for iBooks doesn’t focus entirely on screenshots of books with color illustrations, photos, and video. I think it’s going to be easier for Apple to improve the iBooks store library than it will be for Amazon to create a Kindle hardware model with a color display. I think Amazon would do well to add color support to Kindle e-books for use on iPads and iPhones. Kindle has a better chance of long-term success as a software platform than a hardware one. Third-Party Apps in General Given that most iPad-native apps in the store right now were developed using only the simulator by developers without access to actual iPads, you might expect apps to be buggy and UIs to be awkward. I’ve found the bugginess to be true, but the UIs are actually good. I think the physical prototypes developers jury-rigged for themselves paid off, design-wise. There’s no question that UIs are going change rapidly in the coming weeks now that developers have the real deal to measure the feel of their apps against, but for the apps I’ve been using the most, they’re pretty damn good already. As for the bugginess, I’m not saying it’s inexcusable or even surprising — the SDK simulator is not a perfect simulation. Several of the bugs I’ve reported are only present when the apps are running on actual iPad hardware. On the whole, though, the quality of iPad apps on day one is better, by far, than I had expected considering that developers had to build them in the dark, as it were. Prices, so far, are significantly higher than for iPhone apps — but still far cheaper than category equivalent Mac apps. For example, NetNewsWire is $10 (and going to $15 in May); Things is $20; and OmniGraffle is $50. No doubt there are going to be wildly popular 99-cent iPad apps, but it’s also shaping up as serious platform for serious tools. Games are a bit more expensive, too, but, to me, reasonably so. The final word count is just short of 7,300, so admittedly I wound up writing quite a good chunk of it in BBEdit on my Mac. ↩
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Macworld 2010 special iPad event liveblog
Filed under: Macworld, Hardware, Blogging, iPad We are live from the floor of Macworld 2010, where they're be talking about the iPad in a special event feature Jason Snell, Macworld editor-in-chief, and a panel of industry experts. We have heard that won't be an actual iPad on the show floor, so it's not clear whether we'll get to see the device, but we will hear commentary and insight on what the iPad means for Apple and the world at large. After the break, find an updating liveblog of the event as it happens, straight from Moscone Center in San Francisco.2:04PM Ted: I would like to see 1) if there will be iPhone OS changes brought back from the iPad, and what hidden features we'll see there. And 2) what options are available for printing. Dan: Can I use it as a phone? Or a camera? (laughter) No, when we saw it, we said, the screen looks kind of empty, doesn't it? You can put about six apps in the dock, so I think we'll see a newer design for the homescreen, something that takes more advantage of the extra space. Something more appropriate for the product rather than just a large iPhone.2:02PM Jason: Frasier Spiers said do you realize how amazing this will be in education? And yes, you'll see a real change there. One last question: what is your biggest unanswered question about the iPad?2:01PM Andy: It will lend credibility to the idea of computing via tablet, and Android and others will follow that path in another year or so as well. It'll finally break us free from the "type on this, look at this" paradigm we've been stuck with.2:00PM Andy: We'll also see a halo effect. Star Wars didn't invent the sci-fi movie, but it showed that sci-fi wasn't the problem, bad movies were. So tablets aren't the problem, bad tablets are, and the iPad will remind people of that.2:00PM Andy: iPad won't be a big hit until 2011 -- it will take a while after the people in this room buy them to show them off to the normal civilian, and the next time they need a portable computer, they'll remember the iPad they saw on the airplane or in the classroom.1:59PM Ted: I also think we'll be surprised. Third-party developers will surprise us. Jason: Right, apps are front and center on iPad, and we only had web apps when the iPhone came out. Andy: I don't believe that tablets have been tried and failed, I don't believe they've ever been tried. No tablet I've seen compares to the iPad -- tablets I've seen are a desktop computer in tablet form, the iPad is an actual tablet.1:58PM Ted: This is also the ultimate remote control. We'll see it controlling a more digital home in the next few years, and the iPad is the way to control it. Turn on stereo, run lights, control thermostat, the iPad is made for that.1:57PM Jason: What about people who use only a fraction of a computer -- only email or only web browsing? Ryan: Sure, it's fine if netbooks get assassinated by the iPad -- around the house computer. But it's still not going to take the place of productivity or when I need to go on the road. In addition to, but not a replacement for. Ted: Agreed, around the house computer instead of a laptop. I'm optimistic about the long-term as well -- it's not there today, but things will change. Majority of people with a computer today don't really utilize it to the full extent, and the iPad will satisfy those folks.1:55PM Ryan: I'm not so sure -- you need feedback, you need tactility, you can type fast because you need the keys and you need to know where they are. Apple did release a keyboard dock -- the tech may change, but we're not there now, and it's going to be a while before we abandon the keyboard or the traditional computer. Steve even acknowledged that it was an in-between device.1:54PM Dan: Younger people will be the one to watch. When this becomes an option, will people not bother to learn or use the traditional mouse and keyboard? We're used to it, but if you look at someone learning, you realize the challenges behind the mouse and the cursor and the traditional interface. There's a huge disconnect, and especially for kids, we'll have to see if they prefer the iPad to the exclusion of traditional computing. Their intial reaction is to touch.. which is why you don't take them to museums (laughter). When kids grow up with this, will they wonder what's wrong with us for using archaic keyboards and mice?1:52PM Jason: Time to talk about the future. What impact will the iPad have in the next five years? What about the tablet market? MS said a while ago that tablets were the future, and they're a flop so far, basically. Will we see a significant change in tablet computing or how we use them?1:52PM Jason: Some people don't mind reading on screens like the iPad, some people do. There will be options no matter what. Kindle is for reading books, iPad has more functionality. Please no, Amazon, put in an API for apps -- its strength is reading books. Ted: Will you feel that way when you have to carry two devices? Dan: I still carry an iPhone and an iPod, but then again I'm really strange.1:50PM Andy: We already have an iPad nano, it's the iPhone. If you want something with less or more functionality, you've got choices.1:50PM Dan: They can totally coexist, just like the original iPod was still around after the iPod touch. The iPad won't kill the Kindle any more than the Kindle killed the book.1:50PM Andy: The $500 price point is now radioactive if you're an ereader. But you can do very well at a lower price point. Ted: I also think there will be a cheaper iPad, just as the iPhone dropped in price after it came out. Jason: I can see a day when the Kindle is free. Ryan: Absolutely. That's the future of Amazon's business model. It's not going away.1:48PM Ryan: The question is: are you going to want to read on the iPad. Comic books make a ton of sense, but I didn't want to read a book on the iPad -- too bright, colors too vivid, I feel like the contrast on the Kindle is better for certain reading. Books will still be best read on e-Ink. Jason: I agree that even with the iPad, there's a future for something like the kindle or a more traditional ereader. Ted: I've read books on my iPhone and it's not painful by any means. I think from a price perspective, the Kindle is a hard sell. Dan: Ha, well the large Kindle is a bad investment anyway.1:46PM Dan: Bookstore wasn't even active in the iPads we used -- the icon was there, but it didn't work, we haven't even seen it yet. Jason: A Kindle app for the iPad will be interesting, too. Comic books, thanks for mentioning those, because comics on the iPad's bigger screen will be a big deal.1:45PM Andy: I'm co-authoring an app that will work as my printing press -- once the press gets built, then it's just making the content. There's always an outlet, as opposed to a third-party where you have to wait for approval.1:44PM Andy: Application-based content is here to stay -- designing your own app can help you release content your own way. Jason: Except that costs more money. Build your own app is great, but some devs can't do that. Maybe a third-party will, but not everyone can do their own.1:43PM Andy: iBooks won't be the most signficant part of the periodical delivery mechanism on the iPad -- even comic book and periodical publishers aren't supporting the iPad so much as tablet devices in general. They're using Webkit -- not platform specific, but iPad included.1:42PM Andy: The iBooks app is a quiet piece of news, but that's an incredibly significant announcement. That app that we tried that day was probably the least functional of all the apps on there -- will it freeze up, will it slow down? It's downloadable because it's not ready in time for shipping, and Apple understands that the app will have to evolve quickly and update often.1:41PM Ted: A semester's worth of books on the iPad at (hopefully) a fraction of the cost, not to mention that the used market could possibly be gone for good, a good thing in publisher's eyes. Jason: Lower the price of the new textbook, make more money back on the lost used market. If they'll agree to that, which they probably won't.1:40PM Ted: I want to get back to books for a second. Textbooks will change thanks to the iPad for sure.1:39PM Jason: There will be apps for newspapers or magazines, but it'll have to be someone else or they'll have to make their own, and that's a fractured space. Ryan: Apple could have changed the game on that, but they aren't doing that now.1:38PM Ryan: Except that book aspect here is books. There's no periodicals for the iPad right now, no iMagazines. If Apple had created a standard or introduced an app like the Kindle, maybe revolutionary. But all they're talking about right now is books. There's no solution for the industries that are having trouble.1:37PM Dan: Still, the music industry lost the battle for DRM, will that happen to book publishers? Andy: The web was an experiment that absolutely failed for books and magazines, and what it did was train the average consumer that a web browser is free -- charging for web content isn't right. But the Kindle taught that produced content by professionals does cost money, and the iPad can run that same market.1:36PM Andy: It's a computer, so it can do whatever devs and content publishers want it to do. Apple is using epub, which is remarkably flexible for sharing and lending books and licenses, even to libraries. So it could make it easier to share and borrow books -- your local public library as a version of Amazon.com. "There's a license available for Tom Clancy's book, I'll sign that out." Dan: Sure, libraries may have applications even -- if they can find the money.1:35PM Dan: It seems like the early days of the music industry's digital revolution, where publishers want to lock things down. It's a good idea for convenience -- a whole library in a device. But losing that freedom to content and sharing worries me.1:34PM Jason: When this product was rumored for months... Ryan: Years... Decades.... Jason: When Nostradamus predicted the iPad (laughter), ebooks were a big deal. What does this mean for books and newspapers and magazines?1:33PM Ryan: It's not as intimate of an experience on a laptop, but it's a little more convenient. Jason: Accessories will be key -- cradles, docks, stands. Ted: Two different modes -- primarily a consumption device, like a book. But more serious work will require a keyboard, stand, different environment.1:32PM Jason: In the testing area at the event, iPads were on raised platforms, with each one having an Apple employee told "if you let this thing out of your sight, we won't just fire you, your family will end up wondering what happened to you." Andy: Glossy front. Not a problem with a notebook, but what about a tablet? We'll see. Dan: It's easier, I can tilt the iPad anyway I want. Ryan: You also don't have to be holding your laptop at all times, but the iPad will have to be held up most of the time.1:30PM Andy: That'll be interesting to see what happens in real life though. Apple events are magic acts -- they're planned. When Steve was using that book on stage, was the chair even designed for him to hold the iPad in the right place? What will it be like to hold an iPad (1.5 lbs) while standing or trying to do something in a weird position? What about when people see what you're doing in a coffeeshop, or at a table? We will have to see.1:29PM Ted: People that are happy with an iPad today will be happy with a laptop in three or four years. Dan: That's a bold statement. There's a duality between iPad today vs. iPad in three or four years. But there is a ubiquity to computers today, and we've all adapted quickly to having them around in the same places the iPad will be -- on the couch, in the kitchen, and so on. It's nice to have something that doesn't make you feel like you have to match to it, but it matches to you.1:27PM Ted: The iPad can't do everything that a Mac can do, but the release of the iWork software was an opening salvo. You can start using this as a productivity machine -- you can't use it tomorrow, but look how far the iPhone has come thus far.1:27PM Andy: There are two checkboxes for me as a user -- I need to write a lot at any given moment, and I need to transfer files on and off of it, and the iPad meets both needs just fine for me. This will be as transformative a product as the original Mac was.1:26PM Jason: Is it right to say that Apple is taking another crack at what computers are, and is it the right approach? Andy: Yes, I think so. Computers don't have to have file systems or browsers, they just have to solve problems, and the iPad still does that.1:25PM Andy: I agree -- if you have a system level switch, it even solves the problem of support. If something breaks, make sure that override on third-party apps is turned off, and you're back to working paradise.1:24PM Dan: I'm playing devil's advocate, because I agree with you, but Apple's philsophy is that. They don't want you to be a tinkerer, because they aren't aimed at tinkerers. We don't agree with that, but it's their product, even if we're buying it. You can do what you want, if you go down the jailbreak road, and people will always find a way. But it is a lot harder than it needs to be, even if I understand why Apple is doing that.1:23PM Jason: Yeah I think there's room for non-App Store apps, but App Store apps would get preference. Ryan: Yes, the App Store is literally a revolution in software distribution. But Apple is not bugding on their philsophy at all. There's no reason why you shouldn't be able to set the override switch and do what you want.1:22PM Ryan: 3rd party apps are dangerous, but as long as you warn users, what's the problem? It is my toaster oven, right?1:21PM Jason: App Store -- will it work the same on the iPad, will we see the same iPhone issues? Andy: If it works, then great. If not, the weaknesses will be more clear. I want a computer that will potentially will always work, never crash, will always run software. The win from the App Store concept is that you get a more stable machine at the expense of freedom that you might not excercise anyway. Steve Jobs is a benevolent tyrant -- he'll give you everything you want, all he demands is absolute obedience, and you'll be fine.1:20PM Ted: What do you care, I said? And no, they say, it will degrade the experience of using the toaster oven. And one more thing, they said -- those poptarts in your pantry won't work with your toaster oven either -- you didn't buy them directly from our CuisineArts store. Plus, they'd actually rejected Poptarts from the Art Store. Extended metaphor -- if the iPhone was a toaster, Ted would have issues getting it to do what he wanted.1:18PM Ted: All of the closed things concern me as they apply to the iPad. He's telling a story about how the lower story of his house is very cold downstairs, so he decided to rig up a toaster oven to serve as a space heater. He rigged it up with an extension cord, and it didn't work. He called tech support, and said he was using an extension cord, and they asked if it had a "Made for Cuisinart" sticker on it. It didn't, so he bought a special Cuisinart cord, but it still didn't work. Called back tech support for the toaster, and finally had to admit he was using the toaster oven as a space heater. "No," they said, "you're not authorized to do that." Terms of purchase actually prohibit "jailbaking" (laughs from the audience).1:15PM Ted: On the record, I think the iPad will be a great success, so I like it, I'm buying one. But I expect the iPad is still a closed platform, and it will not replace laptops and more complex computers.1:14PM Jason: Ted is here, even though he didn't use the iPhone, because this seems like Apple saying "we're moving the ball forward" in computing. This is a new paradigm -- touchscreen, direct interaction. iWork is going from Mac straight to the iPad -- is this a netbook/laptop replacement or not?1:13PM Dan: Yeah without the bezel, there's no place to put your thumb - we're so accustomed to the iPhone that it seems like wasted space, but once you use it, it'll fade into the background like everything else.1:12PM Jason: The bezel got complaints, but we have thumbs and you need that extra not-screen space to actually hold it. Ryan disagrees -- he says the iPhone has no bezel and people hold it just find. Andy: This one I really need a grip on, though -- people may even put grip tape on the back to help you not drop it. In the tub for example. (laughs)1:11PM Ihnatko: We could probably charge $499 for these foam iPads though. If anyone wants some blog hits, just take one of these and get some blurry shots of it, you'll get thousands of hits in a few seconds.1:10PM Andy's first impression: build was high quality. It feels like a premium product -- no gaps, it really does disappear in your hand. The device itself disappears within the first five seconds -- it's all experience. Holding it is not the same as seeing it, which most of the complainers have only done.1:08PM Jason: The screen is 4:3, not 16:9 -- even when they showed Star Trek, it was a little weird, but a 16:9 device would be more uncomfortable to hold. Ryan: Right, you can't have both. Either be really wide or more traditional, and they went 4:3, and I kind of prefer it.1:08PM Ryan: Also slightly less foamy than these foam prototypes on stage. It feels really well constructed, a bit heavier than it should feel, but still portable. I do have complaints, but we'll get to that.1:07PM Jason: It helps that we've seen the iPhone interface. Ryan: Everything serves the screen. As a browser, it's nice to go in and see nothing but the content.1:06PM Dan Warren: It's suprising how natural it feels. There's something about it that feels very intuitive. Like a book, you don't pick it up and think "how can I use this?" It makes sense.1:06PM Ted is the only one who hasn't touched the iPad, but everyone else was at the event. What were your first impressions?1:05PM Panels are coming up on stage. Jason says "We don't have a real one, Apple's not here." Four of the five people on stage have used an iPad, however. Dan Warren of Macworld, Ted Landau, Mac Observer and Macfixit. Ryan Block of GDGT and our old Engadget colleague, and Andy Ihnatko.1:04PM Paul introducing Jason Snell, finishes with "We'll see you next year, right?" Hope so!1:03PM The person holding one of the balls that was bouncing around? She just won an iPad from Macworld -- they're going to give her one when the iPad actually ships. Congrats! Maybe we should have participated in the ball bouncing.1:02PM Here's Paul Kent. "Welcome to our iPad special event." He's got an iPad mockup, but it's not the real thing. "You know that this is not shipping yet?" He just dropped it as a joke.1:01PM The lights are going down.12:59PM "Ladies and gentlemen, we need to fill every seat." The hall is practically full, and still more are coming in the door. Someone behind us thinks there will be an iPad here, but we'll see. 12:57PM Four minutes out -- even the press corps is really batting these balls around. I just got hit in the head. That's what we go through for you readers. 12:54PM The crowd is bouncing around a big ball and they seem excited about the iPad. Good thing they probably don't have one -- if one showed up in the hall here, they might get mobbed. 12:50PM Once again, word direct from Jason Snell this morning is that we will not see an actual iPad at this event. But of course, you never know. 12:49PM They're showing the promotional video that's been playing all week here at Macworld. The public has just been allowed in to see the show, and seats are filling up.TUAWMacworld 2010 special iPad event liveblog originally appeared on The Unofficial Apple Weblog (TUAW) on Sat, 13 Feb 2010 15:55:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comments Apple - San Francisco - Moscone Center - Jason Snell - Macworld