Kenwood's CR-iP500 will do the All Black haka with your iPod
No, it's not a Doomsday clock, ticking away the precious seconds of your brief mortality. It's just another iPod dock, the CR-iP500 from Kenwood. The 371 x 175 x 187-mm globule of thump brings a pair of amplified 5W speakers, a built-in FM tuner, slot-in CD player, and a USB 2.0 jack to playback unprotected WMA and MP3 audio files off USB sticks. Yeah, iPods too, just as long as you don't stretch the definition to include the iPhone which this dock doesn't appear to support. Expected to hit...
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50 Killer Mac Apps For Under $50
Who doesn't need more for less? We present 50 Mac|Life-approved applications--many free, all under $50--that'll guarantee you get the most from your Mac without traumatizing your wallet. The Internet is full of noise--countless different applications for every occasion, with reviews everywhere that love and hate them at the same time. While thatâs hardly news, itâs still a hassle that isnât going away. Say you picked up a spiffy new MacBook Pro, and itâs time to kit it out with the leanest, meanest software. After all, Macs have that rich history of garage-roots development, of a few folks in a basement brewing up quality software that smokes the big-name stuff. So youâve got a feeling thereâs great, affordable software just waiting for you to find it--and youâre right. But how do you sift through the zillion calendar apps and jillion media players to find the gems worthy of your hard drive space? And more importantly, your time and money?Weâre here to help with a compendium of essential software. It didnât come easily--we debated, argued, haggled, and even pleaded to secure a prized position on this list for our favorite, most useful applications. But by limiting the software weâre highlighting to 50, weâve guaranteed you the best of the best--no Internet spew here. And by capping the cost of the software weâve selected at $50, weâve made sure you can reasonably buy what you need. You may love your Mac already, but youâre not gonna believe how much it can do once you load up even a few of these choice applications. Entertainment Sure, iPods and iTunes make music and movies easier to enjoy, but they're not without headaches of their own. That's where these awesome apps come in. They take the pain out of kicking back with your favorite flicks and tunes. Simplify Media Share & stream your iTunes library over the Internet.The iPod has made several portable music formats obsolete, and we sure donât miss schlepping around fragile cassette tapes or heavy wallets full of CDs. But even the mighty iPod has its limits--namely capacity. Thatâs where Simplify Media (free, Simplify Media, simplifymedia.com) comes in handy. It guarantees that the size of your music library doesnât matter by letting you stream music between computers via the Internet. Yup, this app will play your entire library on any computer (as long as the one that has your library is powered up and online).Stream your tunes from home or the next cube.Once installed, a simple login fires up your music. Simplify Media works with iTunes just like the built-in LAN sharing does, and the remote libraries appear under Shared, alongside any local shared libraries. Even better, you can add up to 30 friendsâ shared libraries, and an iPhone app ($5.99) lets you pipe your music to your iPhone or iPod touch. SuperSync SuperSync keeps multiple iTunes collections in sync. Speaking of iTunes libraries--streaming is great, but what if you want to sync libraries across multiple Macs? SuperSync ($22, SuperSync, supersync.com) makes it so. Sure, Apple introduced limited music-transfer capabilities with Home Sharing in iTunes 9, but that feature requires computers to be on the same local network. SuperSync one-ups iTunes by syncing iTunes libraries over the Internet. Itâs perfect for anyone who uses multiple Macs, and SuperSync also has a bunch of other tricked-out features. In deference to the record companies, Apple makes transferring music from an iPod to a computer unnecessarily difficult. SuperSync handles the task with ease, making it a bacon-saver when the hard drive in your Mac kicks the bucket. SuperSync will even allow you to sync libraries cross-platform.SuperSync's color-coded interface helps you synchronize your iTunes tracks across multiple Macs. VLC Media Player Never worry about video file types again. If most of your Mac video-watching happens in the form of DVDs or QuickTime movies, you probably donât think too much about player software. But move beyond the most basic video types, and youâre asking for trouble. With the myriad formats, containers, and encoding parameters available, the simple act of playing back a cat video can become incredibly frustrating. VLC Media Player (free, VideoLAN, www.videolan.org) is like a Swiss Army knife for digital media. Itâs open source and cross-platform, and the app will play back practically any audio or video file you throw at it. VLC also handles file conversions with ease, so you can use it to convert audio and video for use online or on portable devices.It plays, it converts, it makes toast (okay, maybe not that last one.) RipIt Backup & convert DVDs with RipIt.There are plenty of legit reasons to rip a DVD. Backup copies of kidsâ movies for the minivan, watching Glee on your iPod touch while youâre on the bus, or even just saving battery power on your laptop (playing back a file from a hard drive is much more efficient than spinning a DVD).RipIt's simple interface makes ripping DVDs seamless and easy.Once the domain of ĂŒbernerds, DVD ripping is a one-click affair thanks to RipIt ($19.95, The Little App Factory, ripitapp.com). And since it makes full rips, all of the menus, bonus features, and subtitles remain intact. You can play back the resulting files with DVD Player on your Mac or use a freeware tool like Handbrake to convert your rips into iPod-friendly formats. Delicious Library We love the iTunes Store, but we still end up accumulating books, DVDs, console games, and, yes, even CDs. Delicious Library ($40, Delicious Monster Software, www.delicious-monster.com) helps catalog your collections by--get this--taking snaps of UPCs via your webcam and then automatically organizing your meatspace content onto virtual shelves for easy sorting and browsing. You can track loans to friends, post items for sale on Amazon, and publish Web catalogs formatted for your iPhone. That way, you can avoid buying another copy of John Hodgmanâs More Information Than You Require. Connect360 Weâre Apple-faithful, but that doesnât stop us from engaging in a little Modern Warfare 2 on our Xbox 360. And since the 360 is much more than a simple gaming machine, we also use it to stream iTunes tracks to our entertainment center and view pictures from our iPhoto library on our HDTV--with the help of Connect360 ($20, Nullriver Inc, www.nullriver.com), that is. It works over wired or wireless networks, and it even streams H.264 video straight from our MacBook. Sweet! Peel Pack rats, beware: Peel ($14.95, Hjalti Jakobsson, www.getpeel.com) can get really overwhelming, really fast. But if youâre an avid follower of music blogs, Peel can automagically grab new tracks as theyâre posted. So forget all that pesky right-clicking and manually adding to iTunes. Just feed Peel a list of your favorite music blogs, and then kick back as tons of new, free tunes get downloaded straight to your Mac. You may never have to buy (or pirate) music again. CoverScout Cover Flow is one of those features that looks great in a demo but doesnât quite translate at home. iTunes can attempt to find the album art that makes Cover Flow actually useful, but itâs limited in scope and canât make fuzzy matches. CoverScout ($39.95, equinox USA, www.equinux.com) scours the Internet to find your missing album art and presents you with multiple options to let you choose the best images. Donât Cover Flow without it. TuneUp For all of those untitled and mistitled tracks in your music library, thereâs TuneUp ($19.95/one year, $29.95/lifetime; TuneUp Media; www.tuneupmedia.com). Like CoverScout, TuneUp can find and download missing album art, but its best trick is cleaning up your ID3 tags--the artist, title, and album info displayed in iTunes. A quick search is all it takes to clear up all those Track 1s and Unknown Artists in your library. It sure beats cleaning up metadata by hand. Next Page: Productivity Apps >> Productivity Takin' care of business, every day. Takin' care of business, every way. Workin' on a Mac, it's all right. This productivity software is workin' overtime. WriteRoom Blocks distractions so you can write in peace.Proving the tired adage that âless is more,â WriteRoom ($24.95, Hog Bay Software, www.hogbaysoftware.com) is a light text editor with a full-screen mode. Start a new document, and everything else fades away--your Dock, your menubar, and other windows on your Desktop. Youâre left with a black screen and friendly green text for a clutter- and distraction-free experience. The Escape key toggles between full-screen mode and windowed mode, which resembles TextEdit with a live word count.WriteRoom can save your work as plain text, rich text, or Microsoft Wordâs .doc format. The preferences offer tons of customization: auto-save, character counts, the appearance of text in full-screen mode, and more. But WriteRoomâs real magic is how it gets out of your way and lets you focus on what youâre doing. BusyCal One calendar application to rule them all.BusyCal ($40, BusyMac, www.busymac.com) is iCal on steroids. It dances circles around iCal, chanting, âEverything you can do, I can do better.â And itâs right. Sharing is a snap: You can set up two-way syncing with your Google Calendar or with other BusyCal calendars on your local network or the wide-open Internet. But even aside from sharing, BusyCal offers tons of calendaring bells and whistles: customizable views, sticky notes, weather forecasts, moon phases, graphical icons, a to-do list, notes, tags, and much more. And since it uses the Sync Services built into Mac OS X, your BusyCal calendars can sync with MobileMe and your iPhone. You can even switch back to iCal anytime without losing any of the events or to-dos you entered in BusyCal.So what if iCal is free? BusyCal is better. Things Flexible to-do list syncs with iCal and the iPhone. For busy people like us, a good to-do list is beyond essential. But some that weâve tried are so complicated that just managing your tasks becomes a chore in itself. So the light, easy-to-understand Things ($49.95, Cultured Code, www.culturedcode.com) is a breath of fresh air. You can go the full Getting Things Done route, adding contexts, priority levels, a tickler file, and so on. Or you can keep it simple, with one-off and repeating tasks and multistep projects. iCal syncing can get your deadlines on your calendar, and Things on the Mac can sync wirelessly with Things on the iPhone ($9.99 in the App Store). Weâve tried multiple task-managment systems, from Web-based ToodleDo to iPhone apps like ToDo to Mailâs built-in To-Do list to good old paper and pencil. Things is the cream of the crop for its good looks, quick entry, and easy syncing.Things uses tags to organize your projects in a million ways--or you can ignore the tags altogether and just work. Express Scribe Transcriptions made easy... well, easier.Transcribing an interview, lecture, or other recording is hard enough, just with the listening and typing. Toss in the extra arm movement as you frantically click from your text editor to your audio-playback application every time you want to pause the recording or rewind a few seconds, and your transcribing job just got tougher and more frustrating. Express Scribe (free, NCH Software, www.nch.com.au/scribe) lets you set system-wide hotkeys for audio playback so you can stay in your text editor, fully control the audio, and never need to reach for your mouse.Express Scribe can also slow down your audio without changing the pitch, supports video, works with lots of file types, loads recordings from analog or digital audio recorders, and more. Plus, itâs completely free. Wahoo! NoteBook The Mac is silly with note-taking applications (Evernote, Yojimbo, ShoveBox, MacJournalâŠshall we go on?), but Circus Poniesâ NoteBook ($49.95, Circus Ponies, www.circusponies.com) is a standout. If you subscribe to âa place for everything, and everything in its place,â NoteBook can be the place for notes, Web clippings, bookmarks, documents, voice memos, photos, and more. It struts its flexibility with ready-made templates for planning a trip, writing a research paper, collecting recipes, keeping a journal, and so on, while its fun spiral-notebook interface is a nice touch. TextExpander A thousand monkeys at a thousand typewriters could produce Hamlet a lot faster if they knew how to use TextExpander ($29.95, SmileOnMyMac, www.smileonmymac.com). This wonder app installs as a System Preferences pane and lets you define shortcuts for your most commonly used words and phrases. Abbreviate long URLs, your email signoff, even your own photo or scanned signature file. Then as you type those shortcuts, theyâre automagically expanded to what you really wanted to say. Brilliant. iFinance 3 Sure, Quicken is popular and Mint.com is free, but iFinance 3 ($29, Synium Software GmbH, www.synium.de) was built from the ground up just for Macs, and it shows. The intuitive interface makes it a cinch--dare we say a pleasure?--to track your accounts, keep an eye on your cash flow, set up a budget, and graph your expenses. It can also import from CSV and QIF files for easier data entry. Plus, a companion iPhone app lets you enter transactions on the go. FlexTime This charming timer app ($18.95, Red Sweater Software, www.red-sweater.com) lets you set up multistep routines that run once or repeat ad nauseam. Each step can be marked by a sound, spoken text, or even running a script. Once your routine is perfect, you can export the audio to iTunes--great for following a recipeâs carefully timed steps or taking your favorite yoga routines on the road. DEVONthink Personal Another great catch-all for storing, sorting, organizing, and searching information, DEVONthink ($49.95, DEVONtechnologies, www.devon-technologies.com) can take almost anything you can throw at it. Documents, PDFs, photos, multimedia files, bookmarks, webpages, iChat logs--all of those can be imported, sorted, and read right in DEVONthink. Searching is easy, and you can cobble together a brand-new document from items in your DEVONthink database and export it to your favorite text editor for printing or as HTML for posting. Next Page: Internet Apps >> Internet It's a wild place, that Interweb, so there's nothing like a few primo apps to tame everything from blogging to FTPs to Twitter and Flash banners. Transmit Traveling the two-lane FTP highway.FTP has been around forever. Social networking and cloud computing may come and go, but FTP is in it for the long hall. Fortunately, there are a wealth of great FTP clients for the Mac, and the best of those is Transmit ($29.95, Panic, www.panic.com/transmit). The client utilizes a split directory window that shows the path on your computer and the path on the FTP site. With in-app search and the ability to sync folders on your Mac and on the FTP site, Transmit helps alleviate the search and drag-and-drop blues of other clients. The sync feature is especially helpful for Web developers and designers. You can even create desktop droplets for quick uploads to heavily used sites.Two-window FTP FTW. Mac-Journal Web-based apps suck.Blogging about your life is a faux pas. Blogging about anything else that people actually care about is the proper way of utilizing of the blogging systems available out there. The ongoing problem is that most blogging platforms are bit of a pain to use because theyâre Web-based. Plus, if youâre somewhere without Internet access, you canât start laying out your blog posts for your site. MacJournal ($39.95, Mariner Software, www.marinersoftware.com) solves that problem with an easy-to-use multiplatform blogging client. Lay out your articles offline with images, video, and audio, then save them for later posting. The app includes the ability to both write in full-screen mode so you wonât be interrupted by your Twitter friends, and to record an audio podcast in the client.Create blog posts quickly and without browser issues. Tweetie Multi-account Twitter action.After wowing the world with its iPhone Twitter app, atebits decided to release a desktop version of Tweetie ($19.95, atebits, www.atebits.com/tweetie-mac/). The app can handle multiple Twitter accounts, compose tweets in a separate window, allow you to change the account youâre sending a tweet from on the fly, and let you drag and drop pics and videos right into the Compose window. Donât have the perfect media on your Mac for a tweet? Record a video or shoot a pic from your iSight camera directly in Tweetie. And since Twitter conversations can be difficult to follow, Tweetie displays the conversation youâre having in a timeline if you just double-click one of the pertinent tweets. The Tweetie bookmarklet in Safari also allows you to share links quickly from your browser.Have an actual conversation on Twitter with Tweetie. Dropbox Stop, drop, and roll on home.Transferring large files can be a huge pain. Where the hell did you leave that thumb drive? External hard drives leave an unsightly bulge in your pocket, and all those cables are always getting tangled in your shoes. Thatâs a safety hazard, son. Dropbox (2GB storage for free, 50GB for $9.99/month; Dropbox; www.dropbox.com) is a cloud-based storage drive that you can access from any computer or iPhone. Just pop files into the Dropbox folder on your Mac, and it automatically syncs up with the online disk (which you can view on Dropboxâs website) and with any other machines you have the application installed on. You can even share folders and files with other Dropbox users. If the free 2GB box doesnât cut it, you can upgrade to 50GB for $10 a month.Access your files from anywhere in the universe (with an Internet connection). LogMeIn If you need to remotely access a Mac or (gasp) a PC with Windows on it, LogMeIn (free, LogMeIn, logmein.com) allows you to peer into your remote computer from anywhere. You can launch apps, move files, and adjust your preferences via a Web-based interface, as if you were sitting at that computer. For $29.99, you can get your iPhone in on the action too. TweetDeck If youâre a Twitter power user, TweetDeck (free, TweetDeck, www.tweetdeck.com) should be in your arsenal of Twitter apps. The interface is a series of columns that displays info like your friendsâ feeds, saved searches, mentions, direct mentions, and Facebook updates. You can also keep up with trending topics with just a quick glance. If thereâs something you need to track on Twitter, TweetDeck can make a column for it. Vuze Allegedly, BitTorrent steals medication from senior citizens, but isnât it time to forget about all the evil things it supposedly does? Instead, focus on the greatness of Vuze (free, Vuze, www.vuze.com) and its ability to download legally available video files. After youâve done the downloading, Vuze can convert your files for use on the iPhone, Apple TV, iPod, Xbox 360, TiVo, and PlayStation 3. Itâll even stream videos to your set-top boxes. Nice! BannerZest Creating Flash banners is difficult, especially when you donât know or own Flash. BannerZest ($49, Aquafadas, www.aquafadas.com) takes the pain out the process and gives you a simple way to create quick, beautiful Flash banners. From a standard gallery to an interactive experience, BannerZest comes with a collection of themes for different uses, and it uploads your banners to your FTP or MobileMe disk. FileChute Sending large files over email can result in the dreaded bounced email. FileChute ($17.95, Yellow Mug Software, www.yellowmug.com) works with your MobileMe-, FTP-, or WebDAV-accessible Web server. Drop your file into the app, and it uploads it to your online server of choice and then creates a URL to add to your email. If you drop more than one file, you get an archive uploaded to your server. Adios, bounced emails! Next Page: Content Creation Apps >> Content Creation Sure, Adobe's stuff is the gold standard, but you don't want to have to count on a good night at the poker table to pay for it, right? Cue these killer applications, which let you effectively draw, edit photos, render, animate, and even scratch for a very fair price. djay 3 Budgeted beats to grow on.You want to spin phat beats, but your slim bank keeps you from purchasing the high-end DJ equipment and software. Thatâs okay, young DJ-in-training, djay 3 ($49.95, algoriddim, www.djay-software.com) gives you everything you need to rock the house without losing your shirt. This surprisingly robust audio-mixing software integrates with your iTunes library and puts all the usual mixing and scratching right on your desktop. The application supports multitouch trackpad scratching and fading between tracks, so itâs especially perfect for the last few generations of MacBooks. And as you grow as a DJ, the application will grow with you thanks to its support for MIDI controllers. That means when you get the cash for those fancy digital mixers and turntables, djay will be right there with you.With your iTunes catalog at your fingertips, you'll find some pretty interesting mashups. Audacity Free audio editor extraordinaire.Audio editing seems simple at first. Then suddenly, youâre knee-deep in samples, frequencies, and bitrates. Sound editing really is part science, part black magic, so weâre thankful that Audacity (free, SourceForge, audacity.sourceforge.net) removes one of the biggest obstacles: choosing a quality application and figuring out how youâre going to pay for it. Audacity is both terrific and free, which is kinda hard to beat. An audio-recording and -editing application, it captures up to 16 channels at once from multiple sources, features noise removal, includes a metadata editor, and supplies unlimited undos. It can handle most of the audio files out there, and itâll work with multiple files types in the same project. Audacity is also is cross-platform, so if youâre a recent Mac arrival, you may already know about its awesome power.So many features, you'll second-guess the price: free. SketchUp 3D for you and me.Maya, 3D Studio Max, and SketchUp--all of these will let you create magical 3D worlds. Only one will do it for free, and you probably nailed it in one--itâs Googleâs SketchUp software (free, Google, sketchup.google.com) that brings the world of 3D to the average Joe. You can create your own items or utilize Googleâs 3D warehouse to find models created by other SketchUp users. With all those models at your fingertips, you can create floor plans for your home, build a level for your favorite FPS, or export the files to animation software or Photoshop. The application includes tutorials thatâll get you up and rendering in no time at all⊠so now nothing stands between you and virtual-world domination!Build a virtual man-cave for you and your stuff. Ringer Wham-bam ringtone, ma'am.We get tons of people asking us, âHow do I make a ringtone for my iPhone?â Until recently, we told them to launch GarageBand, cut a ringtone, and export it to iTunes. Now we recommend Ringer ($15, Pixel Research Labs, pixelresearchlabs.com/ringer) as the quickest and easiest way to create ringtones from your favorite songs and audio files. Ringer has access to your entire iTunes library and works with MP3, AAC, MOV, MP4, M4V, and QuickTime files. Yeah, you can make a ringtone from a video file. A super-simple editor with waveform information makes it a snap to select the perfect section of audio, and you can fade in and out of the file and preview the ringtone before cropping it and sending it to iTunes for a sync with your iPhone. Acorn Using an image editor doesnât have to cost you hundreds of dollars. In fact, with Acorn ($49.95, Flying Meat, www.flyingmeat.com/acorn), youâll get features like layers, AppleScript support, 64-bit support, drawing, and filters in a package thatâs easy on the wallet. This easy-to-use software strips away most of the features most people donât use and gives you a clean image-editing tool. Inkscape While raster-based image editors like Photoshop are great at pushing pixels around, the vector-based drawing programs are where all the real action happens. The open-source application Inkscape (free, Inkscape, www.inkscape.org) is similar to powerhouses like Illustrator and CorelDraw, but with one important difference--itâs free. The app utilizes the Scalable Vector Graphics (SVG) file format and includes a nice 3D drawing tool that allows you to set your vanishing points. Screenflick With Snow Leopard, Apple introduced screen-capture into QuickTime, and itâs a nice feature if youâre looking to make a quick full-screen screencast. But if you want something that has features like fixed location output at up to 60 fps, Screenflick ($25, Araelium Group, www.araelium.com/screenflick) is an application you can get behind. Itâll highlight mouse clicks and keyboard events, adding a nifty visual cue into your screencasts that highlights what youâre doing. Bracketeer While your eye can take in an amazing range of light to dark, your camera cannot. In order to help create images that include a tonal range that the average camera canât capture, HDR applications and plug-ins have appeared on the market. These applications take a series of images that have been bracketed from dark to light and combine them to include the darkest darks to the lightest lights in one HDR image. Bracketeer ($29.95, Pangea Software, pangeasoft.net/pano/bracketeer) is a standalone application that does just that. Adjust the saturation, the contrast, and exposure from within the application. The application will even auto-align your images in case you got the hiccups while taking your pics. iStopMotion 2 Home Most animatorsâ first animation was probably a stop-motion piece with Star Wars action figures. And whether those childhood lightsaber battles have you hoping to become the next Brad Bird, or you just love the look of stop-motion, iStopMotion ($49, Boinx Software, www.boinx.com/istopmotion/overview) is a quick, easy way to create simple stop-motion animations. Use your iSight or connect a camera to your Mac and start making your own Wallace and Gromit short. Youâll feel the Force, Lu⊠sorry. Next Page: Utility Apps >> Utilities Slick utilities can add crucial functionality to your Mac, so we've selected the best options for everything from secure password managers and system-troubleshooting tools to an app that will let you play Windows games on your Mac... without Windows! AppZapper Completely trash applications.Unlike using Windoze, installing and uninstalling apps on a Mac is painless. Drag an applicationâs icon into your Applications folder, and youâre pretty much good to go. Deleting them is just as simple--just grab them and toss them into the Trash. But if youâve ever dug around Library or System folders on your Mac, youâll see that even after you Trash an app, many of them leave crumbs in different parts of your machine. For cleaning up those last little bits, AppZapper ($12.95, Austin Sarner and Brian Ball, www.appzapper.com) is a must-have utility thatâs also great for troubleshooting problems. Wiping out all of an applicationâs preferences and other random files can often turn a troublesome app into a perfectly behaved one after a clean reinstall. Completely remove unwanted applications with a simple drag and drop. Hazel Clean and organize your Mac--automatically.Hazel ($21.95, NoodleSoft, www.noodlesoft.com) is kind of like Rosie the Robot for your Mac. Or itâs like OS Xâs Folder Actions⊠if they were super-awesome, easy to use, and perfect for helping you keep your Macâs folders and files organized. Hazel installs as a pane in System Preferences, monitoring locations that you choose, and performs actions on files based on your criteria. By creating simple rules, you can delegate repetitive and annoying file-management tasks to Hazel--for example, automatically add downloaded MP3s to iTunes or move DMGs to an archive on an external drive. Hazel can delve deep into metadata for complex actions like copying images into subfolders by ISO settings or reorganizing music files according to bitrate. You can even set up simple rules for auto-deleting items that have been in the Trash longer than a certain amount of time. 1Password Keep all your confidential info on lockdown.Youâve heard it before--secure, unique passwords are the way to go. Yet there you are, still using the same password for everything from your maclife.com login to your Gmail and your bank account. Do we even have to tell you again why thatâs a colossally bad idea? 1Password ($39.95, Agile Web Solutions, agilewebsolutions.com) can help clean up your online act, creating and managing complex passwords for every online account and then logging you in with a keyboard shortcut. The app can also be used to securely store personal information like credit card numbers and addresses for use in Web forms. And since all of your passwords are unique, you wonât have to worry about your banking info being compromised because of a data breach at that sketchy Russian website you used to download MP3s for a penny.1Password securely stores Web passwords, logins, software licenses, and other important information. iPhone Explorer Store & browse files on your iPhone.Breaking tradition with the iPods of yore, Apple doesnât provide the ability to use your iPhone as a USB drive. iPhone Explorer (free, myPod Apps, www.mypodapps.com) is a simple app that will let you drag and drop files onto your phone for easy portability. The app itself is lightweight, and all it takes is a USB cable to view your iPhoneâs folder structure. In addition to storing files, iPhone Explorer can be used to restore iTunes tracks from your iPod to a Mac or to rescue photographs from the depths of your iPhoneâs memory. No jailbreaking is required, but more adventurous users with jailbroken phones can also recover contacts, messages, email, and other data. Itâs a powerful tool, but itâs simple to use for the careful novice. AppleJack AppleJack (free, The Apotek, applejack.sourceforge.net) is one of those things youâll install once and never think about againâif everything goes right. But if, god forbid, your Mac starts acting weird one day--or stops acting, period--itâll be AppleJack to the rescue. Itâs a command-line utility for diagnosing and repairing problems with your computer. Use the menu-driven system to repair permissions, validate preferences files, and remove screwy cache files. SuperDuper With Time Machine built into OS X, thereâs really no good reason not to have an automatic backup. But Time Machine has its limits--a big one being the lack of bootable backups. SuperDuper ($27.95, Shirt Pocket, www.shirt-pocket.com) easily handles creating and updating bootable clones of your Macâs hard drive so youâll be ready to go when disaster strikes. Just plug in your clone, restart, and youâre up and running again. CrossOver Games PC fanboys like to slag the Mac for having fewer games, but with CrossOver Games ($39.95, CodeWeavers, www.codeweavers.com), Mac users--and Linux fans too--can easily play games coded for Windows machines. The list of officially supported games is hundreds deep, and since CrossOver is based on Wine, you donât even need a copy of Windows just to play Team Fortress 2. Clean My Mac Hard drives are never big enough. Whether you have a MacBook Air or a Mac Pro, there always comes a point when thereâs just not enough space on your internal disks. Clean My Mac ($29.95, MacPaw, macpaw.com) can help with that problem, scouring your Macâs drive and tossing out all sorts of gunk you donât need. Use it to toss unneeded language files, scrub extraneous code from universal binaries, and thoroughly clean up after deleted applications. rooSwitch OS Xâs Fast User Switching is handy for juggling multiple user accounts and their corresponding settings, but rooSwitch ($19, Rocket, rooswitch.com) allows you to maintain different settings on a per-application basis. Use it to manage Home and Work browser profiles, for example, or to have different profiles in your word processor for writing or editing documents. rooSwitch works with nearly any application, and it supports Automator and AppleScript for the ultimate in customizability. Next Page: Wild Card Apps & Staff Picks >> Wild Cards Not all Mac apps fall into your neat little categories. These five break the mold and completely deserve a place on your hard drive. Bricksmith Virtual bricks you can't lose or step on? Sold!Legos are the official plastic brick of Mac|Life--weâve had many discussions about the empires we built in our childhood bedrooms and how much we miss âplaying Legosâ as the soulless adults we are today. Bricksmith (free, donations accepted; Allen Smith; bricksmith.sourceforge.net) lets you recapture the magic in a highly geeky way. Itâs a 3D Lego-model creator, offering drag-and-drop construction using thousands of parts in every color of Legoâs rainbow. Tutorials and the one finished model thatâs included show you the ropes, and once youâre done with your virtual creation, you can export step-by-step instructions to build it for real. Thereâs even a mini figure generator where you can design and outfit a matching Lego man and insert him into your model. This software couldnât be cooler.We can't believe an application this sweet is donationware. CameraBag Desktop Give your photos a new identity or some old-timey charm.We named the iPhone version of CameraBag one of our â101 Essential Apps for 2008,â and now the same fun can be had on your Mac, thanks to CameraBag Desktop ($19, Nevercenter, www.nevercenter.com). You drag in a digital image, and the app re-creates the look of a real film photograph--choose from Helga, Lolo, Mono, 1962, 1974, Instant, Magazine, Cinema, or Colorcross.For more variations, click the Reprocess button, and all the options will change their look and coloring just slightly. Or check the Multi-filter box and experiment with adding multiple filters to a single photo. Of course, you can export your altered images back to your hard drive without affecting the original file. The novelty of taking an everyday digital snapshot and making it look like a Polaroid image or washed-out 1974 photograph never gets old.Your digital photos, plus extra personality. SousChef Recipe database + shopping list + cooking assistant = one kitchen lifesaver.SousChef ($30, Acacia Tree Software, acaciatreesoftware.com) edges out MacGourmet ($49.95, www.marinersoftware.com) in the cooking-assistant category for its cloud database of recipes. Every time a SousChef user enters a recipe (133,000-plus at press time), itâs synced to the cloud, and you can search those and import them into your own library. You can also opt out of sharing your own recipes so Aunt Ermaâs secret matzo ball soup stays in the family.Once a recipeâs in your library, you can edit, print, email, or blog it--or even add its ingredients to your grocery list. Click the Cook button for a full-screen view of the instructions that you can read from across the room, keeping your Mac out of the splatter zone. The Macâs built-in speech recognition lets you advance the recipeâs steps with your own voice, or you can use the Apple Remote or a Keyspan Front Row Remote. Temporis Attractive, drag-and-drop timelines make it easy to "show, don't tell."Everyone loves a good infographic, or at least geeky types like us do. (And the geeks shall inherit the earth, donâcha know?) Temporis ($24.99, Bartas Technologies, www.bartastechnologies.com) makes it easy to create neat-looking timelines on your Mac, which you can then print or export as PDF or TIFF files that are ready for importing into your presentation software, word processor, or page-layout app.Adding new events is just a Command-click away, and itâs a snap to drag the start and end dates around on the timeline. The Arrange button will automatically stagger your timelineâs events into the most logical and easy-to-read order, and the Inspector lets you tweak fonts, colors, titles, labels, and your timelineâs span and intervals. You can even export the event data separately as an XML or CSV file. Manga Studio Debut 4 Create your own comics and manga, and even manga-fy your photos.Manga Studio Debut 4 ($49.99, Smith Micro, my.smithmicro.com) is a must-have for fans of Japanese manga or anyone who wants to make their own comic books. Its ingenious Beginnerâs Assistant groups together the tools by processes so you can intuitively wind your way through a typical manga workflow: sketch, panel, draw, tone, and add character dialogue.You can scan or draw your own art (graphics tablets supported, natch), play with the included samples, purchase manga content from www.contentparadise.com, or even import your own digital photos and watch Manga Studio make them all comicky-looking. Draw speed lines, add dialogue bubbles, move your pages around, and then print or export your finished comic book. Manga Studio Debut 4 is the younger brother to professional-level Manga Studio EX 4 ($299.99), but Debut has plenty of advanced features too, including layers, templates, customizable patterns, and more. Mac|Life Staff Picks Bass Tuner Iâm a beginning bass player--like, very beginning. So itâs a huge help that I donât have to worry about staying in key. This terrific, simple, and streamlined little app ($9, www.rustykat.com) lets me quickly get in tune in front of my MacBook using the built-in mic. With that necessity sorted, I can fire up some tracks and tablature and focus on struggling to play along. Multiwinia Multiwinia ($19, www.ambrosiasw.com) offers crazy replayability. You devise a strategy for your stick-figure army, then watch them take on up to four other teams in six game types on 40 vector-graphic maps. Online multiplayer against Mac and Windows players works flawlessly and keeps me coming back for more. No Napoleon complex necessary. MetaX If you need to tag a large amount of MP4 files, you could use iTunesâ painfully slow process. Instead I found MetaX (free, www.kerstetter.net) for all my tagging needs. The app will search the IMDB catalog and plug the information into the appropriate fields, then share that info via tagChimp. You can even scan DVD barcodes via iSight! Bean For a word dork like me, word processors are a big deal. Bean (free, www.bean-osx.com) is a lightweight, open-source word processor. Itâs missing many of the blinky lights and thingamajigs of the big boys, and thatâs exactly the point. Fewer distractions equals better writing, faster. And for anyone who needs to hit a certain length, the live word count rocks. Fluid I often find that Firefox has the tendency to crash when I have too many Web applications running. But Fluid (free, fluidapp.com) lets me create a site-specific browser out of my most essential websites, like Google Docs and Flickr. Simply plug in the URL, and voilĂ ! You have a separate application running that wonât go down if something else does. Next Page: More Gaming Bang for 50 Bucks >> More Bang for 50 Bucks Some of the Mac's best games are also its cheapest? Sweet!Fifty bones wonât buy you even one new Xbox 360 or PS3 game, but on the Mac, you can snap up a stack of premier games for less than that. Or at least, that was our theory when we gave Florence, our new associate online editor, 50 whole American dollars and asked her to max out her Mac with the best gaming that short stack of money could buy. Man, did she score--check out the results of her diligent âresearch.â Plants Vs. Zombies $16, amazon.comLine up perilous peashooters and sun-soaking sunflowers against an abominable horde of zombies in Plants vs. Zombies.This animated tower-defense favorite pits you against a horde of zombies with one thing on their (decaying) minds--invading your home for brains! Pit your arsenal of zombie-fighting plants, each with their own spectacular organic weaponry, against 26 zombies and 50 levels of adventure. Fair warning: Once you start playing this excellent game, itâs incredibly hard to stop. World of Goo $10, amazon.comStack up adorable globs of goo to build structures and watch them band together as you help transport them across various levels.World of Goo is another addictive and totally adorable puzzle game. Created around the idea that circular goo balls make adequate building materials (naturally), the game has you solving puzzles by dragging and dropping goo to create all kinds of crazy structures that enable you to transport your goo across the level. The oh-so-cute googly-eyed blobs pack the game with charm, and you can also connect online and play against other Goo architects around the world. Braid $15, playgreenhouse.comBraid's aesthetically appealing backdrop and profound storyline will keep you engrossed until the very end.Some games defy description, and Braid might be easy to pass over because it appears to be just a mix of platforming and time control set against a gorgeous backdrop. But it subverts and transcends those two well-worn clichĂ©s with brilliant design and an absorbing story that packs a twist that youâll never see coming. Watch the YouTube videos if you need help solving its puzzles, but just make sure you see this masterpiece through to the end. Balcassa $8, openplanetsoftware.comBalcassa has a mountain of exciting brainteasers for the puzzle fiend.Balcassa feeds off those nightmares you still have about attempting to master that archaic, rainbow-colored Rubikâs cube. And while most of you probably never cracked the damn thing (we didnât!), Balcassa gives you a second chance. The objective of the game is to slide the cubes into a specific sequence, pattern, or orientation. It may sound like a simple task, but much like fiddling with a Rubikâs cube, figuring it all out is the real reward. Freeware Fun If youâre interested in first-person shooters and MMORPGs, Quake Live and Second Life can give you hours of entertainment at our favorite price: $0.00. Both games perform smoothly on Mac OS 10.4 or later. Quake Live doesnât require beefy hardware because it runs through your Web browser. But that doesnât stop it from delivering all the fast-paced action of the classic first-person shooter. Second Life, while not as packed with storyline as World of Warcraft, offers a similar massively multiplayer world where you can meet people, customize your characterâs look, and participate in a virtual world thatâs just like our own. You donât even have to watch the clock to make sure youâre on time for a player-versus-player raid!You don't need fancy computer hardware to frag your way through this beloved shooter. Vital Statistics on Our 50 Killer Apps Total cost if you bought all 50 apps: $1219.83Number of apps that are free: 13Apps that have an iPhone counterpart: 15Whaddaya waiting for? (apps that have a free demo): 39Number of countries these apps were born in: 7Apps named "iSomething": shockingly... just 3!Apps that require Snow Leopard: 1Apps that require Leopard: 14Apps that promise "iLife integration!": 9
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â The iPad
Back in December, here’s how I concluded my piece on what I expected from Apple’s then-still-unannounced tablet: If youâre thinking The Tablet is just a big iPhone, or just Appleâs take on the e-reader, or just a media player, or just anything, I say youâre thinking too small â the equivalent of thinking that the iPhone was going to be just a click wheel iPod that made phone calls. I think The Tablet is nothing short of Appleâs reconception of personal computing. After the iPad was announced, I got two types of emails from readers. The first group saying they were disappointed, because they had been hoping I was right that The Tablet would be Apple’s reconception of personal computing. The second group wrote to tell me how excited they were because I was right that The Tablet would be Apple’s reconception of personal computing. Count me in with the second group. Apple hasn’t thought of everything with iPad, but what they’ve thought about, they’ve thought about very deeply. I got mine Saturday morning, and I’ve been using it since — or at least as often as I could get it away from my son. Here are my thoughts. The Big Picture The whole thing feels fast fast fast. The only thing that feels slow overall, so far, is web page rendering. Not because it’s slower than the iPhone — it’s not, it’s definitely much faster — but because it’s so much slower than my MacBook Pro. It’s easy to forget on modern PC-class hardware just how computationally expensive HTML rendering is. The funny thing is, the iPad, in raw CPU terms, is a far slower machine than a modern Mac. But the iPad is running a lightweight OS and lightweight apps. It’s like a slower runner with a lighter backpack who can win a race against a faster runner wearing a heavier backpack. Thus, many of the things you do are faster, or at least feel faster (which is what matters), on the iPad than the Mac. Like, for example, launching applications. The built-in apps, and many of the third-party apps I’ve been using the most, are ready to use within a moment of launching them. (Games tend not to load instantly, but that’s true on high-power consoles like Xbox and PS3, too.) There’s something fundamentally strange about how fast the iPad feels considering how underpowered it is versus a modern PC or Mac. How can a computer with so much less CPU speed feel faster? What Apple has done is re-think several fundamental aspects. The iPad was designed from the ground up with a different set of priorities. I think Tim Bray summarizes it well: For a 1Ghz device with limited memory, the iPad is unreasonably fast. I suspect this accounts for a whole bunch of the âWow!â reaction the iPad obviously provokes. Since thereâs no free lunch, I think itâs really important that we understand what they sacrificed to get that performance. My bet would be on some combination of windowing and virtual memory. I tend to work on lots of things at once, but in fact I look at things in rapid succession, my eyes can really only focus on one thing at one time. Given sufficiently fast switching, maybe we all ought to be getting less WIMPy. The iPad (and iPhone OS across all devices) does indeed lack virtual memory. The only memory is honest-to-god RAM. RAM is fast, virtual memory is slow. The tradeoff is that without virtual memory, the iPad can do far less at once, but what it does do is never going to require hitting virtual memory. Without a windowing system, drawing is simpler and faster. Apple has made other significantly different tradeoffs as well. Battery life on the iPad is simply stunning. Reviewers across the board are getting real-life results that beat Apple’s promise of 10 hours of battery life. This is a function both of software (which does less and works hard to keep the CPU from drawing power while the iPad is being used) and hardware — iFixit’s teardown shows that, internally, the iPad looks more like a battery with a computer than a computer with a battery. The iPad, so far, never gets warm. Browse a bunch of web sites. Play some video. Play a game. It still feels as cool to the touch as when it’s turned off. It is also dead quiet — no fan, no humming, nada. This is the future of computing. The iPad was designed with an entirely different set of priorities than Macs or PCs. Someone may well produce a worthy iPad rival in the next year, but it’s not going to be something like HP’s Slate that runs Windows 7, an operating system that epitomizes the traditional set of computer design priorities. The iPad is also eminently affordable. $500 for this thing seems hard to believe. I wouldn’t hesitate to recommend it at double the price. But clearly there were tradeoffs involved to hit this price point. Build quality is not one — the thing feels perfect in hand. But it only has 256 MB of RAM — perhaps the single biggest hardware weakness of the device (see the section on Safari below). It is super high-quality, but clearly designed for the mass market. Anyone who thinks Apple only makes high-priced products has completely lost sense of reality. “Affordable luxury” is the sweet spot for mass market success today, and Apple keeps shooting bulls eyes. In fact, the only thing that makes my heart ache regarding the iPad is when I start imagining a hypothetical Pro model — imagine what Apple could put in an iPad that cost as much as a MacBook Pro. (My dream iPad Pro: double the display’s pixel resolution and include a gigabyte or two of RAM.) Affordability presents itself in other ways, too. Nothing is included in the box other than the power adaptor. The dock and case are separate SKUs, and it doesn’t even come with headphones. It’s like buying a Honda, not an Acura — the base model is not “well-equipped”. $500 is affordable but not cheap, and the iPad does not feel cheap in any regard. The build quality is outstanding. The brushed aluminum back makes my plastic iPhone 3GS feel cheap. The iPad takes more cues from the current iMacs than it does from the iPhone. The seam between the glass and the aluminum is nearly perfect. It’s just one piece of aluminum and a piece of glass — there is no superfluous chrome bezel between the glass and the backing as there is on all iPhones and iPod Touches to date. Even without turning it on it looks and feels a step beyond the iPhones and iPod Touches we’ve seen to date. The Killer App One thing that’s making it hard for some people to grasp the purpose of the iPad is that no one has an answer to what precisely it is for. This was not so for the iPhone. The answer to the question of what the original 2007 iPhone was meant for was right there at the bottom of the iPhone home screen, in the “dock”: phone, email, web, music and video. The other apps were icing on the cake. The four apps in the dock were what Apple designed the iPhone to do. The iPad also has a “dock” on the home screen, and the default apps in that dock are clearly important: Safari, Mail, Photos, iPod (which, on the iPad, is only for audio). But some are treating the iPad as, fundamentally, an e-reader. Others as a gaming device. Others as a movie player. None of those things are represented in the iPad’s default dock apps. The truth is that the App Store is the killer app. The iPad is meant for anything that can be represented on a 10-inch color touchscreen. Back in January when we were playing the “What’s Apple going to name the tablet?” game, my favorite, by far, was “Canvas”. I’m not saying here that Canvas would have been a better name than iPad, but the word conveys perfectly what the iPad is. Adam Engst captured this: The iPad becomes the app you’re using. That’s part of the magic. The hardware is so understated - it’s just a screen, really - and because you manipulate objects and interface elements so smoothly and directly on the screen, the fact that you’re using an iPad falls away. You’re using the app, whatever it may be, and while you’re doing so, the iPad is that app. Switch to another app and the iPad becomes that app. If that’s not magic, I don’t know what is. As did Cultured Code’s JĂŒrgen Schweizer: Steve Jobs said about the iPod that âit is all about the musicâ. With the iPad, Apple has done the same for personal computing as it has done before with the iPod: it made technology go away. But if the device is gone, and the operating system is gone, what is left? The iPad is an empty canvas that invites us to imagine what is possible. It inspires our imagination and it makes us want to create, because never before were we able to create software that was so close to the user. The iPad hardware and OS are profoundly humble — they put all the focus on whatever app it is that is open. Out of Box Experience One thing that is very iPhone-like about iPad is that when you first take it out of the box, it wants to be plugged into your Mac or PC via USB and sync with iTunes. In some ways, that’s understandable. USB syncing is how you load your iPad with music and videos and transfer over stuff like your email accounts, and, if you’re not using MobileMe, your contacts and calendars. But, on the whole, it feels retrograde. It’s creates an impression that the iPad does not stand on its own. It’s a child that still needs a parent. But it’s not a young child. It’s more like a teenager. It’s close. So close that it feels like it ought to be able to stand on its own. Android devices do not have this problem. You can sync an Android device with a desktop computer via USB, for transferring things like music and videos, but you don’t have to. Out of the box, a Nexus One is ready to go. Google’s big advantage here is that they’re using online services as primary data stores. The Google Way is to use Gmail for email and contacts, and Google Calendar for events. You just tell your Android device your Google ID and password, and your email, contacts, and calendars start syncing over the air. Apple has MobileMe, but because it’s a paid service, they can’t (or at least won’t) assume that all iPad owners are going to use it. But then even those of us who do use MobileMe get stuck with a first-run iPad experience that involves a tethered USB connection to a computer. The Apple Way is to assume that your primary data stores for these things are locally stored on your Mac or PC — Address Book, iCal. At the very least, these things ought to be able to sync between iTunes (on your Mac or PC) and your iPad over your Wi-Fi network. Third-party iPhone OS apps like Things do a great job with this — there’s no reason iTunes and the iPhone OS shouldn’t too. Those Heart-Stopping ‘Scratches’ On the iPhone (and iPod Touch; assume from here out that when I say “iPhone” I’m referring to both), app icons on the home screen sit atop a plain black background. On the iPad, they’re spaced further apart, which is why I think Apple has added wallpaper — making the iPad home screen look a lot more like a Mac or Windows desktop. The default wallpaper shows a sunset skyline of a mountain range in front of a like. There’s a meteor shower in the sky. And the streaking meteors look, at a glance, like a series of severe scratches on the display. It’s a curious choice. The Touchscreen Keyboard It’s a lot like the iPhone’s, but, it’s different. Because it’s bigger, there are no pop-up indicators showing which key you hit as you type. They’re not necessary. The feel, overall, is pretty much like typing on a really big iPhone. If you’re in a position where you can set the iPad down on your lap or a table top, it’s not too hard at all to type with all your fingers when the iPad is in landscape (horizontal) orientation. Now, to me, it’s nowhere near as good as even the worst full- or nearly-full-size hardware keyboard I’ve ever used. You can’t just rest all eight of your fingers on the home row keys, and you can’t feel where the key cap edges are. You have to look at the keyboard a fair amount as you type. On a hardware keyboard, I hardly ever look at the keys. But for a touchscreen, it’s good. In portrait (vertical) orientation, I can type on the iPad using just my two thumbs, as I do on my iPhone. I have relatively large hands, though — I don’t think most people can do it. The keyboard in this layout is way too small for me to type with all of my fingers, though. In portrait orientation most people will type using one finger, I expect. Now, the funny thing is, in general, bigger keyboards are easier to type on than smaller ones. That’s why big laptops are easier to type on than compact ones, and, indeed, that’s why the landscape iPad keyboard on the iPad is easier to type on than the portrait one. But at a certain point, the curve flips around and smaller becomes faster. I type much faster on my iPhone using the smaller portrait orientation keyboard than the wider landscape keyboard. In both modes, I use just my two thumbs. With the smaller iPhone keyboard, my thumbs have to travel less from one key to the next. People who aren’t very proficient at the iPhone keyboard, or who have very large thumbs and therefore have trouble precisely tapping the smaller keys, may well prefer the iPhone’s wider landscape keyboard. But for me it’s not even close. I never type in landscape on my iPhone. And in fact (and this is the aforereferenced “funny part”), I type faster on my iPhone than I do on the iPad. That’s especially true for when the iPad is in portrait mode, which puts the keyboard size in a no-man’s land — too small to eight-finger-type, too big to thumb-type. But it’s also true for when the iPad is in landscape mode. I’m hopeful that this is just a factor of experience and muscle memory — I have nearly three years of experience typing on the iPhone, and only two days experience with the iPad. Last Friday I watched Andy Ihnatko eight-finger-type on his iPad — which he’d been using for over a week — and he was typing pretty goddamn fast. One problem I’ve run into is that Apple has subtly changed the layout of the keyboard from the iPhone’s. On the iPhone, the Delete key is on the lower right, above the Return key. On the iPad, it’s in the upper right corner, and the Return key is next to the L key. The iPad adds a right-side Shift key. The iPad layout makes perfect sense — both these keys are now where they reside on traditional hardware keyboards. Their weird positions on the iPhone are a compromise forced by the extreme lack of space on the iPhone display. Apple has also added a new key to the iPad keyboard’s numeric/punctuation mode: Undo. It’s a good idea — I have the feeling most iPhone users don’t know about the system-wide shake-to-undo gesture, and even for users who do, the iPad is harder to shake (and, when docked, downright silly to shake). But this new Undo key moves the period and comma keys over to the right by two positions. The iPhone keyboard layout is so firmly ingrained in my mind that these changes are problems for me — I keep hitting the (new to the iPad) right-side Shift key when I mean to hit Delete, and I keep hitting Undo when I mean to type a period. I’ll get used to it soon, I’m sure, but I find it interesting that my iPad typing muscle memory is based on the iPhone keyboard, not regular keyboards. I think this is because, overall, it really does feel like a big iPhone keyboard. Hardware Keyboard Support I don’t have (and did not order) the iPad keyboard dock, but I have been using an Apple Bluetooth keyboard. In fact, I’m using it to type this entire review. It works great. Pairing (via the iPad Settings app) is easy and quick. And it works great. Several essential text-editing shortcuts from the Mac OS work system-wide on the iPad: Command-Z, -X, -C, and -V work for Undo, Cut, Copy, and Paste. Command-A works for Select All. You can use the arrow keys to move the insertion point. Option-Arrow keys work to move the insertion point one word at a time. Command-Left/Right moves the insertion point the beginning/end of the current line; Command-Up/Down moves the insertion point the start/end of the current text field — which, in the case of something like Pages, is the beginning/end of the entire document. Holding down Shift extends the selection range, and works in conjunction with the Option and Command keys as expected. (Certain of Cocoa’s long-standing Emacs-style text editing shortcuts work too: like Control-K (kill) and Control-H (backspace).) Certain of the function keys on the Bluetooth keyboard are useful on the iPad. The brightness keys control the iPad’s display brightness. The volume (and mute) keys work. The playback buttons — play/pause, next, previous — all work to control the iPod app. By default, once you’ve started using a hardware keyboard, the on-screen keyboard no longer appears, which is great, because the full display is now available for displaying content. But if you want to use the on-screen keyboard while a hardware keyboard is active, you can toggle it using the hardware keyboard’s Eject key. The Esc key dismisses the auto-complete suggestion — it’s like tapping the little “x” next to the suggestion under the current word you’re typing. While a keyboard is connected, you can wake up the iPad by hitting any key — completely bypassing the iPad’s slide-to-unlock screen. Very nice. The iPad is fundamentally a touchscreen device. You absolutely do not need a hardware keyboard for it. But if you’re hoping to do any amount of serious writing with it (and, for obvious vocational reasons, I plan to), you’re going to want one. There are a few places in the iPad UI where I really wish the keyboard was useful but it isn’t. For example, Safari location field suggestions. On the Mac, you can use the up and down arrow keys to move through the list of suggestions. On the iPad, you must use touch to select from the list. Since you’re already typing if you’re entering a URL, this is just begging for arrow key support. (Ditto for suggested results from the Google search field in Safari.) The Esc key does not dismiss popovers, but that’s probably OK. It’s only possible to invoke popovers via touch, so it seems OK that you must dismiss them via touch as well. The Tab key can be used to switch between text fields; Shift-Tab goes in reverse order. (When using the hardware keyboard, I do find myself hitting Command-Tab, without thinking about it, when I want to switch to another app; it does nothing on the iPad.) Display The iPad display is, overall, wonderful. Colors are bright and (unlike the Nexus One’s OLED display) accurate. Photos and videos looks great. Touches seem precisely accurate. The glass feels good. Viewing angles are shockingly good. You can lay the iPad flat on a table while you eat or drink and it looks just fine at a decidedly skew angle — far more so than with the iPhone. This IPS stuff is the real deal; here’s to hoping for an IPS display in this year’s new iPhones. The only complaint I have about the display is that the pixel resolution isn’t all that dense. The iPad’s 1024 Ś 768 display has a resolution of 132 pixels per inch. The iPhone’s 640 Ś 320 display has a resolution of 163 pixels per inch. The difference isn’t huge, but it’s definitely noticeable. Type looks crisper on the iPhone than the iPad, and type rendering falls far short of even newspaper-caliber resolution, let alone glossy-magazine caliber. (Those of you who doubt that the pixels-per-inch resolution isn’t high enough, just wait until you see the type rendering on this summer’s new iPhones.) Safari The iPad is so good as a web reader, that, if you’re a web junkie, everything else the iPad does is just gravy. It’s good. I’m so used to Safari on the iPhone, though, where the toolbar is at the bottom, that I’m having a hard time getting adjusted to the toolbar at the top. I’m not saying it’s a bad decision on Apple’s part. In fact, the iPad HIG is quite explicit that iPad toolbars should go at the top, not bottom — which makes me think Apple thought about and tested this and has concluded that the top works better for the iPad form factor. It’s just that I use Safari on my iPhone a lot, and I am really used to the button placement. When you create a new page in Safari on iPad, text focus goes to the Google search field by default, rather than the URL location field. That’s a change from both desktop and iPhone Safari. I’m finding this hard to get used to, but I can see how this might be a better design for typical users. It makes the default search engine all the more essential to the web browsing experience, though. Zooming and flicking are essential to the experience, just like on the iPhone. Flicking is how you scroll, no surprise. The zooming, though, may come as a surprise. It wasn’t too long ago when 1024 Ś 768 was considered a large display for full-size web browsing. But: what matters on the iPad (and iPhone) is not the pixel count of the display, but the physical size. 9.7 inches diagonally is a bit small for non-zoomed web browser. But the action of zooming — whether through double-tapping or pinching — is so smooth, fast, and natural that it feels better, not worse, than old-school desktop web browsing. There’s one severe problem in Safari for iPad, though: memory crapping out. MobileSafari for iPhone has always allowed you to open up to eight pages at a time. It tries to keep them all truly open, in RAM, so that you can quickly switch between them. But when it runs out of memory it starts flushing some of the pages. It doesn’t forget the URL for those pages, and, in recent versions, it saves a static thumbnail image of the rendered page, but when you switch back to those purged pages, MobileSafari must reload the page — thus, you must wait both for the contents of the page to download and for the page to actually render (which — the rendering — often takes longer than the downloading). It’s very noticeable. Switching between unpurged Safari pages is instantaneous. Switching to a purged page takes as long as opening it from scratch. Wolf Rentzsch, linking to this complaint from Peter-Paul Koch, wrote a brief technical overview of why Apple might have designed MobileSafari this way. (Keep in mind that iPhone OS does not use virtual memory; thus RAM is severely constrained.) This purging problem got a lot better with the iPhone 3GS. The original iPhone and iPhone 3G only had 128 MB of RAM. The 3GS has 256. MobileSafari’s ability to keep more pages in memory is probably my single favorite aspect of the 3GS. The iPad also has 256 MB of RAM. But, in my use, iPad’s Safari isn’t able to keep nearly as many pages open as I can on my 3GS. In fact, sometimes it seems I can only have one, and every page I switch to gets completely reloaded. This is more than just annoying — it can lead to data loss if you have unsubmitted form data sitting in an “open” iPad Safari page. I’ve run into this posting items to DF from the iPad — my posting interface is a web page form. When I want to link to the current page, I invoke a bookmarklet which opens a new page with the title and URL fields of the posting form set to the title and URL of the page from which I invoked the bookmarklet. Often, though, I want to switch back to the page I’m linking to copy another URL or a bit of text to quote. Twice so far, when going back to the posting form, it’s been purged and must reload from scratch — in which case I lose anything I’ve already written. I never run into this problem on my iPhone 3GS when switching between just two open Safari pages. The problem is also severe for AJAX web apps, which tend not to be designed with full page refreshes in mind. I hope this can be improved significantly in an iPad software update, but I worry that it’s endemic — that because the iPad screen is so much larger than the iPhone’s, that MobileSafari must allocate significantly more memory per page for the framebuffers. 256 MB of RAM simply may not be enough for MobileSafari to keep more than two or three pages in memory. If so, Apple really needs to consider some sort of caching or serialization scheme rather than completely flushing away purged pages. Pages I wrote the entire 4,828-word first draft of this piece on my iPad using Pages.1 I didn’t use any of the formatting or layout tools — I used it as a text editor rather than a word processor. It’s quite serviceable. What I like best is that it opens very quickly. Switching between, say, Pages and Safari and back to copy-and-paste a URL feels more like switching than quitting, launching, quitting, relaunching. You don’t need to (and can’t) save manually. Whatever you do in a document simply persists automatically. When you go back to the list of documents, they’re presented as big thumbnails — very much like the list of open web pages in Safari. Pages’s toolbar and ruler are only visible when in portrait mode. In landscape mode, all of the chrome disappears. It’s just a full-screen editing view, a la WriteRoom. I’m writing this piece in this full-screen (landscape) mode, with my iPad propped up on a table in Apple’s iPad case. It’s a nice setup, and I can genuinely imagine leaving my MacBook at home for trips in the future, with the addition of few missing iPad apps (like, say, a good SFTP client). But when I say there’s no chrome in the landscape mode, I mean none. Pages has a decent simple little find and replace feature, but it’s only possible to invoke it in portrait mode. (I must have hit Command-F a dozen times so far, to no avail.) There are already complaints piling up that the iWork apps don’t support the complete feature set of their current Mac counterparts — open a file created in a Mac version of Pages/Numbers/Keynote on your iPad and certain document features may be removed. (The iPad apps prompt you with an alert telling you which aspects of the document have been changed or removed.) Another way of looking at it though, is that the iPad iWork apps are to their Mac counterparts what the iPad as a whole is to the Mac — simpler, more focused, but in some ways faster. Pages launches and is ready for input far quicker on my iPad than on my MacBook Pro. Writing this review, I’ve been switching back and forth between Pages and Safari. It doesn’t feel like quitting Pages, launching Safari, copying a URL, quitting Safari, and re-launching Pages. It feels more like switching — it only takes a moment after tapping the Pages icon on the home screen to be back where I was in my open document. (My only complaint is that you lose the insertion point when leaving and coming back to Pages — the document re-opens to where you left off, but you must tap the screen to place the insertion point. When switching several times, that becomes slightly tedious.) This is obviously not even close to a full review of Pages, but I can say without hesitation that it’s easily worth $10. Syncing There is, however, a severe shortcoming inherent to the iWork suite of iPad apps: document syncing between Mac and iPad. It’s a convoluted mess. In short, the only way to edit a document on your iPad that was created on your Mac, or vice versa, is to go through a convoluted multi-step process of exporting, copying, syncing or downloading, and importing. Ted Landau has copiously documented the entire situation in this article at The Mac Observer. Read it and weep. What it boils down to is that there is no syncing really. Real syncing is something like IMAP for email, or the way MobileMe handles calendars and contacts. When I read a bunch of new email messages using my iPad or iPhone, when I next sit down at my Mac, those messages are marked as read in my inbox. I don’t have to do anything on the Mac for that to happen. That’s just how IMAP works. I can add a new calendar event on my Mac, then walk away from my computer, take my iPhone out of my pocket, and the event is there. I can add a note to that event using my iPhone and a few moments later the note will be synced to the event on my Mac. Certain of my favorite iPad and iPhone apps sync like this too. When I read a bunch of RSS items using NetNewsWire on my iPad, they’re marked as read on my Mac. Sitting at my Mac in my office, I can send a long article to Instapaper. I go downstairs, pick up my iPad, sit on the couch, launch the Instapaper iPad app, and a few seconds later, there’s the article I just added to my Instapaper queue. This is the sort of data flow that makes me feel like I’m living in the future — using multiple hardware devices to view, edit, and modify the same data. I don’t worry about where separate copies of my data exist. Conceptually it’s just there in the apps, and the apps do all the hard work of pushing and pulling changes made on other clients. The data flow with these iWork apps isn’t like that at all, and needs to be for them to be truly useful. It doesn’t matter how good the user interface for viewing and editing spreadsheets is in Numbers for iPad if my spreadsheets aren’t there. Here’s an example. I keep the schedule for Daring Fireball RSS sponsorships in a Numbers document. What I’d like to be able to do on my iPad is launch Numbers and access the current version of that spreadsheet. But the only way I could possibly do that today would be if I went through the following steps every single time I made a change to the document on my Mac: Before opening the current version of the file on my Mac, check to make sure there isn’t a more recent version of it on my iPad. Open the file on my Mac and make changes. Save. Dock my iPad to my Mac via USB. Switch to iTunes and go to the Apps tab for my iPad. Add the newly-saved revision of the document to the file sharing list for the iPad’s Numbers app. Sync. Even after going through all of this, when I do want to open this file on my iPad, I have to remember not to open the last revision of it listed in the iPad Numbers app’s “My Documents” list, but instead remember first to import the latest revision from Numbers’s file sharing list to Numbers’ “My Documents”. And, again, it’s effectively up to me to keep track of which machine, Mac or iPad, has the most recent revision of the file. To say the least, this is a recipe for disaster, and even if you don’t make a mistake and inadvertantly make significant changes to an out-of-date version of the document on one of the two machines, you’re stuck with a preposterously, mind-bogglingly convoluted workflow each and every time you make a change to the document. The bottom line, obviously, is that there is no way that anyone is going to use these iPad apps in the way I describe above. As-is they’re only useful to me in two ways. First, I can imagine using Pages on the iPad to compose original new documents — posts for Daring Fireball — while I’m using my iPad. I’ll either finish them there and then copy-and-paste the result into the web-based posting interface for DF, or, I’ll send the draft to my Mac for further editing (which is what I did for the piece you’re reading right now). I can also imagine creating finished Keynote decks on my Mac and then moving them, once, to my iPad, and taking only my iPad with me to the presentation — i.e. using Keynote, Numbers, and Pages on the iPad as viewers for finished documents. (And, conveniently, they’re viewers that can make edits if you notice a mistake or want to make a last-minute change or addition.) But there’s no possible way to use these apps as clients alongside their Mac counterparts on an ongoing basis. The sort of over-the-air syncing I’m imagining for iWork is, admittedly, a difficult problem to solve. But the bad news for Apple is that their top competitor in this space has a solution: Google Documents. With Google Documents, there’s no making copies, importing/exporting, manually invoked syncing, or USB tethering involved if you want to edit a single instance of a spreadsheet from multiple machines. You just make changes on one machine, and when you next look at that document from another machine the changes are there. The workflow for iWork is downright antediluvian. It’s not just pre-Cloud, it’s pre-network. It’s effectively the “Who’s got the latest revision of this file?” workflow of the days when we moved files from one machine to another via floppy disks. What in the world is iWork.com for if not for solving this problem? At least iWork.com lets you avoid having to physically tether the two machines via USB to get a document from the Mac to the iPad (or vice versa), but it’s no better than file sharing through iTunes conceptually. When you send a file to iWork.com (from either Mac or iPad) you’re pushing a copy, a snapshot of the document from that moment. After making subsequent changes, you’ve got to push those changes to iWork.com all over again. And to get them on the other device, you must manually import — making just another copy. What you ought to be able to do is specify iWork.com as the canonical shared storage location for an iWork document. iWork.com doesn’t serve as any such purpose today. iPhone Apps I predicted it’d be crummy to run non-iPad-optimized iPhone apps on the iPad — like Classic apps running on Mac OS X — and I was right. It’s OK for games — they look jaggy, but jaggy games aren’t that uncommon. But regular (non-game) apps just look and feel weird. When you run them pixel-doubled text doesn’t scale dynamically — everything is pixel doubled. It’s a good way of proving that the iPad is not “just a big iPhone”, though. The only iPhone app I find myself using on my iPad is Simplenote, for copying and pasting bits of text to and from my Mac and iPhone. Needless to say, I’d love an iPad-optimized version of Simplenote. iBooks and Kindle The iBooks app is free, but doesn’t ship with the iPad by default — you have to download it from the App Store. Apple hasn’t explained why this is so, but there are several reasons I can think of. For one thing, e-book rights are managed on a country-by-country basis — it seems likely that the iBooks store won’t be available in every country where the iPad will soon be sold. Making it an App Store app will also allow Apple to update the app on its own schedule — built-in system apps only get updates along with the entire system. So in some ways, the iBooks app is on equal footing with other e-book readers available in the App Store, particularly Amazon’s Kindle app. But iBooks does get some special treatment — the first time I launched the App Store app on my iPad, it prompted me with a dialog box asking if I’d like to down the free iBooks app. It’s impossible to miss. The iBooks app also has display brightness controls that are not availble through public APIs. Winnie the Pooh is included as a free sample, and the choice is genius — it’s a beloved story, a good read, and best of all (from Apple’s perspective) it can’t be read properly on the Kindle because the color illustrations are a big part of the experience. No book on the Kindle will ever look this good. The Kindle has its own advantages — its books are generally cheaper, its selection bigger, and e-ink works better in bright sunlight — but Winnie the Pooh epitomizes the iPad’s advantages. iBooks’s page-turning animation is delightful — it doesn’t just track your finger-swipe precisely, but even renders the type faintly in reverse on the other side of the “sheet”. The practical minded can simply tap the right and left edges of the screen to turn pages. Amazon’s iPad-native Kindle app is good, too. Oddly, to my mind, it is superior to their recent Mac app in every way. It looks better, feels better, renders text better, and has more features. I say this is odd because the iPad was announced just two months ago; Mac OS X was announced over a decade ago. I suspect part of the reason the Mac version is so crippled is that they were more worried about keeping Mac users from un-DRMing Kindle content than they were about making the Mac app an actual good-to-use app. The Kindle doesn’t do animated page-turning, but that’s not a big deal. Reading is great. And the Kindle’s ace-in-the-hole, of course, is the far larger selection of e-books in its store — hundreds of thousands versus Apple’s tens of thousands. I bought When the Game Was Ours, a new book by Larry Bird and Magic Johnson. It is not available in the iBooks store. So Kindle’s advantage is library size (and, secondarily, price per title). iBooks’s advantage is the color display. I’d be shocked if every single piece of advertising Apple produces for iBooks doesn’t focus entirely on screenshots of books with color illustrations, photos, and video. I think it’s going to be easier for Apple to improve the iBooks store library than it will be for Amazon to create a Kindle hardware model with a color display. I think Amazon would do well to add color support to Kindle e-books for use on iPads and iPhones. Kindle has a better chance of long-term success as a software platform than a hardware one. Third-Party Apps in General Given that most iPad-native apps in the store right now were developed using only the simulator by developers without access to actual iPads, you might expect apps to be buggy and UIs to be awkward. I’ve found the bugginess to be true, but the UIs are actually good. I think the physical prototypes developers jury-rigged for themselves paid off, design-wise. There’s no question that UIs are going change rapidly in the coming weeks now that developers have the real deal to measure the feel of their apps against, but for the apps I’ve been using the most, they’re pretty damn good already. As for the bugginess, I’m not saying it’s inexcusable or even surprising — the SDK simulator is not a perfect simulation. Several of the bugs I’ve reported are only present when the apps are running on actual iPad hardware. On the whole, though, the quality of iPad apps on day one is better, by far, than I had expected considering that developers had to build them in the dark, as it were. Prices, so far, are significantly higher than for iPhone apps — but still far cheaper than category equivalent Mac apps. For example, NetNewsWire is $10 (and going to $15 in May); Things is $20; and OmniGraffle is $50. No doubt there are going to be wildly popular 99-cent iPad apps, but it’s also shaping up as serious platform for serious tools. Games are a bit more expensive, too, but, to me, reasonably so. The final word count is just short of 7,300, so admittedly I wound up writing quite a good chunk of it in BBEdit on my Mac. ↩
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Some things we may not see again from Apple
Filed under: Apple History Conan O'Brien once had a recurring segment on Late Night called "Guests We Won't Have Back," during which he would look back at guests (who were fake) that he regretted having on the show. There was bug expert Sara Wiggins, who ate a live beetle in front of the camera. And there was wine expert Charles Nance who, during his on-air wine tasting session, drank himself into a drunken stupor. Despite its fairly strong record over the last decade, Apple has not been without its lapses and major changes. And, in the spirt of Conan O'Brien's "Guests We'll Never Have Back," let's take a look at "Some Things We'll Never Have Back" on the Apple front. G4 Cube When it was introduced at Macworld 2000 in New York, the G4 Cube was unique. Its small form factor and elegant industrial design made it a wunderkind of sorts in the personal computer market at the time. But this wunderkind never lived up to its expectations. For despite its many virtues, it also contained many vices. While targeted at a more pro-oriented user, it lacked some standard features in its comparably-priced siblings: it lacked PCI slots and a full-length AGP slot, had fewer memory slots, and didn't have built-in audio in/out. The G4 Cube is a product we'll never have back. iPod HiFi The marketing copy for the iPod HiFi was that it was the "Home stereo. Reinvented." It was an effort by Apple to cash-in on the iPod speaker dock accessory market and align with changing listening habits. Consumers had eschewed traditional HiFi components -- such as receivers, subwoofers, and large speakers -- in favor of iPod speaker docks. During his introduction of the product, Steve Jobs, who counted himself as an audiophile that had forked out his fair share of beans on audio products, raved about the iPod HiFi's audio fidelity. Not taking El Jobso's words as the be-all and end-all of audio fidelity, reviewers subjected the iPod HiFi mixed reviews. And part of this was due to the level of scrutiny they applied to it. When compared to other iPod speaker docks, the unit received its fair share of favorable reviews for sound quality. Nonetheless, they noted that it lacked the quality to replace a traditional high-end stereo system. Motorola ROKR It wouldn't be too far-fetched for one to hint at the possibility of friction between Apple and AT&T. With the iPhone, Apple, notorious for its incredibly detailed control of user-experience, has left a large portion of defining the user-experience to a third party. So imagine what it must have been like for Apple to relent to both Motorola and Cingular (now AT&T Wireless). This was what happened with the Motorola ROKR. While the ROKR could sync with iTunes, one of its shortcomings was that it had a 100 song-limit, which according to then-Motorola CEO Ed Zander, was done on purpose to prevent cannibalization of the iPod nano, which was unveiled at the same time. The fact that the ROKR lacked the traditional fit, finish and ease-of-use of an Apple product didn't help things much either. The Fatboy iPod nano Just prior to the third generation iPod nano's release during Fall 2007, purported images of it circulated around the web. At first, many wondered (actually, hoped is the better word) whether these images were real, as they represented a departure from the narrow form factor of its predecessors. It wasn't until Apple legal had the images pulled, which was shortly followed by Steve Jobs's unveiling of the third generation iPod nano, that confirmed that the iPod nano had, in fact, gone fatboy. The fatboy's added girth provided support for video playback, a first for the nano at the time. Whether going fatboy was change just for the sake of change, the change was short-lived. The iPod nano would return to its traditional slim form factor for the fourth and fifth generation. Internet Explorer Macworld 1997 marked a pinnacle moment for Apple. In addition to Steve Jobs's return, the company also forged an alliance with Microsoft. A major component of this alliance was that Internet Explorer would be the default browser on the Mac. But, because Apple "believes in choice," other browsers would be available for users to choose from. Fast forward six years later to 2003. After learning that Apple would be building its own browser for the Mac, Microsoft higher-ups shortly after decided to cease development and support for Internet Explorer on the Mac. Free Once upon a time, "free" was a bit more common around Apple. For instance, for a while, iMovie was available as a free download -- which would later change, when it required a new Mac purchase or when it was bundled with iLife. Then there was iTools, the granddaddy of .Mac, which makes it the great granddaddy of MobileMe. iTools was free to Mac users, and provided free web publishing, storage through iDisk, and free @mac.com email address and publishing of e-cards though iCards. As costs rose, Apple began charging for the service and renamed the now fee-based service to .Mac, which we currently know as MobileMe. Macworld In a short press release in December 2008, Apple announced that Macworld 2009 would, in fact, mark Apple's last official year of exhibiting at Macworld. The company cited new and alternative means to reach consumers as its reasoning for bailing out of the trade show -- as well as its declining footprint in other trade shows. The "CES for Apple products" produced several milestones, such as the unveiling of the iPhone. If there was one thing that Macworld provided, it was a date to look forward to. Something would always be unveiled. And that was also another part of Apple's reasoning for pulling out, as it gave them a fixed, and sometimes unnatural, product release schedule. DRM In a February 2007 letter entitled "Thoughts on Music," Steve Jobs laid out his arguments for abolishing DRM. Almost two years later, at Macworld 2009, Apple announced that it had reached an agreement with the major record labels to remove DRM from iTunes music sales. Which meant sayonara to authorizing tracks on different computers, and changing or rearranging songs playlists after burning. IBM/PowerPC In a classic case of "the enemy of your enemy is your friend," Apple, together with once-nemesis IBM (and with some of help from Motorola), collaborated on the PowerPC-based chips that would live in Apple computers. This collaboration lasted until 2005 (Apple would continue to make PowerPC-based computers for a short time after), when Apple made the transition to Intel processors. Apple cited disappointment with the progress on notebook-based G5 chips and the future roadmap of the PowerPC architecture when compared to Intel. U2 It seems like it was just five years ago that U2's Bono and Edge joined Steve Jobs on stage to unveil the U2 iPod. Oh wait -- it was five years ago. Nowadays, Apple is no longer making U2 iPods, and U2 is 360'ing their way across the world with BlackBerry as the title sponsor of their tour. Apple, being Apple, has moved on from the relationship as well. However, it still needs to pick up its lava lamp and CDs, which are still at U2's apartment. The Color White Sometimes, white is the new black, and sometimes black is the new black. For Apple, aluminum is currently the new black. For the better part of the decade, the color white dominated Apple's design language -- from the iBook, the iMac G4 and G5 and some of Intel iMacs, and, of course, the original iPod and its then-unique white earbuds. However, the introduction of the iPhone marked a shift toward aluminum. And while aluminum has always had a presence (notably in the PowerBook/MacBook Pro and PowerMac G5/Mac Pro), this presence has increased even more in recent years. Among the notable white-to-aluminum converts are the iPod classic, iPod nano and the iMac. So while white is doesn't exactly fit into the "we'll never back" category, it's definitely taken a back seat to aluminum. And while we're on the topic of colors, I would be remiss if I didn't mention that we probably won't ever see the return the rainbow Apple logo for branding purposes. Readers, tell us what you'd like for Apple to bring back.TUAWSome things we may not see again from Apple originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 01 Mar 2010 19:00:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comments iPhone - Apple - Steve Job - Microsoft - iTunes
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Gear of the Year 2009
Apple and its partners released hundreds upon hundreds of compelling products this year. We scoured the hardware universe, tested the heck out of the most intriguing gear we found, and now share our exclusive list of the 15 very best.Apple doesnât make product design easy for its third-party partners and the rest of the hardware-manufacturing universe. Jonathan Ive and his design team craft the most emotionally inspiring gear in all of computing and gadgetdom, which only sets the bar higher for those companies aspiring to make products that work with Apple gear. Add in the fact that Steve Jobs keeps many of Appleâs development plans private, and you have third-party vendors essentially âdesigning blind,â as they anticipate products that complement the Apple oeuvre.But, oh well, such is the price we pay for gear that moves the soul. Appleâs design process creates the coolest family of products on the market, and the best third-party manufacturers always find a way to create gear and accessories that match Appleâs hallmarks of slick design, simple operation, and clever, cutting-edge features. On the following pages, we present the very best of the hardware we tested this year, as well as the iPhone and iPod touch apps that made profound impacts on the screens of our handhelds. Notebook: 13" MacBook Pro Pretend itâs January 1, 2009, and youâre in the market for a 13-inch Mac laptop. Your choices are few: Either a plastic MacBook starting at $999 (for which youâd get 1GB of RAM, a 120GB hard drive, and a 2.1GHz Intel Core 2 Duo âPenrynâ chip), or the svelte aluminum MacBook Air starting at $1,799 (2GB of non-upgradeable RAM, the same 120GB hard drive, and a 1.6GHz Intel Core 2 Duo âPenrynâ chip).The gulf between their prices: significant. The difference in their specs: yawn-inducing.The 13-inch MacBook Pro does a happy dance every time we sing its deserved praises.Thankfully, Apple introduced the 13-inch MacBook Pro in June, giving mobilistas the same features as the 15- and 17-inch MacBook Pros in a smaller, more portable package. Compared to the Air, itâs got more ports, a faster chip, upgradeable RAM, and a bigger and faster hard drive--and starting at $1,199, the 13-inch MBP is a few ducats cheaper too (the Air now starts at $1,499). From its all-day battery life to its oh-so-convenient SD card slot, the 13-inch Pro quickly became the favorite new Mac in our offices and a hands-down shoo-in for Gear of the Year honors.COMPANY: AppleCONTACT: www.apple.comPRICE: $1,199 and up Display: LED Cinema Display Appleâs LED Cinema Display isnât necessarily perfect. Itâs kinda expensive and only works with Mini DisplayPortâequipped Mac models (unibody MacBook Pros, the now-defunct unibody MacBook, the MacBook Air, and the latest Mac Pro and iMac). If your machine sports a DVI or mini-DVI port instead of a Mini DisplayPort, you canât use this display, even with Appleâs adapters. Yes, at press time, Atlona was releasing an adapter that purports to connect any DVI Mac to this display, but we havenât yet been able to test it yet.Behold: 24 inches of wow.So, yes, it may present problems for the budget- and DisplayPort-challenged, but none are serious enough to rob this incredible display of GOTY recognition. The 24-inch LED-backlit screen is sublime, even without a matte option, and the $899 price tag doesnât seem so steep considering that the monitor can also power your laptop with its built-in MagSafe power cord. Itâs like having a second power adapter, which typically would cost you $129. The LED Cinema Display also reflects the environmental strides Apple made in 2009: The glass is arsenic free, the cables are PVC free, it meets Energy Star requirements, itâs free of BFR and mercury, and the glass and aluminum enclosure are highly recyclable. OK, OK, and itâs great looking too. Weâre just shallow like that.COMPANY: AppleCONTACT: www.apple.comPRICE: $899 Camcorder: Zi8 Pocket Video Camera Kodakâs pocket-size Zi8 edges out the Flip MinoHD (4 out of 5 stars, Mar/09), thanks to its uncanny versatility. Nearly the same size as the Flip, the Zi8 can shoot in full 1080p at 30 frames per second, 720p at both 30 and 60 frames per second, widescreen VGA (848x480), and also take 5-megapixel stills. Removable SDHC cards let you swap in new memory, and the rechargeable Lithium-Ion battery is also removable, so you can pack extra cards and batteries and keep shooting all day, weekend, vacation, or bender long. A tripod mount, macro mode, 2.5-inch display, and stereo microphone input round out the package.Removable memory and batteries keep you shooting all day.Oh, and itâs $20 cheaper than the Flip MinoHD too (though you will need to shell out for an SDHC card; an 8GB one goes for about $25). Even the PC-only software doesnât rain on the Zi8âs parade too much--the MOV files play in QuickTime and can be imported into iMovie for further editing. We hear ArcSoft Media Impressions, the included software, is no picnic anyhow, although we really wouldnât know, as weâre all Mac Lifers. (Mac Lifers who are now videotaping each othersâ every move.)COMPANY: KodakCONTACT: www.kodak.comPRICE: $179.95 Printer: Epson Stylus Photo R2880 With multifunction printers like the Epson Artisan 810 running about $300 for quite impressive photo reproduction, some might think us decadent for choosing a photo-only printer that costs twice as much. Well, price isnât a major consideration in Gear of the Year voting, and when we consider the Stylus Photo R2880âs special talents for black-and-white printing and fine-art reproduction in general, we canât help but turn to Epsonâs most prosumer-oriented wide-format printer.An eight-cartridge ink system includes special magenta pigments for breathtaking tonal range in color prints. But where the R2880 really excels is in the grayscale reproduction of black-and-white prints. Three levels of black pigments and a special Black-and-White Photo Mode eliminate all of the unfortunate colorcasting that occurs in black-and-white prints from lesser photo printers.Only the fancy blue lighting in our photo studio casts impure color on the R2880's neutral B&W reproduction.The R2880 also supports a huge array of paper sizes and types. Formats range from 4x6 inches to 13x19 inches and 13-inch panoramic rolls. Supported paper types include Epsonâs own velvet, watercolor, and canvas mattes, each of which feature its own unique fine-art texture. You can even feed in 1.3mm-thick art boards! The R2880 is the artistâs choice. We love it.COMPANY: EpsonCONTACT: www.epson.comPRICE: $599.99 Camera: EOS 5D Mark II Pro photographers would likely give the stink eye to anyone who even suggested using one of those toy digi-cams that shoots both still images and video. But the Canon 5DMII isnât a toy--itâs a game-changing digital SLR that adds the ability to shoot 1080p video to an already unbelievable package. Thatâs right, kids: This thing shoots HD video out of the box.The 5DMII takes insanely detailed still images with its 21.1 megapixel, 35mm CMOS sensor, which is 60 percent larger than the sensor in most other DSLRs. This translates into crisper images all around and low-light photos with zero to little grain or noise. And thanks to an enormous 3-inch LCD screen, youâll be able to preview your shots with amazing detail, all in real time.Doesn't look like a video camera--but it is.When you get tired of still photos, you can shoot up to 12 minutes of HD 1080p video per each 4GB of flash memory. Video quality is good, and if you eschew the stock lens for a manually operated Canon lens, you can achieve superb video quality that rivals that of pro-level HD video cameras. Will the 5DMII replace those expensive HD video cameras? No. But it does take one step closer to leveling the playing field.COMPANY: CanonCONTACT: www.usa.canon.comPRICE: $2,699 (Body Only) Desktop: 24-inch 3.06GHz iMac There was a time not so long ago that when a pro content-creator needed a new Mac, we would emphatically point him or her to the fastest Mac Pro. You need to edit video? Get a Mac Pro. You got some huge photo files that need retouching? Get a Mac Pro. Mixing your latest album? Well, you get the point.The granddaddy of all iMacs is a winning mix of everything we care about in Apple computers.But now weâre not so sure, considering the sheer raw power and screen size of the 24-inch, 3.06GHz iMac. The biggest iMac in the Apple corral, this machine screams, thanks to its Intel Core 2 Duo processor, Nvidia GeForce GT 130 videocard, and cutting-edge DDR3 RAM. Throw in a 1TB of drive space and that huge beautiful display, and you have a desktop rig thatâs gloriously well appointed for consumer enthusiasts and pretty damn zippy for professionals. The 24-inch iMac doesnât beat the Mac Pro in terms of sheer processor power and expandability, but itâs perfection in terms of its price-to-performance-to-convenience ratios.COMPANY: AppleCONTACT: www.apple.comPRICE: $2,199 iPhone Case: Feather The Feather case is less than a millimeter thick. Thatâs thin, yâall. Made of a light but strong polymer, it snaps around your iPhone with a satisfying click, providing a layer of scratch-n-bump protection and a splash of color without adding any bulk whatsoever. The Feather comes in more than a dozen colors, including eye-catching, limited-edition fluorescents. Incipio even includes two surface protectors (removable film for your iPhoneâs touchscreen) and a soft cleaning cloth.The NBC peacock would be so proud.The bottom is open so you can dock your device in nearly any accessory without having to pull the case off first. Not every case can do that, which is why the Feather quickly became the iPhone case of choice in the Mac|Life offices. Our iPhones are nearly as busy as we are, in and out of docks, speakers, and other accessories all day long. Stylish, rugged, and thin. Thatâs the hat trick for an iPhone case, and the Feather scores big on all three points.COMPANY: IncipioCONTACT: www.myincipio.comPRICE: $19.99 Networking Device: Verizon MiFi 2200 At first glance, the MiFi doesnât look impressive--itâs just a shard of shiny black plastic and a few LEDs. But once you charge it up and slip it in your pocket, it becomes a tool of furious networking utility.The MiFi achieves the seemingly impossible: making networking hardware sexy.MiFi uses Wi-Fi to form a bridge between your computer and Verizonâs 3G data network, allowing you to access the Internet from anywhere Verizon has 3G coverage. That means you can take your MacBook to the beach and iChat with your pals with your toes in the sand--or grab online copies of the dreaded quarterly TPS report. You can also work from your favorite cafĂ©, park bench, or even a moving vehicle (as a passenger), all without having to worry about finding an open Wi-Fi network. Better still, unlike USB or ExpressCard devices that only work with a single computer, you can share your MiFi connection with up to four additional computers.Oh, sure, there are probably a bunch of Wi-Fi home network routers that did a bang-up job in 2009. Yay for them. Give them all cake and ice cream. Weâll still take the MiFi, a networking product that actually does something new.COMPANY: VerizonCONTACT: www.verizonwireless.comPRICE: $149.99 with two-year service contract Set-Top Media Player: Western Digital WD TV Sorry Apple TV, but the WD TV gets the nod for being the best device to deliver content from your Macâs multimedia collection directly to your TV. In April, we gave the WD TV a tepid 3-star rating for some awkward interface issues, but since then WD has issued firmware updates addressing some of the nits and adding support for more video formats. Yes, weâre still waiting for network connectivity directly from Western Digital, but an active hacking community has been expanding the WD TVâs feature set, including getting it to play nice on Wi-Fi networks.Firmware updates and community hacks elevated the WD TV to greatness. Nine months and several different set-top boxes later, we still find ourselves skipping more complicated competitors and using the WD TV to play media files on our HDTVs. This box seems to support every file format one can throw at it. And unlike Apple and other set-top box competitors, Western Digital takes a very hacker-friendly stance with the WD TV, which we applaud, as great developments often flow from a passionate hacker community. It may not be the highest-tech device in our entertainment center, but for ease-of-use and rock-steady reliability, itâs the media box we love most.COMPANY: Western DigitalCONTACT: www.wdc.comPRICE: $99.99 Gadget: Pulse Smartpen This ĂŒberhandy pen records audio, all while a teeny infrared camera in the tip links the sound to whatever youâre writing at the time. This lets you sit back and really listen to a lecture, meeting, or presentation without frantically scribbling notes. Instead, you can just jot the quickest of notes (even a single number or letter--whatever you like) on Livescribeâs special dot paper and then easily find the associated audio clip later. To do this, just tap a note with your pen as youâre playing back the audio, and the recording instantly jumps to the portion that was recorded when you wrote that note. Docking the pen uploads your recordings and a digitized version of your notes to the Livescribe Desktop app, which lets you archive, search, organize, and share your notes and audio.The notebook in this photo isn't a random prop. It's a volume of Livescribe's special dot paper.Itâs difficult to explain how useful the Pulse and Livescribe Desktop are (and they do more than weâve outlined here), but the genius behind the idea, the penâs classy design, and the âit just worksâ simplicity dropped the jaws of every single Mac|Life staffer when we got our paws on it earlier this year. Itâs our Gadget of the Year--take a note.COMPANY: LivescribeCONTACT: www.livescribe.comPRICE: $169.99 and up iPods: Fifth-Gen iPod nano The fifth-gen iPod nano is the first iteration of the nano since the original to not receive a perfect 5-star score from Mac|Life, but itâs still undoubtedly the iPod of the Year. Its 2.2-inch screen is the biggest for a nano ever, it plays FM radio--something weâve requested for years--and, oh yeah, did you notice that it shoots video? (Apple might have mentioned something about that in the commercials, but we just wanted to make sure.)The video camera interface includes a generous collection of 15 special visual effects, including ones that mimic thermal heat maps, creepy X-rays, old-timey sepia tones, and trippy motion blurs--just like when the vampires speed up in True Blood! This latest nano also includes a pedometer function that shows you how many steps youâve taken on your latest hike. All in all, the fifth-gen nano has a cunning array of talents and is our iPod of choice, especially if price is a consideration.An honorable mention should go to the third-gen iPod touch, now at a lower price to bring App Store goodness to more people (cue the zombies: âOne of us! One of us!â) without subjecting them to the slings and arrows of an AT&T contract.COMPANY: AppleCONTACT: www.apple.comPRICE: $149 (8GB), $179 (16GB) Earbuds: Future Sonics Atrio Two bills for a set of earbuds isnât exactly an impulse buy, but certain things in life warrant dropping a bit of extra coin. World-class computers, fine bourbon, and audiophile-caliber earbuds all make our short list of entirely justifiable splurges. Future Sonics manufactures âin-ear monitorsâ for professional musicians, and the Atrio earbuds reflect that professional pedigree. Theyâve outlasted several other pairs of comparably priced âbuds, which is no small feat, considering the daily abuse we put them through. But itâs really their impressive bass response--even at low volumes--that kept us coming back to them during Gear of the Year deliberations.Comfort and excellent bass response are worth $200.True to their roots in performance gear, the Atrios are comfortable for extended wear, and their treble is crisp and clean, without becoming fatiguing after listening for long periods. Weâve used the Atrios in a wide range of playback scenarios, from listening to the latest Kid Cudi record on the train, to the new Beatles box set at home, all with stellar results. In fact, we like them so much, weâve been tempted to spring for optional custom-fit sleeves--but that would require a trip to an audiologist to take molds of our ear canals. Oh well, the included tips still sound mighty sweet.COMPANY: Future SonicsCONTACT: www.futuresonics.comPRICE: $199 Speaker Dock: SYD 5 After testing a lab full of iPod speaker docks this year, weâve determined an incontestable truth: Either go big or go home. Indeed, after being bombarded with flimsy, tiny, tinny docks festooned with clocks, radios, cute graphics, and other distracting âfeatures,â we found audio excellence in the Kanto SYD 5. Itâs large, it bumps deep, deep base, and its only âfeatureâ is the color you choose for its smooth, shiny shell. At 22 lbs, the SYD 5 feels like speakers of days gone by--and when a speaker has heft, it usually also has the audio to back up the extra weight.The SYD 5 system comes in black, green, and blue--and a curious note on the Kanto website reads, "other Pantone colors possible." Someone out there please order Flame Orange, 15-1157 TPX!The SYD 5 accomplishes its feats of strength with four speakers hidden behind a removable front cover. Two 5.25-inch drivers and a bunch of reflex ports push deep, rich bass for your hip-hop mixes, while two 3-inch drivers deliver the high end for all the wailing guitars you can handle. Weeeee!The SYD 5 includes an audio auxiliary input and AC power outlet for Hessian-caliber iTunes rocking with an AirPort Extreme. RCA and S Video outputs allow you to watch videos from your iPod on your TV. The weight lifterâs belt for your lower back? That oneâs on you.COMPANY: KantoCONTACT: www.kantospeakers.comPRICE: $359 iPhone Headset: Griffin TuneBuds Mobile Apple has a headset problem. The one it bundles with the iPhone is, wellâŠthe dictionary definition is âcraptacular.â And weâre pretty sure that cramming hard plastic into oneâs ears doesnât meet anyoneâs definition of comfortable. And donât even get us started on the sound quality. Bottom line: Weâre now on the third iteration of the iPhone, and Apple still hasnât managed to include a set of âbuds that is comfy, stays in place, sounds good, and includes a good mic.Griffin Technologyâs TuneBuds Mobile succeeds on all four points, and we dig its reasonable price. We donât have anything against expensive, audiophile-level gear, but we absolutely love affordable accessories that do a really good job, and that describes the TuneBuds quite succinctly.No more tangles! Thank you, Griffin.The TuneBuds will work with your iPhone or any recent iPod that sports VoiceOver or Voice Control. The cable is covered in braided nylon and feels sturdier than most headset or earbud cables. And when you wind up the TuneBuds and stuff them in your pocket, the cables donât tangle quite as much as other headsets. A small detail for sure, but thatâs the kind of quality that helps a product transcend from great to awesome.COMPANY: GriffinCONTACT: www.griffintechnology.comPRICE: $39.99 Smartphone: iPhone 3GS Internet fanboys will hurl slander that weâre secretly on Appleâs payroll. Mac computer enthusiasts will say weâve drunk the Kool-Aid for a silly little pocket toy. And iPod touch owners will cry that we just donât get it--that the iPhone is considerably more expensive than the similarly featured touch and isnât even a very good device for voice calls, which is a bit of a problem for any gadget with the word âphoneâ in its name.To our critics, we say bah! Weâll see your cynicism and raise you 100 chips of we donât care. Ever since June 2007 when we all bought our first-gen models, we have been using, loving, and hourly depending on some version of the iPhone, and the improvements in this yearâs 3GS only reaffirm what most of our readers already know: Appleâs smartphone is the coolest, most useful piece of technology to hit the market since the personal computer itself.Let us reiterate the key improvements introduced in the 3GS:» Significantly faster app load times and better graphics performance in games.» Higher-res, better-looking photos thanks to a new 3-megapixel camera, now with automatic focus, exposure, and white-balance control.» Video support care of the fancy new camera.» Voice Control, which lets you find contacts, call phone numbers, and play music simply by talking into the iPhone's microphone.» A compass function that orients maps correctly, among other sweet benefits.Six Mac|Life editors, but only five new iPhones. Who's the 3GS holdout!?Did you really think any other mobile phone could knock the iPhone from our top spot? Of course not. But because the iPhone 3GS is so incredibly handy and has become so thoroughly integrated into the flow of our daily lifestyles, we are also compelled to name it Mac|Life Product of the Year. The apps we use entertain us, inform us, and have disruptively replaced a slew of other products and tools that we used by rote only a few years ago. And the new wave of augmented reality apps bring a certain Minority Report fantasy function to a device that is already firmly sci-fi.So donât come crying to us with protests of âAT&T sucks!â and âthereâs no physical keyboard!â We acknowledge those shortcomings, but remain resolute in our conviction that the iPhone 3GS is quite simply the finest, most innovative piece of personal technology by a wide, wide margin.COMPANY: AppleCONTACT: www.apple.comPRICE: $199 (16GB), $299 (32GB) (Pricing for both capacities is for new AT&T customers and eligible current customers)Â
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Yamaha's PDX-60 wireless iPod / iPhone dock adds yAired to the lexicon
Sony's got its S-AIR, Yamaha has its yAired -- so, what of it? The outfit famous for making just about everything from ATVs to wicked soundbars has today introduced a classy addition to the oversaturated iPod / iPhone sound system market: the PDX-60. Apple loyalists simply dock their media player in the wireless base and watch as the tunes are streamed effortlessly into the magical box on the other side. There's also remote control capability for keeping tabs on that playlist whilst planted on the sofa, and the dock can even power on and off automatically with "yAired-enabled iPhones / iPods." The music maker itself boasts a pair of 3.25-inch speakers and a digital amplifier of undisclosed wattage, and it's available in black, gray, blue or pink for $299.95. So, any takers, or are you stickin' with Bose?Continue reading Yamaha's PDX-60 wireless iPod / iPhone dock adds yAired to the lexiconFiled under: Home Entertainment, Portable AudioYamaha's PDX-60 wireless iPod / iPhone dock adds yAired to the lexicon originally appeared on Engadget on Wed, 21 Oct 2009 09:13:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comments
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Sonos ZonePlayer S5 all-in-one wireless speaker lowers cost of entry (video!)
For many, the perceived high cost of getting into a Sonos wireless home audio system has been a significant barrier. While you crave whole-home, distributed audio that just works without pops, hisses, or clicks, you simply can't justify dropping $350 on a ZonePlayer ZP90 and another $200 or so for a pair of decent amplified speakers. Even then, you're still only talking about a single room -- adding more rooms (or zones) and dedicated Sonos controllers jacks the price up even higher. Today, Sonos fills a significant gap in its product portfolio with the introduction of its $399 / €399 all-in-one ZonePlayer S5 speaker. The 217 x 365 x 123-mm S5 brings a decidedly Bose-like external design while packing a 5-driver speaker system (two tweeters, two 3-inch mids, and a built-in 3.5-inch sub) that's meant to fill a room with Sonos' wireless audio. And because the ZonePlayer is integrated right into the all-in-one chassis, it easily drops into your existing Sonos device network to extend audio into any room that needs it -- no wiring required. There's even a headphone jack for stealth listening in the bedroom. Of course, the beauty of Sonos is in the wide variety of audio sources available: freebies like thousands of internet radio stations, your iTunes library, CIFS NAS storage, or line-in devices like your home stereo or MP3 player; or subscriptions music services like Last.fm, Pandora, Rhapsody, Sirius, or Deezer depending upon your geographic location. If you already have an iPhone or iPod touch and the ability to easily network the S5 back into your router (via fixed Ethernet or close proximity), then $399 / €399 is what it now takes to get started with Sonos. Otherwise, you'll need to add a $99 / €99 ZoneBridge to link the S5 to your router over Sonos' proprietary SonosNet 2.0 (think 802.11n but optimized for distributed mesh audio) and another $349 / €349 for the dedicated CR200 controller if the free PC / Mac software controllers don't serve your need. We'll be getting our hands-on with a unit soon and will update you with our subjective listening experience. Until then, you can ponder the "end of October" and November 10th ship dates for the US and Europe, respectively. Video demonstration after the break. Gallery: Sonos ZonePlayer S5 Show full PR text SONOS INTRODUCES THE SONOS ZONEPLAYER S5: THE ALL-IN-ONE WIRELESS MUSIC SYSTEM CONTROLLED WITH AN IPHONE Wirelessly play music in any or every room of the house for $399 per room Enjoy room-filling, high-performance sound with all digital architecture Access your iTunes(R) library, plus thousands of radio stations and millions of songs from the Internet Control your music experience with free Sonos Controller for iPhone[TM] app or any other Sonos Controller SANTA BARBARA, Calif. - October 13, 2009 - Sonos(R), Inc., the leading developer of wireless multi-room music systems for the home, today introduced the Sonos ZonePlayer S5, an all-in-one wireless music system that can be controlled with an iPhone, iPod(R) touch or any Sonos Controller. The S5 delivers crystal-clear, room-filling sound that rivals much larger, more complicated audio equipment. Plus, the S5 provides instant access to unlimited music with control from the palm of your hand. Now music lovers can find and play any song from an iTunes library, plus, a world of music and radio on the Internet, in any room of the house. The S5 will be available for $399 in late October. To see the S5 in action, please visit: www.sonos.com/S5demo. "Our customers tell us they listen to twice as much music after bringing Sonos into their homes," said John MacFarlane, CEO of Sonos. "The new S5 is our latest effort to simplify the Sonos experience so more people can enjoy more music than ever before." The S5 features a 5-driver speaker system that packs a big sound - filling an entire room with music. Sonos uniquely designed the S5 with an all-digital sound architecture for precise sound reproduction. The S5 includes two tweeters, two mid-range drivers and a built-in single subwoofer - each individually powered by a dedicated digital amplifier and optimized to deliver room-filling sound with smooth tonal balance and deep bass. All filter settings, bass and treble controls, active equalization, and time-alignment are done in the digital domain through state-of-the-art DSP circuitry, so there's absolutely no loss of audio quality or energy. With the Internet-connected S5, you can listen to way more music than you can with a dock that only plays the songs that fit on your iPod. The S5 gives you instant access to a world of music, including 25,000 Internet radio stations, shows and podcasts -all free of charge and pre-loaded on Sonos. Sonos works seamlessly with the most popular music services to provide computer-free access to millions of songs and stations from the likes of Last.fm, Napster, Rhapsody, Pandora, SIRIUS Internet Radio, and Deezer. The S5 also gives you instant access to any iTunes library stored on any computer or Network Attached storage, such as an Apple Time Capsule. The S5's analog audio input lets you connect to an external audio source (such as an iPod, CD player, TV, DVD, VCR, or radio) and play music or audio on all ZonePlayers in the system. When it comes to controlling your S5, you simply reach into your pocket for your iPhone or iPod touch. With the free Sonos Controller for iPhone app (available on the iTunes App Store), you can search for songs and stations, choose the music and control the volume in as many rooms as you like. And because the iPhone is controlling the music, and not the source of it, when a text comes in or you need to make a phone call, the music doesn't stop. That also means you can keep your iPhone in your pocket, not stuck in a dock. The S5 also includes free Sonos Controller software for your Mac or PC. Or you can let everyone in the house share the control with the dedicated Sonos Controller 200 (sold separately). As with all Sonos ZonePlayers, the S5 is simple to set up, easy to expand and 100% compatible with all other Sonos products. Just plug in the S5 wherever you want music. One ZonePlayer or Sonos ZoneBridge[TM] (sold separately) must be connected to your router and all the rest will work wirelessly. When you're ready to play more music in more rooms, simply add S5s or other ZonePlayers without adding wires. Now you can play the same song in every room with perfect synchronicity or mix it up by playing different songs in different rooms. The S5 will be available for purchase in the United States beginning in late October. To learn more or to locate an authorized Sonos dealer, please visit www.sonos.com or call 877.80.SONOS. Continue reading Sonos ZonePlayer S5 all-in-one wireless speaker lowers cost of entry (video!)Filed under: Home Entertainment, Portable AudioSonos ZonePlayer S5 all-in-one wireless speaker lowers cost of entry (video!) originally appeared on Engadget on Tue, 13 Oct 2009 06:00:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comments
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Kenwood AS-iP70 converges picture frame, alarm clock, FM radio and iPhone dock into one
We know, you've seen enough iDevice docks to make your eyes bleed with frustration, but if your bedside table is growing a bit cluttered with all the appendages and chargers you have lying around, you might wanna check this one out. Kenwood's 7-inch AS-iP70 can serve as a picture viewer, a music player, an alarm clock, or an FM radio, while also packing USB and SD card inputs for alternative media sources. All in all, it looks quite slick and has plenty of buttons to play around with, but be warned that its 800 x 480 resolution is intended for pictures only, there's no video playback to be had. If that and the „25,000 sticker (about $270, launching in Japan this April) have you running scared, you might want to check out Sony's cheaper, AVI-playing alternative right over here. More pictures of Kenwood's new hotness can be found at the source.Kenwood AS-iP70 converges picture frame, alarm clock, FM radio and iPhone dock into one originally appeared on Engadget on Mon, 29 Mar 2010 03:30:00 EST. Please see our terms for use of feeds.Permalink UberGizmo | AV Watch | Email this | Comments
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Macworld 2010 special iPad event liveblog
Filed under: Macworld, Hardware, Blogging, iPad We are live from the floor of Macworld 2010, where they're be talking about the iPad in a special event feature Jason Snell, Macworld editor-in-chief, and a panel of industry experts. We have heard that won't be an actual iPad on the show floor, so it's not clear whether we'll get to see the device, but we will hear commentary and insight on what the iPad means for Apple and the world at large. After the break, find an updating liveblog of the event as it happens, straight from Moscone Center in San Francisco.2:04PM Ted: I would like to see 1) if there will be iPhone OS changes brought back from the iPad, and what hidden features we'll see there. And 2) what options are available for printing. Dan: Can I use it as a phone? Or a camera? (laughter) No, when we saw it, we said, the screen looks kind of empty, doesn't it? You can put about six apps in the dock, so I think we'll see a newer design for the homescreen, something that takes more advantage of the extra space. Something more appropriate for the product rather than just a large iPhone.2:02PM Jason: Frasier Spiers said do you realize how amazing this will be in education? And yes, you'll see a real change there. One last question: what is your biggest unanswered question about the iPad?2:01PM Andy: It will lend credibility to the idea of computing via tablet, and Android and others will follow that path in another year or so as well. It'll finally break us free from the "type on this, look at this" paradigm we've been stuck with.2:00PM Andy: We'll also see a halo effect. Star Wars didn't invent the sci-fi movie, but it showed that sci-fi wasn't the problem, bad movies were. So tablets aren't the problem, bad tablets are, and the iPad will remind people of that.2:00PM Andy: iPad won't be a big hit until 2011 -- it will take a while after the people in this room buy them to show them off to the normal civilian, and the next time they need a portable computer, they'll remember the iPad they saw on the airplane or in the classroom.1:59PM Ted: I also think we'll be surprised. Third-party developers will surprise us. Jason: Right, apps are front and center on iPad, and we only had web apps when the iPhone came out. Andy: I don't believe that tablets have been tried and failed, I don't believe they've ever been tried. No tablet I've seen compares to the iPad -- tablets I've seen are a desktop computer in tablet form, the iPad is an actual tablet.1:58PM Ted: This is also the ultimate remote control. We'll see it controlling a more digital home in the next few years, and the iPad is the way to control it. Turn on stereo, run lights, control thermostat, the iPad is made for that.1:57PM Jason: What about people who use only a fraction of a computer -- only email or only web browsing? Ryan: Sure, it's fine if netbooks get assassinated by the iPad -- around the house computer. But it's still not going to take the place of productivity or when I need to go on the road. In addition to, but not a replacement for. Ted: Agreed, around the house computer instead of a laptop. I'm optimistic about the long-term as well -- it's not there today, but things will change. Majority of people with a computer today don't really utilize it to the full extent, and the iPad will satisfy those folks.1:55PM Ryan: I'm not so sure -- you need feedback, you need tactility, you can type fast because you need the keys and you need to know where they are. Apple did release a keyboard dock -- the tech may change, but we're not there now, and it's going to be a while before we abandon the keyboard or the traditional computer. Steve even acknowledged that it was an in-between device.1:54PM Dan: Younger people will be the one to watch. When this becomes an option, will people not bother to learn or use the traditional mouse and keyboard? We're used to it, but if you look at someone learning, you realize the challenges behind the mouse and the cursor and the traditional interface. There's a huge disconnect, and especially for kids, we'll have to see if they prefer the iPad to the exclusion of traditional computing. Their intial reaction is to touch.. which is why you don't take them to museums (laughter). When kids grow up with this, will they wonder what's wrong with us for using archaic keyboards and mice?1:52PM Jason: Time to talk about the future. What impact will the iPad have in the next five years? What about the tablet market? MS said a while ago that tablets were the future, and they're a flop so far, basically. Will we see a significant change in tablet computing or how we use them?1:52PM Jason: Some people don't mind reading on screens like the iPad, some people do. There will be options no matter what. Kindle is for reading books, iPad has more functionality. Please no, Amazon, put in an API for apps -- its strength is reading books. Ted: Will you feel that way when you have to carry two devices? Dan: I still carry an iPhone and an iPod, but then again I'm really strange.1:50PM Andy: We already have an iPad nano, it's the iPhone. If you want something with less or more functionality, you've got choices.1:50PM Dan: They can totally coexist, just like the original iPod was still around after the iPod touch. The iPad won't kill the Kindle any more than the Kindle killed the book.1:50PM Andy: The $500 price point is now radioactive if you're an ereader. But you can do very well at a lower price point. Ted: I also think there will be a cheaper iPad, just as the iPhone dropped in price after it came out. Jason: I can see a day when the Kindle is free. Ryan: Absolutely. That's the future of Amazon's business model. It's not going away.1:48PM Ryan: The question is: are you going to want to read on the iPad. Comic books make a ton of sense, but I didn't want to read a book on the iPad -- too bright, colors too vivid, I feel like the contrast on the Kindle is better for certain reading. Books will still be best read on e-Ink. Jason: I agree that even with the iPad, there's a future for something like the kindle or a more traditional ereader. Ted: I've read books on my iPhone and it's not painful by any means. I think from a price perspective, the Kindle is a hard sell. Dan: Ha, well the large Kindle is a bad investment anyway.1:46PM Dan: Bookstore wasn't even active in the iPads we used -- the icon was there, but it didn't work, we haven't even seen it yet. Jason: A Kindle app for the iPad will be interesting, too. Comic books, thanks for mentioning those, because comics on the iPad's bigger screen will be a big deal.1:45PM Andy: I'm co-authoring an app that will work as my printing press -- once the press gets built, then it's just making the content. There's always an outlet, as opposed to a third-party where you have to wait for approval.1:44PM Andy: Application-based content is here to stay -- designing your own app can help you release content your own way. Jason: Except that costs more money. Build your own app is great, but some devs can't do that. Maybe a third-party will, but not everyone can do their own.1:43PM Andy: iBooks won't be the most signficant part of the periodical delivery mechanism on the iPad -- even comic book and periodical publishers aren't supporting the iPad so much as tablet devices in general. They're using Webkit -- not platform specific, but iPad included.1:42PM Andy: The iBooks app is a quiet piece of news, but that's an incredibly significant announcement. That app that we tried that day was probably the least functional of all the apps on there -- will it freeze up, will it slow down? It's downloadable because it's not ready in time for shipping, and Apple understands that the app will have to evolve quickly and update often.1:41PM Ted: A semester's worth of books on the iPad at (hopefully) a fraction of the cost, not to mention that the used market could possibly be gone for good, a good thing in publisher's eyes. Jason: Lower the price of the new textbook, make more money back on the lost used market. If they'll agree to that, which they probably won't.1:40PM Ted: I want to get back to books for a second. Textbooks will change thanks to the iPad for sure.1:39PM Jason: There will be apps for newspapers or magazines, but it'll have to be someone else or they'll have to make their own, and that's a fractured space. Ryan: Apple could have changed the game on that, but they aren't doing that now.1:38PM Ryan: Except that book aspect here is books. There's no periodicals for the iPad right now, no iMagazines. If Apple had created a standard or introduced an app like the Kindle, maybe revolutionary. But all they're talking about right now is books. There's no solution for the industries that are having trouble.1:37PM Dan: Still, the music industry lost the battle for DRM, will that happen to book publishers? Andy: The web was an experiment that absolutely failed for books and magazines, and what it did was train the average consumer that a web browser is free -- charging for web content isn't right. But the Kindle taught that produced content by professionals does cost money, and the iPad can run that same market.1:36PM Andy: It's a computer, so it can do whatever devs and content publishers want it to do. Apple is using epub, which is remarkably flexible for sharing and lending books and licenses, even to libraries. So it could make it easier to share and borrow books -- your local public library as a version of Amazon.com. "There's a license available for Tom Clancy's book, I'll sign that out." Dan: Sure, libraries may have applications even -- if they can find the money.1:35PM Dan: It seems like the early days of the music industry's digital revolution, where publishers want to lock things down. It's a good idea for convenience -- a whole library in a device. But losing that freedom to content and sharing worries me.1:34PM Jason: When this product was rumored for months... Ryan: Years... Decades.... Jason: When Nostradamus predicted the iPad (laughter), ebooks were a big deal. What does this mean for books and newspapers and magazines?1:33PM Ryan: It's not as intimate of an experience on a laptop, but it's a little more convenient. Jason: Accessories will be key -- cradles, docks, stands. Ted: Two different modes -- primarily a consumption device, like a book. But more serious work will require a keyboard, stand, different environment.1:32PM Jason: In the testing area at the event, iPads were on raised platforms, with each one having an Apple employee told "if you let this thing out of your sight, we won't just fire you, your family will end up wondering what happened to you." Andy: Glossy front. Not a problem with a notebook, but what about a tablet? We'll see. Dan: It's easier, I can tilt the iPad anyway I want. Ryan: You also don't have to be holding your laptop at all times, but the iPad will have to be held up most of the time.1:30PM Andy: That'll be interesting to see what happens in real life though. Apple events are magic acts -- they're planned. When Steve was using that book on stage, was the chair even designed for him to hold the iPad in the right place? What will it be like to hold an iPad (1.5 lbs) while standing or trying to do something in a weird position? What about when people see what you're doing in a coffeeshop, or at a table? We will have to see.1:29PM Ted: People that are happy with an iPad today will be happy with a laptop in three or four years. Dan: That's a bold statement. There's a duality between iPad today vs. iPad in three or four years. But there is a ubiquity to computers today, and we've all adapted quickly to having them around in the same places the iPad will be -- on the couch, in the kitchen, and so on. It's nice to have something that doesn't make you feel like you have to match to it, but it matches to you.1:27PM Ted: The iPad can't do everything that a Mac can do, but the release of the iWork software was an opening salvo. You can start using this as a productivity machine -- you can't use it tomorrow, but look how far the iPhone has come thus far.1:27PM Andy: There are two checkboxes for me as a user -- I need to write a lot at any given moment, and I need to transfer files on and off of it, and the iPad meets both needs just fine for me. This will be as transformative a product as the original Mac was.1:26PM Jason: Is it right to say that Apple is taking another crack at what computers are, and is it the right approach? Andy: Yes, I think so. Computers don't have to have file systems or browsers, they just have to solve problems, and the iPad still does that.1:25PM Andy: I agree -- if you have a system level switch, it even solves the problem of support. If something breaks, make sure that override on third-party apps is turned off, and you're back to working paradise.1:24PM Dan: I'm playing devil's advocate, because I agree with you, but Apple's philsophy is that. They don't want you to be a tinkerer, because they aren't aimed at tinkerers. We don't agree with that, but it's their product, even if we're buying it. You can do what you want, if you go down the jailbreak road, and people will always find a way. But it is a lot harder than it needs to be, even if I understand why Apple is doing that.1:23PM Jason: Yeah I think there's room for non-App Store apps, but App Store apps would get preference. Ryan: Yes, the App Store is literally a revolution in software distribution. But Apple is not bugding on their philsophy at all. There's no reason why you shouldn't be able to set the override switch and do what you want.1:22PM Ryan: 3rd party apps are dangerous, but as long as you warn users, what's the problem? It is my toaster oven, right?1:21PM Jason: App Store -- will it work the same on the iPad, will we see the same iPhone issues? Andy: If it works, then great. If not, the weaknesses will be more clear. I want a computer that will potentially will always work, never crash, will always run software. The win from the App Store concept is that you get a more stable machine at the expense of freedom that you might not excercise anyway. Steve Jobs is a benevolent tyrant -- he'll give you everything you want, all he demands is absolute obedience, and you'll be fine.1:20PM Ted: What do you care, I said? And no, they say, it will degrade the experience of using the toaster oven. And one more thing, they said -- those poptarts in your pantry won't work with your toaster oven either -- you didn't buy them directly from our CuisineArts store. Plus, they'd actually rejected Poptarts from the Art Store. Extended metaphor -- if the iPhone was a toaster, Ted would have issues getting it to do what he wanted.1:18PM Ted: All of the closed things concern me as they apply to the iPad. He's telling a story about how the lower story of his house is very cold downstairs, so he decided to rig up a toaster oven to serve as a space heater. He rigged it up with an extension cord, and it didn't work. He called tech support, and said he was using an extension cord, and they asked if it had a "Made for Cuisinart" sticker on it. It didn't, so he bought a special Cuisinart cord, but it still didn't work. Called back tech support for the toaster, and finally had to admit he was using the toaster oven as a space heater. "No," they said, "you're not authorized to do that." Terms of purchase actually prohibit "jailbaking" (laughs from the audience).1:15PM Ted: On the record, I think the iPad will be a great success, so I like it, I'm buying one. But I expect the iPad is still a closed platform, and it will not replace laptops and more complex computers.1:14PM Jason: Ted is here, even though he didn't use the iPhone, because this seems like Apple saying "we're moving the ball forward" in computing. This is a new paradigm -- touchscreen, direct interaction. iWork is going from Mac straight to the iPad -- is this a netbook/laptop replacement or not?1:13PM Dan: Yeah without the bezel, there's no place to put your thumb - we're so accustomed to the iPhone that it seems like wasted space, but once you use it, it'll fade into the background like everything else.1:12PM Jason: The bezel got complaints, but we have thumbs and you need that extra not-screen space to actually hold it. Ryan disagrees -- he says the iPhone has no bezel and people hold it just find. Andy: This one I really need a grip on, though -- people may even put grip tape on the back to help you not drop it. In the tub for example. (laughs)1:11PM Ihnatko: We could probably charge $499 for these foam iPads though. If anyone wants some blog hits, just take one of these and get some blurry shots of it, you'll get thousands of hits in a few seconds.1:10PM Andy's first impression: build was high quality. It feels like a premium product -- no gaps, it really does disappear in your hand. The device itself disappears within the first five seconds -- it's all experience. Holding it is not the same as seeing it, which most of the complainers have only done.1:08PM Jason: The screen is 4:3, not 16:9 -- even when they showed Star Trek, it was a little weird, but a 16:9 device would be more uncomfortable to hold. Ryan: Right, you can't have both. Either be really wide or more traditional, and they went 4:3, and I kind of prefer it.1:08PM Ryan: Also slightly less foamy than these foam prototypes on stage. It feels really well constructed, a bit heavier than it should feel, but still portable. I do have complaints, but we'll get to that.1:07PM Jason: It helps that we've seen the iPhone interface. Ryan: Everything serves the screen. As a browser, it's nice to go in and see nothing but the content.1:06PM Dan Warren: It's suprising how natural it feels. There's something about it that feels very intuitive. Like a book, you don't pick it up and think "how can I use this?" It makes sense.1:06PM Ted is the only one who hasn't touched the iPad, but everyone else was at the event. What were your first impressions?1:05PM Panels are coming up on stage. Jason says "We don't have a real one, Apple's not here." Four of the five people on stage have used an iPad, however. Dan Warren of Macworld, Ted Landau, Mac Observer and Macfixit. Ryan Block of GDGT and our old Engadget colleague, and Andy Ihnatko.1:04PM Paul introducing Jason Snell, finishes with "We'll see you next year, right?" Hope so!1:03PM The person holding one of the balls that was bouncing around? She just won an iPad from Macworld -- they're going to give her one when the iPad actually ships. Congrats! Maybe we should have participated in the ball bouncing.1:02PM Here's Paul Kent. "Welcome to our iPad special event." He's got an iPad mockup, but it's not the real thing. "You know that this is not shipping yet?" He just dropped it as a joke.1:01PM The lights are going down.12:59PM "Ladies and gentlemen, we need to fill every seat." The hall is practically full, and still more are coming in the door. Someone behind us thinks there will be an iPad here, but we'll see. 12:57PM Four minutes out -- even the press corps is really batting these balls around. I just got hit in the head. That's what we go through for you readers. 12:54PM The crowd is bouncing around a big ball and they seem excited about the iPad. Good thing they probably don't have one -- if one showed up in the hall here, they might get mobbed. 12:50PM Once again, word direct from Jason Snell this morning is that we will not see an actual iPad at this event. But of course, you never know. 12:49PM They're showing the promotional video that's been playing all week here at Macworld. The public has just been allowed in to see the show, and seats are filling up.TUAWMacworld 2010 special iPad event liveblog originally appeared on The Unofficial Apple Weblog (TUAW) on Sat, 13 Feb 2010 15:55:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comments Apple - San Francisco - Moscone Center - Jason Snell - Macworld
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Panasonic debuts MW-10 photo frame / iPod dock / sound system
Can something manage to be both an iPod dock and a photo frame yet still manage to look like neither? It can if it's Panasonic's new MW-10 "multimedia audio system photo frame," which looks more like a shrunken down LCD TV than anything else. If that suits your decor, however, it looks like you'll get quite a bit from this little package, including a 9-inch WVGA display, 4GB of internal memory, an SD card slot, an FM tuner, some puported "audiophile-quality sound," and even a built-in CD player to complement the iPod dock 'round back. Look or this one to hit US retailers sometime in December for $299.95 -- or if that's too long to wait, you can pick one up in Japan right now, where it launched last month.Filed under: Displays, Home EntertainmentPanasonic debuts MW-10 photo frame / iPod dock / sound system originally appeared on Engadget on Thu, 12 Nov 2009 14:28:00 EST. Please see our terms for use of feeds.Read | Permalink | Email this | Comments
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Sharp does the unthinkable, intros slotMusic-friendly sound systems
Whoa, Sharp -- wait just a minute. Did you really just introduce a pair of music systems that get down with slotMusic players? Though it's practically impossible for us to believe that such an occurrence has just, um, occurred, the 160-watt XL-DH258NH and 64-watt XL-DH228NH micro-audio systems actually do include a USB port for syncing up with SanDisk slotMusic players (along with any other USB-enabled PMP, we presume). Of course, Sharp did hedge its bets by including an iPod dock along with a universal auxiliary input, so we suppose we can't harsh on 'em too much. Both units arrive in any color you like so long as it's glossy black, and there's even an AM / FM radio, six-band equalizer and alarm clock tossed in for good measure. Catch the XL-DH258NH this June for $199.99 or the XL-DH228NH in July for $179.99.[Via iTechNews]Filed under: CES, Home Entertainment, Portable AudioSharp does the unthinkable, intros slotMusic-friendly sound systems originally appeared on Engadget on Mon, 12 Jan 2009 12:33:00 EST. Please see our terms for use of feeds.Read | Permalink | Email this | Comments