Apple introduces even SMALLER iPod Touch
Who wants a music player the size of a piece of Trident Gum? If it's you then Apple, today, released the product of your dreams. The all-new iPod shuffle has been introduced featuring a new voice technology that allows the device to talk to you, telling you all the info you need about a track in a variety of languages. Honestly, I think the thing is absurdly small. Full press release after the jump CUPERTINO, Calif., March 11 /PRNewswire-FirstCall/ — Apple® today introduced the...
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50 of the Most Burning Apple Questions Answered
You asked for help with the thorniest problems facing Mac, iPhone, and iPad owners, and we answered, providing 50 foolproof solutions that’ll come in handy for anyone who uses Apple gear.For months now, we’ve been asking you to send us your most burning Apple questions, and to put it mildly, you came through. The queue in our inbox looked longer than the lines that curled around NYC’s 5th Avenue Apple Store for the launch of the very first iPhone. And when we dug into the meat and potatoes of your queries, we could only marvel at the insightful list of vexing technical issues and twinkle-in-your-eye trivia tidbits that you challenged us with. We distilled all those inquiries down to the 50 best, most burning questions about Macs, iPhones, iPads, and Apple itself. Then we put our crack team of experts on the job of coming up with this ultimate answers guide for all things Apple. Struggling with iTunes syncing? iPhone backups? RAID cards? iPad printing? Or just wondering exactly what Steve actually wears every day? The answers await, backstopped and bulletproofed by the pros at Mac|Life.1. Duplicates in iPhotoI can’t find any options in iPhoto for removing all duplicate pictures in one fell swoop, and I don’t want to find and delete them all myself. Any ideas?iPhoto lacks iTunes’ duplicate-deleting prowess, but the shareware app Duplicate Annihilator can fill this gap and free your photo library of clutter. Despite the name, it identifies and tags duplicate pictures with a keyword so you can collect them in a Smart Folder to review and annihilate at your leisure.2. Wi-Fi DropoutsSince upgrading to Snow Leopard, my Wi-Fi connection randomly drops for no reason. I still get Wi-Fi reliably on my iPhone, and my wife gets it on her PC. Any advice?This problem seems to be affecting many Snow Leopard users, so we’ve come up with a series of steps that should resolve it. Start with the first and work down until the problem goes away:» Update to Mac OS X 10.6.3 or later.» Restart your modem and router.» Upgrade your router’s firmware to the latest version, particularly if it’s a non-Apple router.» Turn AirPort off then on again from your menu bar.» In your Network System Preference, create a new location and delete all of the previous locations.One of our best tips for troubleshooting Wi-Fi connection problems is to create one brand-new location and then delete all of your previous locations.» Within your new location, drag AirPort to the top of the service order by clicking on the gear icon and choosing “Set Service Order.”» Delete all of your preferred networks. To see your preferred networks, click on AirPort in the left margin, then the Advanced button, then the AirPort tab.» Within that Advanced area, click on the TCP/IP tab and turn off IPv6. Then, go into the DNS tab and make sure that your DNS servers are correct. If in doubt, try Google’s DNS servers of 8.8.8.8 and 8.8.4.4.» Run Keychain First Aid in Keychain Access, which is located in your Utilities folder.» Manually change your router’s wireless channel to another channel to avoid interference with other wireless networks. See which channels are being used by other networks with a utility like AirRadar ($20, koingosw.com).» Turn off 802.11n mode on your router, leaving it in 802.11b/g mode only.» Change the security settings on your router from WEP to WPA/WPA2.» Zap the PRAM on your Mac (get instructions here).3. Multitouch GesturesWhy can’t I do the one-finger double-tap to open documents in Snow Leopard?You can absolutely use the one-finger double-tap on your Multi-Touch trackpad to open documents in Snow Leopard. Simply go into your Trackpad System Preference and make sure that “Tap to Click” is checked. Your confusion may also stem from the fact that your Multi-Touch trackpad is capable of understanding many gestures. So if you’ve enabled “Dragging” or “Drag Lock,” you might be holding down your finger too long after the second tap. If you’ve enabled “Secondary Click,” you might be tapping in the wrong area of your trackpad.4. Syncing iPhone PhotosWhen I sync my iPhone, all 6,000 of my MacBook Pro’s photos move to the iPhone--very uncool! How do I remove them from the phone and ensure one-way photo transfers to the Mac in the future?That’s at least 5,950 pictures too many. Just connect your iPhone to your MacBook, then select the iPhone in the iTunes sidebar. Click the Photos tab, where you can choose to transfer none of your pictures or just specific iPhoto Albums, Faces, and Events to your iPhone. Re-sync to apply your new settings and get back a few gigabytes on your iPhone.5. UninstallingMy Mac still runs processes from a program I deleted. How do I delete an application entirely and prevent this from happening?Unfortunately, there’s no standard way to remove a program from your Mac, but some developers simplify the job by including an uninstaller with their application. It may lurk in the main folder of the app you want to terminate--check those subfolders!--or it might be in the original installer itself. Launch the installer and proceed through it carefully. An uninstall feature may be obvious, or it could be hidden among options to customize the installation process. Be sure to quit the program you want to delete before uninstalling it.If an application didn’t come with an uninstaller, then the only way to delete it is to drag it to the Trash. However, this won’t remove preferences and other support files left behind on your Mac. You can use Spotlight to search for the deleted application’s name to find these strays, but if you have a lot of applications to remove, consider investing in a dedicated uninstaller like CleanApp, AppZapper, or AppCleaner. These programs automate the process of zapping unwanted programs--and their stuff--off your drive for good.6. File CompressionI’d like to save hard drive space with the Finder’s Compress command, but I’m not getting useful results. I recently compressed a 117.4MB file to just 116.7MB. Am I doing something wrong?Not all file types can be compressed with the same space-saving results. For example, compressing a ZIP archive won’t make a significantly smaller ZIP file. Some files, such as JPEGs, MP3s, and other media formats, have a certain level of compression already built in, but the sizes of text files and uncompressed image file formats can be dramatically reduced with ZIP compression.7. Remote ControlWhen I use my iPod touch as a remote for my Apple TV, it appears to only give me access to the Apple TV’s library as if it were an iPod. Is there a way to use the iPod touch like the traditional Apple remote? For example, can I use the touch to navigate to the YouTube app and search for videos, or to browse the movie rentals?Apple’s Remote app for the iPhone and iPod touch lets you control the playback of media that you’ve already purchased or downloaded. But for content that doesn’t live on your Apple TV, such as YouTube videos or the iTunes Store, you’ll still need your traditional Apple remote to navigate to those screens. However, the good news is that whenever an onscreen keyboard appears on your Apple TV, the Remote app will display its own keyboard, which lets you quickly type what you’re searching for.8. Photo MigrationCan Faces and Places data in iPhoto ‘09 be moved to another Mac, or do I have to click on all those faces and enter all those locations again?All your vacation sites and friendly faces will transfer to another Mac with OS X’s Migration Assistant, or you can drag your iPhoto library file from your Pictures folder to the same location on a new Mac. When you launch iPhoto on the new machine, you’ll be told the locations of pictures containing GPS data must be retrieved again, but custom locations you’ve entered yourself (for pictures taken with older cameras, say) will remain intact.9. Gmail, Behave!I sync Gmail with OS X’s Mail, but when I delete a message from Mail, it remains in Gmail’s All Mail folder in the sidebar. What’s the right mailbox setting to move a message deleted in Mail to Gmail’s Trash?All your Gmail goes into the All Mail folder, whether or not it’s been recently deleted and no matter which Gmail folder label is attached to the message. Google’s default IMAP Mail settings (available here) are correct, but to send a Mail message directly to Gmail’s Trash, you’ll have to drag it to the [Gmail]/Trash folder in Mail’s sidebar.10. Crash-TasticIt always happens at the worst possible time: I’ll be using my PowerBook G4 when the screen suddenly dims and shows a Rosetta Stone’s worth of languages telling me to restart the computer. Why does this keep happening, and how can I stop it?Ouch. What you’re describing is a kernel panic, a cute name for a not-so-cute problem. An operating system’s kernel acts as a bridge between applications and the computer’s hardware, and kernel panics are the last-ditch efforts of the operating system to recover from serious conflicts between them. The chief causes of kernel panics are faulty RAM and software incompatible with the operating system you’re running. Unfortunately, that range could include any number of bad things that may be happening on your poor PowerBook.Happily, even a kernel panic isn’t the end of the world, and we can offer some pointers to help you figure out what’s wrong. The first step is to look at your Mac’s history. Was there a time when it didn’t get kernel panics? Think back to any (and we mean any) new hardware or software you installed before the panics began. Update or uninstall them one item at a time to isolate the panics’ cause until you narrow down the trouble. Also note which hardware and software you’re using just before they strike--there may be a pattern. Whatever the issue, your Mac isn’t happy, so be sure to back up important files and verify your hard drive with Disk Utility regularly.Next page: Answers Guide continued >>11. Get Zippy iPhone BackupsHow can I speed up iPhone backups so I’ll never have to cancel mid-backup again? They seem to take forever when a couple minutes really should do it.A. First off, keep your iOS software current. Not only will the latest updates squash bugs and add features, they can improve backup times. To update, sync your iPhone, select it in the iTunes sidebar, then go to the Summary tab.B. Pare down the number of applications on your iPhone. Application data like in-app purchases, saved games, and new documents are all backed up when you sync, and that can add up to a long wait while the backup progress bar creeps by. To start cleaning house, connect to iTunes, select the Apps tab, then delete your most infrequently used applications. You’ll lose the data saved in these apps, but you’ll gain speedier backups.Ask yourself this: Are those apps you never use on your iPhone really worth slowing down your backups?C. Sync often. If you sync at least once or twice a day, fewer applications will have new data to back up when you reconnect to iTunes. If you can’t bear to part with any of the applications on your Home Screen, making multiple faster backups will let you keep all your favorite apps at your fingertips.D. Keep Camera Roll clean. While the contents of your iPhone’s photo library aren’t backed up during a sync, the photos, movies, and screenshots in Camera Roll are. Transfer this media to iPhoto as soon as you begin a sync, and delete the files from Camera Roll when the transfer is complete to get this data copied onto your Mac while excluding it from being backed up in iTunes.More photos = slower backups.E. Connect to a USB port on your Mac instead of an external USB hub. Not all USB ports are created equal, and connecting to a powered, full-speed USB port that’s built into your Mac will ensure the fastest possible transfer speeds during backups. That means you can be off to your next port of call quickly, secure in the knowledge that your iPhone data is safe on your computer.F. Before you sync to iTunes, purge unnecessary SMS messages, old call histories, and non-essential files downloaded by apps that store data on your iPhone. For example, if you regularly copy files to your iDisk app or productivity apps like DocsToGo, make sure you’re only carrying what you need before a backup. Odds are these files live elsewhere on your Mac or iDisk, so there’s no need to back them up again.Junk your old, unused files, too.12. Time TravelI’ve been running Time Machine for months in Mac OS 10.6.3, but I’ve never seen instructions about how to go back in time and retrieve information. Help!Mount your backup drive, then launch Time Machine from your Mac’s Applications folder. Your desktop will be replaced by a timeline and Finder windows showing your Mac’s contents as they were in the past. Just click a Finder window (or click within the timeline) to return to a specific date. You can also search within Finder windows for specific filenames, and more. When you find a missing file, select it and click Restore to return to the present with your document.13. Rip Encrypted MoviesI want an easy way to download a DVD to my computer so I can put it on my iPod or iPad. I used to use HandBrake, but that no longer works for encrypted DVDs.HandBrake (free, handbrake.fr) is still the quickest and most reliable tool for directly converting DVDs into video files that will play on your iPod or iPad. But you’ll also need to install VLC (free, videolan.org) if you want to decrypt commercial DVDs. Place both HandBrake and VLC into your Applications folder, and you’ll be able to convert encrypted DVDs with HandBrake once again.14. Dump DiscsI want to go disc-free on my MacBook, but a few of my games require a CD or DVD to play. Is there any way to make OS X think the disc is in the drive when it’s not?OS X’s Disk Utility can make a duplicate of your game’s CD or DVD and save it to your Mac as a file called a disk image. Once created, disk images can be double-clicked to open and mount on your desktop just like a conventional disc (you’ve already seen them in software installers downloaded from the internet). But there are two things to remember: copy-protection schemes on the disc may prevent duplication, and you should have plenty of room on your MacBook’s hard drive before you begin. A DVD’s disk image will take up several gigabytes.To get started, insert the disc you want to dupe, then launch Disk Utility from your Utilities folder. Select the disc in the sidebar, then click New Image in the Disk Utility toolbar, set the image format to DVD/CD Master in the resulting sheet, and save the disk image to your Mac. Next time you want to play your game, double-click the image file, then launch your game normally once the virtual game disc mounts. When you’re finished, you can drag the mounted disc to the Trash to eject like any conventional media, leaving the disk image on your Mac for the next time you want to get your game on.15. Branching OutWhich operating systems—and I mean all of them, not just Mac versions—will run on a PowerPC-based Mac?The PowerPC processor has become something of a museum piece since Apple abandoned it for Intel’s chips, but these Linux distributions can help you breathe new life into G5- and G4-powered Macs. Ubuntu, Yellow Dog, and Fedora all maintain builds that run on PowerPC hardware. When you’re looking to run a worthwhile alternate operating system on older Mac hardware, the penguin has you covered.16. The $1M QuestionWhen will Adobe Flash content be viewable on iPhones and iPads?Never. In April, Steve Jobs had this to say about Flash on Apple’s website: “Flash was created during the PC era--for PCs and mice. Flash is a successful business for Adobe, and we can understand why they want to push it beyond PCs. But the mobile era is about low-power devices, touch interfaces, and open web standards--all areas where Flash falls short.”17. iLife OopsI accidentally deleted iMovie and the Apple Loops that came with GarageBand. Can I reload them from the original disc without losing all my other iLife files?Sure! First, launch the iLife ‘09 installer from your disc. At the bottom of the final screen is a Customize button that lets you install iLife components individually. Click it, then select the items you want to reinstall. The installer will insist on installing GarageBand along with your missing loops, but your missing applications and files will return to your Mac without affecting other iLife applications and documents, including GarageBand preferences. Just remember to run Software Update afterward to ensure that everything’s up to date.18. iPad PrintingWhat are the best ways to print from the iPad?Until Apple decides to build printing into iOS, there unfortunately isn’t a “best” way--although there are several apps in the App Store that might meet your needs.Canon’s Easy-PhotoPrint for iPhone runs on the iPad and will print photos to certain Canon printers. And the App Store is full of plenty of third-party apps that promise printing from your iPad, although in our experience the results are decidedly mixed. PrintBureau ($12.99) searches your network for shared printers. It reliably printed to one--but not another--of the printers on our home network without any intervention. There’s an optional free helper application you can run on a Mac to give PrintBureau access to your printers (a solution common to several iPad printing apps), but we’d hardly call that true iPad printing.We also had success with Air Sharing HD ($9.99), which is packed with features for moving and sharing files with your iPad. It didn’t work immediately with our Wi-Fi–enabled printer, but turning on Printer Sharing on our Mac made all our printers visible to the app. But--like using a companion app--that also requires that you have a Mac running. Ultimately, the least fiddly solution often ends up being emailing yourself a document and printing from a computer. Hopefully Apple has something better in the pipeline…19. Tame BookmarksI have tons of Safari bookmarks on my Mac. I don’t want them all on my iPhone, but Apple only allows syncing of all or none. Is there a fix?It’s almost elegant. Xmarks (xmarks.com) syncs bookmarks across multiple browsers, and its profiles let you decide which bookmarks appear on specific devices, including your iPhone. Best of all, you can view (and even search) them in a layout formatted for Mobile Safari. Just sign up for Xmarks, follow their instructions, and disable iPhone bookmark syncing in iTunes. Unfortunately, Xmarks doesn’t sync new bookmarks made on your iPhone back to your Mac. Like we said…almost elegant.Next page: Answers Guide continued >>20. Stay SafeHow can I tell if someone is using my Wi-Fi?Elementary, my dear Wi-Fi user! The mystery’s solution lies in MAC (Media Access Control) addresses, which are unique codes that identify network devices. Different routers have different ways of showing which addresses (and thus, devices) are accessing your network. If you have an AirPort router, launch AirPort Utility from your Utilities folder, double-click your router’s icon, then click the Advanced icon in the resulting window. Click Logging and Statistics, then Logs and Statistics. In the Wireless Clients section, you’ll see a graph showing the address of each device connecting to your network. The list will include your Mac, the AirPort router itself, and any other computers, iPhones, game consoles, or other devices using your Wi-Fi connection. Next, match the MAC addresses to your network devices. We’ll get you started: your computer’s address can be found in the Network section of System Profiler. When you’re finished, you’ll know the addresses of devices you want on your network, so you can tell when something with a foreign address is using your Wi-Fi. Then the game’s afoot!21. Sim-plifyI have a 1G iPhone that I want to use as a simple iPod touch, leaving aside the phone features entirely, but I don’t have the original SIM card. What are my options?Your options are slim. Unlike later models, the 1G iPhone requires a SIM card to operate as a basic iPod, even after AT&T service has been terminated or transferred to another phone. You can get a new SIM card from AT&T, but this will require signing up for a new phone service contract. Unfortunately, there’s no way around this limitation besides jailbreaking your iPhone with one of the methods floating around on the internet.22. Merge PartitionsIs there any way to un-partition a non-boot hard drive in OS 10.6 without wiping the data?You’re in luck. Since 10.5, OS X’s Disk Utility has been able to add and remove partitions from disks without affecting other data on the drive. However, Disk Utility won’t merge data from the deleted partition to another partition on the drive, so back up all your data--especially files on the partition you’ll be removing--before you begin.Once all your data’s securely backed up, launch Disk Utility from your Mac’s Utilities folder, then select the drive in the sidebar (be sure to choose the icon noting the drive’s capacity, not just its name). Click the Partition button, then in the shaded box showing the drive’s Volume Scheme, select the partition you want to remove. Click the minus button below the Volume Scheme chart to remove the partition (don’t worry, it won’t disappear right away). Click and drag other partitions to resize them and fill the empty space that will be left behind by the deleted partition. You can also click the plus button to add a new partition that can also be resized. Click Apply to commit your changes and begin Operation: Un-partition.23. No ScratchingI just bought a new 21.5” iMac (late 2009 model) and found a serious design flaw: the CD slot has sharp aluminum edges that can inflict permanent, irreversible scratches to valuable CDs. Help!These days, Apple’s really into razor-sharp edges. For example, the unibody MacBooks also famously have sharp edges where users rest their wrists, and those very same sharp edges have made it onto the slot on the side of the iMac where CDs are loaded. Luckily, those sharp edges are just on the outside, not on the internal drive itself. So if you carefully and slowly slide in your CD without touching the outside edges, you may avoid scratching your CD. But here’s a more practical solution: Put electrical tape around the edges of the slot. This isn’t the most beautiful thing to look at, but it’s almost guaranteed to keep scratches at bay. Another option would be to purchase an external CD drive to either use as your primary CD drive or to make copies of your valuable CDs. That way, if a CD gets scratched, at least it’s not the original.24. Font FixesWhen using Mail, any font that I use in my outgoing email always shows up on recipient PCs as Courier--that archaic, typewriter style font. How can I get my Mac fonts to translate onto PCs?In order for a font to be successfully seen on somebody’s computer, they need to already have that particular font installed on their machine. If your recipient doesn’t have the same exact font as you, their computer will substitute your font with a font that is already installed on their system. This applies to emails, websites, Word documents, almost anything. If maintaining the integrity of fonts is important to you, you’ll need to create PDF files or images and attach them to your outgoing email message.25. App-Update ErrorsWhen I try to update apps from my iPhone, I get a “Cannot Connect to iTunes Store” error, yet I have no problem downloading new apps, and no problem updating them in iTunes on my computer. What gives?Assuming the problem is reoccurring and not a freaky networking accident, it sounds like your iPhone (or the problematic apps themselves) may be confused about the status of your iTunes account. This could be because a different user has logged into your iPhone, because you have multiple usernames or passwords tied to your iTunes account, or even because your billing information was recently changed on another device. The easiest place to start is by navigating to Settings, tapping Store, and confirming that yours is the currently active account on your iPhone. If it is, try signing out and signing back in with your most recent iTunes account information, then verify that your address and billing information are correct. If the problem persists, the apps may the culprit. Try updating them in iTunes, then deleting them from your iPhone. Reconnect your iPhone to your computer to sync the updated apps back to the phone. If, down the road, these same applications refuse to update from your iPhone again, deleting them from your Mac and re-downloading them from the iTunes Store may fix this.26. Make Windows BehaveI have various finder windows set to appear in different views depending on their content. But certain windows stubbornly--and randomly--refuse to remember my preferences. Is it a bug, or am I missing a setting?Setting a specific folder to open in a particular view (such as columns, icons, or lists) can make browsing files in the Finder a lot easier. Just open and set each folder to your preferred view, then select View > Show View Options in the menu bar and check the topmost button in the resulting window to force the Finder window to always open in that view. Unfortunately, the Finder has ignored these helpful preferences since the earliest days of OS X. Your stubborn folders aren’t the first!Your folders may be confused by corrupt .DS_Store files, the invisible files created by the Finder to store icon sizes, window backgrounds, and more. System utility apps like TinkerTool and Cocktail can reveal or delete these files for you, or you can use the Terminal to delete them yourself if your UNIX Fu is strong.If those options don’t do the trick, your Mac may think you don’t have permission to reset the view options of certain folders. Some, like the Applications folder, don’t technically “belong” to any user except the system itself, and only the system (also known as the root user) can make permanent changes to these directories. What looks like random stubbornness may be OS X remembering that it’s in charge of these folders, not you.To show your Mac who’s boss, log in as the root user, then set uncooperative folders to the view setting you prefer. Just be careful, and remember to log back into your normal user account and disable root access when the job is done. Moving or deleting the wrong files while logged in as root can have serious consequences for your Mac. Apple explains how to log in as root here.27. Just Open!I used to double-click any photo, and it would open in Photoshop. When I installed 10.6, this feature disappeared. Now I have to drop the photos onto the Photoshop icon.Snow Leopard ignores “creator codes,” which changed its file-opening behavior--it’s all about file extensions now. Right-click a JPG, choose Get Info, and under Open With, choose Photoshop, and click Change All. Do this again for PNG, PSD, TIF, and any other photo file types you want Photoshop to get first dibs on.28. iPads Kill Wi-FiWhen enough of us use iPads on the office Wi-Fi, it can crash the Wi-Fi itself! I’ve heard this is a common problem--is there a fix?You’ve heard right, and it’ll take an OS and/or firmware update from Apple to vanquish this annoying glitch. Until then, know that the issue is caused because an iPad can stop renewing its DHCP lease when it goes to sleep, so if you set your iPad to never sleep (Settings > General > Auto-Lock > Never), you’re good. That’s hardly ideal, and at Mac|Life HQ, we set up an iPad-only Wi-Fi network, which creates a smaller pool of DHCP leases and keeps the main Wi-Fi network safe. Interestingly, iPads are also prone to other Wi-Fi glitches, like sketchy signal strength, frequent drops, and slow speeds. Bizarrely, one of the first things you should do is increase the brightness upward and turn off the Auto Brightness option (Settings > Brightness & Wallpaper). We can only guess that something’s screwy with iPad power management…29. Mac Pros Are HotI just wanted to bring to your attention a widespread, frustrating issue that exists with all 2009 Mac Pros. Whenever you play any audio, the CPU rapidly heats up (core temperatures as high as 90ºC, CPU heat sink 60ºC). This problem exists in 10.5 and 10.6, but does not happen in Windows running in Boot Camp, so it appears to be a Mac OS X bug. And after spending $8,000 on Apple’s top machine, I feel like I have been had.Yes, this seems to be a prevalent problem with the 2009 Mac Pros. Playing any type of audio heats up the Pro precariously close to--but not quite at--dangerous heat levels. If your Mac actually reached dangerous heat levels, it would shut itself down. This increased heat also causes decreased performance. Unfortunately, we don’t have any solutions for you, but we’re publishing your letter in the hopes that greater publicity on this issue will help get a speedy resolution from Apple.Next page: Answers Guide continued >>30. What a Mess!One of my co-workers spilled juice on his older MacBook Pro, and now the keys are sticky (when pressed down, they don’t pop up right away). What’s the best way to clean up?Sounds nasty! Although this particular spill has long dried, we’ll start these cleanup instructions from the moment right after spillage to make them more widely useful. So: Immediately power down, disconnect the power cord from the MacBook, and remove the battery (if it’s removable). After doing as much as you can with paper or cloth towels, turn the machine over with the lid partly open to allow the liquid to drain, making sure that the laptop doesn’t close all the way. Give it about 72 hours to completely air dry and then take apart the machine to thoroughly clean the innards. The website iFixIt.com has great step-by-step guides to taking the keys off and getting your MacBook back to normal. When dabbing at disassembled keys and other parts, we recommend a bit of gauze lightly dampened with rubbing alcohol.31. Airport FizzlesI stream my music from iTunes to an AirPort router, but it frequently cuts out. What can I do?First, make sure your iTunes and AirPort software are up to date. If the problem persists, move your router away from possible sources of interference. Wi-Fi is convenient, but it’s not an exact science. Signals can be impeded by microwaves, wireless phones, thick masonry, and more. If dropouts continue, try changing the channel on which your AirPort broadcasts in the Wireless tab of the AirPort section of AirPort Utility.32. Family PlanningMy wife and I have our own iPhones and iTunes accounts, and we’re adding an iPad to the happy family. Can we sync both iPhones and the iPad (plus our Apple TV) to a single iTunes account, and share our apps on all devices without affecting our current library and future purchases?Bad news first: there’s no way to merge multiple iTunes accounts into one, so your family will have to keep juggling separate accounts and purchases from your iPhones, Apple TV, and bouncing baby iPad. The good news is that apps, like DRM-protected movies and TV shows, can be used on up to five authorized computers and the iDevices that sync to them. Just open iTunes, select Apps in the sidebar, then drag iPhone applications you want to share from iTunes to a networked computer or removable hard drive. Select File > Add to Library in iTunes on the second authorized computer, then choose the exported apps to load them into that computer’s library. These apps won’t retain saved data from the original computer, but otherwise they’ll be fully operational and can be updated normally. Apple TV purchases, however, will still be tethered to one of your computers. But even these files can be synced and transferred to multiple computers and iDevices.Here’s the better news: Home Sharing, introduced in iTunes 9, simplifies this process by allowing users to drag and drop media to shared computers within iTunes. Activate Home Sharing by selecting Advanced > Turn On Home Sharing. Repeat this step on all your computers, entering one iTunes account username and password on each. Then you can drag media from shared libraries in iTunes’ sidebar into a computer’s local library at will. Future purchases can be shared automatically by clicking the Settings button at the bottom of Home Sharing iTunes library, then selecting which media you’d like to share. Once you set up all computers on your network, syncing works automatically, zapping new media off to each machine.33. Double the AddressesWhy do I have duplicate Contact entries on my iPhone but not on my Mac?Odds are your iPhone has gained multiple groups of contacts after syncing them both wirelessly through MobileMe and through iTunes when you connected your iPhone to your Mac. Whatever the cause, check your iPhone Contact app’s Groups. If you see a group named From My Mac in addition to groups you’ve created in OS X’s Address Book, it’s a sign your iPhone thinks you have two distinct sets of friends.It's hard enough to find the contact you're looking for--who needs duplicate entries?To fix the problem, first back up your Mac’s contact data. Connect your iPhone to iTunes, uncheck Sync Address Book Contacts in the Info tab, then re-sync. If that doesn’t remove the extra contacts, turn off MobileMe contact syncing in Settings on your iPhone, choosing to delete the existing contacts on your phone. Next, turn Contact syncing back on, and choose to merge MobileMe’s data onto your iPhone if asked. Now you should have just one set of contacts shared between your iPhone and Mac. You’ll have half the friends, but half the hassles.34. Conquer SyncingWhat's the most elegant way to sync iTunes libraries between work and home computers?We use SuperSync, a program that lets you sync your iTunes library among multiple computers on local networks or over the Internet. SuperSync’s busy interface can seem a little daunting, but in just a few quick steps, you can start copying music from your crib to your cubicle and back again. Casual Fridays will never be the same.A. Buy the SoftwareSuperSync looks and feels kinda like iTunes, but is a whole different beast.To get started, you’ll need a copy of SuperSync running on both your home and work computers. Two licenses will set you back $24, or you can snag ten for $34 and give one to your manager for Boss’s Day.B. Make the ConnectionsWhen you first launch SuperSync on your home Mac, it loads and displays your iTunes library in an iTunes-alike window organized by genre, artist, and playlist. While SuperSync may look a little like iTunes (and it can even play some unprotected audio files), it’s really a conduit and control panel for syncing, not a jukebox. Your DRM-protected files must still be played by an authorized copy of iTunes, although SuperSync will transfer them just fine.SuperSync can even keep metadata updated across different Macs.If your music collection doesn’t live in your Mac’s Home folder, you can point SuperSync to a library stored on a remote or network drive and share from there. To set up sharing, just check the obvious boxes and enter a password in the application’s Network preferences. While you’re there, you can fine-tune what you sync and how. For instance, you can keep specific media types--all videos, for instance--out of your shared library and pick which metadata changes will be synced back to your home machine. Whether you simply want to copy files or meticulously update their play counts, ratings, and more across your computers, SuperSync has your back.C. Start the SyncTo sync your library, install and launch SuperSync on your work machine, then turn on sharing and connect to your home computer. This is easiest (and fastest) on a local network, but you can sync your music over the internet by manually forwarding ports on your home router, or by using a UPnP (Universal Plug and Play) router and letting SuperSync do the work for you.When the syncing starts, SuperSync's interface gets pretty busy.Once you get both computers talking to each other, you can synchronize your entire library in one go, sync individual files, or transfer albums, artists, and whole genres at once. You can even sync your playlists--both their music files and the lists themselves in the iTunes sidebar. Naturally, files added to iTunes on your work computer can be synced back to your home Mac. Just finish your download in iTunes, then phone home with SuperSync. New files will be noted automatically and can be transferred with a click.35. Hot FlashMy MacBook Pro has been acting strangely. It will become sluggish, get hot, and the fans will come on at full speed. Activity Monitor shows that a process called “PTMD” is taking over 60 percent of my CPU. How do I prevent PTMD from taking over my Mac?This may not be a common question, but it certainly is a burning one! According to Apple’s Mac OS X Reference Library, PTMD stands for “platform thermal monitor daemon,” and it communicates any OS notifications effecting thermal conditions to your hardware. This daemon is supposed to automatically quit itself when it’s done communicating, but apparently your Mac erroneously thinks that its thermal conditions are continuously changing, so it’s trying to let your hardware continuously know this incorrect information.This seems to be a new problem that has cropped up for some users in Mac OS 10.6.3, so hopefully it will be fixed in a future update to the operating system. In the meantime, you can manually quit out of PTMD in Activity Monitor (launch it from your Utilities folder) whenever it starts acting up. You may also try resetting your Mac’s System Management Controller, which is responsible for thermal management (follow the directions here).36. It's a RAIDI have Apple’s RAID card in my Mac Pro, and it always pops up this error message: “Write cache disabled due to insufficient battery charge.” But...what is a RAID card, and what should I do?Apple's Mac Pro RAID Card improves RAID performance and reliability.RAID stands for Redundant Array of Independent/Inexpensive Disks, and it’s a tech that lets you combine multiple hard drives so they appear as one. RAIDs can either be mirrored or striped--in the first, each drive is an exact copy (or mirror) of the other drives, so if one fails, you’ll still have all of your data intact on another (known as redundancy). If you configure your drives as a striped RAID, the storage space of all of your drives is added together into one larger drive. This will give you increased performance and increased storage space, but no redundancy unless you’ve configured your RAID with parity handling (which uses a portion of each drive to hold identical copies of data from one of the other drives). RAIDs can be controlled by software like Apple’s Disk Utility or the excellent SoftRAID ($129, softraid.com), or they can be controlled by hardware like your RAID card. The main advantages of a hardware-controlled RAID are increased performance and reliability. With the error message you’re receiving, it sounds like the battery on your RAID card has died, so take it into Apple to get replaced.37. iPad 2What upgrades will we see in the next version of the iPad? (We emailed a trio of well-known tech experts for their predictions.)Daniel LyonsNewsweek"I'd guess the following:» Front-facing camera for videoconferencing» Multitasking (duh, already announced)» Higher-resolution screen» No Flash» Gorgeous ads that will change your life» Unicorn tears"Christopher NullYahoo! News, Technology"Dual cameras--a front-facing camera for videoconferencing will be huge for opening up a whole new market for the iPad."Dylan TweneyWired"One of the things most obviously missing from the current iPad is a webcam. This would instantly transform the iPad into a videophone, and its size—just slightly bigger than the human face—would be perfect for face-to-face video chats. It’s also likely that the next iPad will have more memory and a faster processor. If we’re lucky, it might have an HDMI port too, so you can hook it up to a TV to show off photos, videos, and apps. One thing it definitely won’t have, though, is support for Adobe Flash. That door is closed, probably forever."38. Mac Van WinkleWhen I wake my MacBook Pro from sleep, it doesn’t connect to my Wi-Fi. Sometimes it even forgets the Wi-Fi password. How the heck do I get it to remember?First, check out the extensive troubleshooting steps that we gave in Question #2 to see if any of those ideas solve your problem. Beyond that, your problem may be caused by one of the following issues:» Two Wi-Fi networks with the same SSID (wireless network name). For example, do you connect to one wireless router that’s named “Linksys” at work and then another router that’s named “Linksys” at home? If so, your Mac may be trying to apply the password from one router to the other router. Rename one of the wireless networks.» Keychain problems. Launch Keychain Access (in Utilities) and delete any AirPort Network password entries for the wireless networks that are giving you problems.» Preferred Networks problem. Go into your Network System Preference, click on AirPort, then the Advanced button, then the AirPort tab. Delete any unused networks, and drag your current network to the top of the list.» Corrupt preference file. Trash the file located at Macintosh HD/Library/Preferences/SystemConfiguration/com.apple.airport.preferences.plist and restart your Mac.» Security incompatibilities. Try changing the type of wireless security on your router (for example, WPA instead of WEP).» Wireless interference. Turn on interference robustness on your router or change the wireless channel.» Your system may need a general maintenance. Run Disk Warrior on your machine, repair permissions with Disk Utility, empty the caches, and run the UNIX maintenance scripts with Cocktail.39. Style ManualWhat exactly does Steve wear on a daily basis?We asked our team of fashion experts, and they said, “The same dang thing no matter what.” So we made them stalk the streets of Cupertino and watch hours of keynote footage to bring you the scoop on Steve’s sartorial secrets. That’ll show ’em.Next page: Answers Guide continued >>40. Sad MacMy iMac flat-out freezes when I try to wake it from sleep. I ran DiskTools Pro, which verified and repaired my hard drive, but it still hangs after waking from sleep.This is often a symptom of a failing graphics card or a failing logic board inside your Mac, in which case you would need to take your Mac into an Apple Authorized Service Provider for repair. However, before assuming the worst, you can perform a series of basic troubleshooting steps to rule out other variables that may be causing this symptom.» External devices: When your Mac fails to wake from sleep, try unplugging any external hard drives or peripherals to see if doing so makes your Mac suddenly wake from sleep. If so, those external devices may be to blame. » RAM: You may also have bad RAM inside your machine. You can try to pinpoint bad RAM by either removing one of your RAM chips and see if the problem continues, or by running the Apple Hardware Test to see if it can identify any bad RAM. To run the Apple Hardware Test, take a look at the DVDs that came with your Mac; one of them will say that the Apple Hardware Test is on it. Insert that DVD and restart your Mac while holding down the D key on your keyboard. » Reset your Mac’s System Management Controller (get instructions here).Next, try to rule out the software problems: » Trash the following files and then restart your Mac: Macintosh HD/Library/Preferences/SystemConfiguration/com.apple.AutoWake.plist and Macintosh HD/Library/Preferences/SystemConfiguration/com.apple.PowerManagement.plist » Reboot your Mac in single-user mode and run fsck (file system check)--get instructions here. » Back up your Mac, then erase and install Mac OS X.If all of these steps fail, it's time, sadly, to bring your Mac into an Apple Authorized Service Provider.41. Stop TimeWhen Time Machine is running, my Mac virtually comes to a stop. What is happening, and what should I do?Any time an application such as Time Machine is actively reading or writing to a hard drive, you may notice a tiny bit of a speed loss if you’re also trying to access your hard drive as well because the read/write heads take time to physically move to different locations on the hard drive platter.However, the key phrase is “a tiny bit of a speed loss,” meaning that the speed loss should be negligible to most computer users. Time Machine is designed to be fast and extremely lightweight, so if your computer is actually coming to a standstill, then something else is going on. The best way to troubleshoot this is by eliminating variables. First, make sure that you do not have any virus software scanning your backup drive. This is a known factor that could slow down your Time Machine backups to a crawl and that may affect your computer’s overall speed as well.Then, eliminate the possibility that your backup drive has a hardware problem by swapping it out with a different backup drive. If you don’t have another drive handy, a utility such as Drive Genius ($99, prosofteng.com) or Disk Warrior ($99, alsoft.com) can help you sniff out failing hard drives. Your backup drive must also be partitioned properly, as explained at tinyurl.com/3zne68.Next, use a different backup program like ChronoSync to see if the slowdowns continue. If they do, ChronoSync will let you see which file is actively being backed up while the problem is happening. It could indicate a problem with that particular file or with your internal hard drive.Other than that, you can try some general tips to speed up your Mac overall: Upgrade from Leopard to Snow Leopard; purchase faster internal and external drives (7200 RPM or SSD); use a faster connection interface (eSATA or FireWire 800); add more RAM to your Mac; and turn off hard disk sleep in the Energy Saver System Preference (this last one has a huge impact if your hard drive is powered via USB only and has no separate AC power).42. Display DespairWhy has Apple used so many display interfaces recently, and is the current Mini DisplayPort standard the best tech for the job?Mini DisplayPort meets VGA with this adapter.Apple’s flirtation with different video interfaces makes it seem like a puppet of the International Dongle Cartel, but it’s really all about doing more with ever-shrinking video ports. That includes today’s Mini DisplayPort, which can carry video and audio and connects to VGA, DVI, or HDMI displays at resolutions up to 2560x1600. We’re not sure if that makes it the best technology, but if it lets us carry just one small adapter that works on both MacBooks and iMacs, we’re happy.43. Feelin' SocialDoes Apple have a Twitter account or Facebook page of any sort whatsoever?YouTube has your favorite Apple commercials.Steve may be cool with answering emails, but the company isn’t too keen on Twitter. There is no official Apple Twitter account. Facebook is a bit more complicated. While Apple hasn’t set up an official company page, it has created an App Store Facebook page: facebook.com/AppStore. Our preferred destination, though, is the Apple YouTube channel, which lets us check out all of our favorite Apple commercials: youtube.com/apple.44. Feelin' BluWhen will Apple include USB 3.0 and Blu-ray in Macs? What’s taking so long?USB 3.0 gear is already trickling onto the market, so it’s probably just a matter of time before the first computers sporting the blazing new standard roll out of Cupertino. Unfortunately, Blu-ray is another story. Apple’s interest in promoting its HD iTunes movie downloads and Steve’s declaration that bringing Blu-ray to the Mac is “a bag of hurt” don’t bode well for Blu’s chances on the Mac.45. Photo DownloadsThere seems to be no way to download my photos from my iPhone directly to my Mac without using iPhoto. Even then, I have to drill down through some crazy iPhoto directories in the Finder just to copy the photos somewhere else. Can’t I just pull these photos off my iPhone and put them wherever I want?Any photos that are in iPhoto can be easily and quickly copied somewhere else on your Mac simply by dragging and dropping them out of iPhoto. For even more control over the size, format, and name of your photos, use the File > Export command in iPhoto. You don’t need to--and you really shouldn’t--be drilling down into any iPhoto directories on your Mac.Now, onto your next question of bypassing iPhoto altogether. In Mac OS 10.6, the Image Capture application gives you a significant amount of control over what happens when you connect your iPhone. If you have multiple cameras or iPhones, Image Capture even lets you set different preferences for each individual camera.Image Capture is the place to go to directly download photos from your cameras or to set what happens whenever you connect your cameras.You could have your iPhone launch Image Capture itself, which lets you manually download your photos into the directories of your choice and then delete those photos from the iPhone. You could have your iPhone launch Preview, which lets you import iPhone photos from the File menu. You could have your iPhone run an AppleScript.But perhaps best of all, your iPhone could launch AutoImporter, a hidden application that automatically imports photos to the directory of your choice, without you intervening at all. It’s located at Macintosh HD/System/Library/Image Capture/Support/Application/AutoImporter, and you can set this application’s preferences by choosing AutoImporter > Preferences.46. Tame MobileMeI have four Apple devices: two MacBooks, an iPhone, and an iPad. It would be wonderful if MobileMe would do its job and sync all of my calendar and contact information, but I continually have glitches. One of the devices will often stop syncing, and then I have to wipe out data and start all over again. Is there any way to alleviate these problems?We’ve heard from an Apple support representative that syncing problems with MobileMe are very common because the MobileMe servers are not yet robust enough to handle more than 1,000 synchronizations before everything needs to be reset from scratch again. While 1,000 synchronizations might sound like a lot, consider that a sync takes place every single time you make a change to a contact or a calendar. The good news, however, is that this same representative told us that Apple is aware of its MobileMe syncing shortcomings and is continuously working to increase the competency of its servers.In the meantime, if you want to stick with MobileMe syncing, your best bet for solving the glitches you’re experiencing would be to follow our extensive guide from our November 2009 issue (or find it online here--scroll down to #37) on how to reset your MobileMe syncing from scratch on all of your devices.Alternatively, you may want to ditch MobileMe altogether and explore alternatives such as the web-based calendaring and contact solutions from Google, which can synchronize to your iPhone and iPad using Google Sync (google.com/mobile/sync). On your Mac, you can synchronize to Google using Spanning Sync ($25 for one year, spanningsync.com) or use the built-in (but more limited) syncing tools within Snow Leopard’s Address Book and iCal.If you have an extra Mac that you can use as a server machine, you can even take syncing into your own hands by using a product like Apple’s Snow Leopard Server ($499, apple.com) or the outstanding Kerio Connect ($540, kerio.com).47. The Other TeamI’m running Windows 7 on my Mac using Boot Camp. How do I maintain my computer so both the Mac and Windows platforms stay healthy? And how can I make a clone of my computer that captures both?For tips on how to keep your Windows 7 partition healthy, you’ll want to turn to our sister magazine Maximum PC (this is a good place to start), where you’ll find the experts on all things PC-related. Although conventional wisdom about PCs dictates that you’ll want to defragment your Windows hard drive regularly and immediately install antivirus software on your Windows partition, those are two things that Mac users are not required to do.Your Mac will continue to maintain its health as long as all those hundreds of thousands of Windows viruses can’t reach your Mac files from within the Windows 7 environment. And they won’t be able to since Boot Camp only allows you to read your Mac partition but not write to it.If you gotta run Windows 7, Boot Camp can get it done on your Mac.However, if you install a program like MacDrive 8 ($49, mediafour.com), you’ll have full read and write access to your Mac partition...and so will all those Windows viruses. So be doubly sure to have antivirus software on your PC side.To clone your entire computer, you’ll need to make two clones: one for your Mac partition and one for your Windows partition. For the Mac partition, use a tool like SuperDuper ($28, shirt-pocket.com) or Carbon Copy Cloner (donations requested, bombich.com). For your Windows partition, we recommend Winclone (donations requested, twocanoes.com).48. Log Me OutMy iMac has separate user accounts for my wife and me, plus a Guest Account for when we have parties and people are drawn to the 27-inch screen to play. Can the Mac automatically return to the login screen after some period of inactivity? I don’t want guests to have access to our accounts, and I don’t want my wife to have to remember to log out when she’s finished. I just want it to go back to the login screen to force the next person to log in as a user or guest.No problem--head to System Preferences > Security and check the box for Log Out After X Minutes of Activity, setting X to be any number you like. While you’re there, make sure Disable Automatic Login is checked too. That way, the login screen always appears when you start up, instead of a default administrator account.The auto-logout option is in System Preferences > Security.It’s also easy to lock down the Guest Account with System Preferences > Parental Controls, which lets you select which applications will be available. By default any files in a Guest Account’s Home folder are deleted when they log out, but you could park an alias in the Dock to a shared folder on your hard drive, called, say, “Save Stuff Here.” While you’re sprucing up the Dock, add some big, pretty icons for party-startin’ apps like Photo Booth and Camera Bag.Set up a Guest Account with System Preferences > Accounts, then manage--or spy on--it with Parental Controls.49. SilenceHow do I disable voice control on my iPhone 3GS? I never use it, and it's annoying when it's in my pocket and accidentally activates.Good news: You can shut off Voice Control dialing. Bad news: Voice Control everything else stays on. To shut down Voice Control dialing, you need to turn on the Passcode Lock option for your iPhone. To do this and turn off Voice Control Dialing, navigate to Settings > General > Passcode Lock. Once you turn on Passcode Lock, you can turn off Voice Dial.50. Behind the Black ShirtWhat does it take to become a Genius Bar technician?There are fewer great occupations in life than working at the Genius Bar. Think about it: When someone asks you what you do for a living, you get to tell them that you’re a Genius. On top of that, you get to manhandle Apple computers all day long, dealing with situations like figuring out what in the heck is going on with a MacBook that a carpenter impaled with his drill (remember to tell him it’s no longer under warranty). Check out our handy chart to see what it takes to become a Genius Bar employee.A. Get Smart!First things first: You gotta have plenty of knowledge about past and present Apple products. Geniuses must know hardware ranging across entire generations of Apple products, as well as software offered for all of the latest operating systems. After all, you never know what to expect when you work at the bar. For all you know, a customer might bring in their Performa 460 and ask you to transfer their hard drive data to one of those newfangled Mac Pros.B. Be Happy--and DiscreetEmployees at the Apple Store must be like employees at Disneyland--you’re in the Happiest Place on Earth, so smile…and keep your lips zipped tight about any advance knowledge of upcoming Apple products you might have. Or else.C. Magic HandsBefore you can get your hands on customers’ gear, you need to get trained. A lot. Applying to be a Genius begins with a battery of tech questions--and we’re not talking the ins and outs of GarageBand, either. Applicants are expected to have deep knowledge about how to diagnose and fix serious hardware and software issues--after all, most of their job involves coping with damaged or seriously broken gear. Survive that hurdle, and it’s off to Cupertino for four weeks of sessions that include acquiring three Apple certifications (OS, Desktop, and Portable) and practice time with fake customers who are really good at being a pain in your backside. After that, the apprenticeship continues in a real live Apple Store for as much as another month before you become true blue Genius material.D. Black is BossThe shirt color is an essential part of working in the Apple store. The shirt depicts what department you work in and makes it so that customers know who exactly the Geniuses are who can help them with their waterlogged iPhone.E. Load-BearingCan you diagnose a problem and solve it within 15 minutes? The Geniuses at the Bar can. Appointments taken at the back of the store are only supposed to take as long as it takes to get you halfway through your favorite sitcom, which ensures that even stores with heavy traffic volumes have a chance to help everyone out.
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Curious Stuff About the New iPods
Daniel Eran DilgerApple's iPod Event introduced a flurry of new features that raises some interesting questions and uncovers some new information on Apple’s worldwide plans to expand the iPod’s reach. The Standard iPods.The entire existing iPod lineup got a revamping, with the Shuffle simply getting new colors, the Nano getting video playback, video games, and Coverflow, and the 5.5G iPod, commonly called the "video iPod," getting more capacity, a facelift, and new official designation as the "iPod Classic."Those three products all maintained existing price points with several new features:The Video Nano, leaked under the name "Fat Nano" and called the “3G Nano? by Apple, gets a 2? 320 x 240 screen for video and Coverflow features, as well as video game compatibility with the 5G iPods. It ships with three free games: Apple's Vortex, Klondike, and iQuiz. The Nano also remains the only iPod that works with the Nike+ system.Nano is rated for 24 hours audio playback, 5 hours video playback and comes in two 6.5 mm thick versions:4 GB $149, silver8 GB $199, silver, black, red, blue, greenThose new colors match the iPod Shuffles, which remain at $79.The iPod Classic is mildly revised, thinner, and offers a new top capacity of 160 GB. This is the only remaining hard drive based iPod, and comes in silver or black. It is rated for 40 hours audio playback, 7 hours video playback, and comes in two versions:80 GB $249, silver, black, 10.5 mm thick160 GB $349, silver, black, 13.5 mm thickNew OS X iPods.Many assumed an iPod based on the iPhone would be a natural, but I originally didn't expect Apple to release one this fall. Rumors called for an “iPhone nano,? which I argued against back in July. Rather than a new smaller iPhone, Apple released an iPod with iPhone features. [Kevin Chang, iSuppli and The iPhone Nano Myth]Called the iPod Touch, it has the same display as the iPhone, WiFi, and an even thinner case: 8 mm vs 11 mm. Its WiFi works with same Safari browser and YouTube client as the iPhone, the it delivers the same Coverflow features and multitouch photo and video playback. It also adds a new WiFi Store application for buying songs from iTunes. Oddly, the iPod Touch appears to lack the Google Maps, Weather, and Stocks widgets of the iPhone, which is a curious omission. It also lacks a Mail client, Notes, and a camera. It does have the iPhone’s Calendar and Contacts--making the new iPod Touch a full fledged PDA.Interestingly, Apple has also added dictionaries for UK English, French, and German, and localized support for English, French, German, Japanese, Dutch, Italian, Spanish, Portuguese, Danish, Finnish, Norwegian, Swedish, Korean, Simplified Chinese, Traditional Chinese, Russian, and Polish.Clearly, Apple plans to blow out the new iPod touch worldwide at a scale far faster than is possible with the iPhone, which is tied to service provider agreements in every location. That may also explain why Apple isn’t advertising the US based stocks, weather, and Google Maps applications with the iPod Touch, although YouTube is there, and Mail should be.It appears Apple is ready to establish the iPod Touch around the world to prime the market for the iPhone. Also, there’s no longer much reason to try to get around activation for the iPhone.Put a Mail and VoIP client for this device, and the mobile phone market may change dramatically worldwide, shifting from cellular to WiFi. At $300 - 400, this makes a very cheap Internet mobile computer. The iPod Touch also offers 8 or 16 GB of Flash storage, twice that of the largest iPhone.8 GB $299 8 mm thick16 GB $399 8 mm thickThe iPhone meanwhile, got an aggressive $200 price drop and the smaller 4 GB model was discontinued. I did not expect Apple to cut its price so soon or so much, particularly given the fact that sales appear to have surpassed all other smartphones and even tied the popular LG Chocolate feature phone.8 GB $399, 11 mm thick.This will be painful news for mobile makers already struggling to live up to comparisons with the iPhone. Motorola is banking on the RAZR 2, which is just another flip phone with slight improvements in its crappy software. Nokia demonstrated the iPhone as its own vision for the future. Things don’t look good for mobile makers, or their service provider partners, particularly the CDMA2000 Sprint and Verizon in the US. The iPhone was already cheaper, now it’s no contest. Say goodnight, Palm and Windows Mobile.[Ten Fake Apple Scandals: Phony Rage About iPhone Price and Profits]The New WiFi Store Steve Jobs also demonstrated a new WiFi Store, a custom application that will be released for both the iPod Touch and the iPhone later in the month. Through the new store, you can search for songs, browse popular tracks or by genre, listen to samples and buy songs at the same $.99 price. Downloads are saved to the device and synced up to iTunes for backup. Interestingly, Apple doesn’t use mobile networks to download songs; as I had pointed out, WiFi is far faster. Also, there’s no provision for subscription music, keeping the iTunes DRM simple and consistent. No exploding media, and no prohibition from using your own music on CDs. One thing I thought would be impractical was a mobile iTunes store; Apple’s slick custom app version makes me wrong on that point. “Will iTunes sales jump if the iPhone gets a more difficult to navigate mobile interface that is slower, more complex, and more restrictive?? As it turns out, Apple didn’t add any Janus style DRM.One missing feature on the iPhone and iPod Touch is no Internet streaming music capacity. Even if this was only available over WiFi, it would make a lot of sense--as a feature, certainly not as a way to sell downloads. But since Apple makes its money selling hardware and not on selling music, adding iTunes’ Internet radio features might make sense. The reason for no offering it may be that WiFi streaming would kill the battery too quick.[Using iPhone: File and iTunes Sync Via USB, Wireless, and Over the Air]Starbucks’ Hot Spots.Apple announced a partnership with the ubiquitous Starbucks to allow devices running the WiFi Store app--including the iPod Touch, the iPhone, or a laptop running iTunes--to connect at Starbucks locations and download purchased songs at no additional charge. Starbucks will also popup its list of songs being played in the store, you can browse and buy them. The new service is to get rolled out in the thousands of Starbucks stores over the next year. Missing in the deal was any offer for free WiFi access in general, which is a bit lame. Apple offers free WiFi in its own 200+ retail stores, but it would be great to form a federation of WiFi providers that offer low cost access. Even a cheap subscription service--or free hotspot access with a purchase--would be great.What's also interesting is that the WiFi access at Starbucks locations is sold by T-Mobile. Why hasn't that company jumped to offer low cost WiFi plans for iPhone users? It's currently trying to sell WiFi VoIP phones; perhaps it should remember that it is a service provider, and offer service to phones, not try to sell more equipment. Offering a $20 HotSpot-only plan would allow T-Mobile to pickup a lot of iPhone--and now iPod Touch--users, customers it would otherwise never gain. WiFi providers now need to think past just laptop users, and cellular providers with hotspots need to think past cell phone users. While Jobs was in error to call the iPod Touch the first music player with a web browser, it will certainly have far more impact than the existing Archos devices. Jobs demonstrated a custom app for Facebook. Other recent sites geared toward the iPhone version of Safari include a client from WebEx and various third pary games and utilities.[iPhone Appr]New Ringtones in iTunes.Rather than selling static song clips for $2 like the mobile service providers, Apple appeared to ready to add ringtone syncing with the iPhone back in January; screenshots taken during the original iPhone event caught a new Ringtones tab in iTunes. Instead, the tab failed to ever appear and the iTunes contract was revised to say that songs couldn't be used as ringtones. Clearly, the genius of music executives got involved in the process.So now, the compromise is revealed. Of a select half million songs on iTunes, users will be able to upgrade a purchased song for an extra $1, and then be able to edit their own section of the song within iTunes for use as an official iPhone ringtone. There are also standalone apps for putting DIY ringtones on the iPhone, but Apple can't tell you that. Ringtones can also be used to set alarm sounds.The new version of iTunes is scheduled for availability later today.What do you think? I really like to hear from readers. Comment in the Forum or email me with your ideas. Like reading RoughlyDrafted? Share articles with your friends, link from your blog, and subscribe to my podcast! Submit to Reddit or Slashdot, or consider making a small donation supporting this site. Thanks!
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The Complete iTunes History -- SoundJam MP to iTunes 9
Watching Steve take the stage and roll out a new version of iTunes got us all nostalgic for the old days, when iTunes logos changed color and our jukebox looked like it could withstand a bomb blast. Below is the history of the application that is running more than any other on our Macs. It spawned the iPod, iPhone, Apple TV and gave us an excuse to throw out those ugly CD towers that resided in the corners of our houses in the 90s. The ever present, iTunes. THE STARTSoundJam MP Somewhere around the time Metallica began suing Napster over the leak of its "Mission: Impossible II" track, "I Disappear," in 2000, a light bulb appeared over Steve Jobs’ head. Ever the innovator, Apple’s iCEO saw the peer-to-peer network as more than an illegal nuisance and began to develop a way to leverage the Napster revolution into the next killer Mac app. Audio players such as Audion and SoundApp had already exposed the inadequacies of QuickTime, and Apple knew it needed to build its solution from the ground up.After being rebuffed by Panic, which was already in negotiations with AOL over use of its Audion code, Steve Jobs approached Robin Casady and Michael Greene to discuss their SoundJam MP app, a powerful digital encoding program that looked a lot like Apple’s QuickTime player. After a series of short negotiations, Casady & Greene sold the rights for SoundJam to Apple for an undisclosed sum, and Apple immediately set to work on the app that would forever change the digital landscape.While the terms of the contract were top secret (Casady and Greene discontinued their app on June 1, 2001, but were barred from discussing the Apple deal for two years), Apple certainly wasn’t shy about ransacking SoundJam as it incorporated many of its signature features into iTunes, including visualizers, plug-ins, online retrieval of album data and drag-and-drop playlist creation. Much to the dismay of Jelly fans, however, Apple opted to leave SoundJam’s skins on the cutting-room floor. iTunes 1 (Jan. 9, 2001-Oct. 23, 2001) About 10 months later, at Macworld San Francisco in 2001, Apple debuted iTunes alongside iDVD and the CD-RW-enabled Power Macs. While it wasn’t exactly a show-stopper (though 275,000 copies were downloaded in the first week), the "world’s best and easiest to use ‘jukebox’ software" definitely raised the bar for music players on the Mac, which were relatively sparse and rather pricey (SoundJam cost $40). By offering iTunes as a free download and installing it on every new Mac, Apple essentially cut down the competition at the pass--or at least put a good scare into them. "Apple has done what Apple does best--make complex applications easy, and make them even more powerful in the process," said Steve Jobs at the time. "iTunes is miles ahead of every other jukebox application, and we hope its dramatically simpler user interface will bring even more people into the digital music revolution."For many Mac users, iTunes was an introduction to digital music, and Apple strived to create a straightforward jukebox that needed little or no instruction to get started. Popping a music CD into your Mac automatically launched iTunes, which loaded the disc, collected track data from Gracenote and added them to your library. A clean interface split into boxes kept everything neat and always within reach of a mouse click.Conspicuously missing from iTunes 1 was the ability to burn a CD on an external drive, a deficiency compounded by Apple’s mostly CD-RW-less line of Macs. Apple answered the cries a month later at Macworld Tokyo with the introduction of new iMacs and Cubes with write-able drives, a 1.1 update that added third-party support, and the launch of the controversial "Rip, Mix, Burn" campaign. iTunes 2 (Oct. 23, 2001-July 17, 2002) After racking up more than a million downloads in just a few short months, it quickly became clear that iTunes was every bit as revolutionary as Apple hoped. What all those users didn't know, however, was that the music player was merely the first part of a strategy that would redefine the company as more than a Mac maker. in October 2001, Steve Jobs showed us the next piece of Apple's digital hub in the form of an oddly named, undeniably sexy hand-held device. Built exclusively to leverage the popularity of Apple's music app, iPod came bundled with a brand-new version of iTunes that allowed it to seamlessly integrate with the songs and playlists stored on our Macs.Along with a considerable ratcheting of burn time, Apple also added "the three most requested features" into iTunes 2: MP3 CD burning, a 10-band equalizer and cross fading. A holdover from SoundJam, iTunes’ overdue equalizer came preloaded with more than 20 presets and brought robust, receiver-style tweaking to the desktop. The new crossfader eliminated the annoying gaps between songs and paved the way for a new generation of laptop DJs, and a sound enhancer appealed to audiophiles by adding depth and richness to tracks.But the real reason for iTunes 2 was iPod support, offering an unparalleled experience that transferred a few days’ worth of music from your Mac to your pocket in just about 10 minutes. iTunes 3 (July 17, 2002-April 28, 2003) Introduced at the final Macworld New York keynote as a companion to the first “solid-state touch wheel” iPod, iTunes 3 was a mostly incremental update with few dramatic changes. In the 18 months since its inception, some 14 million copies had been downloaded, so Apple had little reason to change the formula; rather it added just enough new features and enhancements to keep the iPod + iTunes revolution rolling.With iTunes 3, however, Apple threw down another gauntlet. Reduced prices, greater capacities and slimmer enclosures made the second-generation iPod even more desirable, but the addition of Windows support was the big change, opening up the popular player to millions of new music lovers. But Apple wisely kept iTunes tied to the Mac, forcing Windows users to sync their iPods with MUSICMATCH, a sub-par jukebox that basically served as an advertisement for iTunes’ sleek interface and finer points.As if to drive the point home, iTunes 3 added a few dozen new features, including track ratings, Sound Check for consistent volume playback, support for Audible audiobooks and Smart Playlists, which streamlined and automated the creation of digital mixes based on a series of predetermined rules. A few other enhancements--new track tags, library consolidation, playlist importing/exporting and track joining--added to the experience and widened the gap between iTunes and every other jukebox on the market. Click to embiggenTHE STOREiTunes 4 (April 28, 2003-Sept. 7, 2005) If iTunes 1 was a revolution, iTunes 4 was a bloody coup. What otherwise would have been a point update with a few minor playback improvements, AAC encoding and network sharing, iTunes 4 would have barely been noticeable without the addition of a new member to the "Source" sidebar: Music Store. A first-of-its-kind shopping experience that blew the roof off the industry and turned a thorn into a rose, the iTunes Music Store brought 200,000 high-quality songs from BMG, EMI, Sony Music Entertainment, Universal and Warner under one fully searchable, completely legal roof.Album artwork, one-click purchasing, in-apps video and a mostly unrestrictive DRM all for less than $1 a track. A million tracks were sold in the first week; four months later it surpassed 10 million. Along the road to the milestone 100 millionth download, however, Apple took iTunes 4 in a decidedly different direction when it rolled out the second generation of its store. Determined not to duplicate its prior proprietary mistakes, Apple didn’t renege on its promise to deliver the iTunes Music Store to Windows users by year’s end--and certainly didn’t skimp on the goods. A near-identical port of its award-winning iApp made its way onto PCs in October 2003 with a streamlined, expanded store (Mac users called it iTunes 4.1).With a 28-month upgrade path, version 4 stayed on desktops longer than any other iTunes release, gaining a slew of new features before retiring to digital graveyard: iMix, Party Shuffle, Apple Lossless, Podcasting, AirTunes, iPod photo and shuffle, and the European and Asian Music Stores all made their debuts under the iTunes 4 umbrella. Half a billion songs and 10 updates later, Apple had established itself as the undisputed king of the digital music domain. iTunes 5 (Sept. 7, 2005-Oct. 12, 2005) Where iTunes 4 was a lengthy, meandering release, the next version came and went in just five weeks. Introduced in tandem with the iPod nano at what would become an annual September digital music event, iTunes 5 packed an overall peppiness and a refined, cleaner mini player, but was surprisingly light on new features--and fittingly was the first numbered upgrade that didn’t come with a new color for the music note in its icon.Sadly, the highlight of the pack was a new Search Bar that made quick work of rummaging through the store’s two million songs, rounded out by Smart Shuffle, playlist folders, parental controls, AAC VBR importing and Outlook syncing. Ultimately, though, it was the bug-ridden app’s dark platinum makeover that got the most attention. iTunes 5 ditched the outdated brushed-metal skin of its predecessors, and the thinner, sexier look filled many a forum with praise and criticism.Better known as iTunes 4.10, the fifth version of iTunes was mostly a disappointment. Rumors about TV show purchases and movie rentals that had swirled in the days leading up to the event failed to materialize, and even Steve struggled to come up with something nice to say: "We are constantly improving iTunes with new features like... better searching because we love music ourselves and want to surprise and delight music fans around the world." iTunes 6 (Oct. 12, 2005-Sept. 12, 2006) What a difference 35 days make. At an unexpected "One More Thing" event in early October, Steve kicked iTunes 5 to the curb and rolled out the red carpet for the next generation of the digital jukebox. Arriving in tow with new iMacs and video iPods, iTunes 6 brought serious changes to the store, adding online gift options, customer reviews, "Just For You" recommendations and some 2,000 music videos and Pixar shorts, all priced at $1.99 and formatted for new iPod’s 2.5-inch color screen.But that wasn’t all. Never content to rest on his laurels, Steve rolled out TV show downloads with iTunes 6, priced at the same $1.99 as the far-shorter music videos. Just five Disney shows were available at launch--"Lost," "Desperate Housewives," "Night Stalker," "That's So Raven" and "The Suite Life" --but when more than a million videos were purchased inside of three weeks, it didn’t take long before other networks came knocking. Before the end of the year, NBC Universal had signed up, followed shortly by MTV, Showtime, Fox and CBS, and soon iTunes 6 had done for TV what iTunes 4 did for music, cramming more than 220 shows onto its shelves within 12 months.iTunes 6’s TV Store didn’t make quite as much noise as the Music Store, but its 11-month tenure marked the start of an exciting time for Apple, as momentum began to build toward something huge on the horizon. Click to embiggenTHE SYNERGYiTunes 7 (Sept. 12, 2006-Sept. 9, 2008) Billed as the "most significant enhancement to the world’s most popular music jukebox and online music and video store since it debuted," iTunes 7 was indeed a dramatic reinvention of the five-and-a-half-year-old iApp, with sweeping interface changes, speed boosts and a renewed focus on the jukebox.Packing two new navigation views--a list mode dotted with album artwork and an officially sanctioned version of Steel Skies’ Cover Flow--iTunes 7 put the emphasis back on iTunes as a music player, starting with the debut of the MiniStore, which strengthened the marriage between the two segments. Everything from the Source list to iPod integration received an overdue makeover, and Apple even fixed the age-old microsecond of silence that iTunes stubbornly inserted between joined tracks. Of course, it wouldn’t be an iTunes update without a new addition to the store, and Apple didn’t disappoint here, either. With users already downloading more than a million videos and TV episodes each week, iTunes 7 made the logical leap to movies, adding some 75 near-DVD quality titles from Walt Disney Pictures, Pixar, Touchstone Pictures and Miramax Films at launch and growing to more than 2,500 films from nearly every studio over the course of its two-year upgrade cycle. What made the seventh version so significant, however, was its versatility. By the time it had run its course, iTunes 7 had well grown into its role as the center of the digital hub, with iPhone, iPod touch Apple TV, movie rentals, the App Store, and a slew of nanos and shuffles all landing on its watch. Through it all, iTunes 7 never felt stale, bloated or sluggish, smoothly adapting to the new demands with little more than a software patch. iTunes 8 (Sept. 9, 2008-Sept. 9, 2009) After 19 software updates to iTunes 7, it was time for the next whole number, and Apple finally delivered iTunes 8 at its annual music event in 2008. Following such a tremendous update was no easy task, and Apple could easily have packaged the new stuff into iTunes 7.8, if not for the super-smart technology hiding within.The centerpiece of iTunes 8 was the Genius feature, an underrated playlist tool that combined the controlled randomness of Smart Shuffle with the queue capabilities of Party Shuffle (iTunes DJ after 8.1) to transform your Library into a personalized radio station. Adding to the fun was the optional Genius Sidebar, a mildly intrusive strip of song recommendations culled from a mix of your favorite songs (and in later versions, TV shows and movies) and "anonymously-gathered knowledge from millions of other iTunes users," all crunched by a series of Apple algorithms, neatly packaged and beamed back to your computer.Minor tweaks elsewhere improved upon the broad refinements introduced in the prior release, and Apple dumped the Search Bar in favor of a return to field-specific exploring. An enhanced grid mode replaced album view with an iPhoto Events-like scheme that grouped albums and artists into interactive mini widgets. Taking a break from its relentless tide of upgrades, the store was mostly left out this round of enhancements, but iTunes 8 did usher in high-definition content (despite Steve’s previous declaration of 2005 as the year of HD).iTunes 9 (Sept. 9, 2009) Exactly a year after iTunes 8 meekly landed on desktops, Apple welcomed Steve Jobs back to the main stage by dropping a bombshell of a release that overhauled the store, made iPhone syncing effortless and updated the classic vinyl jacket for the 21st century.Open iTunes 9 and you’re immediately smacked by a new white background, giving the grid a clean, bright look that makes your album art pop and beckons you inside. Speed improvements are noticeable throughout, particularly when using Cover Flow, which can now handle speedy scrolling with only the slightest bit of lag. Delving further into the latest version of Apple’s nearly nine-year-old jukebox reveals hipper icons, a few extra curves and whistles, and a new Home Sharing feature that finally lets your trade music with friends and family members.Flip to the store and you’ll find a host of newness, beginning with a personalized welcome note, sensible layout, enhanced album pages with quick view windows and previews that borrow cues from the mobile iTunes Store. Dig a little deeper and you’ll find iTunes Extras (think DVD bonus features for digital movies) and iTunes LPs, the greatest thing to happen to music since, well, iTunes. A far greater thing than the digital PDF booklets bundled with album purchases, iTunes LP--while currently limited to just 12 albums and saddled with nonuniform pricing (Jay-Z’s pre-order costs $16.99 while Pearl Jam’s costs $9.99)--is poised to rekindle the creativity and connection that’s all but been stripped away by MP3s. With iTunes X most likely slated for a September 2010 release, we can only wonder what new features are being realized in a secret bunker in Cupertino. Only time, and Steve Jobs, will tell. What has been your favorite feature over the years? Share in the comments.
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Turn iTunes Up to 11
It might be the hardest-working app in show business, but iTunes can rock a lot harder when you tune it up with add-ons and AppleScripts--and learn how Smart Playlists bring more of your favorite songs to center stage.iTunes started out as a smart, simple music player, but over the years, it’s evolved into one of Apple’s most important applications. Although it’s still used for managing and playing your music collection, iTunes now also stores apps, films, TV shows, podcasts, ringtones, and books--maybe “iStuff” would be a better name?--and of course, it’s the sole Apple-approved method for syncing content with iPods, iPhones, iPads, and Apple TVs.But that doesn’t mean you should take it at face value. Like many of Apple’s applications, iTunes is multilayered. Underneath its simple, straightforward hood, it’s surprisingly feature-rich, offering many powerful configuration options. And it’s time to make that power work for you with our guide to tapping into iTunes’ lesser-known but highly useful features. We also delve into the add-ons that expand the iTunes experience, including the very best third-party applications and highly useful scripts. So fire up iTunes 9.1 or later (it’s currently at 9.2), and get ready to rock!iTunes 9.2's Greatest HitsIf iTunes were a rock band, it’d only play stadiums. Besides storing and managing your music, the application has to deal with video, books, apps, ringtones, and more. To Apple’s credit, iTunes remains pretty usable, and much of its complexity is kept hidden under the hood. But don’t forget about these useful features.Library SourcesUncheck any media types you don't want cluttering up your sidebar.To change the default media types shown in the Library section of the sidebar, use the checkboxes in iTunes > Preferences > General. If any sources are grayed out in that menu, they’re probably disabled via parental controls. Those settings can be adjusted in the Parental section of the Preferences window.Import SettingsSet the import format here.By default, iTunes imports audio using the AAC Encoder set to 256kbps, which is how iTunes Store music is sold. AAC is fine for iPods, but if you use a non-Apple player, you might prefer MP3--head to iTunes > Preferences > General, and click Import Settings. If you’ve got tons of storage, Apple Lossless is the best encoder, and iTunes 9.1 and later can automatically convert songs to space-saving 128kbps AAC when you sync an iDevice (in the device’s settings pane).Multiple WindowsOpen sesame.Although primarily designed as a single-window app, iTunes lets you open most sidebar components (Music and Connected Devices being exceptions) in their own windows by Control- or right-clicking and selecting “Open in New Window.” If you’ve got a large monitor, it can be handy, for example, to view your music library and the iTunes Store simultaneously.Sound EnhancementPump up the bass, yo!The often-overlooked Equalizer (Window > Equalizer, or Command-Option-2) has sliders you can fiddle with to adjust the sound, along with presets in the drop-down menu. iTunes can save your custom settings if you choose Make Preset from the drop-down menu.Keyboard ShortcutsView MenuAs List - Command-Option-3As Grid - Command-Option-4As Cover Flow - Command-Option-5Show/Hide Column Browser - Command-BShow Artwork Column - Command-GShow Genius Sidebar - Command-Shift-GSwitch to/from Mini Player - Command-Shift-MControlsPause - [Space]Next - Command–right arrowPrevious - Command–left arrowEject - Command-EStore MenuBack - Command-[Forward - Command-]Home - Command-Shift-HNext page: Smarter iTunes Playlists >>Smarter iTunes PlaylistsPower up your iTunes playlists with minimal effortTechnology moves pretty fast. People used to spend entire Saturdays happily compiling a “mix tape” by carefully recording favorite tracks on a cheap cassette deck, but once digital music hit its stride, such endeavors were seen as a startling waste of time. With a music collection sitting on your hard drive, mixes could be made quickly thanks to the magic of drag and drop.Select any track in your library, click the Start Genius button, and presto, you have a unique playlist!iTunes easily creates static playlists, and always has. Click the invitingly large Plus button at the lower left of the main iTunes window (or go to File > New Playlist), name your playlist, and then drag in tracks from your library. Tracks can be reordered, and you can also drag songs from one playlist to another; note that the track also remains in the playlist it was dragged from--it isn’t removed. It’s also worth noting, in case you’re concerned, that playlists contain “shortcuts” to the original tracks. Delete a playlist or an item from a playlist, and the original track remains in your library.An Automated ApproachWith iTunes 8, Apple introduced its Genius technology, which tries to predict listening habits based on the collections of millions of iTunes users. This lets you create a playlist of tracks based on a favorite song. Select a track in your library, then click Start Genius at the bottom right of the iTunes window (or Control-click and select Start Genius). iTunes will create a 25-item playlist containing that track and similar songs. By using the controls above the playlist, you can extend it to 50, 75, or 100 items; refresh it; or save it.Saved Genius playlists appear in the sidebar’s Genius section, but Genius Mixes are included by default. Select this to access mixes that are genre-based, randomized, and sealed. You can’t access Genius Mixes to see which tracks are up next, nor can you view a full list of albums and artists, but they’re still a handy “personalized radio” for those days when even starting up a Genius playlist seems a bit too much like hard work.Smart PlaylistsIntroduced in iTunes 3, smart playlists are dynamic; they’re based on user-defined criteria. This same idea is used elsewhere on your Mac--smart folders in the Finder, smart mailboxes in Mail--although the iTunes implementation is the most advanced and flexible at the time of this writing.File > New Playlist Folder adds a handy folder to the sidebar, into which you can drop static and smart playlists for easy access.To create a new smart playlist, go to File > New Smart Playlist or use the keyboard shortcut Command-Option-N. This brings up the Smart Playlist dialog. To create a basic smart playlist, leave all the settings alone, but add your favorite artist to the empty field, and then click OK. Your new playlist will be added to the sidebar and highlighted. In the main iTunes view area, you should see a list of tracks from your specified artist.An example of a nested playlist--these can be as simple or as complex as you like, so go crazy!Since they’re dynamic, smart playlists can be updated with new settings. Select your playlist and go to File > Edit Smart Playlist (or Control- or right-click it and select Edit Smart Playlist). Click the Plus button to add a new rule. The left-most menu includes many criteria you can pick from. Add as many rules as you like, and define specific values for them. The Match menu lets you choose whether the playlist includes tracks determined by all of the rules or any of them. The former could be used to create a playlist of tracks by your favorite band, not including that one lame album (Album > is not > [album name]), and only from the 1990s onwards (Year > is greater than > 1989). To remove a rule, click the adjacent Minus button, although be aware there’s no undo.Advanced RulesThe Smart Playlist dialog has a few options that can further refine your playlists. The Limit checkbox enables you to set a specific track count and also a selection criterion (random, recently played, and so on). If the Live Updating box is checked, relevant tracks subsequently added to iTunes will be added to the playlist without you having to do anything.With iTunes 9, Apple finally added a change that smart-playlist gurus had demanded for years: nested playlists. Before iTunes 9, complex playlists of the form “A and (B or C)” required you to make the “B or C” playlist first and then a second playlist to work with its output. Now, however, you can use the “…” (ellipses) button to create nested rule groups and therefore playlists with complex logic.If this concept sounds tricky in the abstract, here’s a practical application for nested smart playlists. Say you want to create a playlist comprising tracks from 10 of your favorite bands, only using songs rated above four stars and that have not been played in over a month. Previously, this would have required two playlists, because the bands are an “any” match, whereas the other rules are an “all” match. With iTunes 9, you set up a single match-all smart playlist with the time and ratings rules, and nest a match-any set that deals with the band names. An example is shown above, but the sky really is the limit with smart playlists, and once you’ve set a few up, you can let iTunes do all the hard work of adding tracks. It’s a long way from waiting for a cassette to run out of tape!Base Your Playlists on RatingsThis simple smart playlist finds favorite tracks you haven’t heard recently.The best smart playlists are often the simple ones: If you rate your tracks, create a smart playlist where track ratings are greater than 3 and call it “4+ tracks.” For your very best tracks, create a smart playlist with tracks rated 5. If you’re always forgetting what music you’ve added over the past couple of months, create a smart playlist with the rule: Date Added > is in the last > 60 days, and where Media Kind is Music. Create a similar playlist, but change 60 days to 12 months to include songs you’ve added over the past year. Or if you’d like to unearth lost favorites, create a playlist called “4+ neglecteds” and set rules based around track ratings (Rating > is greater than > ***) and when the tracks were last played (Last Played > is not in the last > 30 days).Target Your iPodsUnless you have a 120GB iPod classic, your Apple music player has a relatively limited capacity. That’s fine if your music collection is small, but if it isn’t, you can always create a playlist with nested rules to fill it full of favorite tracks.In the example below, the Time rule dispenses with very short (under 40 seconds) and very long tracks (over 5 minutes), classical music, and anything with a very high bit rate (although you can automatically “downsample” audio during syncing in iTunes 9.1). The Media Kind rule restricts the playlist to music, filtering out spoken audio and the like.If you’ve got an iPod shuffle, fill it with highly rated, short-ish tracks.Our nested rules follow this logic: Tracks are only added to the playlist if they’re rated over 3--unless they’ve been added within the previous 14 days and don’t have a rating of 1. This means that you always get recent tracks (including all unrated ones) unless you’ve already decided to mark them as rubbish, but older tracks are filtered by your rating.Next page: The Best iTunes Add-Ons >>The Best iTunes Add-OnsiTunes gets even better with one (or all) of these apps as its backup singersI Love StarsOnce you set the preferences, the app stays in your menu bar.Even if your library is modest, rating all your tracks can seem daunting. But a rated collection gives you more possibilities for smart playlists, and I Love Stars lets you rate as you go. The app sits in the menu bar and shows the currently playing track’s rating. To change the rating, click on the relevant star. Control-click to access the preferences and define systemwide keyboard shortcuts for rating tracks. I Love Stars can even alert you (optionally) when an unrated song is almost done playing.iTunes Preference PaneTinker with these additional settings when iTunes isn’t running.As with Mac OS X itself, Apple hides a number of iTunes preferences, not making them accessible via a graphical user interface. iTunes Preference Pane installs into System Preferences and provides options for tweaking iTunes. Perhaps the most useful setting is Invert Library Links, which turns the library arrows into links to your own library rather than the iTunes Store (Option-click for the default functionality). The ability to apply half-star ratings will benefit anyone who considers Apple’s default system too restrictive. Note: Make changes to the settings only when iTunes isn’t running.iTunesMenuiTunesMenu stays out of your way.Plenty of iTunes-notification apps exist, but most take up valuable space on your screen, or get hidden by other windows. iTunesMenu uses your menu bar to display the name of the song currently playing in iTunes, along with other information, such as the artist and album. The drop-down menu also provides access to basic iTunes controls, although we recommend your Mac’s keyboard for those.BowtieBowtie has a few looks, and you can download more.Bowtie is similar to iTunesMenu, but instead of displaying the current track’s name in text, it displays the album artwork. Preferences let you define the artwork window’s depth (Desktop level, normal, or always on top). Bowtie includes two alternate themes: one purely text-based, and one with a tiny vinyl record poking out from the artwork. Additional themes can be downloaded (search Google for “bowtie theme”), or if you have knowledge of HTML and CSS, you can make your own.LoungeLounge resembles the Now Playing screen on Apple TV.Lounge is an interesting mix of screen saver and iTunes kiosk, and it’s perfect either for parties or just as a good-looking screen saver for any Mac. Instead of iTunes-style visualizer pyrotechnics, Lounge displays the current track’s artwork and information. Options let you toggle keyboard controls for skipping tracks and adjusting volume without exiting the screen saver, flip the screen periodically to avoid screen burn, and even choose a screen saver to switch to when a playlist has ended.Album Artwork AssistantMatch all your albums to their artwork in no time.Album Artwork Assistant beats its artwork-seeking rivals by being comprehensive and offering plenty of choice regarding potential artwork to import. It also provides a queuing system for when you’d like to work through a bunch of albums, rather than immediately applying new art every time. To use this feature, switch Add Immediately for Add To Queue in our walkthrough below (Step 2), and when you’re done, open the Queue drawer and click Process Queue.Next page: How to Setup iTunesMenu & How to Find Artwork for Your Albums >>How to Set Up iTunesMenu1. Get StartediTunesMenu communicates with iTunes to find out what the currently playing track is. The track artist is displayed in the menu bar, updating as new songs begin. Click the artist name to access the app’s menu. Choose Preferences to configure the display.2. Configure the DisplaySelect General and decide what you want displayed in the menu bar. To show the title and artist, separated by a bullet and with a space afterward, type %Title • %Artist into the Status Menu Order field, then click Save Preferences. (Ensure Scrolling is set to None.)3. Fonts and HotkeysTo change the iTunesMenu font, click Select and choose a new one from the Mac OS X Fonts panel. If your Mac keyboard lacks media keys, use iTunesMenu’s Donate section to give $1.99, enter your activation key, and use Hot Keys to define iTunes controls.How to Find Artwork for Your Albums1. Install a ScriptQuit iTunes and System Preferences. In Album Artwork Assistant, select Install iTunes AppleScript from the Application menu, then click OK. Select a track or album in iTunes to change its artwork. From the Script menu, select Find With Album Artwork Assistant.2. Select Your ArtworkAlbum Artwork Assistant will display the tracks to be updated. Below this list, the search string used is displayed, along with image results with a resize slider. To choose new artwork for your tracks, select an image and then click Add Immediately.3. Find Alternate ArtworkAlbum Artwork Assistant may not find artwork right away for obscure releases. Try changing the search string. Alternatively, select the Web Search tab to activate the browser area. Once you find artwork to use, Control- or right-click it and select Add Immediately.Next page: Scripts Make iTunes Sing >>Scripts Make iTunes SingAppleScript is something of an unsung hero. It easily automates repetitive tasks, but few users ever go near it. If you’re an iTunes power user, scripts are a must, but you needn’t hack away in AppleScript Editor--many prebuilt iTunes scripts are available online. All you need to do is download them, plonk them in the iTunes Scripts folder, wait a second or two, and the extra functionality is yours.If you regularly use a script, apply a keyboard shortcut via Keyboard Shortcuts in System Preferences.The walkthrough below shows you how to set up and manage scripts, so we’ll concentrate on the best available scripts. All of the scripts mentioned are available for free from the Doug’s AppleScripts for iTunes website (dougscripts.com/itunes).Track ManagementIf you’ve got a pretty big music collection, keeping it in good shape can take time--way, way, way too much time. Scripts can assist you with management tasks, taking minutes or seconds to accomplish what might take you hours or more.One of the best housecleaning scripts is Super Remove Dead Tracks. This finds songs in your library that are no longer available on your Mac. Every 500 tracks, it throws up a dialog to inform you of its progress, and the optional text-based log file at the end tells you which entries have been deleted. On our 13,500-track test library,this entire process took under a minute.Tracks Without Artwork To Playlist is similar--you select a library, playlist, or an arbitrary bunch of tracks, and the script copies songs without artwork to a new playlist. On activating the script, all you need to do is click Proceed, choose a name for your playlist, and wait for a bit. On our iMac, the script took about 5 minutes to churn through our 13,500 tracks, finding about 1,500 that lacked artwork. With a No Artwork playlist in place, it’s simple to send these tracks to Album Artwork Assistant to grab artwork online.Another great playlist script is Gather Up The One-Hits. It collects tracks where the artists are each represented in your library by just a single song. Chances are, this will mainly comprise content from compilations, but we found a bunch of one-offs we’d grabbed from the iTunes Store and subsequently forgotten about.Track Info and PlaybackAlong with rapidly cleaning up your library, scripts can deal with metadata issues, and you don’t have to open a single Get Info window. Quite often, iTunes downloads inaccurate data when you import tracks from CDs by obscure artists--a common error is the artist and track name fields being reversed. The Swap This With That script from the This Tag, That Tag Scripts compilation can handle this. Launch the script, select a tag to swap from and another to swap to, and your songs’ data is amended. However, be aware that there’s no undo. If your metadata issues are subtler, investigate Track Names To Sentence Caps and Track Names To Word Caps (both of which reformat cases in track names) and Remove N Characters From Front or Back. The last of those enables you to remove a specific number of characters from the start (‘front”) or end (“back”) of a selection of song titles. So if some song titles have track numbers at the start or “disc 1” at the end, this script removes that information quickly and easily.Scripts can also assist with playback controls. Needle Drop enables you to audition a selection of tracks in automated fashion, after defining playback length and an intro point. For example, you can play 10-second bursts from 2 minutes into every track from a specified playlist.Another favorite script is Make Bookmarkable, which turns the file type of selected AAC tracks into M4B, thereby making them “bookmarkable,” so playback resumes where you left off. Make UN-Bookmarkable reverses the process.External ConsiderationsSearch Wikipedia and Google Video Search search the web for more information about your music, working in similar ways: You select a script, and a dialog asks whether you want to search based on the currently playing track or the currently selected track. You then select a category to base the search on. For Wikipedia, you can select the artist, album, or composer. For Google Video, you choose between song, artist, and album. The dialogs aren’t pretty, but they get the job done and save time.Search for an artist or album on Wikipedia directly from within iTunes simply by using a little script.Another set of scripts enables you to export track information from iTunes. Although this can be done using File > Library > Export Playlist, the resulting text file is complicated, huge, and unwieldy. Instead, we recommend Album-Artist To HTML Table, which exports a list of your artists and albums (and, optionally, associated tracks, although processing that information takes a long time, so we don’t recommend it) to an HTML document that you can open in a web browser. The script has a couple of quirks: you need to reorder your track list to Album By Artist for best results, and don’t let the script open a browser when it’s finished, or you’ll likely get an error. Instead, click Done and then manually open the HTML file it outputs.Another export option worth a look is Playlist To Papercdcase.com. It lets you export up to 28 tracks from a playlist to papercdcase.com (the site opens in Safari), which cunningly formats the data into a PDF file that can then be turned into a CD case if your origami skills are up to snuff.Back Up Your iTunes FolderThe add-ons mentioned elsewhere in this feature do relatively little to affect the content of your iTunes library. At most, they add a little data here and there, such as ratings and new artwork, and these things are easy enough to revert or delete at a later date. Scripts in iTunes can be a very different matter, because some of them automate complex and “destructive” processes, including reworking and deleting tracks. We’re not trying to scare you off--iTunes scripts can often be very handy timesavers--but we do suggest that you don’t just start using scripts blindly. Before you work with scripts that do anything major to your iTunes library, ensure that you first back it up. The iTunes folder--including your music, other digital content, and databases--lives in the Music directory inside your user folder.How to Manage Your Scripts Folder1. Create a Scripts FolderIf you haven’t installed scripts before, you won’t have a Scripts folder to use. To add one, quit iTunes, use the Finder to access ~/Library/iTunes (the Library folder that’s found inside your user account’s home folder), and if a Scripts folder isn’t present, create a new folder called Scripts.2. Install and Remove ScriptsManaging scripts is a case of drag and drop. To install a script, drag it into the Scripts folder mentioned in Step 1. To remove one, drag it out of the folder or trash it. It’s best to do such management when iTunes is closed, but iTunes typically tracks script changes well.3. Check Things in iTunesLaunch iTunes. After installing a script, you’ll see a script icon in the menu bar between the Window and Help menus. This is where you can activate the scripts. Scripts can even have keyboard shortcuts assigned in System Preferences > Keyboard > Keyboard Shortcuts, just like other menu items.
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Hot Future Tech Coming to Your Mac, iPhone and iPad
Some seriously cutting-edge tech is cresting the horizon, ready to take your Apple devices and other gear to the next level of awesome. We’ve searched out the breakthroughs on the verge of becoming reality to discover how Macs, iDevices, and other tech are about to become even more impressive.Illustrations by ArtBombersIf you’re a regular reader of Mac|Life, you know that every January we look at the fanciful future of Apple, ranging from the prototype cars to the VR goggles that might emerge from Cupertino one not-so-soon day. This is not that story. This story is about real tech that genuinely works--it’s visible on the horizon, and it could be in your Apple gear in a year or three. Think of this story as a preview of the near future.Of course, we can’t say for sure that all this technology will end up in future products (we’re good, but we’re not psychic). Some of it may never leave the lab. What you can rely on is that old standards will hit their technical limits, and progress will march on. But for a reasonable-guess preview of how Macs, iPhones, iPads, iPods, and other tech will grow, evolve, and improve in the coming years, continue reading.The Display's the ThingSince the original Macintosh, our screens have been passive windodws into Apple's machines. That's about to change.3D in Your HomeThree-dimensional TV has been a glimmer in the eye of television and movie studios since House of Wax and other 3D features first popped out at audiences in the 1950s. But the gimmick never caught on, thanks in large part to clunky technology that sacrificed picture quality. As James Cameron would be happy to explain to you, times and tech have changed, and in 2010, 3D is making the jump from the big screen into our homes…and hands.Despite technological advances, the principles behind 3D haven’t changed much in 60 years. When a 3D image is displayed, two pictures of the same scene taken from different perspectives are shown. Those spiffy glasses make sure each is sent to only one eye, then our brain combines the two images into one, complete with the illusion of depth. A more mysterious part of the brain is responsible for deciding if it’s worth paying 10 bucks for popcorn at the multiplex.But really, we can’t picture Steve wearing those dorky glasses at the introduction of the iMac 3D (but when we do, it always puts us in a good mood). Simplicity is Apple’s mantra, and what’s simpler than 3D screens that do the filtering for you, providing a 3D picture while eliminating the need for special eyewear? Such screens--called autostereoscopic displays--exist today. Some are peppered by tiny lenses that direct images to each eye; others use a layer of fine slits to split the display’s light in two. One of these technologies is about to get a boost from Apple’s biggest mobile-gaming rival, Nintendo. Announced this March and due for release in spring 2011, the Nintendo 3DS will be nothing less than a shot from the House That Mario Built across Cupertino’s bow. This next-gen upgrade to the popular DS handheld will sport sophisticated dual touchscreens, motion control, and--mamma mia!--autostereoscopic 3D.Competition is another Apple mantra, and it’s no secret that Apple sees games as a big part of the success of its Multi Touch devices. Steve won’t sit still if competitors like Nintendo can gain an advantage that draws gamers away from Apple and back to the Mushroom Kingdom. If Cupertino can improve on the 3D experience offered by Nintendo’s next handheld, you can bet that App Store games--and maybe even the iPhone and iPad OS--will enter the third dimension too.OLEDs...So Pretty!Today we watch videos everywhere from the living room to the hotel room on our HD TVs, MacBooks, and iPads. As great as those devices are, couldn’t they all stand to have even thinner, brighter, and more energy efficient screens? Trick question--of course they could. The good news is they will, thanks to OLEDs, an acronym for organic light-emitting diodes.OLED screens aren’t grass-fed, free-range displays sold at Whole Foods, but they do use organic material (that is, material derived from the element carbon) to produce a picture. Unlike traditional LCD screens that require power-hogging backlights to project their images, OLEDs generate their own light when electricity passes through the organic polymers sandwiched between layers of film in the display. Because those layers are only about 500 nanometers thick (that’s even skinnier than a human hair) and don’t require much else besides a power source to work, OLED screens can be dramatically slimmer and lighter than conventional displays now on the market.Better still, large OLED displays are relatively easier to make than LCDs, and their gorgeous picture makes your spiffy plasma TV look like a 1950s Zenith. That’s because there’s no need to grow sheets of fragile crystals. Instead, organic molecules are sprayed onto film in a process much like inkjet printing, and that film can be transparent, flexible, or even foldable. An OLED screen’s flexibility and toughness make it suitable for use in a wide range of gadgets, most of which haven’t been invented yet. From giant HDTVs and miniaturized smartphones to futuristic heads-up displays in cars, OLEDs can potentially be incorporated into almost anything--potentially even woven into clothing. And because of their brightness, vibrant colors, and wide viewing angles, you’ll always look great in your 720p iSweatshirt Pro.But don’t camp out in front of your local Apple Store for certified-organic MacBooks or casual wear just yet. While OLED screens are popping up in more and more devices (perhaps most famously in Google’s Nexus One smartphone), the technology’s best days are yet to come. Manufacturing OLED screens is still an expensive proposition, leading to high prices and tepid consumer interest. But as OLED’s momentum builds and costs drop, expect to see a gradual shift in the computer and electronics world away from LCDs, much like the transition that phased out bulky, inefficient CRTs. And expect to see Apple jump on the OLED bandwagon when the time and money are right. With its combination of energy efficiency, size, and image quality, we think OLED has a bright future in Apple’s Macs and its growing line of sleek mobile devices.E-Papers, PleasePopularized by e-readers like the Kindle, e-paper has plenty to offer a company focused on mobile devices. Its slim design is durable, lightweight, and legible in bright sunlight. The secret lies between the sheets--plastic sheets holding tiny wells filled with black and white particles suspended in liquid. When the wells are charged, the particles move to the screen to appear as text. No backlight is required, and because electricity is only used once to draw the contents of each page, e-paper sips power compared to the LCDs in Apple’s portable lineup. Color e-paper is so hot, you gotta wear gloves. Metaphorically speaking, that is. Photo: LG.Phillips LCD., LTD.But while e-paper does monochrome well, most of today’s e-readers use filters to colorize their black and white text with pictures--and they simply can’t compare to LCDs. That will change. Philips is working on new technology using colored particles in a process much like blending ink dots in traditional print. The results should finally make good on e-paper’s promise, but they’re still years away.Even then, will Steve subscribe to e-paper? The iPad’s LCD screen would seem to be the last word on the subject, but Apple could always use multiple displays in its devices. For instance, e-paper battery monitors could offer much more information than the little green lights they use today.The Wireless WarIf you’re like us, your living room entertainment setup is the second most precious collection of gear in your home (next to your beloved Mac, of course). Every night, you’re on the couch with a bowl of popcorn in front of an HD screen complete with a Blu-Ray player and 7.1 sound. Trouble is, that sweet setup means fistfuls of wire to fuss with. But those knots may not stay tangled much longer.As home entertainment setups get more complex, something has to give. If two competing wireless standards--WirelessHD and Wireless Home Digital Interface (WHDI)--have anything to say about it, that something will be our HDMI, DVI, and other AV cables. Both standards promise something like Wi-Fi for multimedia. Compatible devices (laptops, game consoles, and mobile phones) will use them to find your HDTV automagically over the air in a system that “just works”--and the whole idea of ditching all those cords works in a big way for us.WirelessHD devices may be available from Panasonic, LG, Vizio, and other manufacturers by the time you read this. WirelessHD delivers uncompressed video up to 1080p, multichannel audio, and other data--including Hollywood-approved DRM--at speeds up to 4Gbps, with a theoretical ceiling of 25Gbps. That’s a lot of data, but WirelessHD will only carry it up to 33 feet. The WHDI standard will move your movies as far as 100 feet, but at only up to 3Gbps. You’ll be able to compare how the two standards fare against each other when WHDI devices hit stores late this summer or early fall. Only time will tell which of these standards will be a hit with consumers or whether Apple will adopt one or play a waiting game. Let’s hope we’re not kept waiting for the release of Avatar 2 before we can stream movies, games, and more from our iPads to our televisions.» Future Apple Devices: iPad 3, iMac 3D, Cinema Display» Expected Arrival Date: 2013» You'll Also See It In: HDTVs, handheld game consoles, displays» Future Awesomeness Rating: Deeply AwesomeNext page: Printers and Processors >>Powerful PrintsYes, print and printers have a future in our networked world. No, they won't be like anything you've seen before.Fab It YourselfTeleporters and matter replicators may be the stuff of science fiction, but with 3D printers, you can create physical objects with your Mac out of thin air (and a lot of plastic). Apple hasn’t sold printers since 1997, but if anything could get them back into the game, 3D printing is it.For decades, 3D printers have been used to create “rapid prototypes” for manufacturers and architects. The idea is much the same as conventional printing--you design something on your computer, and the printer produces a hard copy. But these hard copies need time to cool. 3D printers take designs built in 3D modeling programs and melt plastic to “print” them with thin strands built up layer by layer into a finished product. The idea is about to get a big boost from HP, which will begin selling 3D printers this year at “bargain” prices expected to start under $15,000. So much for 3D printing for the rest of us, right?The MakerBot prints...in 3D! Want.Not quite! If you have a techie DIY streak, 3D printing can be yours today for under $1,000. MakerBot’s compact Cupcake printer is available as a kit that, once assembled, lets you manufacture objects up to 4x4x6 inches using Lego-quality ABS plastic. The idea is catching on, and other low-cost 3D printers (like the RepRap and Desktop Factory) are poised to slowly do what HP’s high-end offerings probably won’t--make 3D printing the desktop publishing of the next decade.Of course, it will take a while for 3D printing to catch on, but if it does, expect Apple to take note. After all, our Macs have helped us make things since 1984. There’s no reason to stop now.An Inkless Job, But Someone Has to Do ItLet’s face it, next to Mafia Wars and Farmville, printing is one of the biggest energy hogs in an office. The paper and toner cartridges required by today’s printers consume a lot of energy to use and recycle. But greener workplaces may be one step closer to reality thanks to two new inkless, reusable printing technologies that are poised to send old-fashioned hard copies sailing on a one-way trip into the wastebasket of history.Late last year, Japan’s Sanwa Newtec company introduced the PrePeat 3100 II, a compact black-and-white printer that prints using heat instead of ink. The secret’s in the “paper”--flexible, waterproof, recycled plastic that reacts to the PrePeat’s thermal mechanism. Best of all, when you don’t need a page any longer, you can just feed it back into the PrePeat to erase it or print a new document as many as 1,000 times per page. Right now this green new world will cost you (the PrePeat retails for $5,600), but expect prices to drop if the technology becomes more widely adopted.Meanwhile, researchers at Xerox are using ultraviolet light to develop a technology called Erasable Paper. The process hits specially coated paper with a specific wavelength of UV rays to print your document to the page, and you can erase and reuse a sheet whenever you need to. If that sounds like a tanning bed for interoffice communications, you’re more right than you know. Like a tan, these printouts fade away over time, and within 24 hours, a UV-printed page will be blank again. While self-destructing Mission: Impossible documents are cool (and well-suited to sharing data with short lifespans), the limitation is one reason Erasable Paper is still being refined in Xerox laboratories.» Future Apple Devices: iLife '13» Expected Arrival Date: 2013» You'll Also See It In: iLife '13» Future Awesomeness Rating: Fit To PrintDueling ProcessorsCurrent technology can only take CPUs so far. But don't worry--tomorrow's breakthroughs are being designed today.More Cores for Your BuckSmaller processors offer greater speed and improved energy efficiency, but engineers racing to make the best chips possible are running afoul of the laws of physics. Conventional manufacturing methods can only make circuits so small, and even the power of Steve’s reality-distortion field can’t change that. But some amazing new technologies might.For years, multi-core technology has given us Apple chips that pack the power of multiple CPUs into a single chip. Intel’s Xeon, Core i7, and venerable Core 2 Duo processors deliver up to six cores, and eight-core machines are coming soon. We hate to break it to those processors, but a new prototype from Intel unveiled late last year promises that a lot more muscle is on the way to the Mac.Intel calls it the single-chip cloud computer (SCC), and it boasts a whopping 48 cores on one processor…with room to grow to over 100. Computers derived from the SCC will bring the brawn of today’s massive data centers (the “cloud” of the chip’s name) to desktop-sized machines, paving the way for smaller, greener clusters. Initially, Intel is planning to build only 100 of these experimental chips so engineers can figure out what to do with all that power before it lands on the market. Intel is just one of the companies now developing “many core” processors, but given its relationship with Apple, it’s a good bet that the first Mac with the power of the cloud will have Intel inside.DNA ProcessorsMeanwhile, another company is taking a radically different approach to building tomorrow’s processors. Last year, researchers at IBM announced a chipmaking breakthrough that uses something called “DNA origami,” and it’s as cool as it sounds. The process arranges strands of DNA into shapes used as scaffolding for carbon nanotubes and silicon nanowires, the tiny structures that could one day move data through really, really small processors.DNA origami is a “bottom-up” approach to chipmaking that builds the chip’s circuits, as opposed to more conventional “top-down” methods that carve silicon away, and it has a promising future. DNA designs could potentially deliver chip circuits as small as 6 nanometers--that’s just dozens of atoms wide! So Apple has good reason to keep an eye on how its story unfolds. They’ll have to be patient. The technology is still evolving and likely won’t produce commercial chips for another five years at the soonest.» Future Apple Devices: MacPro Extreme» Expected Arrival Date: 2015» You'll Also See It In: Windows PCs, Skynet» Future Awesomeness Rating: Sheer GeniusNext page: New Wires and New Storage >>Magic BusesOur future gadgets will do more wirelessly than ever before. But they'll be able to do even more with wires.It's USB's World, We Just Live HereOnce an upstart newcomer, USB has become an elder statesman in the electronics world with a presence in almost every device on Earth. But USB’s data-transfer speeds, last boosted by USB 2.0’s introduction in 2001, haven’t aged gracefully. Thankfully, USB 3.0 is here to breathe new life into an old favorite.USB 3.0 cables definitely lose the beauty contest to Light Peak (below).At first glance, USB 3.0 (a.k.a. SuperSpeed USB) doesn’t seem like a radical departure from its predecessor, and that’s a good thing. It’s backward-compatible with USB 2.0 and even uses the same rectangular port we all know and love, so your old devices will work just fine with the new standard. So don’t worry, you won’t have to buy a new USB beverage warmer for your cubicle.But USB 3.0 brings two new tricks to the table. The first is speed--its transfer rates reach up to 5Gbps, or 10 times USB 2.0’s performance. The second is improved power management, which means reduced power consumption and more juice for devices that need it. USB 3.0 gear is already on the market, so it’s only a matter of time before Cupertino rolls out the first Macs with the SuperSpeed standard. We hope they come soon--we’ve got HD video to import!One Wire to Rule Them AllFiber optic cables, long used by telephone companies to connect landline phone calls, have numerous advantages over traditional copper wires. So why haven’t they made it to the desktop yet? Intel hopes to put that question to rest with a new technology called Light Peak.Light Peak is Intel’s answer to…well, just about every cable in use today. From HDMI to USB, if it carries data, Light Peak can replace it. That’s because Light Peak’s bandwidth starts at 10Gbps, and its theoretical ceiling is a whopping 100Gbps. And since Light Peak’s flexible fiber optic cables transmit light, not electricity, they can carry data up to 100 meters without a hitch. That’s plenty more meters than we need, but some room to grow can’t hurt, right?Light Peak brings fiber optic speed to computing. And pretty colors, too.However, despite a planned 2011 rollout, don’t expect to sync your 5G iPhone with Light Peak. Intel is still working out ways to combine power with Light Peak to charge devices while beaming data at warp speed. One thing’s for sure, though--when Light Peak finally strikes, it’ll be fast.» Future Apple Devices: Almost all of 'em» Expected Arrival Date: 2011» You'll Also See It In: Every gadget on Earth» Future Awesomeness Rating: Blazing HotReading, Writing, RevolutionarySay goodbye to your old drives. Say hello to a new world of speedy storage.It's RAM! It's a Hard Drive! It's Both!There’s nothing New Age about “universal memory,” but it could usher in a new age of computers and electronic devices. Universal memory is any next-gen storage that combines the speed and affordability of today’s DRAM with the permanence and capacity of flash memory. Two technologies are fighting to rewrite the rules, and the winner may be coming to the Mac sooner than you think.Phase-change memory (PCM) gets our vote, if only for its cool name, which is derived from the use of chalcogenide glass that changes from a crystalline to an amorphous state with heat. It’s the same material used to make rewritable optical discs, but in PCM, the two states represent different electrical charges, or a zero and a one. PCM represents a major leap in durability over flash memory, and can be written to up to 100 million times versus flash’s upper limit of just 100,000 read-write cycles. Samsung has already begun producing 512MB PCM modules for use in mobile phones, but 1GB modules are still on the way. Looks like phase-change doesn’t happen overnight.The race for better memory is run on a tiny field, though, and IBM’s racetrack memory may have the inside track. It uses something called spintronics--don’t you want to hear Steve say that at a keynote?--to manipulate electrons into moving magnetic bits down nanoscopic, U-shaped “racetracks” to read and write data at blazing speed. Yet racetrack memory’s biggest asset may be its scalability, theoretically allowing HDD-size capacity to be squeezed into a much smaller area than competing technologies allow. But until racetrack memory is ready to leave IBM’s labs, this dark-horse contender will be one to watch, not buy.Kind of BluSteve famously quipped that bringing Blu-Ray to the Mac was “a bag of hurt,” but Sony’s multimedia power-platter is still rolling along after years of Cupertino’s cold shoulder. Movie lovers--and anyone who wants to share giant files--can take comfort that when Blu-Ray finally arrives on Macs, it’ll be better than ever. Having long shed its 25GB limit, Blu now boasts capacities of up to 400GB, and 1TB discs are coming in just a few years. The promise of this year’s 3D Blu-Ray players is just one more feature that will keep Mac fans gazing longingly--sigh--at Big Blu’s bag of tricks.» Future Apple Devices: MacBook nano, Apple TV Blu» Expected Arrival Date: 2013» You'll Also See It In: Smartphones, PCs» Future Awesomeness Rating: Memorably CoolNext page: Networking, Power, and Interaction >>Network It OutTomorrow's wireless communications will be more important than ever. Good thing our networks will be able to keep up.4G or Not 4G?Poor AT&T. Just as it’s getting the hang of supporting the iPhone on its 3G network, 4G networks will begin popping up from Sprint this year and from archrival Verizon in 2011. What does that mean for us, besides catty PR fights among the carriers? A blazing fast mobile internet with enough bandwidth for HD movies, video chats, and--we hope--fewer dropped calls.Like 3G wireless networks, 4G isn’t a single new technology. It’s a blanket term for a range of technologies and specifications that add up to the same thing: speed. Current 3G offers downloads of roughly 1.4Mbps. Compare that to 4G’s promised bandwidth of at least 100Mbps, and you’ll see what the fuss is about. 4G works its magic in part by using MIMO (Multiple In Multiple Out) technology to broadcast using several antennas simultaneously on multiple frequencies.4G’s strengths make its eventual adoption by Apple a no-brainer, no matter which carrier has the iPhone next year. Apple is serious about establishing the iPad as a mobile media device, and it’ll want a big pipe to carry movies and music to cellular customers. That’s just what 4G provides. As for the iPhone, who knows? Steve may decide to stick with AT&T and its 4G network expected to roll out alongside Verizon’s in 2011.Crank Up the 802.11ACCloser to home, we’ll use 802.11n Wi-Fi, but at faster speeds than we’ve seen before. Apple has sold 802.11n devices since 2007, but the protocol’s final standard was only approved in 2009. Happily, that means the business of making Wi-Fi as fast as possible can begin in earnest. Like 4G, 802.11n uses MIMO to improve performance, but manufacturers couldn’t take full advantage of the technology before the protocol was complete. Now that it is, devices can officially support maximum speeds between 400 and 600Mbps…if your hardware has the antennas to deliver the boost. Expect that hardware to start arriving in stores later this year.But the Mac life is never a simple march of progress, and there’s always something new on the horizon. Sweet! Work drafting the next Wi-Fi protocol, 802.11ac, has already begun. Devices supporting the new standard aren’t expected until 2012 at the earliest, but they’ll boast speeds of up to 1Gbps when they’re available. At press time, Ethernet’s agent was unavailable for comment.» Future Apple Devices: 2G iPad, Airport Express Plus» Expected Arrival Date: 2011» You'll Also See It In: Smartphones, netbooks» Future Awesomeness Rating: Wildly WirelessMore Power to YouApple is going power mad. Its future devices will charge up almost anywhere.Powered by the SunSolar power is overdue for a makeover, and if anyone can do it, it’s Apple. In 2008, it applied for a patent to slip solar cells beneath a device’s LCD screen, and early this year, it applied for another patent to cover portable devices with solar collectors.Solar-powered MacBooks? Yes please!Wilder still, a March 2010 patent describes a MacBook with a solar panel that folds to collect sunlight or even to illuminate the LCD screen without drawing power from the battery. We’re still waiting for these designs to see the light of day--ha!--but it’s clear someone at Apple has spent a lot of time looking at the sun.Go WirelessBesides flying cars, wireless electricity is the ultimate in futuristic convenience. Today’s charging mats come close, but the magnetic induction they use keeps devices tethered to one spot. That’s why we hope Apple adopts WiTricity’s technology for truly wireless power up to several feet away from the base station. The science involved would baffle the DHARMA Initiative, but it involves something called sharply resonant strong coupling to generate an oscillating magnetic field that’s captured and converted to electricity by a sensor in your device. Or it will, anyway, when WiTricity-powered gear reaches stores sometime in the future.Wireless power? As in, electricity beamed through the air? Shocking.» Future Apple Devices: iPod solar, ElectroMagneto MacPro» Expected Arrival Date: 2015» You'll Also See It In: Nice weather, mad scientists' lairs» Future Awesomeness Rating: Simply ElectrifyingYour Valuable InputNo matter how cool Apple’s upcoming products are, they’ll only be as good as what we can do with them. Here’s how we’ll interact with the future.Touchier MiceThe mouse has plenty of life left, at least according to Microsoft. It’s produced some stellar mice over the years, but Redmond’s recent Multi Touch prototypes could be the best yet. The FTIR (Frustrated Total Internal Reflection) Mouse’s high-res camera tracks finger gestures through a curved piece of clear acrylic so you can scroll, swipe, and pinch around on the acrylic in order to manipulate onscreen objects. The Orb Mouse works on much the same principle, but offers a whole hemisphere to interact with in your hand.The shrunken Side Mouse looks more like a wrist rest than a traditional rodent--its tiny camera tracks your fingers as they move across your desk or whatever surface you happen to be working on. Best of all, these mice incorporate the Multi Touch equivalent of keyboard shortcuts to perform zooms and other common commands quickly. Cupertino, start your copiers!Microsoft's FTIR Mouse makes magic out of a high-res camera and a piece of acrylic that together create Multi Touch-style input.But the coolest input technology on the horizon for Apple’s gear lies in--big surprise--touchscreens. Future Multi Touch devices will sport haptic feedback, or the sort of physical response you’ve gotten for years from vibrating gamepads and cell phones, to help make input feel more natural. In 2011, Artificial Muscle is bringing to market its EPAM (Electroactive Polymer Artificial Muscle) technology, which tenses and relaxes touchscreens in response to input. That sounds pretty fascinating all by its lonesome, but Apple’s recent patent applications show it has something more subtle in mind--a layer inside the touchscreen that delivers vibrating feedback localized to specific onscreen buttons and switches. That level of fine-tuned feedback would make typing on the iPad’s large screen even more satisfying and could pave the way for MacBooks without physical keyboards.» Future Apple Devices: Majestic Mouse, MacBook Touch» Expected Arrival Date: 2012» You'll Also See It In: Microsoft's mice» Future Awesomeness Rating: Terrifically TactileNext page: Too Wild for Apple? >>Too Wild for Apple?Some of these technologies may seem out there even for Apple, but yes--chuckles aside--they’re real. Besides, today’s head-scratchers could be tomorrow’s game-changers. Maybe.Huff and Puff into the MicYou’ve finally gotten your mind around Multi Touch, but are you ready for Multi Puff? Zyxio’s Sensawaft technology lets you control a mouse cursor, scroll through text, or do just about anything else with your electronic devices using only your breath. The assistive possibilities for disabled users are obvious and awesome, but breath control could have other, less practical uses, too. Imagine blowing into your earbuds’ microphone to control music playback, skipping an annoying voicemail with a hiss, or puffing on your iPhone to zoom in for a kill while playing your favorite shooter. Apple’s engineers could do so much with this, it’s breathtaking.Keep Your Finger on the PulseAn iPhone fingerprint scanner makes a lot of sense, especially considering that Apple has so many intriguing patents out on the idea. Sure, a fingerprint-savvy screen would simplify security--and make “slide to unlock” really mean something--but we like to think about the possibilities for everyday iPhone control hinted at in Apple’s patents. With the iPhone of tomorrow, specific fingers could be used for certain functions, letting you change settings without even looking at the screen. You could use your thumbprint to play a song, your index-finger print to rewind, and your middle-finger print to...er…emphatically skip a song for those tunes so bad that a one-star rating just doesn’t cut it.You might not be able to remember a passcode that unlocks your iPhone, but we're betting you'll be able to remember your fingerprint.Project Your IdeasPico projectors--low-power, handheld projectors--are handy for quickie presentations or impromptu slideshows with the family. Some of them even project with RGB lasers instead of white light for a picture that’s always in focus. But the image of these mini projectors will really improve if Apple ever makes good on recent patents to integrate them into MacBooks and iPhones. Sure, you could strike up a Keynote presentation on the go with a MacBook Pico, but throwing up movies, music, iTunes visualizations, and photo albums anywhere sounds like a lot more fun.Wii Want Our Apple TVMotion control brought gamers flocking to the Nintendo Wii, but can it do the same for Apple TV? Someone in Cupertino must think so, judging by a patent for a Wii-like motion-controlled remote to go with Cupertino’s set-top box. Sounds good to us. Apple’s Remote iPhone app is great, but it’s always seemed very “un-Apple” to require another device to deliver a satisfying Apple TV experience. Motion control--especially with the enhanced precision and reliability brought by the floating magnetic compass noted in Apple’s patent--would be a slick solution, and not just for easier navigation. Apple’s patent also describes using the remote to draw on the screen and manipulate photos with the flick of a wrist. That could give Steve’s favorite hobby product some much-needed pizzazz to help it catch the public’s eye. After all, the day will come when Cupertino will update the Apple TV again, and when it finally does, you may not even recognize it. What can we say? We want to see the little guy make good.Next page: Patently Awesome >>Patently AwesomeApple’s patents are tea leaves that portend what technology’s cutting edge will look like for years to come. Here are some of tomorrow’s ideas Cupertino thinks are worth protecting today.Nine Lives, Three DimensionsOS X is the big cat that makes Cupertino’s products tick, but it’s Apple’s hardware that usually captures the public’s attention. That oversight will finally be corrected if a patent for 3D OS X becomes a reality.The 3D in question depends on parallax, the effect by which objects appear to change their position relative to each other as a viewer’s perspective changes. By keeping tabs on your position (likely with a head tracking iSight camera), this “OS parallaX” would alter the appearance of onscreen objects to form a simulated 3D space in which you could interact with files, study 3D objects, and more. While this could open up exciting new ways to use your Mac, it would also require complex new hardware and software, so don’t count on peeking behind alert boxes anytime soon.An iPhone GamepadJudging by a recent patent, the iPhone and iPod touch might have more than just high-tech improvements in their future. Thanks to a unique accessory, someday soon we may be gaming old-school--with a twist--on our Multi Touch devices.In a few years, near field communication will let your iPhone be the boss of your videogame console, TV, and even your sprinkler.We love playing games on the iPhone, but sometimes we pine for the 20th century simplicity of physical controls. Call Apple’s potential solution the “GameFrame,” a shell that fits around your iPhone to add a D-pad, buttons, and other handy moving parts to the iPhone experience. Too old-fashioned for you? The device could also communicate wirelessly with HDTVs, opening the door to big-screen App Store gaming on the go. Hero of Sparta 3 on a 40-inch flatscreen? We’re so there!"Home Screen" Gets a New MeaningThe iPhone’s superpowers seem to be growing by the day, but you haven’t seen anything yet. In the future, you won’t think twice about using it to lock the door, turn on the lights, and even water the lawn of your personal fortress of solitude.Apple’s recent home-control patent hinges on a technology called near field communication (NFC), a short-range wireless technology that’s slower than Bluetooth while offering a much quicker pairing time. That’s just the thing to control the Xbox, DVD player, and garden-sprinkler system shown in the patent application. Unfortunately, this remote-control magic requires NFC-enabled devices that are, like the iPhone that will interact with them, years away.Slice the Mac into PiecesTo create, sometimes you must destroy, and the most intriguing Apple patent we’ve come across yet takes apart the familiar Mac we’ve used for decades and scatters it into…well, something else. We’re not sure if what it describes is a portable computer, a desktop machine, or something in between, but we call it the “MultiMac.” And we want one.The "MultiMac" splits a Mac into its component parts, which live where you'll use them.If it was built today, MultiMac’s components--a projector display, input devices, and a CPU--would be separate components, each powered wirelessly and communicating with each other over the air from wherever you wanted them to be. You could tuck the CPU on a bookshelf, surf from the couch, and project a movie on the wall as if using one device. Apple’s focus (pardon the pun) seems to be on the projector, which would do more than just show vacation pictures. The patent describes it as a networked device with multiple sensors controlling focus, color, or even built-in cameras. What are the chances those cameras could power a 3D OS X? Hey, we can dream.Will MultiMac be a novel new computer that ties together exciting new technology, a sophisticated Keynote presentation system, or a hub to synchronize a home full of mobile devices? We’re not sure, but that’s half the fun of being a Mac fan. Only Apple knows what’s coming next, and they’re not telling…yet.
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Will Google's Android Play DOS to Apple's iPhone?
Daniel Eran Dilger Today's broad array of smartphone operating system contenders are offering lots of potential answers to a problem that only requires one. It appears the market has two options ahead: either pool generic hardware makers behind a single operating system and deliver a smartphone marketplace that resembles the Windows PC market, or watch them fall to a dominant leader and have a smartphone market that resembles Apple's iPod ecosystem. This decision isn't going to be made by a class of intellectual elite, or by government mandate. it's going to be made by the market itself. Here are the factors that will influence the outcome, either marginalizing Apple's iPhone into a niche as the company has twice experienced previously at the hands of DOS in 1981 and Windows in 1991, or positioning it as the dominant leader as Apple has achieved for itself with the iPod since 2001. The third segment in this series looks at Google's Android and the Open Handset Alliance as a possible “DOS-attack” against Apple's iPhone. Subsequent segments will look at Nokia's newly opened Symbian and other mobile contenders challenging the iPhone. Will the iPhone Meet its Match from a Modern Day DOS? Will Windows Mobile Play DOS to Apple’s iPhone? Will Google's Android Play DOS to Apple's iPhone? Will Symbian Play DOS to Apple's iPhone? Google Acquires Android. In 2005, Google purchased a startup named Android, which had been in business for nearly two years. The secretive startup was known only to be working on software for mobile phones. It was being run by a who's who of mobile industry veterans, including Andy Rubin, the founder of Danger. Rubin had earlier worked at WebTV along with Chris White and Andy McFadden, both of whom had also joined Android. Richard Miner of Orange and Nick Sears of Tmobile also brought their mobile provider experience to Android. At the time of the acquisition, Google didn't announce any plans for Android and instead only told BusinessWeek, “We acquired Android because of the talented engineers and great technology. We're thrilled to have them here.” It appeared that Google was only going to be expanding its search services for mobile phone users, along the lines of the Google SMS answer system it had recently released. Google Buys Android for Its Mobile Arsenal - BusinessWeek Windows XP Media Center Edition vs Apple TV: The Fall of WebTV The GPhone Myth. As reports began to leak out about talks between Google and hardware makers throughout 2007, rumors began to fly about “the GPhone,” a competitive offering that was supposed to take on the iPhone. Some phone enthusiasts hoped Google would jump in to rescue the struggling OpenMoko project and turn it into a viable project that could attack Apple's new smartphone. In October 2007, I printed the Great Google GPhone Myth, taking apart the idea that Google would be directly competing against the iPhone, and describing that Google was really working on a free alternative to Windows Mobile as a conduit for getting its search and related services on a broader variety of mobiles. Google's services were already on the iPhone. In November, Google played its hand: it had organized a consortium of companies called the Open Handset Alliance to develop open standards for mobiles. The first product from the group would be Android, a mobile operating system built on the Linux kernel. Google wasn't getting into the phone handset business at all; it was only making sure that its mobile search products would not risk being marginalized by the threat of Windows Mobile on phones in the same way Microsoft had been working to leverage its PC monopoly to push Google search off the Windows desktop. The Great Google gPhone Myth Introducing Android: Leader of Linux. Two weeks later, Google released an early version of the Android software. On top of a Linux kernel, Android uses a specialized version of a Java Virtual Machine that takes Java language code and turns it into what Google calls “Dalvik bytecode” rather than Java bytecode as a standard JVM would. This allows Google to leverage existing and familiar Java language tools without paying Sun for a Java license. Like Mac OS X and its fraternal iPhone OS, Android includes a variety of open source libraries, including SQLite and WebKit. On top of that, Google developed a series of frameworks that handle the tasks Cocoa Touch does on the iPhone. Android also bundles a set of applications. While Apple adapted its existing Mac OS X to work in a mobile environment to create the iPhone OS, Android is more like a customized Java environment running on a specialized mobile Linux variant: elements of maturity in an otherwise experimental new platform. What is Android? -Google Android was by no means the first mobile OS using Linux. Both Palm and its amputated ACCESS software arm have Linux-based mobile platforms. Nokia has Maemo, which it uses in its Internet Tablets, and also recently acquired Trolltech and its Qtopia mobile Linux platform. Motorola has teamed up with MontaVista Software to use its Mobilinux. Intel created the Moblin project for mobile Linux, aimed at Internet devices. Google's OHA also isn't the first consortium to attempt to standardize a mobile Linux platform. The OSDL started the Mobile Linux Initiative to define requirements for hardware; the Consumer Electronics Linux Forum (CELF) then worked to define various phone profiles aimed at the Japanese market; the Linux Phone Standard (LiPS) Forum tried to do the same thing in Europe. In 2007, LiPS was folded into the new LiMo Foundation, along with the OSDL. All of these committees have had some overlap and some complementary features. Several of Google's OHA partners are also LiMo members, including NTT DoCoMo, Wind River, and Motorola. So why didn't Google just join LiMo? “LiMo, very candidly, wasn't moving fast enough,” OHA board member John Bruggeman told CNET. Google hopes to herd the Linux cats into a progressive, structured platform that can battle against Symbian and Windows Mobile to succeed as the new DOS of smartphones. Will Google fracture or unify mobile Linux? The Presumption of the Necessity of DOS. The previous segment examining Windows Mobile pointed out how the PC industry as a whole assumed that Microsoft's desktop Windows monopoly would easily take over dominance in the MP3 player market, pushing Apple into a niche position. This was expected because DOS had pushed Apple's early computers into a reduced role starting in 1981, and Microsoft had repeated this again in 1991 when the DOS world migrated to Windows, effectively pruning Apple's Macintosh into a Bonsai platform. The inability of one company to dominate any product category has been frequently repeated by PC industry pundits as a given, despite the fact that history is full of examples of this happening. Sony dominated personal music players for two decades under the Walkman brand even while equally large competitors tried to push it from this position; Nintendo has similarly owned handheld gaming despite ill-fated efforts to grab a piece of its pie by products running a generic platform such as Microsoft's WinCE (Gizmondo), Linux (GP32), and Symbian (N-Gage). In fact, outside of the Windows/DOS PC, there are actually few examples of a generic platform taking over an industry. Nearly every other consumer-facing product uses proprietary platforms: car makers, stereo equipment, appliances and so on typically all use designs custom to their maker. The paradox of the Windows PC market has been that Microsoft's broadly licensed software supposedly saves hardware makers from investing in software development while ensuring compatibility, when in reality it adds significant costs to PC makers while limiting their ability to differentiate themselves. That explains why PC makers have been perpetually merging together and going out of business while Microosft has rolled in money over the last two decades. Parallel efforts to copy Microsoft in broadly licensing an operating system have regularly failed: IBM's OS/2, Apple's Mac OS, Palm's PDA OS, even Microsoft's own efforts to duplicate Windows dominance in other markets, from copy machines to PDAs to smartphones to SPOT watches to music players. The closest copy may be Symbian, but its customers are partners, not simply consumers of a generic third party's operating system as Windows licensees are. That indicates it is not necessary to duplicate the dominance exercised by Microsoft over the PC industry in the smartphone market. Google's Android and Symbian exist more as technology sharing pacts among manufacturers, but both aspire to take Microsoft's DOS role among smartphones. However, the idea that Apple's iPhone must be dethroned by a modern-day DOS, whether Windows Mobile, Android, or Symbian, is not just debatable, but does not sync with the reality of more recent events. Apple's recent history of the iPod further refutes the idea that a software analog to Microsoft is needed. The iPod Emergence: Apple & Pixo vs IBM & Microsoft. Apple's iPod in 2001 made no effort to clone the DOS business model; it actually did the opposite. When Apple entered the market, there were a number of existing MP3 devices using custom software, hardware designs, and DRM codecs. The iPod used off the shelf components to deliver a custom MP3 player using third party software, but Apple also added its own technologies: easy to use sync with iTunes, a fast Firewire interface that made uploading music far faster than the prevailing USB 1.0, and an attractive industrial design. With the iPod, Apple played the role of IBM in 1981, using Pixo's embedded operating system to enter the market quickly, just as IBM had used DOS. The difference was that Apple didn't direct any market attention toward Pixo and added a lot of value on top of that core embedded OS. A modern day Compaq couldn't simply clone the hardware and license Pixo to run on it in order to compete against the iPod, because the iPod was much more than just generic hardware running Pixo software. As the iPod developed, Pixo's role diminished and was eventually displaced. Just like IBM, Apple jumped into a new market just as demand was beginning to explode. Apple made MP3 players far more attractive to a general audience by delivering greater playback capacity than most entry level devices offered, along with an ease of use that encouraged buyers to jump in at the higher end of the market. That left Apple with not only the lion's share of the market, but also by far the most profitable segments of the market. Two decades prior, IBM badly fumbled its play with the early PC and ended up irrelevant in the PC world by the late 80s, sideswiped by Microsoft's DOS and the cloners who were licensing it in parallel, notably Compaq and later HP and Dell. Steve Jobs had witnessed that happen, and was determined to not let it happen again to Apple. Rather than being manipulated by a software middleware vendor as IBM had, Apple worked to incrementally develop the iPod market itself. After consuming the hard drive-based player market, Apple took on the Flash RAM-based market with a tiny hard drive system used in the iPod Mini, and followed up with Flash-based devices of its own in the Nano and Shuffle. This allowed Apple to progressively serve an increasingly wider market, incrementally growing upon an established foundation. With the iPod, Apple became, in effect, an IBM with its own internal Microsoft. Microsoft's Failure Despite Features. In contrast, Microsoft entered the music player market by promoting music player hardware reference designs around WinCE. However, it was unable to ship a finished design until the iPod had become firmly established around 2005. Later branded as PlaysForSure, the devices were sold by various hardware makers and all purported to support the same DRM and the same music subscription services while also offering a broader array of hardware that presented video before the iPod did, supported wireless before the iPod, and so on. Despite these unique features, all of those PFS designs still failed. Microsoft blamed the failure of PFS upon its music store and hardware partners and decided to take Apple on itself in 2006. It relaunched a Toshiba PFS player as its own device under the Zune brand, adding WiFi music sharing features and a larger display than the current Pods had. It failed dramatically as well. Did Microsoft's attempts to float a new DOS among music players fail because of Apple's success, or due to Microsoft's own problems? The failure of the Zune, which followed the iPod model rather than the DOS model, seems to suggest that Microsoft itself was to blame. Consider too that Microsoft's Windows Mobile phones, which use the same underlying operating system as its failed PlaysForSure music players and the Zune, had similarly flopped even before Apple could release a charismatic phone equivalent to the iPod. Of course, when the iPhone was released, it hit Windows Mobile hardest. The iPhone made Windows Mobile Smartphones look ridiculous and underpowered, and made Windows Mobile Pocket PC phones look clumsy and awkward, despite the fact that they both supported a variety of features the iPhone didn't, including the ability to edit documents, capture video, send MMS, and so on. Simply adding on features did not enable Microsoft to compete against Apple. The only conclusion that can be drawn from all this is that competing against Apple requires more than just having a feature arsenal. Microsoft's failures in themselves do not necessarily mean that Google's Android will fail in its attempts to float its own smartphone platform. Why Microsoft’s Zune is Still Failing Microsoft’s Zune, Vista, and Windows Mobile 7 Strategy vs the iPhone Will Google Succeed where Microsoft Failed? Microsoft's demonstrated inability to successfully enter consumer markets for MP3 players and smartphones has given observers little faith that the company will somehow turn things around in late 2009 when its next generation of devices are expected to be released. However, prior to that the first fruits of Google's efforts to build its own smartphone operating environment will arrive. Will Google's Android take over Microsoft's crown as the “DOS vendor” among smartphones? Supporters of Google's Android project point to some parallels between Android for smartphones and Windows on the PC: Android will allow hardware makers to differentiate in ways that can offer features Apple can't (or doesn't want to); it should allow software developers to offer features Apple does not allow on the iPhone; it embraces open, hobbyist experimentation in ways that Apple currently isn't; and it opens the potential for content providers that Apple is not interested in allowing. Openness is Android's key competitive feature. Will all this openness allow Google to unseat the iPhone to become the primary platform developers want to participate in, and subsequently soak up the market for third party hardware makers that Windows Mobile serves? While Google currently has no market share due to the fact that no Android phones have yet shipped, it does have broad vocal support from a variety of the same kinds of hardware manufacturers that supported DOS and Windows and helped to make those platforms successful in the desktop PC market. HTC and Android. The first Android phone is expected to be the HTC Dream; Taiwan's HTC (High Tech Computer) also manufactures Palm's Treo Pro phone as well as many of the most visible Windows Mobile devices. In addition to models produced under its own name, HTC also sells Windows Mobile devices under the Dopod brand, as well as no-name phones branded by providers, such as AT&T, Orange, Sprint, T-Mobile, Verizon Wireless, Vodafone, and others. HTC will also be building the XPERIA X1 Windows Mobile phone for Sony Ericsson. HTC was quick to throw its support behind Android despite its long term alliance with Windows Mobile. Why would it so enthusiastically support an unproven platform from a company that has no experience in consumer hardware platforms? One can only assume that HTC is not happy with the current state of Windows Mobile, and desperately wants another “DOS” to succeed where Microsoft's has so spectacularly failed. As an Original Design Manufacturer for Palm, HTC watched as Palm adopted Windows Mobile in place of the Palm OS and subsequently fell even deeper into crisis. Palm's only successful phone since has been its Palm OS-based Centro. HTC undoubtedly sees Android as its ticket to becoming the next Dell, but without a similar dependance upon Microsoft. Android for mobile phones is essentially playing the role of Linux for PCs, except that it has the backing of a major company behind it. Can Android Take on the iPhone with Openness as its Feature? As great as this sounds, it's important to consider that Linux on the desktop has made no significant progress in eating into Windows dominance after a decade of trying. Being open, free, flexible, and decentralized hasn't been enough of an advantage to get consumers to migrate from Windows to Linux in any fraction of significance. Similarly, in the music business, Linux-based MP3 players have had no impact on the iPod, despite offering more features, flexibility, support for additional codecs, and so on. In the mobile phone area, Linux enjoys a sizable portion of the smartphone market, but this is almost entirely due to phones sold by Motorola in China, where the advantages of Linux' openness are void. Motorola's Linux phones offer nothing to users in terms of openness or flexibility, and are really no different in terms of features than other appliance 'feature phones' based upon closed operating systems. And again, a key problem with assaulting Apple in a feature war is that neither the iPod nor the iPhone became popular by being “highly featured.” They both delivered perhaps 80% of the functionality found in all other devices in the market. Rather than trying to match every feature and cater to every niche as Microsoft had with Windows Mobile, Apple's devices did a few things very well at launch, and incrementally developed into full featured devices that still lack some of the more unique features of their competitors. Further, in terms of openness, the demographic that embraces Linux' characteristic freedoms is not the same as the demographic that buys smartphones in quantity and then pays for data service. This is a critical fact to consider because a big part of the iPhone's success stems from the fact that it is being pushed by mobile providers who want to capture the cream of the market willing to pay a premium for data services. The Frankenphone. Combining the fractured aesthetic of HTC's Windows Mobile phone hardware with Android's software, based upon Linux' perpetually unfinished DIY openness and Google's Java-like development platform, will not result in a product similar to the iPhone. Instead, it will look a lot like phones that have already failed in the market. Apple's advantage comes from slick hardware designs with a close attention to detail, combined with software that purposely does less so that it can do what it does better. Even Apple's own conservative attempts to broaden its software capabilities with iPhone 2.0 have resulted in instability problems that can be blamed upon both Apple's early releases of its phone operating system and software from inexperienced third party developers new to the platform. Would the current frustrations with iPhone 2.0 be somehow mitigated by additional openness that also embraced all kinds of variables from different hardware makers with less quality control than Apple, a loose committee of additional cooks working to serve up operating system features targeted at every possible conceived need, and a wider third party software group with fewer constraints on illegal behaviors? The Failure of Open. While it is politically unpopular to criticize the well meaning efforts of open source contributors, the failure of Linux on the desktop, the failure of the vaporware Indrema game console, and the failure of the OpenMoko project to deliver a workable phone within a year of its deadline all underline the serious problems open development faces in the world of consumer oriented devices. Open has simply failed to deliver on its promises in the world of consumer hardware. OpenMoko was supposed to release its first mobile phone to consumers for $250 several months in advance of the iPhone. When the iPhone shipped, the group then announced new plans to get its phone out by the end of 2007. Instead, this spring the group announced new plans to move to an entirely different development platform, and ship its phone mid year for $400 with limited functionality and incomplete software outside of basic GSM phone features. Linux's notable successes, from Motorola's Linux phones to the Tivo DVR to Linksys Routers, have often come without any associated openness or freedom, and were instead delivered simply to provide their manufacturer with a free kernel to build upon. This indicates that while Linux may find its way into an increasing number of smartphones, it will likely not be accompanied by the glorious freedom of an open development environment Google has said it would offer with Android. Apple iPhone vs the FIC Neo1973 OpenMoko Linux Smartphone Can Google Succeed Where Open Has Previously Failed? Despite “openness” being Android's strongest competitive feature compared to Apple's iPhone, Google recently revealed that its wide-open development model is intentionally gravitating towards a closed association of top tier partners due to practical considerations. In July, Google accidentally sent out a notice that revealed that it had been seeding private SDK updates to only a subset of its contributors, angering those who believed that Android would be as open as Linux on the desktop or the OpenMoko project. Further, Google has restricted initial development to higher level APIs just as Apple did, further indicating that Google itself realizes that being wildly open to impress a minority of hobbyists will not result in the commercial success of its new platform. That serves to neuter Android's primary advantage over the iPhone. Without delivering on the premise of being wide open, Android is really just a less mature set of Java libraries used to create a specialized binary that runs on a Linux foundation. Unlike Apple's iPhone, Android phones won't have a slick user interface developed by professional artists, nor the iPhone's legacy of mature software development frameworks crafted over the last thirty years, nor the iPhone's tightly integrated hardware with award winning industrial design, nor its marketing power tied into the iPod and Apple's retail stores. Android won't be an open iPhone, it will only be a Windows Mobile phone with a better kernel that runs specialized Java software instead of Win32 or .NET code. Don't expect consumers to be impressed by that. The Biggest Missing Feature. There is one remaining factor that strangles to death any last remaining hope that Android might assassinate the iPhone and assume the crown of the “DOS of smartphones.” That is: Android delivers zero price advantage to consumers. In 1981 and 1991, consumers who wanted Apple computers faced the sticker shock of a somewhat arrogant price tag. Apple sold its computers, as it still does, at the higher end of the market, but there was simply far more range in prices available. In 1981, that meant the Apple II was $2600 and the new Apple III was $3500, even before you added a monitor. On the low end, Commodore sold its far less powerful, but “still a computer” Vic-20 for $300, while IBM entered the market with the IBM PC at $3000. Over the next few years, Apple focused on delivering additional sophistication at the same price, releasing the $10,000 Lisa and then the $2,500 Macintosh. IBM continued selling PCs in the same $3,000 to $10,000 range, but other DOS PC vendors began selling machines at prices that ranged as low as $1500. That left Apple with a roughly $1000 price premium over low end PCs. The products weren't really comparable, but consumers only saw the huge price difference. In 1991, Apple was still selling moderate to high-end Macintoshes for $3,800 to $10,000; the crippled Mac LC was $2500, and obsolete-at-birth Mac Classic ranged from $999 to $1500. Windows allowed PC makers to ship a functional $1500 PC and claim a rough approximation to Apple's $2500 entry level system, maintaining that apparent $1000 price premium. Today, pundits are lucky to find a Dell or HP system that is even a couple hundred dollars less than a comparable Mac. However, in the smartphone business, the iPhone 3G is now the same price, if not less, than generic competing phones on the market. Even more significant is the fact that the price of the phone hardware is nearly nothing compared to the cost of the service plan. This fact simply eases any price premium that could cause buyers to flock to a smartphone running a generic operating system over buying the iPhone 3G, regardless of whether it runs Windows Mobile or Android. 1990-1995: Planting Software Seeds Android Partners Have Already Failed. That same pricing principle similarly prevented buyers from considering many of the alternatives to the iPod. While Apple's original iPod models were more expensive than many of the first MP3 players on the market, they were price competitive with models offering similar features. By 2004, it was Apple who was undercutting MP3 competitors on price. Microsoft offered zero price advantage when it began selling the Zune, a major factor in its failure, but Microsoft simply couldn't out-price the iPod; it was already losing money offering the Zune at the same price as the iPod. Apple now has tremendous market power in buying RAM and other components that will prevent any competitors from being able to offer a huge discount over the iPhone's $199 price tag. Even if competitors were to give their phones away, they would only offer a $200 discount to users who would then still need to pay the same mobile fees to use the phone. Android's other partners, including Samsung and LG, have already failed to capture any significant market share in the music player market. Are they going to maintain their position as smartphone makers now that they face similar competition from Apple, its iPod ecosystem, its iTunes Music and Apps Store, Apple's retail store experience, and other factors that are pushing the iPhone? If they can, it is not obvious how partnering with Android will help. Other Problems for Android. Android was announced in early November 2007 and was followed with an early preview SDK within a couple weeks, a month ahead of Apple's initial announcement of the iPhone 2.0 SDK. However, between March and July 2008, Apple delivered nine progressive releases of its SDK, opened its App Store, and sold 60 million apps, raising $30 million to support iPhone software development in just the first month. It has since released three more SDK updates to developers related to iPhone 2.1, which is expected next month. Android just published its first open SDK beta update earlier this week, warning developers that “applications developed with it may not quite be compatible with devices running the final Android 1.0.” Additionally, Android still has no phones available. By the time the HTC Dream is expected to launch, Apple will have an installed base of around ten million iPhone (and iPod touch) users supporting software development through iTunes. The business model for selling Android apps is no better than that for selling jailbreak iPhone apps: there is no iTunes Apps Store to promote them, so users will have to track them down on their own. Android developers also have no real freedom that jailbreak iPhone developers lack. The only difference is that there are ten million iPhones to sell jailbreak apps to, and currently zero Android phones. If selling a jailbreak iPhone app sounds like more trouble than its worth, imagine trying to sell Android apps to a non-existant audience. Now add the official iPhone App Store into the mix, where publicity, promotion and profits are booming. What platform is going to have the most applications? How many users will flock to a smartphone platform with no apps? The wisdom of releasing a desirable phone and achieving a significant installed base before releasing an SDK makes a lot more sense in retrospect. Additionally, while Apple has a decade of experience in shipping regular updates to Mac OS X and its Xcode developer tools, Google has only shipped a random assortment of web-oriented SDKs (a number of which have been abandoned) as a tangent to its core business of selling advertisements. When the Android SDK 1.0 is finished later this year, developers will not only lack an installed base to sell their apps to, but will also have no high profile market for selling their apps in, and subsequently no financial incentive to develop applications that add value to the Android platform, just like Linux on the PC desktop. Around the same time, possibly within the next month, Apple will be shipping its second major OS release: iPhone 2.1. Apple will also be upgrading its entire user base to the new software so that developers will have a cohesive platform to target. This mirrors the efforts Apple has taken to upgrade its Mac OS X users to the same reference release. Mobile developers will be seeing money pouring in via iTunes while crickets chirp in the Android section of various mobile online stores. Apple’s iPhone Vs. Other Mobile Hardware Makers: 5 Revenue Engines Same Same, But Different: DOS Model Problems. Android developers will also have a series of other problems to manage. Like Windows Mobile, Android is intended to support everything, from BlackBerry-style keypad phones with a small touchscreen to the simple Windows Mobile Smartphone form factor lacking a touch screen to iPhone-like full size touch screens. Also like Windows Mobile, Android phone makers will have the option to leave off Bluetooth, WiFi, GPS location services, graphics hardware acceleration, and so on. Each Android phone will also have unique camera hardware, support for different video and audio codecs, and varied support for other differentiating proprietary services demanded by mobile operators. This will force developers to to make complex decisions regarding the lowest common denominator they choose to support. So while the iPhone will have a cohesive feature set, a managed software environment, and a functional market, Android will be a loose federation of hardware makers selling the same random features found on Windows Mobile today, with a chaotic development environment that lacks any central market for users or developers. And it will be run as an experiment by a company with no experience in consumer hardware or platform development. The Missing Tap. One specific example of the “DOS model problem” is that Android currently does not support multitouch. It's not touched on in the API, and Google quietly tap dances around its omission. Why no multitouch? Because multitouch screens are expensive, and most OHA hardware members are more interested in making a profit in a competitive phone market rather than impressing consumers as Apple did with the iPhone. Most existing smartphones, even those trying to directly rival the iPhone, use a stylus driven, pressure sensitive tap screen or a simpler, cheaper touch technology that lacks support for sensing multitouch. The iPhone's screen can actually sense up to five fingers at once, but the primary feature multitouch offers on the iPhone is the two fingered tapping and the pinching effects everyone associates with it. Android could certainly support multitouch if there were a demand for it, but that's the point: Google knows that its hardware partners are cheap and unlikely to put out hardware that actually competes with the iPhone. Instead of using expensive technologies that deliver clever yet largely invisible functionality, OHA members, just like PC makers, are far more likely to add flashy, impractical gadgety fluff that's cheap to tack on, such as slide out keyboards, neon tubes, and scratch and sniff stickers. That's how you impress gullible nerds on the cheap. Google itself is blowing smoke and erecting mirrors to distract from the reality that it being a “DOS vendor” means supporting bargain basement hardware from penny pinching duplicators. Android has been demonstrating some “wow” features such as a Street Maps app that pans around based on an internal compass in the demonstration phone. The problem is that that kind of thing only makes for a fun demo. Nobody needs to twirl around their phone in the air to see a view of the other side of the street, but everyone who has used an iPhone will wonder why they can't pinch to zoom out. Even worse, most Android phones aren't going to have a compass built into them, so Google is demonstrating features most Android users won't be able to use. That Sounds Like Microsoft… Google's design decisions are beginning to look a lot like Windows Vista; rather than actually working to make laptops boot faster, Microsoft came up with the idea of adding a small screen to the back of Vista laptops so users could check their email without having to wake the system up. But this was a stupid idea for a number of reasons, the most obvious being that most users just want a laptop that boots up quickly. Few laptops got the mini screen, but every user who tries Vista on their laptop will wonder why it doesn't boot up as fast as Mac OS X Leopard. In the same way, Google is advertising features for Android that most users won't ever see in their actual phones while ignoring things people will expect based on their exposure to the iPhone. Android is simply selecting the wrong features. Android will offer the advantages of supporting MMS, recording video, and the list of other features Windows Mobile already supplies. Those features didn't stop Apple from firing past Microsoft in the smartphone arena however, just as the Zune's highly touted WiFi and screen didn't phase iPod buyers. Incidentally, just months after the Zune, Apple had not only demonstrated a larger display but a higher definition multitouch screen, and not only WiFi, but functional WiFi that could be used to browse the web or check email. This suggests that Apple, with its faster release schedule, won't stay behind any of the leading features potentially offered by Android for very long. Android partners, however, will find it as difficult to catch up with Apple's unique features, just as Microsoft has been stymied to keep up with Mac OS X, the iPod, and the iPhone. The underlying reason: both Google and Microosft are tasked with maintaing support for a huge variety of hardware options demanded by all their partners. Apple has the unique circumstances to do only what it needs to do itself. Android in Windows Mobile's Shoes. Like Windows Mobile, Android faces a difficult market. In the US, it competes against the popular BlackBerry in corporate markets and the iPhone among consumers. Worldwide, it competes against entrenched market leader Nokia. The difference is that Google, unlike Microsoft, has no in. Windows Mobile was adopted by Windows-bound IT shops despite its weaknesses. Nobody has any preexisting reason to try an Android phone apart from hobbyists and open software enthusiasts, a demographic that has done little to move Linux on the PC desktop. Google also lacks Microsoft's installed base; it's starting from zero. The smartphone industry initially doubted Apple's chances of making much progress with the iPhone, despite the company having the Mac platform, the iPod, retail stores, platform development experience, marketing savvy, industrial design prowess, and so on. Google doesn't have any of those things. Mobile Providers vs Android. Apple also started with an exclusive partnership with AT&T, a three legged race that demanded effort from both. Google is hoping that hardware makers handle the hardware details and that mobile providers will be excited to sell its Android phones. While hardware makers such as HTC clearly appreciate having found a free alternative to Windows Mobile, it's not obvious why providers would be excited about Android, as it promises an openness that most mobile providers strongly oppose. AT&T took a big risk in getting behind the iPhone, as the phone encouraged users to use email rather than fee-based SMS and MMS, it supported WiFi for data access, and it bypassed AT&T's MEdia Net services to plug into iTunes instead. Verizon refused to parter with Apple and grant it those kinds of concessions. Is AT&T going to take a similar risk to partner with a phone that is not exclusive to it, and is Verizon now going to open its arms to support phones that do not exclusively support BREW, VCast and its other proprietary services? While Android may well eat into Microsoft's Windows Mobile business by stealing away its hardware makers, it seems unlikely that Android will ever serve as more than free alternative to Windows Mobile in a market where Windows Mobile is increasingly irrelevant. Android may have the dubious distinction of swallowing Microsoft's mobile business the same way Microsoft ate up the Palm OS, but even if it accomplishes that goal, Google will likely find itself unsustainably hungry immediately afterward. It will also find itself swimming in a shark tank of hungry rivals, including Nokia's Symbian, RIM's BlackBerry, and Apple's iPhone. Symbian is the final generic platform vying for the opportunity to play DOS in the smartphone market. The next article will examine Nokia's chances in its bid to match Microsoft's PC dominance in the mobile market while setting out in a new venture to copy Android's open software model. Did you like this article? Let me know. Comment here, in the Forum, or email me with your ideas. Like reading RoughlyDrafted? Share articles with your friends, link from your blog, and subscribe to my podcast (oh wait, I have to fix that first). It's also cool to submit my articles to Digg, Reddit, or Slashdot where more people will see them. Consider making a small donation supporting this site. Thanks!
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50 Killer Mac Apps For Under $50
Who doesn't need more for less? We present 50 Mac|Life-approved applications--many free, all under $50--that'll guarantee you get the most from your Mac without traumatizing your wallet.The Internet is full of noise--countless different applications for every occasion, with reviews everywhere that love and hate them at the same time. While that’s hardly news, it’s still a hassle that isn’t going away. Say you picked up a spiffy new MacBook Pro, and it’s time to kit it out with the leanest, meanest software. After all, Macs have that rich history of garage-roots development, of a few folks in a basement brewing up quality software that smokes the big-name stuff. So you’ve got a feeling there’s great, affordable software just waiting for you to find it--and you’re right. But how do you sift through the zillion calendar apps and jillion media players to find the gems worthy of your hard drive space? And more importantly, your time and money?We’re here to help with a compendium of essential software. It didn’t come easily--we debated, argued, haggled, and even pleaded to secure a prized position on this list for our favorite, most useful applications. But by limiting the software we’re highlighting to 50, we’ve guaranteed you the best of the best--no Internet spew here. And by capping the cost of the software we’ve selected at $50, we’ve made sure you can reasonably buy what you need. You may love your Mac already, but you’re not gonna believe how much it can do once you load up even a few of these choice applications. EntertainmentSure, iPods and iTunes make music and movies easier to enjoy, but they're not without headaches of their own. That's where these awesome apps come in. They take the pain out of kicking back with your favorite flicks and tunes.Simplify MediaShare & stream your iTunes library over the Internet.The iPod has made several portable music formats obsolete, and we sure don’t miss schlepping around fragile cassette tapes or heavy wallets full of CDs. But even the mighty iPod has its limits--namely capacity. That’s where Simplify Media (free, Simplify Media, simplifymedia.com) comes in handy. It guarantees that the size of your music library doesn’t matter by letting you stream music between computers via the Internet. Yup, this app will play your entire library on any computer (as long as the one that has your library is powered up and online).Stream your tunes from home or the next cube.Once installed, a simple login fires up your music. Simplify Media works with iTunes just like the built-in LAN sharing does, and the remote libraries appear under Shared, alongside any local shared libraries. Even better, you can add up to 30 friends’ shared libraries, and an iPhone app ($5.99) lets you pipe your music to your iPhone or iPod touch.SuperSyncSuperSync keeps multiple iTunes collections in sync.Speaking of iTunes libraries--streaming is great, but what if you want to sync libraries across multiple Macs? SuperSync ($22, SuperSync, supersync.com) makes it so. Sure, Apple introduced limited music-transfer capabilities with Home Sharing in iTunes 9, but that feature requires computers to be on the same local network. SuperSync one-ups iTunes by syncing iTunes libraries over the Internet. It’s perfect for anyone who uses multiple Macs, and SuperSync also has a bunch of other tricked-out features. In deference to the record companies, Apple makes transferring music from an iPod to a computer unnecessarily difficult. SuperSync handles the task with ease, making it a bacon-saver when the hard drive in your Mac kicks the bucket. SuperSync will even allow you to sync libraries cross-platform.SuperSync's color-coded interface helps you synchronize your iTunes tracks across multiple Macs.VLC Media PlayerNever worry about video file types again. If most of your Mac video-watching happens in the form of DVDs or QuickTime movies, you probably don’t think too much about player software. But move beyond the most basic video types, and you’re asking for trouble. With the myriad formats, containers, and encoding parameters available, the simple act of playing back a cat video can become incredibly frustrating. VLC Media Player (free, VideoLAN, www.videolan.org) is like a Swiss Army knife for digital media. It’s open source and cross-platform, and the app will play back practically any audio or video file you throw at it. VLC also handles file conversions with ease, so you can use it to convert audio and video for use online or on portable devices.It plays, it converts, it makes toast (okay, maybe not that last one.)RipItBackup & convert DVDs with RipIt.There are plenty of legit reasons to rip a DVD. Backup copies of kids’ movies for the minivan, watching Glee on your iPod touch while you’re on the bus, or even just saving battery power on your laptop (playing back a file from a hard drive is much more efficient than spinning a DVD).RipIt's simple interface makes ripping DVDs seamless and easy.Once the domain of übernerds, DVD ripping is a one-click affair thanks to RipIt ($19.95, The Little App Factory, ripitapp.com). And since it makes full rips, all of the menus, bonus features, and subtitles remain intact. You can play back the resulting files with DVD Player on your Mac or use a freeware tool like Handbrake to convert your rips into iPod-friendly formats. Delicious LibraryWe love the iTunes Store, but we still end up accumulating books, DVDs, console games, and, yes, even CDs. Delicious Library ($40, Delicious Monster Software, www.delicious-monster.com) helps catalog your collections by--get this--taking snaps of UPCs via your webcam and then automatically organizing your meatspace content onto virtual shelves for easy sorting and browsing. You can track loans to friends, post items for sale on Amazon, and publish Web catalogs formatted for your iPhone. That way, you can avoid buying another copy of John Hodgman’s More Information Than You Require. Connect360We’re Apple-faithful, but that doesn’t stop us from engaging in a little Modern Warfare 2 on our Xbox 360. And since the 360 is much more than a simple gaming machine, we also use it to stream iTunes tracks to our entertainment center and view pictures from our iPhoto library on our HDTV--with the help of Connect360 ($20, Nullriver Inc, www.nullriver.com), that is. It works over wired or wireless networks, and it even streams H.264 video straight from our MacBook. Sweet! PeelPack rats, beware: Peel ($14.95, Hjalti Jakobsson, www.getpeel.com) can get really overwhelming, really fast. But if you’re an avid follower of music blogs, Peel can automagically grab new tracks as they’re posted. So forget all that pesky right-clicking and manually adding to iTunes. Just feed Peel a list of your favorite music blogs, and then kick back as tons of new, free tunes get downloaded straight to your Mac. You may never have to buy (or pirate) music again. CoverScoutCover Flow is one of those features that looks great in a demo but doesn’t quite translate at home. iTunes can attempt to find the album art that makes Cover Flow actually useful, but it’s limited in scope and can’t make fuzzy matches. CoverScout ($39.95, equinox USA, www.equinux.com) scours the Internet to find your missing album art and presents you with multiple options to let you choose the best images. Don’t Cover Flow without it. TuneUpFor all of those untitled and mistitled tracks in your music library, there’s TuneUp ($19.95/one year, $29.95/lifetime; TuneUp Media; www.tuneupmedia.com). Like CoverScout, TuneUp can find and download missing album art, but its best trick is cleaning up your ID3 tags--the artist, title, and album info displayed in iTunes. A quick search is all it takes to clear up all those Track 1s and Unknown Artists in your library. It sure beats cleaning up metadata by hand.Next Page: Productivity Apps >> ProductivityTakin' care of business, every day. Takin' care of business, every way. Workin' on a Mac, it's all right. This productivity software is workin' overtime.WriteRoomBlocks distractions so you can write in peace.Proving the tired adage that “less is more,” WriteRoom ($24.95, Hog Bay Software, www.hogbaysoftware.com) is a light text editor with a full-screen mode. Start a new document, and everything else fades away--your Dock, your menubar, and other windows on your Desktop. You’re left with a black screen and friendly green text for a clutter- and distraction-free experience. The Escape key toggles between full-screen mode and windowed mode, which resembles TextEdit with a live word count.WriteRoom can save your work as plain text, rich text, or Microsoft Word’s .doc format. The preferences offer tons of customization: auto-save, character counts, the appearance of text in full-screen mode, and more. But WriteRoom’s real magic is how it gets out of your way and lets you focus on what you’re doing.BusyCalOne calendar application to rule them all.BusyCal ($40, BusyMac, www.busymac.com) is iCal on steroids. It dances circles around iCal, chanting, “Everything you can do, I can do better.” And it’s right. Sharing is a snap: You can set up two-way syncing with your Google Calendar or with other BusyCal calendars on your local network or the wide-open Internet. But even aside from sharing, BusyCal offers tons of calendaring bells and whistles: customizable views, sticky notes, weather forecasts, moon phases, graphical icons, a to-do list, notes, tags, and much more. And since it uses the Sync Services built into Mac OS X, your BusyCal calendars can sync with MobileMe and your iPhone. You can even switch back to iCal anytime without losing any of the events or to-dos you entered in BusyCal.So what if iCal is free? BusyCal is better.ThingsFlexible to-do list syncs with iCal and the iPhone. For busy people like us, a good to-do list is beyond essential. But some that we’ve tried are so complicated that just managing your tasks becomes a chore in itself. So the light, easy-to-understand Things ($49.95, Cultured Code, www.culturedcode.com) is a breath of fresh air. You can go the full Getting Things Done route, adding contexts, priority levels, a tickler file, and so on. Or you can keep it simple, with one-off and repeating tasks and multistep projects. iCal syncing can get your deadlines on your calendar, and Things on the Mac can sync wirelessly with Things on the iPhone ($9.99 in the App Store). We’ve tried multiple task-managment systems, from Web-based ToodleDo to iPhone apps like ToDo to Mail’s built-in To-Do list to good old paper and pencil. Things is the cream of the crop for its good looks, quick entry, and easy syncing.Things uses tags to organize your projects in a million ways--or you can ignore the tags altogether and just work.Express ScribeTranscriptions made easy... well, easier.Transcribing an interview, lecture, or other recording is hard enough, just with the listening and typing. Toss in the extra arm movement as you frantically click from your text editor to your audio-playback application every time you want to pause the recording or rewind a few seconds, and your transcribing job just got tougher and more frustrating. Express Scribe (free, NCH Software, www.nch.com.au/scribe) lets you set system-wide hotkeys for audio playback so you can stay in your text editor, fully control the audio, and never need to reach for your mouse.Express Scribe can also slow down your audio without changing the pitch, supports video, works with lots of file types, loads recordings from analog or digital audio recorders, and more. Plus, it’s completely free. Wahoo!NoteBookThe Mac is silly with note-taking applications (Evernote, Yojimbo, ShoveBox, MacJournal…shall we go on?), but Circus Ponies’ NoteBook ($49.95, Circus Ponies, www.circusponies.com) is a standout. If you subscribe to “a place for everything, and everything in its place,” NoteBook can be the place for notes, Web clippings, bookmarks, documents, voice memos, photos, and more. It struts its flexibility with ready-made templates for planning a trip, writing a research paper, collecting recipes, keeping a journal, and so on, while its fun spiral-notebook interface is a nice touch. TextExpanderA thousand monkeys at a thousand typewriters could produce Hamlet a lot faster if they knew how to use TextExpander ($29.95, SmileOnMyMac, www.smileonmymac.com). This wonder app installs as a System Preferences pane and lets you define shortcuts for your most commonly used words and phrases. Abbreviate long URLs, your email signoff, even your own photo or scanned signature file. Then as you type those shortcuts, they’re automagically expanded to what you really wanted to say. Brilliant. iFinance 3Sure, Quicken is popular and Mint.com is free, but iFinance 3 ($29, Synium Software GmbH, www.synium.de) was built from the ground up just for Macs, and it shows. The intuitive interface makes it a cinch--dare we say a pleasure?--to track your accounts, keep an eye on your cash flow, set up a budget, and graph your expenses. It can also import from CSV and QIF files for easier data entry. Plus, a companion iPhone app lets you enter transactions on the go.FlexTimeThis charming timer app ($18.95, Red Sweater Software, www.red-sweater.com) lets you set up multistep routines that run once or repeat ad nauseam. Each step can be marked by a sound, spoken text, or even running a script. Once your routine is perfect, you can export the audio to iTunes--great for following a recipe’s carefully timed steps or taking your favorite yoga routines on the road. DEVONthink PersonalAnother great catch-all for storing, sorting, organizing, and searching information, DEVONthink ($49.95, DEVONtechnologies, www.devon-technologies.com) can take almost anything you can throw at it. Documents, PDFs, photos, multimedia files, bookmarks, webpages, iChat logs--all of those can be imported, sorted, and read right in DEVONthink. Searching is easy, and you can cobble together a brand-new document from items in your DEVONthink database and export it to your favorite text editor for printing or as HTML for posting. Next Page: Internet Apps >> InternetIt's a wild place, that Interweb, so there's nothing like a few primo apps to tame everything from blogging to FTPs to Twitter and Flash banners.TransmitTraveling the two-lane FTP highway.FTP has been around forever. Social networking and cloud computing may come and go, but FTP is in it for the long hall. Fortunately, there are a wealth of great FTP clients for the Mac, and the best of those is Transmit ($29.95, Panic, www.panic.com/transmit). The client utilizes a split directory window that shows the path on your computer and the path on the FTP site. With in-app search and the ability to sync folders on your Mac and on the FTP site, Transmit helps alleviate the search and drag-and-drop blues of other clients. The sync feature is especially helpful for Web developers and designers. You can even create desktop droplets for quick uploads to heavily used sites.Two-window FTP FTW.Mac-JournalWeb-based apps suck.Blogging about your life is a faux pas. Blogging about anything else that people actually care about is the proper way of utilizing of the blogging systems available out there. The ongoing problem is that most blogging platforms are bit of a pain to use because they’re Web-based. Plus, if you’re somewhere without Internet access, you can’t start laying out your blog posts for your site. MacJournal ($39.95, Mariner Software, www.marinersoftware.com) solves that problem with an easy-to-use multiplatform blogging client. Lay out your articles offline with images, video, and audio, then save them for later posting. The app includes the ability to both write in full-screen mode so you won’t be interrupted by your Twitter friends, and to record an audio podcast in the client.Create blog posts quickly and without browser issues.TweetieMulti-account Twitter action.After wowing the world with its iPhone Twitter app, atebits decided to release a desktop version of Tweetie ($19.95, atebits, www.atebits.com/tweetie-mac/). The app can handle multiple Twitter accounts, compose tweets in a separate window, allow you to change the account you’re sending a tweet from on the fly, and let you drag and drop pics and videos right into the Compose window. Don’t have the perfect media on your Mac for a tweet? Record a video or shoot a pic from your iSight camera directly in Tweetie. And since Twitter conversations can be difficult to follow, Tweetie displays the conversation you’re having in a timeline if you just double-click one of the pertinent tweets. The Tweetie bookmarklet in Safari also allows you to share links quickly from your browser.Have an actual conversation on Twitter with Tweetie.DropboxStop, drop, and roll on home.Transferring large files can be a huge pain. Where the hell did you leave that thumb drive? External hard drives leave an unsightly bulge in your pocket, and all those cables are always getting tangled in your shoes. That’s a safety hazard, son. Dropbox (2GB storage for free, 50GB for $9.99/month; Dropbox; www.dropbox.com) is a cloud-based storage drive that you can access from any computer or iPhone. Just pop files into the Dropbox folder on your Mac, and it automatically syncs up with the online disk (which you can view on Dropbox’s website) and with any other machines you have the application installed on. You can even share folders and files with other Dropbox users. If the free 2GB box doesn’t cut it, you can upgrade to 50GB for $10 a month.Access your files from anywhere in the universe (with an Internet connection).LogMeInIf you need to remotely access a Mac or (gasp) a PC with Windows on it, LogMeIn (free, LogMeIn, logmein.com) allows you to peer into your remote computer from anywhere. You can launch apps, move files, and adjust your preferences via a Web-based interface, as if you were sitting at that computer. For $29.99, you can get your iPhone in on the action too. TweetDeckIf you’re a Twitter power user, TweetDeck (free, TweetDeck, www.tweetdeck.com) should be in your arsenal of Twitter apps. The interface is a series of columns that displays info like your friends’ feeds, saved searches, mentions, direct mentions, and Facebook updates. You can also keep up with trending topics with just a quick glance. If there’s something you need to track on Twitter, TweetDeck can make a column for it. VuzeAllegedly, BitTorrent steals medication from senior citizens, but isn’t it time to forget about all the evil things it supposedly does? Instead, focus on the greatness of Vuze (free, Vuze, www.vuze.com) and its ability to download legally available video files. After you’ve done the downloading, Vuze can convert your files for use on the iPhone, Apple TV, iPod, Xbox 360, TiVo, and PlayStation 3. It’ll even stream videos to your set-top boxes. Nice! BannerZestCreating Flash banners is difficult, especially when you don’t know or own Flash. BannerZest ($49, Aquafadas, www.aquafadas.com) takes the pain out the process and gives you a simple way to create quick, beautiful Flash banners. From a standard gallery to an interactive experience, BannerZest comes with a collection of themes for different uses, and it uploads your banners to your FTP or MobileMe disk. FileChuteSending large files over email can result in the dreaded bounced email. FileChute ($17.95, Yellow Mug Software, www.yellowmug.com) works with your MobileMe-, FTP-, or WebDAV-accessible Web server. Drop your file into the app, and it uploads it to your online server of choice and then creates a URL to add to your email. If you drop more than one file, you get an archive uploaded to your server. Adios, bounced emails! Next Page: Content Creation Apps >>Content CreationSure, Adobe's stuff is the gold standard, but you don't want to have to count on a good night at the poker table to pay for it, right? Cue these killer applications, which let you effectively draw, edit photos, render, animate, and even scratch for a very fair price.djay 3Budgeted beats to grow on.You want to spin phat beats, but your slim bank keeps you from purchasing the high-end DJ equipment and software. That’s okay, young DJ-in-training, djay 3 ($49.95, algoriddim, www.djay-software.com) gives you everything you need to rock the house without losing your shirt. This surprisingly robust audio-mixing software integrates with your iTunes library and puts all the usual mixing and scratching right on your desktop. The application supports multitouch trackpad scratching and fading between tracks, so it’s especially perfect for the last few generations of MacBooks. And as you grow as a DJ, the application will grow with you thanks to its support for MIDI controllers. That means when you get the cash for those fancy digital mixers and turntables, djay will be right there with you.With your iTunes catalog at your fingertips, you'll find some pretty interesting mashups.AudacityFree audio editor extraordinaire.Audio editing seems simple at first. Then suddenly, you’re knee-deep in samples, frequencies, and bitrates. Sound editing really is part science, part black magic, so we’re thankful that Audacity (free, SourceForge, audacity.sourceforge.net) removes one of the biggest obstacles: choosing a quality application and figuring out how you’re going to pay for it. Audacity is both terrific and free, which is kinda hard to beat. An audio-recording and -editing application, it captures up to 16 channels at once from multiple sources, features noise removal, includes a metadata editor, and supplies unlimited undos. It can handle most of the audio files out there, and it’ll work with multiple files types in the same project. Audacity is also is cross-platform, so if you’re a recent Mac arrival, you may already know about its awesome power.So many features, you'll second-guess the price: free.SketchUp3D for you and me.Maya, 3D Studio Max, and SketchUp--all of these will let you create magical 3D worlds. Only one will do it for free, and you probably nailed it in one--it’s Google’s SketchUp software (free, Google, sketchup.google.com) that brings the world of 3D to the average Joe. You can create your own items or utilize Google’s 3D warehouse to find models created by other SketchUp users. With all those models at your fingertips, you can create floor plans for your home, build a level for your favorite FPS, or export the files to animation software or Photoshop. The application includes tutorials that’ll get you up and rendering in no time at all… so now nothing stands between you and virtual-world domination!Build a virtual man-cave for you and your stuff.RingerWham-bam ringtone, ma'am.We get tons of people asking us, “How do I make a ringtone for my iPhone?” Until recently, we told them to launch GarageBand, cut a ringtone, and export it to iTunes. Now we recommend Ringer ($15, Pixel Research Labs, pixelresearchlabs.com/ringer) as the quickest and easiest way to create ringtones from your favorite songs and audio files. Ringer has access to your entire iTunes library and works with MP3, AAC, MOV, MP4, M4V, and QuickTime files. Yeah, you can make a ringtone from a video file. A super-simple editor with waveform information makes it a snap to select the perfect section of audio, and you can fade in and out of the file and preview the ringtone before cropping it and sending it to iTunes for a sync with your iPhone. AcornUsing an image editor doesn’t have to cost you hundreds of dollars. In fact, with Acorn ($49.95, Flying Meat, www.flyingmeat.com/acorn), you’ll get features like layers, AppleScript support, 64-bit support, drawing, and filters in a package that’s easy on the wallet. This easy-to-use software strips away most of the features most people don’t use and gives you a clean image-editing tool. InkscapeWhile raster-based image editors like Photoshop are great at pushing pixels around, the vector-based drawing programs are where all the real action happens. The open-source application Inkscape (free, Inkscape, www.inkscape.org) is similar to powerhouses like Illustrator and CorelDraw, but with one important difference--it’s free. The app utilizes the Scalable Vector Graphics (SVG) file format and includes a nice 3D drawing tool that allows you to set your vanishing points. ScreenflickWith Snow Leopard, Apple introduced screen-capture into QuickTime, and it’s a nice feature if you’re looking to make a quick full-screen screencast. But if you want something that has features like fixed location output at up to 60 fps, Screenflick ($25, Araelium Group, www.araelium.com/screenflick) is an application you can get behind. It’ll highlight mouse clicks and keyboard events, adding a nifty visual cue into your screencasts that highlights what you’re doing. BracketeerWhile your eye can take in an amazing range of light to dark, your camera cannot. In order to help create images that include a tonal range that the average camera can’t capture, HDR applications and plug-ins have appeared on the market. These applications take a series of images that have been bracketed from dark to light and combine them to include the darkest darks to the lightest lights in one HDR image. Bracketeer ($29.95, Pangea Software, pangeasoft.net/pano/bracketeer) is a standalone application that does just that. Adjust the saturation, the contrast, and exposure from within the application. The application will even auto-align your images in case you got the hiccups while taking your pics. iStopMotion 2 HomeMost animators’ first animation was probably a stop-motion piece with Star Wars action figures. And whether those childhood lightsaber battles have you hoping to become the next Brad Bird, or you just love the look of stop-motion, iStopMotion ($49, Boinx Software, www.boinx.com/istopmotion/overview) is a quick, easy way to create simple stop-motion animations. Use your iSight or connect a camera to your Mac and start making your own Wallace and Gromit short. You’ll feel the Force, Lu… sorry. Next Page: Utility Apps >>UtilitiesSlick utilities can add crucial functionality to your Mac, so we've selected the best options for everything from secure password managers and system-troubleshooting tools to an app that will let you play Windows games on your Mac... without Windows!AppZapperCompletely trash applications.Unlike using Windoze, installing and uninstalling apps on a Mac is painless. Drag an application’s icon into your Applications folder, and you’re pretty much good to go. Deleting them is just as simple--just grab them and toss them into the Trash. But if you’ve ever dug around Library or System folders on your Mac, you’ll see that even after you Trash an app, many of them leave crumbs in different parts of your machine. For cleaning up those last little bits, AppZapper ($12.95, Austin Sarner and Brian Ball, www.appzapper.com) is a must-have utility that’s also great for troubleshooting problems. Wiping out all of an application’s preferences and other random files can often turn a troublesome app into a perfectly behaved one after a clean reinstall. Completely remove unwanted applications with a simple drag and drop.HazelClean and organize your Mac--automatically.Hazel ($21.95, NoodleSoft, www.noodlesoft.com) is kind of like Rosie the Robot for your Mac. Or it’s like OS X’s Folder Actions… if they were super-awesome, easy to use, and perfect for helping you keep your Mac’s folders and files organized. Hazel installs as a pane in System Preferences, monitoring locations that you choose, and performs actions on files based on your criteria. By creating simple rules, you can delegate repetitive and annoying file-management tasks to Hazel--for example, automatically add downloaded MP3s to iTunes or move DMGs to an archive on an external drive. Hazel can delve deep into metadata for complex actions like copying images into subfolders by ISO settings or reorganizing music files according to bitrate. You can even set up simple rules for auto-deleting items that have been in the Trash longer than a certain amount of time.1PasswordKeep all your confidential info on lockdown.You’ve heard it before--secure, unique passwords are the way to go. Yet there you are, still using the same password for everything from your maclife.com login to your Gmail and your bank account. Do we even have to tell you again why that’s a colossally bad idea? 1Password ($39.95, Agile Web Solutions, agilewebsolutions.com) can help clean up your online act, creating and managing complex passwords for every online account and then logging you in with a keyboard shortcut. The app can also be used to securely store personal information like credit card numbers and addresses for use in Web forms. And since all of your passwords are unique, you won’t have to worry about your banking info being compromised because of a data breach at that sketchy Russian website you used to download MP3s for a penny.1Password securely stores Web passwords, logins, software licenses, and other important information.iPhone ExplorerStore & browse files on your iPhone.Breaking tradition with the iPods of yore, Apple doesn’t provide the ability to use your iPhone as a USB drive. iPhone Explorer (free, myPod Apps, www.mypodapps.com) is a simple app that will let you drag and drop files onto your phone for easy portability. The app itself is lightweight, and all it takes is a USB cable to view your iPhone’s folder structure. In addition to storing files, iPhone Explorer can be used to restore iTunes tracks from your iPod to a Mac or to rescue photographs from the depths of your iPhone’s memory. No jailbreaking is required, but more adventurous users with jailbroken phones can also recover contacts, messages, email, and other data. It’s a powerful tool, but it’s simple to use for the careful novice.AppleJackAppleJack (free, The Apotek, applejack.sourceforge.net) is one of those things you’ll install once and never think about again—if everything goes right. But if, god forbid, your Mac starts acting weird one day--or stops acting, period--it’ll be AppleJack to the rescue. It’s a command-line utility for diagnosing and repairing problems with your computer. Use the menu-driven system to repair permissions, validate preferences files, and remove screwy cache files.SuperDuperWith Time Machine built into OS X, there’s really no good reason not to have an automatic backup. But Time Machine has its limits--a big one being the lack of bootable backups. SuperDuper ($27.95, Shirt Pocket, www.shirt-pocket.com) easily handles creating and updating bootable clones of your Mac’s hard drive so you’ll be ready to go when disaster strikes. Just plug in your clone, restart, and you’re up and running again. CrossOver GamesPC fanboys like to slag the Mac for having fewer games, but with CrossOver Games ($39.95, CodeWeavers, www.codeweavers.com), Mac users--and Linux fans too--can easily play games coded for Windows machines. The list of officially supported games is hundreds deep, and since CrossOver is based on Wine, you don’t even need a copy of Windows just to play Team Fortress 2. Clean My MacHard drives are never big enough. Whether you have a MacBook Air or a Mac Pro, there always comes a point when there’s just not enough space on your internal disks. Clean My Mac ($29.95, MacPaw, macpaw.com) can help with that problem, scouring your Mac’s drive and tossing out all sorts of gunk you don’t need. Use it to toss unneeded language files, scrub extraneous code from universal binaries, and thoroughly clean up after deleted applications. rooSwitchOS X’s Fast User Switching is handy for juggling multiple user accounts and their corresponding settings, but rooSwitch ($19, Rocket, rooswitch.com) allows you to maintain different settings on a per-application basis. Use it to manage Home and Work browser profiles, for example, or to have different profiles in your word processor for writing or editing documents. rooSwitch works with nearly any application, and it supports Automator and AppleScript for the ultimate in customizability. Next Page: Wild Card Apps & Staff Picks >> Wild CardsNot all Mac apps fall into your neat little categories. These five break the mold and completely deserve a place on your hard drive.BricksmithVirtual bricks you can't lose or step on? Sold!Legos are the official plastic brick of Mac|Life--we’ve had many discussions about the empires we built in our childhood bedrooms and how much we miss “playing Legos” as the soulless adults we are today. Bricksmith (free, donations accepted; Allen Smith; bricksmith.sourceforge.net) lets you recapture the magic in a highly geeky way. It’s a 3D Lego-model creator, offering drag-and-drop construction using thousands of parts in every color of Lego’s rainbow. Tutorials and the one finished model that’s included show you the ropes, and once you’re done with your virtual creation, you can export step-by-step instructions to build it for real. There’s even a mini figure generator where you can design and outfit a matching Lego man and insert him into your model. This software couldn’t be cooler.We can't believe an application this sweet is donationware.CameraBag DesktopGive your photos a new identity or some old-timey charm.We named the iPhone version of CameraBag one of our “101 Essential Apps for 2008,” and now the same fun can be had on your Mac, thanks to CameraBag Desktop ($19, Nevercenter, www.nevercenter.com). You drag in a digital image, and the app re-creates the look of a real film photograph--choose from Helga, Lolo, Mono, 1962, 1974, Instant, Magazine, Cinema, or Colorcross.For more variations, click the Reprocess button, and all the options will change their look and coloring just slightly. Or check the Multi-filter box and experiment with adding multiple filters to a single photo. Of course, you can export your altered images back to your hard drive without affecting the original file. The novelty of taking an everyday digital snapshot and making it look like a Polaroid image or washed-out 1974 photograph never gets old.Your digital photos, plus extra personality.SousChefRecipe database + shopping list + cooking assistant = one kitchen lifesaver.SousChef ($30, Acacia Tree Software, acaciatreesoftware.com) edges out MacGourmet ($49.95, www.marinersoftware.com) in the cooking-assistant category for its cloud database of recipes. Every time a SousChef user enters a recipe (133,000-plus at press time), it’s synced to the cloud, and you can search those and import them into your own library. You can also opt out of sharing your own recipes so Aunt Erma’s secret matzo ball soup stays in the family.Once a recipe’s in your library, you can edit, print, email, or blog it--or even add its ingredients to your grocery list. Click the Cook button for a full-screen view of the instructions that you can read from across the room, keeping your Mac out of the splatter zone. The Mac’s built-in speech recognition lets you advance the recipe’s steps with your own voice, or you can use the Apple Remote or a Keyspan Front Row Remote.TemporisAttractive, drag-and-drop timelines make it easy to "show, don't tell."Everyone loves a good infographic, or at least geeky types like us do. (And the geeks shall inherit the earth, don’cha know?) Temporis ($24.99, Bartas Technologies, www.bartastechnologies.com) makes it easy to create neat-looking timelines on your Mac, which you can then print or export as PDF or TIFF files that are ready for importing into your presentation software, word processor, or page-layout app.Adding new events is just a Command-click away, and it’s a snap to drag the start and end dates around on the timeline. The Arrange button will automatically stagger your timeline’s events into the most logical and easy-to-read order, and the Inspector lets you tweak fonts, colors, titles, labels, and your timeline’s span and intervals. You can even export the event data separately as an XML or CSV file.Manga Studio Debut 4Create your own comics and manga, and even manga-fy your photos.Manga Studio Debut 4 ($49.99, Smith Micro, my.smithmicro.com) is a must-have for fans of Japanese manga or anyone who wants to make their own comic books. Its ingenious Beginner’s Assistant groups together the tools by processes so you can intuitively wind your way through a typical manga workflow: sketch, panel, draw, tone, and add character dialogue.You can scan or draw your own art (graphics tablets supported, natch), play with the included samples, purchase manga content from www.contentparadise.com, or even import your own digital photos and watch Manga Studio make them all comicky-looking. Draw speed lines, add dialogue bubbles, move your pages around, and then print or export your finished comic book. Manga Studio Debut 4 is the younger brother to professional-level Manga Studio EX 4 ($299.99), but Debut has plenty of advanced features too, including layers, templates, customizable patterns, and more.Mac|Life Staff PicksBass TunerI’m a beginning bass player--like, very beginning. So it’s a huge help that I don’t have to worry about staying in key. This terrific, simple, and streamlined little app ($9, www.rustykat.com) lets me quickly get in tune in front of my MacBook using the built-in mic. With that necessity sorted, I can fire up some tracks and tablature and focus on struggling to play along.MultiwiniaMultiwinia ($19, www.ambrosiasw.com) offers crazy replayability. You devise a strategy for your stick-figure army, then watch them take on up to four other teams in six game types on 40 vector-graphic maps. Online multiplayer against Mac and Windows players works flawlessly and keeps me coming back for more. No Napoleon complex necessary. MetaXIf you need to tag a large amount of MP4 files, you could use iTunes’ painfully slow process. Instead I found MetaX (free, www.kerstetter.net) for all my tagging needs. The app will search the IMDB catalog and plug the information into the appropriate fields, then share that info via tagChimp. You can even scan DVD barcodes via iSight! BeanFor a word dork like me, word processors are a big deal. Bean (free, www.bean-osx.com) is a lightweight, open-source word processor. It’s missing many of the blinky lights and thingamajigs of the big boys, and that’s exactly the point. Fewer distractions equals better writing, faster. And for anyone who needs to hit a certain length, the live word count rocks. FluidI often find that Firefox has the tendency to crash when I have too many Web applications running. But Fluid (free, fluidapp.com) lets me create a site-specific browser out of my most essential websites, like Google Docs and Flickr. Simply plug in the URL, and voilà! You have a separate application running that won’t go down if something else does. Next Page: More Gaming Bang for 50 Bucks >> More Bang for 50 BucksSome of the Mac's best games are also its cheapest? Sweet!Fifty bones won’t buy you even one new Xbox 360 or PS3 game, but on the Mac, you can snap up a stack of premier games for less than that. Or at least, that was our theory when we gave Florence, our new associate online editor, 50 whole American dollars and asked her to max out her Mac with the best gaming that short stack of money could buy. Man, did she score--check out the results of her diligent “research.”Plants Vs. Zombies$16, amazon.comLine up perilous peashooters and sun-soaking sunflowers against an abominable horde of zombies in Plants vs. Zombies.This animated tower-defense favorite pits you against a horde of zombies with one thing on their (decaying) minds--invading your home for brains! Pit your arsenal of zombie-fighting plants, each with their own spectacular organic weaponry, against 26 zombies and 50 levels of adventure. Fair warning: Once you start playing this excellent game, it’s incredibly hard to stop. World of Goo$10, amazon.comStack up adorable globs of goo to build structures and watch them band together as you help transport them across various levels.World of Goo is another addictive and totally adorable puzzle game. Created around the idea that circular goo balls make adequate building materials (naturally), the game has you solving puzzles by dragging and dropping goo to create all kinds of crazy structures that enable you to transport your goo across the level. The oh-so-cute googly-eyed blobs pack the game with charm, and you can also connect online and play against other Goo architects around the world.Braid$15, playgreenhouse.comBraid's aesthetically appealing backdrop and profound storyline will keep you engrossed until the very end.Some games defy description, and Braid might be easy to pass over because it appears to be just a mix of platforming and time control set against a gorgeous backdrop. But it subverts and transcends those two well-worn clichés with brilliant design and an absorbing story that packs a twist that you’ll never see coming. Watch the YouTube videos if you need help solving its puzzles, but just make sure you see this masterpiece through to the end.Balcassa$8, openplanetsoftware.comBalcassa has a mountain of exciting brainteasers for the puzzle fiend.Balcassa feeds off those nightmares you still have about attempting to master that archaic, rainbow-colored Rubik’s cube. And while most of you probably never cracked the damn thing (we didn’t!), Balcassa gives you a second chance. The objective of the game is to slide the cubes into a specific sequence, pattern, or orientation. It may sound like a simple task, but much like fiddling with a Rubik’s cube, figuring it all out is the real reward.Freeware FunIf you’re interested in first-person shooters and MMORPGs, Quake Live and Second Life can give you hours of entertainment at our favorite price: $0.00. Both games perform smoothly on Mac OS 10.4 or later. Quake Live doesn’t require beefy hardware because it runs through your Web browser. But that doesn’t stop it from delivering all the fast-paced action of the classic first-person shooter. Second Life, while not as packed with storyline as World of Warcraft, offers a similar massively multiplayer world where you can meet people, customize your character’s look, and participate in a virtual world that’s just like our own. You don’t even have to watch the clock to make sure you’re on time for a player-versus-player raid!You don't need fancy computer hardware to frag your way through this beloved shooter.Vital Statistics on Our 50 Killer AppsTotal cost if you bought all 50 apps: $1219.83Number of apps that are free: 13Apps that have an iPhone counterpart: 15Whaddaya waiting for? (apps that have a free demo): 39Number of countries these apps were born in: 7Apps named "iSomething": shockingly... just 3!Apps that require Snow Leopard: 1Apps that require Leopard: 14Apps that promise "iLife integration!": 9
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★ Notes and Observations Regarding Yesterday’s ‘Let’s Rock’ Apple Special Event
Overall Scope The overall takeaway from yesterday’s news is that Apple’s music and iPod business is right on track. There was nothing exceptional or particularly surprising, but the incremental improvements and changes were significant. A solid year’s worth of progress. One thing that wasn’t mentioned, though, and which has figured prominently in past music-related special events, was growth. In past events, the overview of iPod sales has included charts showing tremendous year-over-year sales growth. Not yesterday. Instead, the charts emphasized only market share and total unit sales since 2001. The news there is good — Apple has sold a grand total of 160 million iPods since 2001 and today commands 73.4 percent of the U.S. retail market (followed by Sandisk at 8.6 percent and Microsoft at 2.6) — but the lack of any braggadocio regarding growth indicates that the market is saturated. That’s not to say unit sales are decreasing, only that they’re no longer accelerating. Of course, one reason iPod sales growth has slowed is that iPhones aren’t included in the tally. (There was no mention during the event of how many iPhone 3Gs Apple has sold so far, however.) Growth can only come where there’s room to grow, which is why even Mac sales are growing faster than iPod sales. Speaking of Macs, contrary to speculation, there were no announcements regarding new Mac notebooks. Such speculation was misguided; Apple has held an iPod/music special event in September or October every year since 2001, and, to my knowledge, has never once used such events to announce new Mac hardware. Those of you holding out for a new lineup of MacBooks will have to wait until October 14, according to sources who, as they say, are familiar with Apple’s hardware plans. iTunes 8 The high-level new features in iTunes 8.0 are the new “Genius” recommendation engine, a revamped iPhoto-like grid view, a new visualizer, and improved accessibility on both Mac OS X and Windows.1 The Genius feature is exposed in two ways. First, you can create a new on-the-fly “genius playlists” by selecting any one song and clicking the Genius button at the bottom of the window. This creates a 25–100 song playlist based on songs in your library that the genius algorithm determines goes well with the song you started with. (The button is disabled if you select multiple songs, so you can’t start with, say, two songs and ask for a genius playlist of tracks that go well with both.) Second, there’s a new Genius Sidebar on the right side of the iTunes window. After opting in to the Genius system, the sidebar contains recommendations from the iTunes Store based on the first song in the current selection. (If you have more than one song selected, the Genius Sidebar only shows recommendations based on the first song in the selection.) The recommendation engine seems pretty damn smart. The genius playlists are a clever idea, like the shuffle feature but with a hint. After a few hours, I like the results better than either my own manual playlists or purely random shuffles. The store recommendations in the sidebar seem equally good, but imperfect, in that it sometimes recommends songs which I already have in my library, ripped from CDs. At first I thought the problem might be with the Genius engine not recognizing songs that weren’t purchased from the iTunes Store, but that’s not quite it, since it does correctly recognize most of the ripped-from-CD tracks in my library. For example, the Genius Sidebar’s recommendations based on The Beastie Boys’s “Sabotage” included “Intergalactic”, a song I already had in my library. The problem seems to be with track metadata; if, say, the album name on the track in your library doesn’t exactly match with the album name in iTunes, it doesn’t recognize it as the same song. If I select “Sabotage” and click the Genius playlist button, I get this error: Invoking the “Update Genius” command in the Store menu, as prescribed in the dialog, had no effect. The album name on my version of the track, ripped from CD and filled in by iTunes using the CDDB database, is “The Sounds of Science (Disc 2)”. The version from the iTunes Store has the album name “Beastie Boys Anthology - The Sounds of Science (Box Set)”. Changing my copy’s album name to match the iTunes Store’s made no difference either — iTunes still claims “Genius is unavailable for the song ‘Sabotage’.” The new visualizer is stunning. The old one remains available (View → Visualizer → iTunes Classic Visualizer) but it’s hard to see how anyone wouldn’t prefer the new one. In the details, iTunes 8 introduces a few noteworthy changes. The Preferences dialog has been simplified. Podcast settings are finally adjustable on a per-podcast level. Visually, in the new grid view, Apple has introduced yet another new scrollbar flavor — black ProKit-esque buttons with a dark gray background. But the scrollbar thumb itself is the same as iTunes’s regular slate-blue scrollbar thumbs (which don’t look like system-standard thumbs) — except when the window is not frontmost, at which point the scrollbar thumb changes to dark gray, rather than light gray. New grid-mode scrollbar, active. New scrollbar, inactive. And speaking of background windows, the main iTunes window now supports click-through for a small number of elements, including everything in the toolbar (e.g. the playback controls) and scrollbars. iTunes 7.7 did not support click-through for these elements. NBC and HD TV Shows NBC withdrew its TV programming from the iTunes Store last year. As of yesterday, it’s back. It’s hard to see that NBC gained much of anything in the form of concessions from Apple. NBC executives stated publicly that they wanted Apple “to take concrete steps to protect content from piracy, since it is estimated that the typical iPod contains a significant amount of illegally downloaded material.” I.e. they wanted Apple to somehow magically prevent iPods and iTunes from playing NBC content obtained from sources other than the iTunes Store. That didn’t happen. NBC also wanted variable pricing for its shows. They sort of got that, in that library content — old shows like “The A-Team” — are available for just $1 per episode. But NBC also wanted to raise prices for episodes of popular new shows, and that did not happen. Standard-def episodes of all new shows on iTunes remain at $2. High-def shows are $3, but that’s not variable pricing — it’s the same for all HD shows, not just NBC’s, and as far as I can see all HD TV shows in the iTunes Store are also available in SD. There are no shows which are only available in HD. It’s a win for everyone — Apple, NBC, and customers — that NBC shows are back, but there’s nothing NBC has today that they wouldn’t have had if they’d never pulled their shows from iTunes a year ago — except for millions of dollars in lost revenue. New iPods The hard-drive-based iPod Classic continues to fade toward irrelevance. Last year it was available in two capacities, 80 and 160 GB. The bad news is that it’s now down to a single capacity, 120 GB. The good news is that it’s in the same slimmer form factor as last year’s 80 GB model, and at the same $249 price. To my recollection, this is the first time that the size of the highest-capacity iPod has gone down year over year. Jobs stated during the event that the 80 GB model out-sold the 160 GB model, but for those people who value maximum storage capacity above all else, a 40 GB drop is significant. The design effort regarding traditional click-wheel iPods all went toward the new Nanos. On the outside, they’ve returned to the long-and-narrow form factor, abandoning last year’s “fat Nano” design. And they’re now available in a full spectrum of vibrant colors: all six colors of the original Apple logo, plus pink, silver, and black. In a change from previous years, all colors are available in both capacities — 8 GB for $149; 16 GB for $199. On the inside, Apple added an accelerometer, which allows the display to rotate when you rotate the iPod. Video plays horizontally, and when you rotate the iPod to horizontal while playing music, it switches to Cover Flow mode, just like with the iPhone and iPod Touch. You can create “genius” playlists directly on the Nano. It even has a voice recorder, which works if you connect a microphone. Even the iPhone doesn’t ship with a voice recorder app.2 The iPod Classic gets none of these new features other than genius playlists. The new iPod Touch gets closer to being a thinner iPhone sans phone. The original iPod Touch lacked hardware volume controls and an external speaker; the new Touch has both. Significant price reductions bring the prices closer to the selling prices of the subsidized iPhones: 8 GB for $229, 16 GB for $299, and 32 GB for $399. (I strongly suspect these new prices for the Touch are the margin-reducing “product transition” Apple alluded to in its quarterly finance call in July.) The portable gaming angle was promoted heavily during the event, and is the crux of the “Funnest iPod ever” slogan. Apple is clearly positioning the iPod Touch as a competitor to handheld gaming devices from Nintendo and Sony. Discussing the 2.1 release of the iPhone OS (available as an update for iPod Touches now; slated for release for iPhones this Friday), Jobs was brutal regarding the quality of the 2.0 release, saying: “2.1 software update is a big update. It fixes lots of bugs. You’ll get fewer call drops. You will get significantly improved battery life, for most customers. We have fixed a lot of bugs where if you have a lot of apps on the phone, you’re not going to get some of the crashes and other things that we’ve seen. Backing up to iTunes is dramatically faster. And so just a lot of bugs have been fixed.” His tone wasn’t so much apologetic as it was scornful.3 One gets the feeling Steve Jobs was about as happy with the problems in the 2.0 iPhone OS as the rest of us. Even if you’re not hearing or vision impaired, you may well benefit from these accessibility improvements. Better support for Mac OS X’s Accessibility APIs directly correlates to improved UI scriptability of the app itself. These two tweets from Nicholas Riley show one example — using AppleScript to determine whether iTunes is talking to AirPort Express. That wasn’t possible until iTunes 8.0.↩ There are numerous voice recorder apps available in the App Store, of course.↩ In the video stream from the event, this bit starts around the 48:35 mark.↩
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10 Things that Apple Could Unveil Tomorrow (That's Not a Tablet)
As everyone in the free world knows by now, Apple made its January 27 media event a reality at long last, complete with invites to the press. That means we’ve all been spending the days leading up the event like a bunch of kids waiting for Santa to fly down the chimney on Christmas, speculating on what wonderment our Techno-Santa (that would be Apple CEO Steve Jobs) will unveil. MacLife.com would like to take a moment to throw out our own list of possibilities -- some more realistic than others, naturally, but that’s half the fun.iPhone OS 4.0It’s been quite awhile (in tech time) since Apple rolled out the modest iPhone OS 3.1.2 update -- so much time that folks much wiser than us have predicted that iPhone OS 4.0 must be right around the bend. The logic behind such assumptions is that the refreshed OS contains too much code that will spill the beans on Apple’s aforementioned tablet, and therefore the company has boxed itself into a corner by having to wait and introduce them both together.Of course, all of that assumes that Apple even plans to use iPhone OS for its tablet, essentially turning it into a larger, souped-up iPod touch instead of allowing it to run a full (or even pared down) version of Mac OS X Snow Leopard 10.6. For the past two years, Apple has waited until March to unleash iPhone OS updates to developers via their SDK, with a proper release coming closer to early summer when the new hardware is ready. But plenty of folks are placing bets that this third year will buck that trend, especially after the recent leak of a screenshot claiming to show a device using iPhone OS 4.0. Among the rumored features are some graphical and UI changes, new ways to run applications in the background (we’re guessing that means a form of multitasking) and even new syncing abilities for contacts & calendars.We’d venture a guess that won’t be all that iPhone OS 4.0 has in store for us: Our wish list includes improved push notifications (preferably a solution to the problem of only one being displayed at a time), a more efficient home screen and hey, while we’re at it, isn’t it about time for the ability to wirelessly sync media between iTunes and our devices? There are plenty of occasions where the dock connector umbilical cord makes sense (for instance, when you need to get a battery charge while you sync), but really, it’s 2010 already. Wireless is where it’s at!Bonus points to Apple if they give us push e-mail on any account (even the Palm Pre can do it!) and maybe 720p HD video recording -- the iPhone 3GS hardware has already shown it's capable of doing it, so why not enable it?New MacBook ProsWe realize there’s only so much Apple can do with the notebook form at this point, and they’ve made some good choices, such as the unibody designs of late. But a peek over at the world of Windows-equipped laptops shows that those folks are really working overtime to pile on the features, and they generally do it for a whole lot less than Apple’s notebooks.There are already standing rumors that the MacBook Pro is going to get a nice speed bump -- courtesy of Intel’s latest Core i5 processor -- while retaining current battery life. That would be welcome, but what about a Blu-ray enabled SuperDrive so we can watch HD discs on the go -- and of course, have the ability to burn them as well. PC laptops have been doing that almost forever (okay, a couple years now), while Apple continues to tiptoe around the fact that the world isn’t quite ready to totally abandon optical media in favor of iTunes downloads. (That’s the real “bag of hurt,” if you ask us.)So, we say: Apple, bring on some real innovation with these laptops again! If you’re really going to sell us on a multitouch tablet computer, why not add the same technology to the MacBook Pro so we have the best of both worlds? Or better yet, give us some of that sweet swivel-screen action like HP has done, so your notebooks can actually double as a tablet? We figure while you’re at it, it’s also time to make the iSight camera part of the actual screen, so you can extend the screen real estate all the way to the edges, too.And hey, bring back those Firewire and ExpressCard ports! What’s with this Van Helsing routine, trying to put a stake through the heart of your own Firewire innovation?! Sure, an SD card slot would have been nice a few years ago, but true MacBook “pros” would get better use out of those ports, especially for digital video & audio use.iLife ‘10The 2009 edition of iLife added some welcome new features, particularly with iPhoto and the inclusion of Faces, Places and Facebook integration. But some components of the software got less love than others -- primarily iDVD, which, like its pro cousin DVD Studio Pro, appears to be on the outs with Apple.Rumors abound that iDVD will gain some new tricks with the next iLife release, such as the ability to create iTunes LP media. Color us not so impressed. For starters, it’s downright silly in this day & age that the program can’t burn Blu-ray discs in addition to DVDs, especially as hard as Apple has pushed the whole “create your own HD content” with iMovie.Perhaps our biggest wish for iLife ‘10 is less on new features and more on speed: All of the components in the iLife bundle have a lot of old legacy code (and lack 64-bit optimization), which makes them sluggish at best. What’s the point of ramping up the processor speeds in their systems when these aging products can barely keep up?iTunes 10Please oh please, Apple gods: Hear our pathetic cries for a near-total revamp of iTunes! For all of its joys -- such as the iTunes Store and pretty decent media management (at least for music & apps) -- iTunes is an old dog that’s ready to be put out of its misery. It’s slow to open, frequently sluggish to scroll through windows and as we mentioned above, enough with the tethered syncing already. MobileMe wireless syncing for contacts & calendars is already a year and a half old, and it’s just made us want to sync our media the same way even more (at least for photos, music & apps).It’s sort of embarrassing that iTunes opens faster and runs more efficiently on Windows than it does under even Mac OS X Snow Leopard 10.6 -- shame on you, Apple. (No wonder it was recently ranked number 46 on Forrester’s Consumer Experience Index.) There’s already speculation that Apple’s recent acquisition of Lala will push more of iTunes to the cloud -- we’re not big fans of that idea overall, unless it allows us to also keep our media on our computers at the same time (again, at least the smaller files such as photos, music & apps).iTunes is yet another Apple innovation that’s become a bit long in the tooth -- despite recent updates that have introduced features like Genius (which ultimately benefits Apple more than the user with their paid music suggestions), it’s taken way too long for truly inspired additions like the ability to manipulate the iPhone & iPod touch home screen from the app itself.Our biggest wish for iTunes 10 is to soup up the movies, television and, to a lesser degree, music video aspects of the program. Even with enormous hard drives in our computers, who wants to store gigantic HD video files inside their iTunes library? It’s like a noose around our necks. Apple needs to take a cue from Netflix here, with their excellent streaming video service to all kinds of content boxes -- or at the very least, make the downloading part of the equation at our discretion, particularly for times like traveling where Internet access may be spotty or simply unavailable. There will always be times when you want a TV show episode on your iPhone for when you’re traveling without data access. Freedom of choice, we say!MacPad (iPad?)There have been rampant rumors of late that Apple is trying to seize upon a trademark for the term “iPad,” which many tech bloggers are translating to mean that Cupertino intends to use it as the name of their tablet computer. But what if it was actually going to be a super-groovy combination of Magic Mouse and MacBook-style trackpad that could attach to any Mac via Bluetooth (or at the very least, USB 2.0)?The Magic Mouse was released last fall to plenty of anticipation, but if you ask us, it fell way short by delivering such a lackluster amount of multitouch fun. Sure, the third party developers have since stepped in with a multitude of choices to soup up the Magic Mouse, but we’re still left itching for more.We prefer to call it the “MacPad,” which is essentially a mouse replacement for your desktop that replicates a Mac notebook trackpad, complete with awesome multi-finger gestures assignable to most any task.You’ll recall, of course, that such technology once existed for the Mac courtesy of a small company called Fingerworks, who was subsequently purchased by Apple. Their website recently shut down after years of remaining live, leading many to speculate that Fingerworks technology will finally be implemented in the Apple tablet -- but we’d like to see it land in a small external pad that works with any Mac. Is that too much to ask? (Fingerworks image courtesy of MacRumors.com)Apple TV ReduxDon’t get us wrong: There’s nothing inherently wrong with Apple TV, especially if you buy into the entire iTunes ecosystem. But the mere fact that so many people buy the device with the intention of using ATV Flash or other methods to hack them should tell Apple something.That “something” is that they want more content choices besides the iTunes Store and YouTube. XBMC and Boxee are both widely used on hacked Apple TVs in order for users to watch their own home-brewed content -- be it ripped from their DVD collection or acquired by “other means.” (We wouldn’t endorse nor have any knowledge of that, however.) Netflix has made great strides to latch onto every conceivable kind of hardware with their streaming service (now including all three major gaming systems), yet it remains closed to Apple TV for the most obvious of reasons -- Apple’s greed (or rather, arrogance that the iTunes Store and its “pay per download” model is the best way).Expecting a new Apple TV may seem like a wildcard, but let’s not forget that the device hasn’t really, truly been refreshed in a looong time. It’s still running Tiger 10.4 Mac OS X, for God’s sake! Apple clearly wants to capture the living room and they’ve acknowledged that their first try didn’t quite cut it -- even dismissing the Apple TV as a “hobby” to the press. Entrenching themselves into customers’ living rooms should almost be a higher priority than that silly old tablet, we say.Macquarium, Featuring iFish OSSpeaking of the living room, messy aquariums and accidentally overfeeding your aquatic pets will soon become a thing of the past, thanks to Apple’s latest home entertainment wonder, Macquarium. If you’ve enjoyed the multitouch fun of the 99-cent App Store favorite Koi Pond, prepare to have Apple totally blow your mind with the first completely computer-driven fish tank -- no water required!Imagine a razor-thin, Jonathan Ive-designed, holographic fish tank that’s totally customizable thanks to its pared-down Mac OS X Snow Leopard 10.6 software interface. Fill Macquarium’s virtual tank with a wide variety of default "iFish" personally hand-picked by Steve Jobs himself, or use the included OceanMe software to customize the defaults and even create your own new fish -- whether they exist in real life or not! Of course, for the less-ambitious among us, additional fish will also be made available at the iFish Store, a new virtual market included as a feature of iTunes 10, with an SDK immediately available for download to all potential iFish OS developers.Of course, Macquarium includes accelerometers to allow your fish tank to stand vertically or horizontally (let’s see your real fish tank do that!) and the multitouch screen includes a new “multi-dimensional” feature that allows you to actually reach inside the device to play with or feed your iFish, all without ever getting wet. Amuse your friends by bumping the side of the tank and watch those iFish come running at chow time!Macquarium features a Mini DisplayPort jack so you can plug in your Apple laptop or desktop and use it as a convenient computer display when not in use, and includes a wireless 802.11 b/g/n network connection to sync with your iFish Store purchases. (Mac G4 Cube fish tank mod image courtesy of WalYou.com)iRumors.apple.comIn an effort to single-handedly kill the rumor-blogging community that’s made their products such a hit in the past, Apple Inc. will finally announce next week that they’re going public with all of their ideas under one easy-to-find shingle -- the ultimate “one more thing” for Apple CEO Steve Jobs.The Cupertino tech giant, finally backed into a corner by the Internet’s incessant digging for juicy trade secret nuggets to expose to the world prior to the launch of the Apple tablet, will launch the subdomain iRumors.apple.com as part of their strategy to give away all of their best (and worst!) future ideas, far in advance of the actual product launch and at long last, finally knock the wind out of our sails for all Apple events to come.Apple had “no comment” regarding speculation that unemployment lines would be overloaded with former tech journalists & bloggers as a result of next week’s move.iBabySure, Apple might have dropped “Computer” from their name back in 2007, but that doesn’t mean that a lifelike, computerized baby wouldn’t be in the cards. After all, in these tough economic times, both parents have to work just to eke out a living, so who has time for making babies the old-fashioned way? Enter Apple’s new iBaby.Your iBaby’s multitouch faux flesh will be perfect for tickling or stroking their lifelike hair, arriving complete with a pair of swanky new super-fast USB 3.0 ports for feeding your simulated baby with all the knowledge & dreams a real child would one day fail to retain (sorry, no Firewire here!). Also included is Mini DisplayPort for plugging iBaby into an external monitor (ideal for monitoring dreams and other brain activity that would cost thousands of dollars in real life) and of course, a standard headphone jack (which also doubles as an optical audio output) so you can enjoy your iPod playlists from the comfort of your stereo speakers. Of course, a Mute button comes standard with every iBaby, a must for all first-time parents.iBaby’s chest will include an iPhone/iPod dock connection built-in, so you can keep up with the latest news, sports scores and information while you rock your little bionic tot to sleep -- and if the charming lil’ tike won’t go to sleep on their own, you always have the easy Sleep menu option that you’ve come to know & love in Mac OS X to simply knock that sucker right out.Best of all, iBaby’s sleek unibody design has the option of giving a Steve Jobsian “Boom!” to take the guesswork out of those messy diaper changes, and the whole thing will run the latest & greatest Mac OS X Snow Leopard 10.6. Available as either male or female in Caucasian, African-American and Chinese models (with other races arriving in time for the holiday season in Q3 2010), your iBaby can easily swap personalities with a simple trip to the iTunes Store -- a handful of new ones will be available for only 99 cents each when the product hits stores in March.Apple AirAs if to hammer home the point that Apple fanatics will buy virtually anything the company makes and love it unconditionally, Steve Jobs will announce a tiny clear plastic box next week, similar to the current diminutive casing that the iPod nano comes in. The contents of this package will make even the iPod shuffle look positively obese.Called “Apple Air,” the packaging will contain absolutely nothing, save for the nitrogen and oxygen (aka, air) exhaled in the hallowed halls of the Apple Cupertino campus. The company will offer a variety of different Apple Air models, each indicated by the iPod nano-style color scheme of the packaging: One color for Steve Jobs’ office, another for the reception area, different colors for both Phil Schiller and Jonathan Ive’s offices -- the possibilities are endless.Prices will start at $199 with the equivalent of 8GB of air space. Remember, you heard it here first!*****Did we miss anything that you’d like to see? Make your own predictions heard in the comments!
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Setting Up Your New iPod: The First 25 Things You Need To Do
OK, so you maybe you were a tad bit naughty this year and Santa didn’t bring you a new Mac or that iPhone you’ve had your eye on. But he did bring you a new iPod, so you must have done something right! And with a little help from the MacLife.com elves, we’ll get you up & running in no time.5 Things To Do First With Your New Toy1. Install iTunesIf you’re a first-time iPod owner, you might also be new to iTunes -- so that should be your first stop. Head over to www.apple.com/itunes to download it if you don’t have it already (it’s available for both Mac and Windows). Upon first launch, iTunes will ask if you want to import any existing music files it finds, which is a good idea at this early stage. You don’t have to even wait for your new iPod to land under the Christmas tree -- you can do this one right away! And if you’ve already got iTunes installed, it’s worth a visit to Software Update to make sure you have the latest version available. Now is also the best time to start a free account with the iTunes Store if you don’t already have one, which you’ll need to purchase more music and even movies & TV shows.2. Say hello to your little friendA new iPod by itself doesn’t do much -- it’s up to you to make it yours and fill it up with your content. So once you’re done swooning and fawning over your new pal, unwrap that dock cable, plug it into an available USB port on your computer and fire up iTunes. Plug in your iPod and iTunes will ask to register your new gift and you can even give it a distinctive name, too.3. Update your firmwareEven if your iPod is of the shuffle, nano or classic variety rather than the iPod touch, it’s worth plugging in your new friend and firing up iTunes to make sure it’s empowered with the latest & greatest firmware from Apple (by pressing the “Update” button if you don’t get a message first). New firmware works to squash bugs and sometimes even adds great new features to your existing device, and everyone likes new features, right?4. Organize your existing mediaHopefully you prepared for the arrival of your new friend in advance by downloading/installing iTunes and getting started on your music library by ripping your existing CDs or even buying some new music on the iTunes Store. If not, now is the time! Collect those piles of old CDs and start importing. If Santa was extra-kind and gave you an iTunes Gift Card with your iPod, head to the iTunes Store and log in (or create your new account) and then click “Redeem” under the “Quick Links” section on the right-hand side to turn that gift card into credits, ready to spend. While you’re at, start organizing your music library by creating some playlists for your favorite artists.5. Load that sucker up!Now that you’re all up to date and your media is ready to go, hit the “Sync” button with your iPod plugged into iTunes and start moving all of that media to your new iPod! Depending on which model and capacity you have -- not to mention the size of your media library -- you may have to cycle through the tabs above the image of your iPod first to select the media you want to transfer. Needless to say, videos will require the most space (assuming your model of iPod is capable of playing them), so you might want to uncheck that option from your first sync, for now.So now you’re updated and ready to rock! If you have an iPod touch, you’ll now have a nearly unlimited choice of options thanks to the App Store, with over 100,000 applications available to choose from. We’ll make a few suggestions to get you started, including a few software ideas for your desktop computer to help with your new iPod, too.10 Apps To Install First1Password ($4.99 or $7.99 Pro version, App Store)Keep all of your Internet logins and passwords as well as credit cards, frequent flyer numbers and more in the palm of your hand at all times. Works in tandem with the 1Password desktop software ($39.99, Mac only) to keep your data synced between your iPod touch and your computer.Amazon Kindle for iPhone (Free, App Store)Whether you own a Kindle e-book reader or not, Amazon’s Kindle for iPhone (which also works on iPod touch, naturally) opens a fantastic new world for book readers. Purchase books on Amazon.com and they’ll automagically sync to your new iPod touch (Wi-Fi connection required) so you can read them on the go. If you also own a Kindle, the iPod touch version will remember where you left off and you can pick right up from the same place on the Kindle hardware, too.Convertbot (99¢, App Store)Covering a whopping 440 different units, Convertbot is your unit conversion robot. Tackle any common conversion such as area, weight, speed, temperature and even currencies (requires Wi-Fi connection, over 100 currencies supported). Convertbot also has one of the sexiest, most fun interfaces on the App Store, too.CosmoPod (€8.90, Mac only)If you have a video-playing iPod and frequently visit YouTube, you’ll want a utility like CosmoPod, a Safari add-on that makes it quick & simple to download videos from your favorite Internet sites and convert them to iPod-friendly format. You can even set iTunes movie tags directly in the software, and play files as you download them.Handbrake (Free, Mac & Windows)If you’re a movie collector by nature, Hollywood has probably already enticed you to shell out for your favorite movies in a number of formats already -- at least on VHS tape and probably DVD by now. They’d be more than happy to take more of your hard-earned money to have you buy the same content again from the iTunes Store, but if you already own the DVD, just install the open-source Handbrake and convert your DVDs to iPod-ready movies instead. It’s absolutely free and if you have a newer computer, it’s quite fast as well.Pocketpedia2 (Free, App Store)If you have a large collection of DVDs, CDs, games or books, chances are you’ve stood in a store with an impending purchase and wondered, “Do I already have this?” If so, you’ll enjoy the free Pocketpedia2, which uses data from the accompanying DVDpedia, CDpedia, Gamepedia and Bookpedia desktop software for Mac ($18 each or available cheaper in bundles) to keep your libraries in the palm of your hand at all times.PodWorks ($8, Mac only)The first thing iPod users will discover is that iTunes is a one-way street -- you can copy music from your iTunes library to the iPod, but not from your iPod back to your computer. So what happens if your computer bites the dust and takes your massive music collection with it? Not much, if you use a program like PodWorks. With PodWorks installed, your iPod actually becomes a portable backup of your music & video collection, and you can quickly & easily copy all of your valuable digital data right back to your computer, complete with iTunes playlists and metadata intact. PodWorks has a free 30-day trial and is well worth the $8 price of admission.Postage - Postcards ($2.99 for a limited time, App Store)Save yourself some stamp money and turn your iPod touch into a greeting card maker! The excellent Postage app features a variety of first-class postcard designs. Turn your photo library into electronic postcards which can be easily e-mailed to family & friends or even shared on Facebook with the press of a virtual button.ReaddleDocs ($4.99, App Store)An almost indispensable utility for any iPod touch user, ReaddleDocs makes it easy to copy files from your Mac or Windows PC to your device and use it like a flash drive, using USB or Wi-Fi. ReaddleDocs reads all common Microsoft Office documents, lets you save e-mail attachments or documents from the web and even doubles as a book reader, too. If your friends have Readdle Docs installed as well, you can even transfer files between devices. It’s one of the fastest PDF readers in the App Store as well.Remote (Free, App Store)Even if you have an iPod touch, there are times when you’re at home or work and prefer to listen to your music through the iTunes software instead. Thanks to Apple, you can remotely control iTunes from your iPod touch (or iPhone) using the free Remote app. See your songs, playlist and album art right on your iPod touch as if you were in front of your computer, and play, pause, skip & shuffle. It even controls your Apple TV, should you have one.Now that we’ve empowered you with some new abilities for your iPod, it’s time to launch you into full-on “guru” mode with our handy how-to tips!10 How-Tos You Should Know1. Use smart playlists to manage music on the flyWhile the non-shuffle iPods are quite effective at gathering your music by artist, album, genre and more, you can manage your music more efficiently by using Smart Playlists within iTunes before syncing. Just go to File>Smart Playlists (or press Option-Command-N) and set up a few rules, and in no time flat you’ll have a new playlist set up only for music released in the ‘80s or to separate your favorite band’s music into its own playlist without ever having to do any heavy lifting.2. Use Genius to find new music (or rediscover what you already own)As the iTunes Store has ballooned in size, it’s gotten harder to find new music that might appeal to you. Pop into iTunes and go to Store>Turn on Genius and let Apple scan your music library. Then, you can select a music track and click the Genius button in the lower-right corner and have iTunes generate a list of recommended albums & tracks that you might also like, just like magic. Genius can also recommend Mixes based on your existing library, to help you rediscover musical gems that might be buried as you’ve continued building your collection.3. Export your home movies to your iPodHome movies no longer have to be a group event -- you can carry your favorites with you on any video-capable iPod. If you edit your memories in iMovie ’09, you can export a project directly into iTunes using the Share menu, and then sync it straight to your iPod. With Elgato’s $149.95 Turbo.264 HD video encoder, you can even speed the process up dramatically, or use the included software to easily tie multiple videos together with no editing knowledge required.4. Manage the apps on your iPod touchThanks to iTunes 9 and the iPhone OS 3.1 update, iPod touch (and iPhone) users can now better arrange their applications. Simply connect your device, select it in the sidebar and click the Applications tab. Drag & drop applications between screens and even change the order of screens -- it doesn’t get much easier than this.5. Control thy syncingApple has made it quick & simple to sync your iPod, just by plugging it in. iTunes launches and begins syncing, just like that! But after awhile, you may want to avoid having your iPod automatically go into sync mode. Just select your device in the sidebar and uncheck the first box under Options, “Open iTunes when this iPod is attached.” Sometimes the easiest solutions are the best ones!6. Automatically fill free space with songsThis tip is particularly handy for newer iPod owners with a large iTunes library who are having a hard time narrowing down what they want to include on their device. Plug in your iPod, select it on the sidebar and click the Music tab. Under “Sync Music,” you’ll find an option called “Automatically fill free space with songs.” Select it, and iTunes will magically fill up the remaining space on your iPod with whatever songs it can every time. Hey, everyone likes surprises, right?7. Juggle multiple iTunes librariesIt doesn’t take long for iTunes to become a hard disk space-gobbling behemoth. One solution to the problem is to create a second iTunes library on an external drive, particularly useful for tracks you don’t sync to your iPod or also for those iPod users without video capabilities. If you hold down the Option key when launching iTunes, you’ll see a dialogue with buttons for Create Library or Choose Library (as well as an option to Quit). Your main iTunes library is located in your ~/Music/iTunes folder (assuming you haven’t moved it already) and you can create an alternate library anywhere you’d like.8. Extend your battery lifeYou can get the most out of your iPod by setting the Hold switch on when you’re not using it, or when it’s in your pocket and playing. If you leave it unattended, press the Play/Pause button to pause the current song, otherwise it will keep playing until the battery is fully drained. If you don’t use the Equalizer, turn it off under Settings > EQ > Off. And last but not least, use your iPod in an approved temperature range (between 32º and 95º F) where it works best.9. When in trouble, reset!Every device gets confused occasionally, so before you panic, try a hard reset of your iPod. On newer models, that entails toggling your Hold switch on and off, then press and hold the Menu and Center (Select) buttons simultaneously until the Apple logo appears (about 6-10 seconds). That should clear up most problems quickly.10. If all else fails, restoreIf a reset doesn’t solve your problem, the last line of defense is a full restore of your iPod. After making sure you have the latest version of iTunes, connect your iPod to your computer, select your iPod in the sidebar and click the Restore button. Depending on which model you own, you may have to choose between a few different options -- the last two are generally the best ones, which include Use Newest Version and Restore & Update. Be sure to let iTunes do a backup of your device, if possible, before you do the restore, since that will send you back to factory-fresh, like-new mode, ready to re-sync all of your media again.There you have it! From iPod novice to master, just like that. And you’ll have peace of mind knowing that the next major iPod refresh won’t be until September of next year, which gives you almost 9 months to enjoy your new friend before iPod envy sinks in…