It's the Feds! FCC quizzes Apple, AT&T and Google about Google Voice apps
Filed under: Apple Corporate, iPhone, App StoreEarlier today, the FCC (Federal Communications Commission) sent out letters to Apple, AT&T and Google, readable here [FCC's letter to Apple, to AT&T & to Google] asking each company about its involvement in the Google Voice app rejections. The agency is asking Apple to explain why the Google app was rejected and the third-party apps removed, if any VoIP apps have been approved, and whether there are general rules and regulations covering...
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FCC Responses: Apple's take on the GV apps mess
Filed under: Apple Corporate, App Store The hits just keep on coming, folks: Apple has posted a full response to the FCC inquiries on its web site. It's a long document -- and oddly similar to a fake open letter written two weeks ago by Ian Hamilton -- but some of the highlights (and lowlights) include a short list of sample rejected apps (Twittelator was rejected for crashing! What a burn) and plenty more: Contrary to published reports, Apple has not rejected the Google Voice application, and continues to study it. Well, that's all well and good, but cold comfort to the other GV apps pulled from the store unceremoniously. The application has not been approved because, as submitted for review, it appears to alter the iPhone's distinctive user experience by replacing the iPhone's core mobile telephone functionality and Apple user interface with its own user interface for telephone calls, text messaging and voicemail.... The Google Voice application replaces Apple's Visual Voicemail by routing calls through a separate Google Voice telephone number that stores any voicemail, preventing voicemail from being stored on the iPhone, i.e., disabling Apple's Visual Voicemail. Similarly, SMS text messages are managed through the Google hub-replacing the iPhone's text messaging feature. In addition, the iPhone user's entire Contacts database is transferred to Google's servers, and we have yet to obtain any assurances from Google that this data will only be used in appropriate ways. These factors present several new issues and questions to us that we are still pondering at this time. Since we haven't seen the official Google Voice app, there's no way to independently support Apple's claims regarding its potentially disruptive functionality. On one point in this section, however, I can call a yellow card. The functionality allowing an app to replace Visual Voicemail with a separate service is neither novel nor categorically banned from the App Store, as this is already available in the YouMail app. The iPhone supports standard GSM codes for conditional forwarding of calls to third-party answering services, and YouMail's app works just fine for collecting and receiving voicemail on the iPhone. There are also third-party services that sync contacts for the iPhone. The SMS component may be a new wrinkle, and the 'takes over the iPhone' approach is certainly of concern... but none of that explains clearly what changed between the time the other GV apps were approved and the 'non-rejection' hold of the official app. Apple goes on to agree with AT&T that the carrier did not engage on any level regarding the GV apps. Question 4. Please explain any differences between the Google Voice iPhone application and any Voice over Internet Protocol (VoIP) applications that Apple has approved for the iPhone. Are any of the approved VoIP applications allowed to operate on AT&T's 3G network? Apple does not know if there is a VoIP element in the way the Google Voice application routes calls and messages, and whether VoIP technology is used over the 3G network by the application. Apple has approved numerous standard VoIP applications (such as Skype, Nimbuzz and iCall) for use over WiFi, but not over AT&T's 3G network. As we noted in some of our original coverage of the GV controversy, Google Voice is not a VoIP service in the same way that Skype or Gizmo are, since it continues to use the cell network for voice connectivity to the device. Apple's response to the FCC inquiry shows that they are on the same page. Apple developed a comprehensive review process that looks at every iPhone application that is submitted to Apple. Applications and marketing text are submitted through a web interface. Submitted applications undergo a rigorous review process that tests for vulnerabilities such as software bugs, instability on the iPhone platform, and the use of unauthorized protocols. Applications are also reviewed to try to prevent privacy issues, safeguard children from exposure to inappropriate content, and avoid applications that degrade the core experience of the iPhone. There are more than 40 full-time trained reviewers, and at least two different reviewers study each application so that the review process is applied uniformly. Apple also established an App Store executive review board that determines procedures and sets policy for the review process, as well as reviews applications that are escalated to the board because they raise new or complex issues. The review board meets weekly and is comprised of senior management with responsibilities for the App Store. 95% of applications are approved within 14 days of being submitted. If nothing else, this is a bit more transparency into the approval process than what we've seen before.TUAWFCC Responses: Apple's take on the GV apps mess originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 21 Aug 2009 18:00:00 EST. Please see our terms for use of feeds.Read | Permalink | Email this | Comments Sponsored Topics: AppStore - IPhone - GoogleVoice - Unofficial Apple Weblog - Apple
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50 of the Most Burning Apple Questions Answered
You asked for help with the thorniest problems facing Mac, iPhone, and iPad owners, and we answered, providing 50 foolproof solutions thatâll come in handy for anyone who uses Apple gear. For months now, weâve been asking you to send us your most burning Apple questions, and to put it mildly, you came through. The queue in our inbox looked longer than the lines that curled around NYCâs 5th Avenue Apple Store for the launch of the very first iPhone. And when we dug into the meat and potatoes of your queries, we could only marvel at the insightful list of vexing technical issues and twinkle-in-your-eye trivia tidbits that you challenged us with. We distilled all those inquiries down to the 50 best, most burning questions about Macs, iPhones, iPads, and Apple itself. Then we put our crack team of experts on the job of coming up with this ultimate answers guide for all things Apple. Struggling with iTunes syncing? iPhone backups? RAID cards? iPad printing? Or just wondering exactly what Steve actually wears every day? The answers await, backstopped and bulletproofed by the pros at Mac|Life. 1. Duplicates in iPhoto I canât find any options in iPhoto for removing all duplicate pictures in one fell swoop, and I donât want to find and delete them all myself. Any ideas?iPhoto lacks iTunesâ duplicate-deleting prowess, but the shareware app Duplicate Annihilator can fill this gap and free your photo library of clutter. Despite the name, it identifies and tags duplicate pictures with a keyword so you can collect them in a Smart Folder to review and annihilate at your leisure. 2. Wi-Fi DropoutsSince upgrading to Snow Leopard, my Wi-Fi connection randomly drops for no reason. I still get Wi-Fi reliably on my iPhone, and my wife gets it on her PC. Any advice?This problem seems to be affecting many Snow Leopard users, so weâve come up with a series of steps that should resolve it. Start with the first and work down until the problem goes away:» Update to Mac OS X 10.6.3 or later.» Restart your modem and router.» Upgrade your routerâs firmware to the latest version, particularly if itâs a non-Apple router.» Turn AirPort off then on again from your menu bar.» In your Network System Preference, create a new location and delete all of the previous locations.One of our best tips for troubleshooting Wi-Fi connection problems is to create one brand-new location and then delete all of your previous locations.» Within your new location, drag AirPort to the top of the service order by clicking on the gear icon and choosing âSet Service Order.â» Delete all of your preferred networks. To see your preferred networks, click on AirPort in the left margin, then the Advanced button, then the AirPort tab.» Within that Advanced area, click on the TCP/IP tab and turn off IPv6. Then, go into the DNS tab and make sure that your DNS servers are correct. If in doubt, try Googleâs DNS servers of 8.8.8.8 and 8.8.4.4.» Run Keychain First Aid in Keychain Access, which is located in your Utilities folder.» Manually change your routerâs wireless channel to another channel to avoid interference with other wireless networks. See which channels are being used by other networks with a utility like AirRadar ($20, koingosw.com).» Turn off 802.11n mode on your router, leaving it in 802.11b/g mode only.» Change the security settings on your router from WEP to WPA/WPA2.» Zap the PRAM on your Mac (get instructions here). 3. Multitouch Gestures Why canât I do the one-finger double-tap to open documents in Snow Leopard?You can absolutely use the one-finger double-tap on your Multi-Touch trackpad to open documents in Snow Leopard. Simply go into your Trackpad System Preference and make sure that âTap to Clickâ is checked. Your confusion may also stem from the fact that your Multi-Touch trackpad is capable of understanding many gestures. So if youâve enabled âDraggingâ or âDrag Lock,â you might be holding down your finger too long after the second tap. If youâve enabled âSecondary Click,â you might be tapping in the wrong area of your trackpad. 4. Syncing iPhone Photos When I sync my iPhone, all 6,000 of my MacBook Proâs photos move to the iPhone--very uncool! How do I remove them from the phone and ensure one-way photo transfers to the Mac in the future?Thatâs at least 5,950 pictures too many. Just connect your iPhone to your MacBook, then select the iPhone in the iTunes sidebar. Click the Photos tab, where you can choose to transfer none of your pictures or just specific iPhoto Albums, Faces, and Events to your iPhone. Re-sync to apply your new settings and get back a few gigabytes on your iPhone. 5. Uninstalling My Mac still runs processes from a program I deleted. How do I delete an application entirely and prevent this from happening?Unfortunately, thereâs no standard way to remove a program from your Mac, but some developers simplify the job by including an uninstaller with their application. It may lurk in the main folder of the app you want to terminate--check those subfolders!--or it might be in the original installer itself. Launch the installer and proceed through it carefully. An uninstall feature may be obvious, or it could be hidden among options to customize the installation process. Be sure to quit the program you want to delete before uninstalling it.If an application didnât come with an uninstaller, then the only way to delete it is to drag it to the Trash. However, this wonât remove preferences and other support files left behind on your Mac. You can use Spotlight to search for the deleted applicationâs name to find these strays, but if you have a lot of applications to remove, consider investing in a dedicated uninstaller like CleanApp, AppZapper, or AppCleaner. These programs automate the process of zapping unwanted programs--and their stuff--off your drive for good. 6. File Compression Iâd like to save hard drive space with the Finderâs Compress command, but Iâm not getting useful results. I recently compressed a 117.4MB file to just 116.7MB. Am I doing something wrong?Not all file types can be compressed with the same space-saving results. For example, compressing a ZIP archive wonât make a significantly smaller ZIP file. Some files, such as JPEGs, MP3s, and other media formats, have a certain level of compression already built in, but the sizes of text files and uncompressed image file formats can be dramatically reduced with ZIP compression. 7. Remote Control When I use my iPod touch as a remote for my Apple TV, it appears to only give me access to the Apple TVâs library as if it were an iPod. Is there a way to use the iPod touch like the traditional Apple remote? For example, can I use the touch to navigate to the YouTube app and search for videos, or to browse the movie rentals?Appleâs Remote app for the iPhone and iPod touch lets you control the playback of media that youâve already purchased or downloaded. But for content that doesnât live on your Apple TV, such as YouTube videos or the iTunes Store, youâll still need your traditional Apple remote to navigate to those screens. However, the good news is that whenever an onscreen keyboard appears on your Apple TV, the Remote app will display its own keyboard, which lets you quickly type what youâre searching for. 8. Photo Migration Can Faces and Places data in iPhoto â09 be moved to another Mac, or do I have to click on all those faces and enter all those locations again?All your vacation sites and friendly faces will transfer to another Mac with OS Xâs Migration Assistant, or you can drag your iPhoto library file from your Pictures folder to the same location on a new Mac. When you launch iPhoto on the new machine, youâll be told the locations of pictures containing GPS data must be retrieved again, but custom locations youâve entered yourself (for pictures taken with older cameras, say) will remain intact. 9. Gmail, Behave! I sync Gmail with OS Xâs Mail, but when I delete a message from Mail, it remains in Gmailâs All Mail folder in the sidebar. Whatâs the right mailbox setting to move a message deleted in Mail to Gmailâs Trash?All your Gmail goes into the All Mail folder, whether or not itâs been recently deleted and no matter which Gmail folder label is attached to the message. Googleâs default IMAP Mail settings (available here) are correct, but to send a Mail message directly to Gmailâs Trash, youâll have to drag it to the [Gmail]/Trash folder in Mailâs sidebar. 10. Crash-Tastic It always happens at the worst possible time: Iâll be using my PowerBook G4 when the screen suddenly dims and shows a Rosetta Stoneâs worth of languages telling me to restart the computer. Why does this keep happening, and how can I stop it?Ouch. What youâre describing is a kernel panic, a cute name for a not-so-cute problem. An operating systemâs kernel acts as a bridge between applications and the computerâs hardware, and kernel panics are the last-ditch efforts of the operating system to recover from serious conflicts between them. The chief causes of kernel panics are faulty RAM and software incompatible with the operating system youâre running. Unfortunately, that range could include any number of bad things that may be happening on your poor PowerBook.Happily, even a kernel panic isnât the end of the world, and we can offer some pointers to help you figure out whatâs wrong. The first step is to look at your Macâs history. Was there a time when it didnât get kernel panics? Think back to any (and we mean any) new hardware or software you installed before the panics began. Update or uninstall them one item at a time to isolate the panicsâ cause until you narrow down the trouble. Also note which hardware and software youâre using just before they strike--there may be a pattern. Whatever the issue, your Mac isnât happy, so be sure to back up important files and verify your hard drive with Disk Utility regularly.Next page: Answers Guide continued >> 11. Get Zippy iPhone Backups How can I speed up iPhone backups so Iâll never have to cancel mid-backup again? They seem to take forever when a couple minutes really should do it.A. First off, keep your iOS software current. Not only will the latest updates squash bugs and add features, they can improve backup times. To update, sync your iPhone, select it in the iTunes sidebar, then go to the Summary tab.B. Pare down the number of applications on your iPhone. Application data like in-app purchases, saved games, and new documents are all backed up when you sync, and that can add up to a long wait while the backup progress bar creeps by. To start cleaning house, connect to iTunes, select the Apps tab, then delete your most infrequently used applications. Youâll lose the data saved in these apps, but youâll gain speedier backups.Ask yourself this: Are those apps you never use on your iPhone really worth slowing down your backups?C. Sync often. If you sync at least once or twice a day, fewer applications will have new data to back up when you reconnect to iTunes. If you canât bear to part with any of the applications on your Home Screen, making multiple faster backups will let you keep all your favorite apps at your fingertips.D. Keep Camera Roll clean. While the contents of your iPhoneâs photo library arenât backed up during a sync, the photos, movies, and screenshots in Camera Roll are. Transfer this media to iPhoto as soon as you begin a sync, and delete the files from Camera Roll when the transfer is complete to get this data copied onto your Mac while excluding it from being backed up in iTunes.More photos = slower backups.E. Connect to a USB port on your Mac instead of an external USB hub. Not all USB ports are created equal, and connecting to a powered, full-speed USB port thatâs built into your Mac will ensure the fastest possible transfer speeds during backups. That means you can be off to your next port of call quickly, secure in the knowledge that your iPhone data is safe on your computer.F. Before you sync to iTunes, purge unnecessary SMS messages, old call histories, and non-essential files downloaded by apps that store data on your iPhone. For example, if you regularly copy files to your iDisk app or productivity apps like DocsToGo, make sure youâre only carrying what you need before a backup. Odds are these files live elsewhere on your Mac or iDisk, so thereâs no need to back them up again.Junk your old, unused files, too. 12. Time Travel Iâve been running Time Machine for months in Mac OS 10.6.3, but Iâve never seen instructions about how to go back in time and retrieve information. Help!Mount your backup drive, then launch Time Machine from your Macâs Applications folder. Your desktop will be replaced by a timeline and Finder windows showing your Macâs contents as they were in the past. Just click a Finder window (or click within the timeline) to return to a specific date. You can also search within Finder windows for specific filenames, and more. When you find a missing file, select it and click Restore to return to the present with your document. 13. Rip Encrypted Movies I want an easy way to download a DVD to my computer so I can put it on my iPod or iPad. I used to use HandBrake, but that no longer works for encrypted DVDs.HandBrake (free, handbrake.fr) is still the quickest and most reliable tool for directly converting DVDs into video files that will play on your iPod or iPad. But youâll also need to install VLC (free, videolan.org) if you want to decrypt commercial DVDs. Place both HandBrake and VLC into your Applications folder, and youâll be able to convert encrypted DVDs with HandBrake once again. 14. Dump Discs I want to go disc-free on my MacBook, but a few of my games require a CD or DVD to play. Is there any way to make OS X think the disc is in the drive when itâs not?OS Xâs Disk Utility can make a duplicate of your gameâs CD or DVD and save it to your Mac as a file called a disk image. Once created, disk images can be double-clicked to open and mount on your desktop just like a conventional disc (youâve already seen them in software installers downloaded from the internet). But there are two things to remember: copy-protection schemes on the disc may prevent duplication, and you should have plenty of room on your MacBookâs hard drive before you begin. A DVDâs disk image will take up several gigabytes.To get started, insert the disc you want to dupe, then launch Disk Utility from your Utilities folder. Select the disc in the sidebar, then click New Image in the Disk Utility toolbar, set the image format to DVD/CD Master in the resulting sheet, and save the disk image to your Mac. Next time you want to play your game, double-click the image file, then launch your game normally once the virtual game disc mounts. When youâre finished, you can drag the mounted disc to the Trash to eject like any conventional media, leaving the disk image on your Mac for the next time you want to get your game on. 15. Branching Out Which operating systemsâand I mean all of them, not just Mac versionsâwill run on a PowerPC-based Mac?The PowerPC processor has become something of a museum piece since Apple abandoned it for Intelâs chips, but these Linux distributions can help you breathe new life into G5- and G4-powered Macs. Ubuntu, Yellow Dog, and Fedora all maintain builds that run on PowerPC hardware. When youâre looking to run a worthwhile alternate operating system on older Mac hardware, the penguin has you covered. 16. The $1M Question When will Adobe Flash content be viewable on iPhones and iPads?Never. In April, Steve Jobs had this to say about Flash on Appleâs website: âFlash was created during the PC era--for PCs and mice. Flash is a successful business for Adobe, and we can understand why they want to push it beyond PCs. But the mobile era is about low-power devices, touch interfaces, and open web standards--all areas where Flash falls short.â 17. iLife Oops I accidentally deleted iMovie and the Apple Loops that came with GarageBand. Can I reload them from the original disc without losing all my other iLife files?Sure! First, launch the iLife â09 installer from your disc. At the bottom of the final screen is a Customize button that lets you install iLife components individually. Click it, then select the items you want to reinstall. The installer will insist on installing GarageBand along with your missing loops, but your missing applications and files will return to your Mac without affecting other iLife applications and documents, including GarageBand preferences. Just remember to run Software Update afterward to ensure that everythingâs up to date. 18. iPad Printing What are the best ways to print from the iPad?Until Apple decides to build printing into iOS, there unfortunately isnât a âbestâ way--although there are several apps in the App Store that might meet your needs.Canonâs Easy-PhotoPrint for iPhone runs on the iPad and will print photos to certain Canon printers. And the App Store is full of plenty of third-party apps that promise printing from your iPad, although in our experience the results are decidedly mixed. PrintBureau ($12.99) searches your network for shared printers. It reliably printed to one--but not another--of the printers on our home network without any intervention. Thereâs an optional free helper application you can run on a Mac to give PrintBureau access to your printers (a solution common to several iPad printing apps), but weâd hardly call that true iPad printing.We also had success with Air Sharing HD ($9.99), which is packed with features for moving and sharing files with your iPad. It didnât work immediately with our Wi-Fiâenabled printer, but turning on Printer Sharing on our Mac made all our printers visible to the app. But--like using a companion app--that also requires that you have a Mac running. Ultimately, the least fiddly solution often ends up being emailing yourself a document and printing from a computer. Hopefully Apple has something better in the pipeline⊠19. Tame Bookmarks I have tons of Safari bookmarks on my Mac. I donât want them all on my iPhone, but Apple only allows syncing of all or none. Is there a fix?Itâs almost elegant. Xmarks (xmarks.com) syncs bookmarks across multiple browsers, and its profiles let you decide which bookmarks appear on specific devices, including your iPhone. Best of all, you can view (and even search) them in a layout formatted for Mobile Safari. Just sign up for Xmarks, follow their instructions, and disable iPhone bookmark syncing in iTunes. Unfortunately, Xmarks doesnât sync new bookmarks made on your iPhone back to your Mac. Like we saidâŠalmost elegant.Next page: Answers Guide continued >> 20. Stay Safe How can I tell if someone is using my Wi-Fi? Elementary, my dear Wi-Fi user! The mysteryâs solution lies in MAC (Media Access Control) addresses, which are unique codes that identify network devices. Different routers have different ways of showing which addresses (and thus, devices) are accessing your network. If you have an AirPort router, launch AirPort Utility from your Utilities folder, double-click your routerâs icon, then click the Advanced icon in the resulting window. Click Logging and Statistics, then Logs and Statistics. In the Wireless Clients section, youâll see a graph showing the address of each device connecting to your network. The list will include your Mac, the AirPort router itself, and any other computers, iPhones, game consoles, or other devices using your Wi-Fi connection. Next, match the MAC addresses to your network devices. Weâll get you started: your computerâs address can be found in the Network section of System Profiler. When youâre finished, youâll know the addresses of devices you want on your network, so you can tell when something with a foreign address is using your Wi-Fi. Then the gameâs afoot! 21. Sim-plify I have a 1G iPhone that I want to use as a simple iPod touch, leaving aside the phone features entirely, but I donât have the original SIM card. What are my options?Your options are slim. Unlike later models, the 1G iPhone requires a SIM card to operate as a basic iPod, even after AT&T service has been terminated or transferred to another phone. You can get a new SIM card from AT&T, but this will require signing up for a new phone service contract. Unfortunately, thereâs no way around this limitation besides jailbreaking your iPhone with one of the methods floating around on the internet. 22. Merge Partitions Is there any way to un-partition a non-boot hard drive in OS 10.6 without wiping the data?Youâre in luck. Since 10.5, OS Xâs Disk Utility has been able to add and remove partitions from disks without affecting other data on the drive. However, Disk Utility wonât merge data from the deleted partition to another partition on the drive, so back up all your data--especially files on the partition youâll be removing--before you begin.Once all your dataâs securely backed up, launch Disk Utility from your Macâs Utilities folder, then select the drive in the sidebar (be sure to choose the icon noting the driveâs capacity, not just its name). Click the Partition button, then in the shaded box showing the driveâs Volume Scheme, select the partition you want to remove. Click the minus button below the Volume Scheme chart to remove the partition (donât worry, it wonât disappear right away). Click and drag other partitions to resize them and fill the empty space that will be left behind by the deleted partition. You can also click the plus button to add a new partition that can also be resized. Click Apply to commit your changes and begin Operation: Un-partition. 23. No Scratching I just bought a new 21.5â iMac (late 2009 model) and found a serious design flaw: the CD slot has sharp aluminum edges that can inflict permanent, irreversible scratches to valuable CDs. Help!These days, Appleâs really into razor-sharp edges. For example, the unibody MacBooks also famously have sharp edges where users rest their wrists, and those very same sharp edges have made it onto the slot on the side of the iMac where CDs are loaded. Luckily, those sharp edges are just on the outside, not on the internal drive itself. So if you carefully and slowly slide in your CD without touching the outside edges, you may avoid scratching your CD. But hereâs a more practical solution: Put electrical tape around the edges of the slot. This isnât the most beautiful thing to look at, but itâs almost guaranteed to keep scratches at bay. Another option would be to purchase an external CD drive to either use as your primary CD drive or to make copies of your valuable CDs. That way, if a CD gets scratched, at least itâs not the original. 24. Font Fixes When using Mail, any font that I use in my outgoing email always shows up on recipient PCs as Courier--that archaic, typewriter style font. How can I get my Mac fonts to translate onto PCs?In order for a font to be successfully seen on somebodyâs computer, they need to already have that particular font installed on their machine. If your recipient doesnât have the same exact font as you, their computer will substitute your font with a font that is already installed on their system. This applies to emails, websites, Word documents, almost anything. If maintaining the integrity of fonts is important to you, youâll need to create PDF files or images and attach them to your outgoing email message. 25. App-Update Errors When I try to update apps from my iPhone, I get a âCannot Connect to iTunes Storeâ error, yet I have no problem downloading new apps, and no problem updating them in iTunes on my computer. What gives?Assuming the problem is reoccurring and not a freaky networking accident, it sounds like your iPhone (or the problematic apps themselves) may be confused about the status of your iTunes account. This could be because a different user has logged into your iPhone, because you have multiple usernames or passwords tied to your iTunes account, or even because your billing information was recently changed on another device. The easiest place to start is by navigating to Settings, tapping Store, and confirming that yours is the currently active account on your iPhone. If it is, try signing out and signing back in with your most recent iTunes account information, then verify that your address and billing information are correct. If the problem persists, the apps may the culprit. Try updating them in iTunes, then deleting them from your iPhone. Reconnect your iPhone to your computer to sync the updated apps back to the phone. If, down the road, these same applications refuse to update from your iPhone again, deleting them from your Mac and re-downloading them from the iTunes Store may fix this. 26. Make Windows Behave I have various finder windows set to appear in different views depending on their content. But certain windows stubbornly--and randomly--refuse to remember my preferences. Is it a bug, or am I missing a setting?Setting a specific folder to open in a particular view (such as columns, icons, or lists) can make browsing files in the Finder a lot easier. Just open and set each folder to your preferred view, then select View > Show View Options in the menu bar and check the topmost button in the resulting window to force the Finder window to always open in that view. Unfortunately, the Finder has ignored these helpful preferences since the earliest days of OS X. Your stubborn folders arenât the first!Your folders may be confused by corrupt .DS_Store files, the invisible files created by the Finder to store icon sizes, window backgrounds, and more. System utility apps like TinkerTool and Cocktail can reveal or delete these files for you, or you can use the Terminal to delete them yourself if your UNIX Fu is strong.If those options donât do the trick, your Mac may think you donât have permission to reset the view options of certain folders. Some, like the Applications folder, donât technically âbelongâ to any user except the system itself, and only the system (also known as the root user) can make permanent changes to these directories. What looks like random stubbornness may be OS X remembering that itâs in charge of these folders, not you.To show your Mac whoâs boss, log in as the root user, then set uncooperative folders to the view setting you prefer. Just be careful, and remember to log back into your normal user account and disable root access when the job is done. Moving or deleting the wrong files while logged in as root can have serious consequences for your Mac. Apple explains how to log in as root here. 27. Just Open! I used to double-click any photo, and it would open in Photoshop. When I installed 10.6, this feature disappeared. Now I have to drop the photos onto the Photoshop icon.Snow Leopard ignores âcreator codes,â which changed its file-opening behavior--itâs all about file extensions now. Right-click a JPG, choose Get Info, and under Open With, choose Photoshop, and click Change All. Do this again for PNG, PSD, TIF, and any other photo file types you want Photoshop to get first dibs on. 28. iPads Kill Wi-Fi When enough of us use iPads on the office Wi-Fi, it can crash the Wi-Fi itself! Iâve heard this is a common problem--is there a fix?Youâve heard right, and itâll take an OS and/or firmware update from Apple to vanquish this annoying glitch. Until then, know that the issue is caused because an iPad can stop renewing its DHCP lease when it goes to sleep, so if you set your iPad to never sleep (Settings > General > Auto-Lock > Never), youâre good. Thatâs hardly ideal, and at Mac|Life HQ, we set up an iPad-only Wi-Fi network, which creates a smaller pool of DHCP leases and keeps the main Wi-Fi network safe. Interestingly, iPads are also prone to other Wi-Fi glitches, like sketchy signal strength, frequent drops, and slow speeds. Bizarrely, one of the first things you should do is increase the brightness upward and turn off the Auto Brightness option (Settings > Brightness & Wallpaper). We can only guess that somethingâs screwy with iPad power management⊠29. Mac Pros Are Hot I just wanted to bring to your attention a widespread, frustrating issue that exists with all 2009 Mac Pros. Whenever you play any audio, the CPU rapidly heats up (core temperatures as high as 90ÂșC, CPU heat sink 60ÂșC). This problem exists in 10.5 and 10.6, but does not happen in Windows running in Boot Camp, so it appears to be a Mac OS X bug. And after spending $8,000 on Appleâs top machine, I feel like I have been had.Yes, this seems to be a prevalent problem with the 2009 Mac Pros. Playing any type of audio heats up the Pro precariously close to--but not quite at--dangerous heat levels. If your Mac actually reached dangerous heat levels, it would shut itself down. This increased heat also causes decreased performance. Unfortunately, we donât have any solutions for you, but weâre publishing your letter in the hopes that greater publicity on this issue will help get a speedy resolution from Apple.Next page: Answers Guide continued >> 30. What a Mess!One of my co-workers spilled juice on his older MacBook Pro, and now the keys are sticky (when pressed down, they donât pop up right away). Whatâs the best way to clean up?Sounds nasty! Although this particular spill has long dried, weâll start these cleanup instructions from the moment right after spillage to make them more widely useful. So: Immediately power down, disconnect the power cord from the MacBook, and remove the battery (if itâs removable). After doing as much as you can with paper or cloth towels, turn the machine over with the lid partly open to allow the liquid to drain, making sure that the laptop doesnât close all the way. Give it about 72 hours to completely air dry and then take apart the machine to thoroughly clean the innards. The website iFixIt.com has great step-by-step guides to taking the keys off and getting your MacBook back to normal. When dabbing at disassembled keys and other parts, we recommend a bit of gauze lightly dampened with rubbing alcohol. 31. Airport Fizzles I stream my music from iTunes to an AirPort router, but it frequently cuts out. What can I do?First, make sure your iTunes and AirPort software are up to date. If the problem persists, move your router away from possible sources of interference. Wi-Fi is convenient, but itâs not an exact science. Signals can be impeded by microwaves, wireless phones, thick masonry, and more. If dropouts continue, try changing the channel on which your AirPort broadcasts in the Wireless tab of the AirPort section of AirPort Utility. 32. Family Planning My wife and I have our own iPhones and iTunes accounts, and weâre adding an iPad to the happy family. Can we sync both iPhones and the iPad (plus our Apple TV) to a single iTunes account, and share our apps on all devices without affecting our current library and future purchases?Bad news first: thereâs no way to merge multiple iTunes accounts into one, so your family will have to keep juggling separate accounts and purchases from your iPhones, Apple TV, and bouncing baby iPad. The good news is that apps, like DRM-protected movies and TV shows, can be used on up to five authorized computers and the iDevices that sync to them. Just open iTunes, select Apps in the sidebar, then drag iPhone applications you want to share from iTunes to a networked computer or removable hard drive. Select File > Add to Library in iTunes on the second authorized computer, then choose the exported apps to load them into that computerâs library. These apps wonât retain saved data from the original computer, but otherwise theyâll be fully operational and can be updated normally. Apple TV purchases, however, will still be tethered to one of your computers. But even these files can be synced and transferred to multiple computers and iDevices.Hereâs the better news: Home Sharing, introduced in iTunes 9, simplifies this process by allowing users to drag and drop media to shared computers within iTunes. Activate Home Sharing by selecting Advanced > Turn On Home Sharing. Repeat this step on all your computers, entering one iTunes account username and password on each. Then you can drag media from shared libraries in iTunesâ sidebar into a computerâs local library at will. Future purchases can be shared automatically by clicking the Settings button at the bottom of Home Sharing iTunes library, then selecting which media youâd like to share. Once you set up all computers on your network, syncing works automatically, zapping new media off to each machine. 33. Double the Addresses Why do I have duplicate Contact entries on my iPhone but not on my Mac?Odds are your iPhone has gained multiple groups of contacts after syncing them both wirelessly through MobileMe and through iTunes when you connected your iPhone to your Mac. Whatever the cause, check your iPhone Contact appâs Groups. If you see a group named From My Mac in addition to groups youâve created in OS Xâs Address Book, itâs a sign your iPhone thinks you have two distinct sets of friends.It's hard enough to find the contact you're looking for--who needs duplicate entries?To fix the problem, first back up your Macâs contact data. Connect your iPhone to iTunes, uncheck Sync Address Book Contacts in the Info tab, then re-sync. If that doesnât remove the extra contacts, turn off MobileMe contact syncing in Settings on your iPhone, choosing to delete the existing contacts on your phone. Next, turn Contact syncing back on, and choose to merge MobileMeâs data onto your iPhone if asked. Now you should have just one set of contacts shared between your iPhone and Mac. Youâll have half the friends, but half the hassles. 34. Conquer Syncing What's the most elegant way to sync iTunes libraries between work and home computers?We use SuperSync, a program that lets you sync your iTunes library among multiple computers on local networks or over the Internet. SuperSyncâs busy interface can seem a little daunting, but in just a few quick steps, you can start copying music from your crib to your cubicle and back again. Casual Fridays will never be the same.A. Buy the SoftwareSuperSync looks and feels kinda like iTunes, but is a whole different beast.To get started, youâll need a copy of SuperSync running on both your home and work computers. Two licenses will set you back $24, or you can snag ten for $34 and give one to your manager for Bossâs Day.B. Make the ConnectionsWhen you first launch SuperSync on your home Mac, it loads and displays your iTunes library in an iTunes-alike window organized by genre, artist, and playlist. While SuperSync may look a little like iTunes (and it can even play some unprotected audio files), itâs really a conduit and control panel for syncing, not a jukebox. Your DRM-protected files must still be played by an authorized copy of iTunes, although SuperSync will transfer them just fine.SuperSync can even keep metadata updated across different Macs.If your music collection doesnât live in your Macâs Home folder, you can point SuperSync to a library stored on a remote or network drive and share from there. To set up sharing, just check the obvious boxes and enter a password in the applicationâs Network preferences. While youâre there, you can fine-tune what you sync and how. For instance, you can keep specific media types--all videos, for instance--out of your shared library and pick which metadata changes will be synced back to your home machine. Whether you simply want to copy files or meticulously update their play counts, ratings, and more across your computers, SuperSync has your back.C. Start the SyncTo sync your library, install and launch SuperSync on your work machine, then turn on sharing and connect to your home computer. This is easiest (and fastest) on a local network, but you can sync your music over the internet by manually forwarding ports on your home router, or by using a UPnP (Universal Plug and Play) router and letting SuperSync do the work for you.When the syncing starts, SuperSync's interface gets pretty busy.Once you get both computers talking to each other, you can synchronize your entire library in one go, sync individual files, or transfer albums, artists, and whole genres at once. You can even sync your playlists--both their music files and the lists themselves in the iTunes sidebar. Naturally, files added to iTunes on your work computer can be synced back to your home Mac. Just finish your download in iTunes, then phone home with SuperSync. New files will be noted automatically and can be transferred with a click. 35. Hot Flash My MacBook Pro has been acting strangely. It will become sluggish, get hot, and the fans will come on at full speed. Activity Monitor shows that a process called âPTMDâ is taking over 60 percent of my CPU. How do I prevent PTMD from taking over my Mac?This may not be a common question, but it certainly is a burning one! According to Appleâs Mac OS X Reference Library, PTMD stands for âplatform thermal monitor daemon,â and it communicates any OS notifications effecting thermal conditions to your hardware. This daemon is supposed to automatically quit itself when itâs done communicating, but apparently your Mac erroneously thinks that its thermal conditions are continuously changing, so itâs trying to let your hardware continuously know this incorrect information.This seems to be a new problem that has cropped up for some users in Mac OS 10.6.3, so hopefully it will be fixed in a future update to the operating system. In the meantime, you can manually quit out of PTMD in Activity Monitor (launch it from your Utilities folder) whenever it starts acting up. You may also try resetting your Macâs System Management Controller, which is responsible for thermal management (follow the directions here). 36. It's a RAIDI have Appleâs RAID card in my Mac Pro, and it always pops up this error message: âWrite cache disabled due to insufficient battery charge.â But...what is a RAID card, and what should I do?Apple's Mac Pro RAID Card improves RAID performance and reliability.RAID stands for Redundant Array of Independent/Inexpensive Disks, and itâs a tech that lets you combine multiple hard drives so they appear as one. RAIDs can either be mirrored or striped--in the first, each drive is an exact copy (or mirror) of the other drives, so if one fails, youâll still have all of your data intact on another (known as redundancy). If you configure your drives as a striped RAID, the storage space of all of your drives is added together into one larger drive. This will give you increased performance and increased storage space, but no redundancy unless youâve configured your RAID with parity handling (which uses a portion of each drive to hold identical copies of data from one of the other drives). RAIDs can be controlled by software like Appleâs Disk Utility or the excellent SoftRAID ($129, softraid.com), or they can be controlled by hardware like your RAID card. The main advantages of a hardware-controlled RAID are increased performance and reliability. With the error message youâre receiving, it sounds like the battery on your RAID card has died, so take it into Apple to get replaced. 37. iPad 2 What upgrades will we see in the next version of the iPad? (We emailed a trio of well-known tech experts for their predictions.) Daniel LyonsNewsweek"I'd guess the following:» Front-facing camera for videoconferencing» Multitasking (duh, already announced)» Higher-resolution screen» No Flash» Gorgeous ads that will change your life» Unicorn tears" Christopher NullYahoo! News, Technology"Dual cameras--a front-facing camera for videoconferencing will be huge for opening up a whole new market for the iPad." Dylan TweneyWired"One of the things most obviously missing from the current iPad is a webcam. This would instantly transform the iPad into a videophone, and its sizeâjust slightly bigger than the human faceâwould be perfect for face-to-face video chats. Itâs also likely that the next iPad will have more memory and a faster processor. If weâre lucky, it might have an HDMI port too, so you can hook it up to a TV to show off photos, videos, and apps. One thing it definitely wonât have, though, is support for Adobe Flash. That door is closed, probably forever." 38. Mac Van Winkle When I wake my MacBook Pro from sleep, it doesnât connect to my Wi-Fi. Sometimes it even forgets the Wi-Fi password. How the heck do I get it to remember?First, check out the extensive troubleshooting steps that we gave in Question #2 to see if any of those ideas solve your problem. Beyond that, your problem may be caused by one of the following issues:» Two Wi-Fi networks with the same SSID (wireless network name). For example, do you connect to one wireless router thatâs named âLinksysâ at work and then another router thatâs named âLinksysâ at home? If so, your Mac may be trying to apply the password from one router to the other router. Rename one of the wireless networks.» Keychain problems. Launch Keychain Access (in Utilities) and delete any AirPort Network password entries for the wireless networks that are giving you problems.» Preferred Networks problem. Go into your Network System Preference, click on AirPort, then the Advanced button, then the AirPort tab. Delete any unused networks, and drag your current network to the top of the list.» Corrupt preference file. Trash the file located at Macintosh HD/Library/Preferences/SystemConfiguration/com.apple.airport.preferences.plist and restart your Mac.» Security incompatibilities. Try changing the type of wireless security on your router (for example, WPA instead of WEP).» Wireless interference. Turn on interference robustness on your router or change the wireless channel.» Your system may need a general maintenance. Run Disk Warrior on your machine, repair permissions with Disk Utility, empty the caches, and run the UNIX maintenance scripts with Cocktail. 39. Style Manual What exactly does Steve wear on a daily basis?We asked our team of fashion experts, and they said, âThe same dang thing no matter what.â So we made them stalk the streets of Cupertino and watch hours of keynote footage to bring you the scoop on Steveâs sartorial secrets. Thatâll show âem.Next page: Answers Guide continued >> 40. Sad Mac My iMac flat-out freezes when I try to wake it from sleep. I ran DiskTools Pro, which verified and repaired my hard drive, but it still hangs after waking from sleep.This is often a symptom of a failing graphics card or a failing logic board inside your Mac, in which case you would need to take your Mac into an Apple Authorized Service Provider for repair. However, before assuming the worst, you can perform a series of basic troubleshooting steps to rule out other variables that may be causing this symptom.» External devices: When your Mac fails to wake from sleep, try unplugging any external hard drives or peripherals to see if doing so makes your Mac suddenly wake from sleep. If so, those external devices may be to blame. » RAM: You may also have bad RAM inside your machine. You can try to pinpoint bad RAM by either removing one of your RAM chips and see if the problem continues, or by running the Apple Hardware Test to see if it can identify any bad RAM. To run the Apple Hardware Test, take a look at the DVDs that came with your Mac; one of them will say that the Apple Hardware Test is on it. Insert that DVD and restart your Mac while holding down the D key on your keyboard. » Reset your Macâs System Management Controller (get instructions here).Next, try to rule out the software problems: » Trash the following files and then restart your Mac: Macintosh HD/Library/Preferences/SystemConfiguration/com.apple.AutoWake.plist and Macintosh HD/Library/Preferences/SystemConfiguration/com.apple.PowerManagement.plist » Reboot your Mac in single-user mode and run fsck (file system check)--get instructions here. » Back up your Mac, then erase and install Mac OS X.If all of these steps fail, it's time, sadly, to bring your Mac into an Apple Authorized Service Provider. 41. Stop Time When Time Machine is running, my Mac virtually comes to a stop. What is happening, and what should I do?Any time an application such as Time Machine is actively reading or writing to a hard drive, you may notice a tiny bit of a speed loss if youâre also trying to access your hard drive as well because the read/write heads take time to physically move to different locations on the hard drive platter.However, the key phrase is âa tiny bit of a speed loss,â meaning that the speed loss should be negligible to most computer users. Time Machine is designed to be fast and extremely lightweight, so if your computer is actually coming to a standstill, then something else is going on. The best way to troubleshoot this is by eliminating variables. First, make sure that you do not have any virus software scanning your backup drive. This is a known factor that could slow down your Time Machine backups to a crawl and that may affect your computerâs overall speed as well.Then, eliminate the possibility that your backup drive has a hardware problem by swapping it out with a different backup drive. If you donât have another drive handy, a utility such as Drive Genius ($99, prosofteng.com) or Disk Warrior ($99, alsoft.com) can help you sniff out failing hard drives. Your backup drive must also be partitioned properly, as explained at tinyurl.com/3zne68.Next, use a different backup program like ChronoSync to see if the slowdowns continue. If they do, ChronoSync will let you see which file is actively being backed up while the problem is happening. It could indicate a problem with that particular file or with your internal hard drive.Other than that, you can try some general tips to speed up your Mac overall: Upgrade from Leopard to Snow Leopard; purchase faster internal and external drives (7200 RPM or SSD); use a faster connection interface (eSATA or FireWire 800); add more RAM to your Mac; and turn off hard disk sleep in the Energy Saver System Preference (this last one has a huge impact if your hard drive is powered via USB only and has no separate AC power). 42. Display Despair Why has Apple used so many display interfaces recently, and is the current Mini DisplayPort standard the best tech for the job?Mini DisplayPort meets VGA with this adapter.Appleâs flirtation with different video interfaces makes it seem like a puppet of the International Dongle Cartel, but itâs really all about doing more with ever-shrinking video ports. That includes todayâs Mini DisplayPort, which can carry video and audio and connects to VGA, DVI, or HDMI displays at resolutions up to 2560x1600. Weâre not sure if that makes it the best technology, but if it lets us carry just one small adapter that works on both MacBooks and iMacs, weâre happy. 43. Feelin' Social Does Apple have a Twitter account or Facebook page of any sort whatsoever?YouTube has your favorite Apple commercials.Steve may be cool with answering emails, but the company isnât too keen on Twitter. There is no official Apple Twitter account. Facebook is a bit more complicated. While Apple hasnât set up an official company page, it has created an App Store Facebook page: facebook.com/AppStore. Our preferred destination, though, is the Apple YouTube channel, which lets us check out all of our favorite Apple commercials: youtube.com/apple. 44. Feelin' Blu When will Apple include USB 3.0 and Blu-ray in Macs? Whatâs taking so long?USB 3.0 gear is already trickling onto the market, so itâs probably just a matter of time before the first computers sporting the blazing new standard roll out of Cupertino. Unfortunately, Blu-ray is another story. Appleâs interest in promoting its HD iTunes movie downloads and Steveâs declaration that bringing Blu-ray to the Mac is âa bag of hurtâ donât bode well for Bluâs chances on the Mac. 45. Photo Downloads There seems to be no way to download my photos from my iPhone directly to my Mac without using iPhoto. Even then, I have to drill down through some crazy iPhoto directories in the Finder just to copy the photos somewhere else. Canât I just pull these photos off my iPhone and put them wherever I want?Any photos that are in iPhoto can be easily and quickly copied somewhere else on your Mac simply by dragging and dropping them out of iPhoto. For even more control over the size, format, and name of your photos, use the File > Export command in iPhoto. You donât need to--and you really shouldnât--be drilling down into any iPhoto directories on your Mac.Now, onto your next question of bypassing iPhoto altogether. In Mac OS 10.6, the Image Capture application gives you a significant amount of control over what happens when you connect your iPhone. If you have multiple cameras or iPhones, Image Capture even lets you set different preferences for each individual camera.Image Capture is the place to go to directly download photos from your cameras or to set what happens whenever you connect your cameras.You could have your iPhone launch Image Capture itself, which lets you manually download your photos into the directories of your choice and then delete those photos from the iPhone. You could have your iPhone launch Preview, which lets you import iPhone photos from the File menu. You could have your iPhone run an AppleScript.But perhaps best of all, your iPhone could launch AutoImporter, a hidden application that automatically imports photos to the directory of your choice, without you intervening at all. Itâs located at Macintosh HD/System/Library/Image Capture/Support/Application/AutoImporter, and you can set this applicationâs preferences by choosing AutoImporter > Preferences. 46. Tame MobileMe I have four Apple devices: two MacBooks, an iPhone, and an iPad. It would be wonderful if MobileMe would do its job and sync all of my calendar and contact information, but I continually have glitches. One of the devices will often stop syncing, and then I have to wipe out data and start all over again. Is there any way to alleviate these problems?Weâve heard from an Apple support representative that syncing problems with MobileMe are very common because the MobileMe servers are not yet robust enough to handle more than 1,000 synchronizations before everything needs to be reset from scratch again. While 1,000 synchronizations might sound like a lot, consider that a sync takes place every single time you make a change to a contact or a calendar. The good news, however, is that this same representative told us that Apple is aware of its MobileMe syncing shortcomings and is continuously working to increase the competency of its servers.In the meantime, if you want to stick with MobileMe syncing, your best bet for solving the glitches youâre experiencing would be to follow our extensive guide from our November 2009 issue (or find it online here--scroll down to #37) on how to reset your MobileMe syncing from scratch on all of your devices.Alternatively, you may want to ditch MobileMe altogether and explore alternatives such as the web-based calendaring and contact solutions from Google, which can synchronize to your iPhone and iPad using Google Sync (google.com/mobile/sync). On your Mac, you can synchronize to Google using Spanning Sync ($25 for one year, spanningsync.com) or use the built-in (but more limited) syncing tools within Snow Leopardâs Address Book and iCal.If you have an extra Mac that you can use as a server machine, you can even take syncing into your own hands by using a product like Appleâs Snow Leopard Server ($499, apple.com) or the outstanding Kerio Connect ($540, kerio.com). 47. The Other Team Iâm running Windows 7 on my Mac using Boot Camp. How do I maintain my computer so both the Mac and Windows platforms stay healthy? And how can I make a clone of my computer that captures both?For tips on how to keep your Windows 7 partition healthy, youâll want to turn to our sister magazine Maximum PC (this is a good place to start), where youâll find the experts on all things PC-related. Although conventional wisdom about PCs dictates that youâll want to defragment your Windows hard drive regularly and immediately install antivirus software on your Windows partition, those are two things that Mac users are not required to do.Your Mac will continue to maintain its health as long as all those hundreds of thousands of Windows viruses canât reach your Mac files from within the Windows 7 environment. And they wonât be able to since Boot Camp only allows you to read your Mac partition but not write to it.If you gotta run Windows 7, Boot Camp can get it done on your Mac.However, if you install a program like MacDrive 8 ($49, mediafour.com), youâll have full read and write access to your Mac partition...and so will all those Windows viruses. So be doubly sure to have antivirus software on your PC side.To clone your entire computer, youâll need to make two clones: one for your Mac partition and one for your Windows partition. For the Mac partition, use a tool like SuperDuper ($28, shirt-pocket.com) or Carbon Copy Cloner (donations requested, bombich.com). For your Windows partition, we recommend Winclone (donations requested, twocanoes.com). 48. Log Me OutMy iMac has separate user accounts for my wife and me, plus a Guest Account for when we have parties and people are drawn to the 27-inch screen to play. Can the Mac automatically return to the login screen after some period of inactivity? I donât want guests to have access to our accounts, and I donât want my wife to have to remember to log out when sheâs finished. I just want it to go back to the login screen to force the next person to log in as a user or guest.No problem--head to System Preferences > Security and check the box for Log Out After X Minutes of Activity, setting X to be any number you like. While youâre there, make sure Disable Automatic Login is checked too. That way, the login screen always appears when you start up, instead of a default administrator account.The auto-logout option is in System Preferences > Security.Itâs also easy to lock down the Guest Account with System Preferences > Parental Controls, which lets you select which applications will be available. By default any files in a Guest Accountâs Home folder are deleted when they log out, but you could park an alias in the Dock to a shared folder on your hard drive, called, say, âSave Stuff Here.â While youâre sprucing up the Dock, add some big, pretty icons for party-startinâ apps like Photo Booth and Camera Bag.Set up a Guest Account with System Preferences > Accounts, then manage--or spy on--it with Parental Controls. 49. Silence How do I disable voice control on my iPhone 3GS? I never use it, and it's annoying when it's in my pocket and accidentally activates.Good news: You can shut off Voice Control dialing. Bad news: Voice Control everything else stays on. To shut down Voice Control dialing, you need to turn on the Passcode Lock option for your iPhone. To do this and turn off Voice Control Dialing, navigate to Settings > General > Passcode Lock. Once you turn on Passcode Lock, you can turn off Voice Dial. 50. Behind the Black Shirt What does it take to become a Genius Bar technician?There are fewer great occupations in life than working at the Genius Bar. Think about it: When someone asks you what you do for a living, you get to tell them that youâre a Genius. On top of that, you get to manhandle Apple computers all day long, dealing with situations like figuring out what in the heck is going on with a MacBook that a carpenter impaled with his drill (remember to tell him itâs no longer under warranty). Check out our handy chart to see what it takes to become a Genius Bar employee. A. Get Smart! First things first: You gotta have plenty of knowledge about past and present Apple products. Geniuses must know hardware ranging across entire generations of Apple products, as well as software offered for all of the latest operating systems. After all, you never know what to expect when you work at the bar. For all you know, a customer might bring in their Performa 460 and ask you to transfer their hard drive data to one of those newfangled Mac Pros. B. Be Happy--and Discreet Employees at the Apple Store must be like employees at Disneyland--youâre in the Happiest Place on Earth, so smileâŠand keep your lips zipped tight about any advance knowledge of upcoming Apple products you might have. Or else. C. Magic Hands Before you can get your hands on customersâ gear, you need to get trained. A lot. Applying to be a Genius begins with a battery of tech questions--and weâre not talking the ins and outs of GarageBand, either. Applicants are expected to have deep knowledge about how to diagnose and fix serious hardware and software issues--after all, most of their job involves coping with damaged or seriously broken gear. Survive that hurdle, and itâs off to Cupertino for four weeks of sessions that include acquiring three Apple certifications (OS, Desktop, and Portable) and practice time with fake customers who are really good at being a pain in your backside. After that, the apprenticeship continues in a real live Apple Store for as much as another month before you become true blue Genius material. D. Black is Boss The shirt color is an essential part of working in the Apple store. The shirt depicts what department you work in and makes it so that customers know who exactly the Geniuses are who can help them with their waterlogged iPhone. E. Load-Bearing Can you diagnose a problem and solve it within 15 minutes? The Geniuses at the Bar can. Appointments taken at the back of the store are only supposed to take as long as it takes to get you halfway through your favorite sitcom, which ensures that even stores with heavy traffic volumes have a chance to help everyone out.
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â The Fear
The NDA is dead, yes, and good riddance, but there remain serious problems with the way Apple is managing the App Store. It boggles my mind that there remain so many people who don’t see this. This piece by Dan Kimerling at TechCrunch is one example; various of the reader comments on Jason Snell’s piece for Macworld last week are another.1 One factor, perhaps, is the tendency to see everything in terms of extremes. Black or white, good or bad. But this debate is not about wanting Apple to make radical changes, such as, say, changing the iPhone from a closed platform to a more open platform a la Android. There are reasonable arguments to be made that a more open iPhone platform would be good not just for iPhone developers, but for Apple and its shareholders. But those arguments aren’t what this debate is about. This debate is about wanting Apple to make minor changes — a slight but very significant course correction. Put another way, this is not about the big picture scope of what kind of hypothetical App Store (or Stores, plural) Apple should have created. That train left the station long ago. This is about the specific details of the App Store that actually exists, and the rules that govern it. I believe that a closed, controlled App Store can work, but by definition that requires developers to place trust in Apple. The problem is that Apple is managing the App Store in certain untrustworthy ways. And I mean trust more in the sense of stability than honesty — like in the way you need to trust a ladder before you’ll climb it. Here is a complete list of what Apple must do to increase developers’ trust in the App Store system: State the rules. Follow the rules. That’s it. This is so clear that even those who are arguing the other side — that Apple’s App Store stewardship is just fine as it stands today — have jumped through hoops in an attempt to argue that Apple’s exclusion of Podcaster was in fact in accordance with the iPhone SDK Guidelines. Kimerling, in his “Stop Complaining About Apple and the App Store” piece, writes: When you create the platform, you set the rules. If Apple wants to restrict iPhone applications to those that do not compete with features built into the iPhone, well, they can go right ahead and do so. It is right in the SDKâs user agreement. That’s just not true. The iPhone SDK Agreement, at least by the standards of legal contracts, is written in clear, straightforward English. (Apple’s lawyers, in the opinion of yours truly at least, are good writers.) The rules it lays down are clear. And Podcaster doesn’t break any of them. Given any set of rules, there will always be edge cases. Judgment must be rendered, and, inevitably, some will feel edge cases were judged the wrong way. But the reason iPhone developers (and prospective iPhone developers) are appalled by Apple’s rejection of Podcaster and MailWrangler is that neither app was near any edge defined in the SDK guidelines. Podcaster was rejected for duplicating the podcast features in iTunes and the iPhone “iPod” app. MailWrangler was rejected on the following grounds: Your application duplicates the functionality of the built-in iPhone application Mail without providing sufficient differentiation or added functionality, which will lead to user confusion. The word “duplicate”, in any conjugation, does not appear in the iPhone SDK Agreement. Not a word about it. And there is clearly no general rule about third-party apps duplicating the functionality of the iPhone’s built-in apps. PCalc, along with a handful of other calculator apps, duplicates every single feature of the built-in Calculator app. There are dozens of note-taking apps that compete with Notes; MagicPad goes so far as to use the same icon as Apple’s Notes app, just with different colors. There is an entirely category in the App Store — an entire category — for weather apps, several of which “duplicate” the entire functionality of the built-in Weather app. So, not only judging by the rules set forth in the iPhone SDK Agreement, but also by the existence proof of hundreds of apps currently published in the App Store that duplicate (which is really to say compete with) built-in iPhone apps, no reasonable person would have expected Podcaster or MailWrangler to be rejected. So their rejection is problematic on three fronts. First, the submission process is such that an app rejected at the conceptual level — one that cannot be tweaked or fixed to gain entry upon resubmission, but whose fundamental premise is rejected by Apple — such an app is only rejected after it has been written. The developer does all of the work to produce the app and only then finds out it was all for naught. Second, there are clearly rules which are not listed in the SDK guidelines. Third, in its explanations for the rejections, Apple is not stating what these actual unpublished rules are, and is instead offering as the reason this “it duplicates a built-in app” rule which, given all the aforementioned counterexamples that have been accepted into the App Store, isn’t actually a rule at all. The explanation is clearly false. Taken together, these three factors lead to The Fear, which is that developers cannot trust the App Store process. You can spend all of the time and effort it takes to build an app, follow every known rule, and still get rejected. From Apple’s perspective, especially, say, in upper management, it may be all too easy to look at what’s going on with the store — thousands of published apps, a ton of money changing hands — and not see the problem. In the big picture, from both a technical and marketing perspective, the App Store is a grand success. The problem is that the apps that are the most interesting, the most important, are the ones that take the most work to create. And the apps that take the most work to create are the ones that are most likely not even to be made in this environment, because the risk is greater. The more work it takes to create an app, the more you lose if Apple rejects it. Going back to the ladder analogy, the higher you’re trying to climb, the more you need to trust the ladder before you start. It’s not about a handful of developers who’ve had their apps rejected. It’s about all the other developers who are now spooked, and that the ones who are the most spooked are the ones who harbor the grandest, boldest, most innovative ideas. Interpolation Regarding a Theory on Which Apps Apple Won’t Allow Developers to Compete With In the absence of revised iPhone SDK Agreement from Apple, we can attempt to guess what the unpublished rules are. With Podcaster, for example, the “follow the money” rule of thumb leads to the conclusion that Apple will not allow any competition with iTunes, because iTunes is a profit source. This is why MailWrangler’s rejection is the one that puts The Fear in my heart. As unjust as the Podcaster rejection appears, if Apple really wants to prohibit competition with iTunes, even anti-competitively, you can at least see the thinking behind the decision. It’s foolish and unnecessary — the fact that iTunes is wide open to total competition on both Mac OS X and Windows hasn’t hurt it at all — and it also quite possibly invites some sort of legal challenge, but at least there is a logical idea behind it. But Mail? Why on earth should Apple care if some third-party email client for the iPhone becomes wildly popular? It makes no sense. iPhone users who use the built-in Mail app don’t pay extra to do so. Mail doesn’t tie users to Apple’s own MobileMe service. In fact, Mail offers specific setup help to work with Gmail, the service MailWrangler is optimized for. If you can make a replacement for Notes and Weather and Calendar, why not Mail? I have a theory. It is more, well, emotional than logical. But it’s the only theory I can think of that makes any sense at all and fits the available evidence. The theory is that there is an unpublished rule that Apple — and in this case, where by “Apple” I really mean “Steven P. Jobs” — will not publish third-party apps that compete with or replace any of the four apps in the iPhone’s default “dock”: Phone, Mail, Safari, and iPod. Go back to Jobs’s original iPhone introduction at Macworld Expo 2007. It was a masterful presentation. Carmine Gallo, writing for BusinessWeek, calls it Jobs’s greatest presentation; I agree. Gallo describes the moment it was unveiled: After laying the groundwork, Jobs builds up to the new device by teasing the audience: “Today, we are introducing three revolutionary products. The first is a wide-screen iPod with touch controls. The second is a revolutionary new mobile phone. And the third is a breakthrough Internet communications device.” Jobs continues to build tension. He repeats the three devices several times then says, “Are you getting it? These are not three separate devices. This is one device ⊠today Apple is going to reinvent the phone!” The crowd goes wild. This “three revolutionary products” pitch was inordinately effective. For one thing, live, in the hall, Jobs completely fooled the crowd, yours truly included. But then as he repeated the three product ideas over and over, while icons representing the three products rotated behind him on screen, faster and faster, it started dawning on us how we’d been tricked. By the time Jobs came out and said that it was just one device that encompassed all three products, everyone in Moscone West had come to that conclusion on their own — a nifty little way of making the crowd feel clever, as though we’d figured out a riddle. But this pitch also worked because it was true. All three of those products sound good on their own. All three in one device sounds insanely great. Jobs was introducing the iPhone simply by describing precisely what it was. A phone, a widescreen video iPod, and a breakthrough Internet communicator. The icons in the iPhone’s default dock represent the core functionality of the device. Phone, Email, Web, iPod. With nothing other than those four apps, the iPhone still would have been a hit. Not as great, but, still, great. Everything else the iPhone’s built-in apps do could be done, to some extent, through Safari: notes, calendars, weather, maps, stocks. There are a few minor exceptions. SMS is one example, but that’s really just an adjunct to the Phone app. Anything that relates to the phone network — voice or SMS — is unavailable through the third-party iPhone SDK anyway. You couldn’t write your own SMS app even if you wanted to. (Apple clearly has no problem with competing chat apps — there are several IM clients available in the App Store. That’s the same basic concept as SMS, but using IP networking.) And so my guess is that while there may not be any logic, there’s at least a notion, if only in Jobs’s mind, that these four apps are sacrosanct because they define the iPhone. Everything else, both from Apple and from App Store developers, is piffle, secondary to those four apps. Harry McCracken’s recent iPhone user survey indicates that iPhone users agree that those four apps comprise the most-used features of the iPhone. But the least essential of the four is Mail. You cannot place phone calls or play music and video from your personal iTunes library using a web browser, but can read and send email through it.2 Millions of people do just that every day, including, I’m sure, many of you reading this essay. And Google’s iPhone-optimized version of Gmail shows just how well it can be done. It’s not just good for web-based mail, it’s just good, period. And so this idea that Apple seems to have that Mail is particularly special is misguided. The Phone and iPod apps are special, because at a fundamental level they perform tasks that cannot be duplicated in a web app. But there’s nothing any more special about Mail than there is about, say, Calendar. Calendar, if anything, is more closely tied to Apple’s proprietary and commercial MobileMe service — Mail works great with any IMAP server, including Gmail, but Calendar only works for online syncing with MobileMe or Exchange. But Apple doesn’t seem to have any problem allowing Calendar competitors into the App Store. Notes Calendar is a $3 Lotus Notes calendaring client. Exchange Remote Calendar is a $10 is a $10 calendaring client for Exchange. If these are OK, why not a dedicated Gmail email client? The only explanation is that Mail is deemed untouchable and Calendar is not. The real test would be for someone to write a dedicated Google Calendar iPhone app — but given what happened to MailWrangler, it might be hard to find someone willing to try it. In short, my theory is that Mail is on the do-not-compete list not because there’s any strategic reason for Apple to do so, but simply because of a vague notion that Mail is one of the iPhone’s defining apps. This notion is wrong. Mail is important, but there’s nothing about it that needs to be protected from competition. End of Interpolation, Back to the Three Problems, Which, Due to the Grotesque Length of the Above Interpolation, I Will Remind You Are: (1) App Ideas Are Rejected Only After the Apps Are Actually Built; (2) There Exist Secret Unpublished Rules Regarding What Is Allowed; and (3) When Apps Are Rejected for Violating the Unpublished Rules, Apple Refuses to State Just What These Rules Are One thing that would make a difference would be a submission process whereby developers could submit their application ideas to Apple in advance, to find out if they’re OK. That’s how it works on game platforms from Nintendo, Sony, and Microsoft — developers submit a detailed proposal and wait until they get the green light before actually building the game. That sounds good, but there are problems with the idea. For developers, it would require an additional level of trust in Apple. Ideas are less valuable than actual implementations, but the more original an idea is, the less comfortable you are to share it. And for Apple, it would require significantly more work. They’d still need to examine and approve the actual shipping applications, but now they’d also have to examine and consider application proposals. The world’s hard drives are littered with abandoned unfinished software projects — there would surely be far more proposals submitted for consideration than there are actual iPhone applications. As it stands today, Apple is already struggling mightily to keep up with the work of approving new and updated application submissions — the typical turnaround time is between one to two weeks. Perhaps Apple could offer this as a service limited to ADC Select ($499) or even Premier ($3,499) members. The service is needed most by the developers who are considering the biggest apps, most of whom either are already paid ADC members or wouldn’t bat an eyelash at the cost of joining. It wouldn’t be democratic, but it might make it feasible. Platforms like Wii and Xbox ship maybe a few dozen titles a month, tops. The App Store has published 3,500 titles in just three months. (And it costs far more to join the developer programs for gaming consoles than the $100 iPhone SDK fee.) More important, though, is for Apple to address problems 2 and 3, by publishing in the iPhone SDK Agreement all of the rules they’re using to evaluate applications. If we’re not allowed to write email or podcast clients, say so. If something unforeseen comes up, Apple should make a decision, and then publish the new rule. Rules you disagree with are frustrating. Rules you don’t know about are scary. I will also note that, to my knowledge, not a single published iPhone developer has spoken out in favor of the App Store’s current rejection policies. Those developers who have spoken are against it. Those who see no problem are not themselves iPhone developers. ↩ Even if Apple were to come to its senses and allow third-party developers to write competing email clients, the built-in Mail app would hold one significant technical advantage, which is that it runs in the background. In fact, background processing is the one factor that unites the four dock apps. Phone, Mail, Safari, and iPod all continue running the background; no other apps, including those from Apple, do. ↩
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50 Killer Mac Apps For Under $50
Who doesn't need more for less? We present 50 Mac|Life-approved applications--many free, all under $50--that'll guarantee you get the most from your Mac without traumatizing your wallet. The Internet is full of noise--countless different applications for every occasion, with reviews everywhere that love and hate them at the same time. While thatâs hardly news, itâs still a hassle that isnât going away. Say you picked up a spiffy new MacBook Pro, and itâs time to kit it out with the leanest, meanest software. After all, Macs have that rich history of garage-roots development, of a few folks in a basement brewing up quality software that smokes the big-name stuff. So youâve got a feeling thereâs great, affordable software just waiting for you to find it--and youâre right. But how do you sift through the zillion calendar apps and jillion media players to find the gems worthy of your hard drive space? And more importantly, your time and money?Weâre here to help with a compendium of essential software. It didnât come easily--we debated, argued, haggled, and even pleaded to secure a prized position on this list for our favorite, most useful applications. But by limiting the software weâre highlighting to 50, weâve guaranteed you the best of the best--no Internet spew here. And by capping the cost of the software weâve selected at $50, weâve made sure you can reasonably buy what you need. You may love your Mac already, but youâre not gonna believe how much it can do once you load up even a few of these choice applications. Entertainment Sure, iPods and iTunes make music and movies easier to enjoy, but they're not without headaches of their own. That's where these awesome apps come in. They take the pain out of kicking back with your favorite flicks and tunes. Simplify Media Share & stream your iTunes library over the Internet.The iPod has made several portable music formats obsolete, and we sure donât miss schlepping around fragile cassette tapes or heavy wallets full of CDs. But even the mighty iPod has its limits--namely capacity. Thatâs where Simplify Media (free, Simplify Media, simplifymedia.com) comes in handy. It guarantees that the size of your music library doesnât matter by letting you stream music between computers via the Internet. Yup, this app will play your entire library on any computer (as long as the one that has your library is powered up and online).Stream your tunes from home or the next cube.Once installed, a simple login fires up your music. Simplify Media works with iTunes just like the built-in LAN sharing does, and the remote libraries appear under Shared, alongside any local shared libraries. Even better, you can add up to 30 friendsâ shared libraries, and an iPhone app ($5.99) lets you pipe your music to your iPhone or iPod touch. SuperSync SuperSync keeps multiple iTunes collections in sync. Speaking of iTunes libraries--streaming is great, but what if you want to sync libraries across multiple Macs? SuperSync ($22, SuperSync, supersync.com) makes it so. Sure, Apple introduced limited music-transfer capabilities with Home Sharing in iTunes 9, but that feature requires computers to be on the same local network. SuperSync one-ups iTunes by syncing iTunes libraries over the Internet. Itâs perfect for anyone who uses multiple Macs, and SuperSync also has a bunch of other tricked-out features. In deference to the record companies, Apple makes transferring music from an iPod to a computer unnecessarily difficult. SuperSync handles the task with ease, making it a bacon-saver when the hard drive in your Mac kicks the bucket. SuperSync will even allow you to sync libraries cross-platform.SuperSync's color-coded interface helps you synchronize your iTunes tracks across multiple Macs. VLC Media Player Never worry about video file types again. If most of your Mac video-watching happens in the form of DVDs or QuickTime movies, you probably donât think too much about player software. But move beyond the most basic video types, and youâre asking for trouble. With the myriad formats, containers, and encoding parameters available, the simple act of playing back a cat video can become incredibly frustrating. VLC Media Player (free, VideoLAN, www.videolan.org) is like a Swiss Army knife for digital media. Itâs open source and cross-platform, and the app will play back practically any audio or video file you throw at it. VLC also handles file conversions with ease, so you can use it to convert audio and video for use online or on portable devices.It plays, it converts, it makes toast (okay, maybe not that last one.) RipIt Backup & convert DVDs with RipIt.There are plenty of legit reasons to rip a DVD. Backup copies of kidsâ movies for the minivan, watching Glee on your iPod touch while youâre on the bus, or even just saving battery power on your laptop (playing back a file from a hard drive is much more efficient than spinning a DVD).RipIt's simple interface makes ripping DVDs seamless and easy.Once the domain of ĂŒbernerds, DVD ripping is a one-click affair thanks to RipIt ($19.95, The Little App Factory, ripitapp.com). And since it makes full rips, all of the menus, bonus features, and subtitles remain intact. You can play back the resulting files with DVD Player on your Mac or use a freeware tool like Handbrake to convert your rips into iPod-friendly formats. Delicious Library We love the iTunes Store, but we still end up accumulating books, DVDs, console games, and, yes, even CDs. Delicious Library ($40, Delicious Monster Software, www.delicious-monster.com) helps catalog your collections by--get this--taking snaps of UPCs via your webcam and then automatically organizing your meatspace content onto virtual shelves for easy sorting and browsing. You can track loans to friends, post items for sale on Amazon, and publish Web catalogs formatted for your iPhone. That way, you can avoid buying another copy of John Hodgmanâs More Information Than You Require. Connect360 Weâre Apple-faithful, but that doesnât stop us from engaging in a little Modern Warfare 2 on our Xbox 360. And since the 360 is much more than a simple gaming machine, we also use it to stream iTunes tracks to our entertainment center and view pictures from our iPhoto library on our HDTV--with the help of Connect360 ($20, Nullriver Inc, www.nullriver.com), that is. It works over wired or wireless networks, and it even streams H.264 video straight from our MacBook. Sweet! Peel Pack rats, beware: Peel ($14.95, Hjalti Jakobsson, www.getpeel.com) can get really overwhelming, really fast. But if youâre an avid follower of music blogs, Peel can automagically grab new tracks as theyâre posted. So forget all that pesky right-clicking and manually adding to iTunes. Just feed Peel a list of your favorite music blogs, and then kick back as tons of new, free tunes get downloaded straight to your Mac. You may never have to buy (or pirate) music again. CoverScout Cover Flow is one of those features that looks great in a demo but doesnât quite translate at home. iTunes can attempt to find the album art that makes Cover Flow actually useful, but itâs limited in scope and canât make fuzzy matches. CoverScout ($39.95, equinox USA, www.equinux.com) scours the Internet to find your missing album art and presents you with multiple options to let you choose the best images. Donât Cover Flow without it. TuneUp For all of those untitled and mistitled tracks in your music library, thereâs TuneUp ($19.95/one year, $29.95/lifetime; TuneUp Media; www.tuneupmedia.com). Like CoverScout, TuneUp can find and download missing album art, but its best trick is cleaning up your ID3 tags--the artist, title, and album info displayed in iTunes. A quick search is all it takes to clear up all those Track 1s and Unknown Artists in your library. It sure beats cleaning up metadata by hand. Next Page: Productivity Apps >> Productivity Takin' care of business, every day. Takin' care of business, every way. Workin' on a Mac, it's all right. This productivity software is workin' overtime. WriteRoom Blocks distractions so you can write in peace.Proving the tired adage that âless is more,â WriteRoom ($24.95, Hog Bay Software, www.hogbaysoftware.com) is a light text editor with a full-screen mode. Start a new document, and everything else fades away--your Dock, your menubar, and other windows on your Desktop. Youâre left with a black screen and friendly green text for a clutter- and distraction-free experience. The Escape key toggles between full-screen mode and windowed mode, which resembles TextEdit with a live word count.WriteRoom can save your work as plain text, rich text, or Microsoft Wordâs .doc format. The preferences offer tons of customization: auto-save, character counts, the appearance of text in full-screen mode, and more. But WriteRoomâs real magic is how it gets out of your way and lets you focus on what youâre doing. BusyCal One calendar application to rule them all.BusyCal ($40, BusyMac, www.busymac.com) is iCal on steroids. It dances circles around iCal, chanting, âEverything you can do, I can do better.â And itâs right. Sharing is a snap: You can set up two-way syncing with your Google Calendar or with other BusyCal calendars on your local network or the wide-open Internet. But even aside from sharing, BusyCal offers tons of calendaring bells and whistles: customizable views, sticky notes, weather forecasts, moon phases, graphical icons, a to-do list, notes, tags, and much more. And since it uses the Sync Services built into Mac OS X, your BusyCal calendars can sync with MobileMe and your iPhone. You can even switch back to iCal anytime without losing any of the events or to-dos you entered in BusyCal.So what if iCal is free? BusyCal is better. Things Flexible to-do list syncs with iCal and the iPhone. For busy people like us, a good to-do list is beyond essential. But some that weâve tried are so complicated that just managing your tasks becomes a chore in itself. So the light, easy-to-understand Things ($49.95, Cultured Code, www.culturedcode.com) is a breath of fresh air. You can go the full Getting Things Done route, adding contexts, priority levels, a tickler file, and so on. Or you can keep it simple, with one-off and repeating tasks and multistep projects. iCal syncing can get your deadlines on your calendar, and Things on the Mac can sync wirelessly with Things on the iPhone ($9.99 in the App Store). Weâve tried multiple task-managment systems, from Web-based ToodleDo to iPhone apps like ToDo to Mailâs built-in To-Do list to good old paper and pencil. Things is the cream of the crop for its good looks, quick entry, and easy syncing.Things uses tags to organize your projects in a million ways--or you can ignore the tags altogether and just work. Express Scribe Transcriptions made easy... well, easier.Transcribing an interview, lecture, or other recording is hard enough, just with the listening and typing. Toss in the extra arm movement as you frantically click from your text editor to your audio-playback application every time you want to pause the recording or rewind a few seconds, and your transcribing job just got tougher and more frustrating. Express Scribe (free, NCH Software, www.nch.com.au/scribe) lets you set system-wide hotkeys for audio playback so you can stay in your text editor, fully control the audio, and never need to reach for your mouse.Express Scribe can also slow down your audio without changing the pitch, supports video, works with lots of file types, loads recordings from analog or digital audio recorders, and more. Plus, itâs completely free. Wahoo! NoteBook The Mac is silly with note-taking applications (Evernote, Yojimbo, ShoveBox, MacJournalâŠshall we go on?), but Circus Poniesâ NoteBook ($49.95, Circus Ponies, www.circusponies.com) is a standout. If you subscribe to âa place for everything, and everything in its place,â NoteBook can be the place for notes, Web clippings, bookmarks, documents, voice memos, photos, and more. It struts its flexibility with ready-made templates for planning a trip, writing a research paper, collecting recipes, keeping a journal, and so on, while its fun spiral-notebook interface is a nice touch. TextExpander A thousand monkeys at a thousand typewriters could produce Hamlet a lot faster if they knew how to use TextExpander ($29.95, SmileOnMyMac, www.smileonmymac.com). This wonder app installs as a System Preferences pane and lets you define shortcuts for your most commonly used words and phrases. Abbreviate long URLs, your email signoff, even your own photo or scanned signature file. Then as you type those shortcuts, theyâre automagically expanded to what you really wanted to say. Brilliant. iFinance 3 Sure, Quicken is popular and Mint.com is free, but iFinance 3 ($29, Synium Software GmbH, www.synium.de) was built from the ground up just for Macs, and it shows. The intuitive interface makes it a cinch--dare we say a pleasure?--to track your accounts, keep an eye on your cash flow, set up a budget, and graph your expenses. It can also import from CSV and QIF files for easier data entry. Plus, a companion iPhone app lets you enter transactions on the go. FlexTime This charming timer app ($18.95, Red Sweater Software, www.red-sweater.com) lets you set up multistep routines that run once or repeat ad nauseam. Each step can be marked by a sound, spoken text, or even running a script. Once your routine is perfect, you can export the audio to iTunes--great for following a recipeâs carefully timed steps or taking your favorite yoga routines on the road. DEVONthink Personal Another great catch-all for storing, sorting, organizing, and searching information, DEVONthink ($49.95, DEVONtechnologies, www.devon-technologies.com) can take almost anything you can throw at it. Documents, PDFs, photos, multimedia files, bookmarks, webpages, iChat logs--all of those can be imported, sorted, and read right in DEVONthink. Searching is easy, and you can cobble together a brand-new document from items in your DEVONthink database and export it to your favorite text editor for printing or as HTML for posting. Next Page: Internet Apps >> Internet It's a wild place, that Interweb, so there's nothing like a few primo apps to tame everything from blogging to FTPs to Twitter and Flash banners. Transmit Traveling the two-lane FTP highway.FTP has been around forever. Social networking and cloud computing may come and go, but FTP is in it for the long hall. Fortunately, there are a wealth of great FTP clients for the Mac, and the best of those is Transmit ($29.95, Panic, www.panic.com/transmit). The client utilizes a split directory window that shows the path on your computer and the path on the FTP site. With in-app search and the ability to sync folders on your Mac and on the FTP site, Transmit helps alleviate the search and drag-and-drop blues of other clients. The sync feature is especially helpful for Web developers and designers. You can even create desktop droplets for quick uploads to heavily used sites.Two-window FTP FTW. Mac-Journal Web-based apps suck.Blogging about your life is a faux pas. Blogging about anything else that people actually care about is the proper way of utilizing of the blogging systems available out there. The ongoing problem is that most blogging platforms are bit of a pain to use because theyâre Web-based. Plus, if youâre somewhere without Internet access, you canât start laying out your blog posts for your site. MacJournal ($39.95, Mariner Software, www.marinersoftware.com) solves that problem with an easy-to-use multiplatform blogging client. Lay out your articles offline with images, video, and audio, then save them for later posting. The app includes the ability to both write in full-screen mode so you wonât be interrupted by your Twitter friends, and to record an audio podcast in the client.Create blog posts quickly and without browser issues. Tweetie Multi-account Twitter action.After wowing the world with its iPhone Twitter app, atebits decided to release a desktop version of Tweetie ($19.95, atebits, www.atebits.com/tweetie-mac/). The app can handle multiple Twitter accounts, compose tweets in a separate window, allow you to change the account youâre sending a tweet from on the fly, and let you drag and drop pics and videos right into the Compose window. Donât have the perfect media on your Mac for a tweet? Record a video or shoot a pic from your iSight camera directly in Tweetie. And since Twitter conversations can be difficult to follow, Tweetie displays the conversation youâre having in a timeline if you just double-click one of the pertinent tweets. The Tweetie bookmarklet in Safari also allows you to share links quickly from your browser.Have an actual conversation on Twitter with Tweetie. Dropbox Stop, drop, and roll on home.Transferring large files can be a huge pain. Where the hell did you leave that thumb drive? External hard drives leave an unsightly bulge in your pocket, and all those cables are always getting tangled in your shoes. Thatâs a safety hazard, son. Dropbox (2GB storage for free, 50GB for $9.99/month; Dropbox; www.dropbox.com) is a cloud-based storage drive that you can access from any computer or iPhone. Just pop files into the Dropbox folder on your Mac, and it automatically syncs up with the online disk (which you can view on Dropboxâs website) and with any other machines you have the application installed on. You can even share folders and files with other Dropbox users. If the free 2GB box doesnât cut it, you can upgrade to 50GB for $10 a month.Access your files from anywhere in the universe (with an Internet connection). LogMeIn If you need to remotely access a Mac or (gasp) a PC with Windows on it, LogMeIn (free, LogMeIn, logmein.com) allows you to peer into your remote computer from anywhere. You can launch apps, move files, and adjust your preferences via a Web-based interface, as if you were sitting at that computer. For $29.99, you can get your iPhone in on the action too. TweetDeck If youâre a Twitter power user, TweetDeck (free, TweetDeck, www.tweetdeck.com) should be in your arsenal of Twitter apps. The interface is a series of columns that displays info like your friendsâ feeds, saved searches, mentions, direct mentions, and Facebook updates. You can also keep up with trending topics with just a quick glance. If thereâs something you need to track on Twitter, TweetDeck can make a column for it. Vuze Allegedly, BitTorrent steals medication from senior citizens, but isnât it time to forget about all the evil things it supposedly does? Instead, focus on the greatness of Vuze (free, Vuze, www.vuze.com) and its ability to download legally available video files. After youâve done the downloading, Vuze can convert your files for use on the iPhone, Apple TV, iPod, Xbox 360, TiVo, and PlayStation 3. Itâll even stream videos to your set-top boxes. Nice! BannerZest Creating Flash banners is difficult, especially when you donât know or own Flash. BannerZest ($49, Aquafadas, www.aquafadas.com) takes the pain out the process and gives you a simple way to create quick, beautiful Flash banners. From a standard gallery to an interactive experience, BannerZest comes with a collection of themes for different uses, and it uploads your banners to your FTP or MobileMe disk. FileChute Sending large files over email can result in the dreaded bounced email. FileChute ($17.95, Yellow Mug Software, www.yellowmug.com) works with your MobileMe-, FTP-, or WebDAV-accessible Web server. Drop your file into the app, and it uploads it to your online server of choice and then creates a URL to add to your email. If you drop more than one file, you get an archive uploaded to your server. Adios, bounced emails! Next Page: Content Creation Apps >> Content Creation Sure, Adobe's stuff is the gold standard, but you don't want to have to count on a good night at the poker table to pay for it, right? Cue these killer applications, which let you effectively draw, edit photos, render, animate, and even scratch for a very fair price. djay 3 Budgeted beats to grow on.You want to spin phat beats, but your slim bank keeps you from purchasing the high-end DJ equipment and software. Thatâs okay, young DJ-in-training, djay 3 ($49.95, algoriddim, www.djay-software.com) gives you everything you need to rock the house without losing your shirt. This surprisingly robust audio-mixing software integrates with your iTunes library and puts all the usual mixing and scratching right on your desktop. The application supports multitouch trackpad scratching and fading between tracks, so itâs especially perfect for the last few generations of MacBooks. And as you grow as a DJ, the application will grow with you thanks to its support for MIDI controllers. That means when you get the cash for those fancy digital mixers and turntables, djay will be right there with you.With your iTunes catalog at your fingertips, you'll find some pretty interesting mashups. Audacity Free audio editor extraordinaire.Audio editing seems simple at first. Then suddenly, youâre knee-deep in samples, frequencies, and bitrates. Sound editing really is part science, part black magic, so weâre thankful that Audacity (free, SourceForge, audacity.sourceforge.net) removes one of the biggest obstacles: choosing a quality application and figuring out how youâre going to pay for it. Audacity is both terrific and free, which is kinda hard to beat. An audio-recording and -editing application, it captures up to 16 channels at once from multiple sources, features noise removal, includes a metadata editor, and supplies unlimited undos. It can handle most of the audio files out there, and itâll work with multiple files types in the same project. Audacity is also is cross-platform, so if youâre a recent Mac arrival, you may already know about its awesome power.So many features, you'll second-guess the price: free. SketchUp 3D for you and me.Maya, 3D Studio Max, and SketchUp--all of these will let you create magical 3D worlds. Only one will do it for free, and you probably nailed it in one--itâs Googleâs SketchUp software (free, Google, sketchup.google.com) that brings the world of 3D to the average Joe. You can create your own items or utilize Googleâs 3D warehouse to find models created by other SketchUp users. With all those models at your fingertips, you can create floor plans for your home, build a level for your favorite FPS, or export the files to animation software or Photoshop. The application includes tutorials thatâll get you up and rendering in no time at all⊠so now nothing stands between you and virtual-world domination!Build a virtual man-cave for you and your stuff. Ringer Wham-bam ringtone, ma'am.We get tons of people asking us, âHow do I make a ringtone for my iPhone?â Until recently, we told them to launch GarageBand, cut a ringtone, and export it to iTunes. Now we recommend Ringer ($15, Pixel Research Labs, pixelresearchlabs.com/ringer) as the quickest and easiest way to create ringtones from your favorite songs and audio files. Ringer has access to your entire iTunes library and works with MP3, AAC, MOV, MP4, M4V, and QuickTime files. Yeah, you can make a ringtone from a video file. A super-simple editor with waveform information makes it a snap to select the perfect section of audio, and you can fade in and out of the file and preview the ringtone before cropping it and sending it to iTunes for a sync with your iPhone. Acorn Using an image editor doesnât have to cost you hundreds of dollars. In fact, with Acorn ($49.95, Flying Meat, www.flyingmeat.com/acorn), youâll get features like layers, AppleScript support, 64-bit support, drawing, and filters in a package thatâs easy on the wallet. This easy-to-use software strips away most of the features most people donât use and gives you a clean image-editing tool. Inkscape While raster-based image editors like Photoshop are great at pushing pixels around, the vector-based drawing programs are where all the real action happens. The open-source application Inkscape (free, Inkscape, www.inkscape.org) is similar to powerhouses like Illustrator and CorelDraw, but with one important difference--itâs free. The app utilizes the Scalable Vector Graphics (SVG) file format and includes a nice 3D drawing tool that allows you to set your vanishing points. Screenflick With Snow Leopard, Apple introduced screen-capture into QuickTime, and itâs a nice feature if youâre looking to make a quick full-screen screencast. But if you want something that has features like fixed location output at up to 60 fps, Screenflick ($25, Araelium Group, www.araelium.com/screenflick) is an application you can get behind. Itâll highlight mouse clicks and keyboard events, adding a nifty visual cue into your screencasts that highlights what youâre doing. Bracketeer While your eye can take in an amazing range of light to dark, your camera cannot. In order to help create images that include a tonal range that the average camera canât capture, HDR applications and plug-ins have appeared on the market. These applications take a series of images that have been bracketed from dark to light and combine them to include the darkest darks to the lightest lights in one HDR image. Bracketeer ($29.95, Pangea Software, pangeasoft.net/pano/bracketeer) is a standalone application that does just that. Adjust the saturation, the contrast, and exposure from within the application. The application will even auto-align your images in case you got the hiccups while taking your pics. iStopMotion 2 Home Most animatorsâ first animation was probably a stop-motion piece with Star Wars action figures. And whether those childhood lightsaber battles have you hoping to become the next Brad Bird, or you just love the look of stop-motion, iStopMotion ($49, Boinx Software, www.boinx.com/istopmotion/overview) is a quick, easy way to create simple stop-motion animations. Use your iSight or connect a camera to your Mac and start making your own Wallace and Gromit short. Youâll feel the Force, Lu⊠sorry. Next Page: Utility Apps >> Utilities Slick utilities can add crucial functionality to your Mac, so we've selected the best options for everything from secure password managers and system-troubleshooting tools to an app that will let you play Windows games on your Mac... without Windows! AppZapper Completely trash applications.Unlike using Windoze, installing and uninstalling apps on a Mac is painless. Drag an applicationâs icon into your Applications folder, and youâre pretty much good to go. Deleting them is just as simple--just grab them and toss them into the Trash. But if youâve ever dug around Library or System folders on your Mac, youâll see that even after you Trash an app, many of them leave crumbs in different parts of your machine. For cleaning up those last little bits, AppZapper ($12.95, Austin Sarner and Brian Ball, www.appzapper.com) is a must-have utility thatâs also great for troubleshooting problems. Wiping out all of an applicationâs preferences and other random files can often turn a troublesome app into a perfectly behaved one after a clean reinstall. Completely remove unwanted applications with a simple drag and drop. Hazel Clean and organize your Mac--automatically.Hazel ($21.95, NoodleSoft, www.noodlesoft.com) is kind of like Rosie the Robot for your Mac. Or itâs like OS Xâs Folder Actions⊠if they were super-awesome, easy to use, and perfect for helping you keep your Macâs folders and files organized. Hazel installs as a pane in System Preferences, monitoring locations that you choose, and performs actions on files based on your criteria. By creating simple rules, you can delegate repetitive and annoying file-management tasks to Hazel--for example, automatically add downloaded MP3s to iTunes or move DMGs to an archive on an external drive. Hazel can delve deep into metadata for complex actions like copying images into subfolders by ISO settings or reorganizing music files according to bitrate. You can even set up simple rules for auto-deleting items that have been in the Trash longer than a certain amount of time. 1Password Keep all your confidential info on lockdown.Youâve heard it before--secure, unique passwords are the way to go. Yet there you are, still using the same password for everything from your maclife.com login to your Gmail and your bank account. Do we even have to tell you again why thatâs a colossally bad idea? 1Password ($39.95, Agile Web Solutions, agilewebsolutions.com) can help clean up your online act, creating and managing complex passwords for every online account and then logging you in with a keyboard shortcut. The app can also be used to securely store personal information like credit card numbers and addresses for use in Web forms. And since all of your passwords are unique, you wonât have to worry about your banking info being compromised because of a data breach at that sketchy Russian website you used to download MP3s for a penny.1Password securely stores Web passwords, logins, software licenses, and other important information. iPhone Explorer Store & browse files on your iPhone.Breaking tradition with the iPods of yore, Apple doesnât provide the ability to use your iPhone as a USB drive. iPhone Explorer (free, myPod Apps, www.mypodapps.com) is a simple app that will let you drag and drop files onto your phone for easy portability. The app itself is lightweight, and all it takes is a USB cable to view your iPhoneâs folder structure. In addition to storing files, iPhone Explorer can be used to restore iTunes tracks from your iPod to a Mac or to rescue photographs from the depths of your iPhoneâs memory. No jailbreaking is required, but more adventurous users with jailbroken phones can also recover contacts, messages, email, and other data. Itâs a powerful tool, but itâs simple to use for the careful novice. AppleJack AppleJack (free, The Apotek, applejack.sourceforge.net) is one of those things youâll install once and never think about againâif everything goes right. But if, god forbid, your Mac starts acting weird one day--or stops acting, period--itâll be AppleJack to the rescue. Itâs a command-line utility for diagnosing and repairing problems with your computer. Use the menu-driven system to repair permissions, validate preferences files, and remove screwy cache files. SuperDuper With Time Machine built into OS X, thereâs really no good reason not to have an automatic backup. But Time Machine has its limits--a big one being the lack of bootable backups. SuperDuper ($27.95, Shirt Pocket, www.shirt-pocket.com) easily handles creating and updating bootable clones of your Macâs hard drive so youâll be ready to go when disaster strikes. Just plug in your clone, restart, and youâre up and running again. CrossOver Games PC fanboys like to slag the Mac for having fewer games, but with CrossOver Games ($39.95, CodeWeavers, www.codeweavers.com), Mac users--and Linux fans too--can easily play games coded for Windows machines. The list of officially supported games is hundreds deep, and since CrossOver is based on Wine, you donât even need a copy of Windows just to play Team Fortress 2. Clean My Mac Hard drives are never big enough. Whether you have a MacBook Air or a Mac Pro, there always comes a point when thereâs just not enough space on your internal disks. Clean My Mac ($29.95, MacPaw, macpaw.com) can help with that problem, scouring your Macâs drive and tossing out all sorts of gunk you donât need. Use it to toss unneeded language files, scrub extraneous code from universal binaries, and thoroughly clean up after deleted applications. rooSwitch OS Xâs Fast User Switching is handy for juggling multiple user accounts and their corresponding settings, but rooSwitch ($19, Rocket, rooswitch.com) allows you to maintain different settings on a per-application basis. Use it to manage Home and Work browser profiles, for example, or to have different profiles in your word processor for writing or editing documents. rooSwitch works with nearly any application, and it supports Automator and AppleScript for the ultimate in customizability. Next Page: Wild Card Apps & Staff Picks >> Wild Cards Not all Mac apps fall into your neat little categories. These five break the mold and completely deserve a place on your hard drive. Bricksmith Virtual bricks you can't lose or step on? Sold!Legos are the official plastic brick of Mac|Life--weâve had many discussions about the empires we built in our childhood bedrooms and how much we miss âplaying Legosâ as the soulless adults we are today. Bricksmith (free, donations accepted; Allen Smith; bricksmith.sourceforge.net) lets you recapture the magic in a highly geeky way. Itâs a 3D Lego-model creator, offering drag-and-drop construction using thousands of parts in every color of Legoâs rainbow. Tutorials and the one finished model thatâs included show you the ropes, and once youâre done with your virtual creation, you can export step-by-step instructions to build it for real. Thereâs even a mini figure generator where you can design and outfit a matching Lego man and insert him into your model. This software couldnât be cooler.We can't believe an application this sweet is donationware. CameraBag Desktop Give your photos a new identity or some old-timey charm.We named the iPhone version of CameraBag one of our â101 Essential Apps for 2008,â and now the same fun can be had on your Mac, thanks to CameraBag Desktop ($19, Nevercenter, www.nevercenter.com). You drag in a digital image, and the app re-creates the look of a real film photograph--choose from Helga, Lolo, Mono, 1962, 1974, Instant, Magazine, Cinema, or Colorcross.For more variations, click the Reprocess button, and all the options will change their look and coloring just slightly. Or check the Multi-filter box and experiment with adding multiple filters to a single photo. Of course, you can export your altered images back to your hard drive without affecting the original file. The novelty of taking an everyday digital snapshot and making it look like a Polaroid image or washed-out 1974 photograph never gets old.Your digital photos, plus extra personality. SousChef Recipe database + shopping list + cooking assistant = one kitchen lifesaver.SousChef ($30, Acacia Tree Software, acaciatreesoftware.com) edges out MacGourmet ($49.95, www.marinersoftware.com) in the cooking-assistant category for its cloud database of recipes. Every time a SousChef user enters a recipe (133,000-plus at press time), itâs synced to the cloud, and you can search those and import them into your own library. You can also opt out of sharing your own recipes so Aunt Ermaâs secret matzo ball soup stays in the family.Once a recipeâs in your library, you can edit, print, email, or blog it--or even add its ingredients to your grocery list. Click the Cook button for a full-screen view of the instructions that you can read from across the room, keeping your Mac out of the splatter zone. The Macâs built-in speech recognition lets you advance the recipeâs steps with your own voice, or you can use the Apple Remote or a Keyspan Front Row Remote. Temporis Attractive, drag-and-drop timelines make it easy to "show, don't tell."Everyone loves a good infographic, or at least geeky types like us do. (And the geeks shall inherit the earth, donâcha know?) Temporis ($24.99, Bartas Technologies, www.bartastechnologies.com) makes it easy to create neat-looking timelines on your Mac, which you can then print or export as PDF or TIFF files that are ready for importing into your presentation software, word processor, or page-layout app.Adding new events is just a Command-click away, and itâs a snap to drag the start and end dates around on the timeline. The Arrange button will automatically stagger your timelineâs events into the most logical and easy-to-read order, and the Inspector lets you tweak fonts, colors, titles, labels, and your timelineâs span and intervals. You can even export the event data separately as an XML or CSV file. Manga Studio Debut 4 Create your own comics and manga, and even manga-fy your photos.Manga Studio Debut 4 ($49.99, Smith Micro, my.smithmicro.com) is a must-have for fans of Japanese manga or anyone who wants to make their own comic books. Its ingenious Beginnerâs Assistant groups together the tools by processes so you can intuitively wind your way through a typical manga workflow: sketch, panel, draw, tone, and add character dialogue.You can scan or draw your own art (graphics tablets supported, natch), play with the included samples, purchase manga content from www.contentparadise.com, or even import your own digital photos and watch Manga Studio make them all comicky-looking. Draw speed lines, add dialogue bubbles, move your pages around, and then print or export your finished comic book. Manga Studio Debut 4 is the younger brother to professional-level Manga Studio EX 4 ($299.99), but Debut has plenty of advanced features too, including layers, templates, customizable patterns, and more. Mac|Life Staff Picks Bass Tuner Iâm a beginning bass player--like, very beginning. So itâs a huge help that I donât have to worry about staying in key. This terrific, simple, and streamlined little app ($9, www.rustykat.com) lets me quickly get in tune in front of my MacBook using the built-in mic. With that necessity sorted, I can fire up some tracks and tablature and focus on struggling to play along. Multiwinia Multiwinia ($19, www.ambrosiasw.com) offers crazy replayability. You devise a strategy for your stick-figure army, then watch them take on up to four other teams in six game types on 40 vector-graphic maps. Online multiplayer against Mac and Windows players works flawlessly and keeps me coming back for more. No Napoleon complex necessary. MetaX If you need to tag a large amount of MP4 files, you could use iTunesâ painfully slow process. Instead I found MetaX (free, www.kerstetter.net) for all my tagging needs. The app will search the IMDB catalog and plug the information into the appropriate fields, then share that info via tagChimp. You can even scan DVD barcodes via iSight! Bean For a word dork like me, word processors are a big deal. Bean (free, www.bean-osx.com) is a lightweight, open-source word processor. Itâs missing many of the blinky lights and thingamajigs of the big boys, and thatâs exactly the point. Fewer distractions equals better writing, faster. And for anyone who needs to hit a certain length, the live word count rocks. Fluid I often find that Firefox has the tendency to crash when I have too many Web applications running. But Fluid (free, fluidapp.com) lets me create a site-specific browser out of my most essential websites, like Google Docs and Flickr. Simply plug in the URL, and voilĂ ! You have a separate application running that wonât go down if something else does. Next Page: More Gaming Bang for 50 Bucks >> More Bang for 50 Bucks Some of the Mac's best games are also its cheapest? Sweet!Fifty bones wonât buy you even one new Xbox 360 or PS3 game, but on the Mac, you can snap up a stack of premier games for less than that. Or at least, that was our theory when we gave Florence, our new associate online editor, 50 whole American dollars and asked her to max out her Mac with the best gaming that short stack of money could buy. Man, did she score--check out the results of her diligent âresearch.â Plants Vs. Zombies $16, amazon.comLine up perilous peashooters and sun-soaking sunflowers against an abominable horde of zombies in Plants vs. Zombies.This animated tower-defense favorite pits you against a horde of zombies with one thing on their (decaying) minds--invading your home for brains! Pit your arsenal of zombie-fighting plants, each with their own spectacular organic weaponry, against 26 zombies and 50 levels of adventure. Fair warning: Once you start playing this excellent game, itâs incredibly hard to stop. World of Goo $10, amazon.comStack up adorable globs of goo to build structures and watch them band together as you help transport them across various levels.World of Goo is another addictive and totally adorable puzzle game. Created around the idea that circular goo balls make adequate building materials (naturally), the game has you solving puzzles by dragging and dropping goo to create all kinds of crazy structures that enable you to transport your goo across the level. The oh-so-cute googly-eyed blobs pack the game with charm, and you can also connect online and play against other Goo architects around the world. Braid $15, playgreenhouse.comBraid's aesthetically appealing backdrop and profound storyline will keep you engrossed until the very end.Some games defy description, and Braid might be easy to pass over because it appears to be just a mix of platforming and time control set against a gorgeous backdrop. But it subverts and transcends those two well-worn clichĂ©s with brilliant design and an absorbing story that packs a twist that youâll never see coming. Watch the YouTube videos if you need help solving its puzzles, but just make sure you see this masterpiece through to the end. Balcassa $8, openplanetsoftware.comBalcassa has a mountain of exciting brainteasers for the puzzle fiend.Balcassa feeds off those nightmares you still have about attempting to master that archaic, rainbow-colored Rubikâs cube. And while most of you probably never cracked the damn thing (we didnât!), Balcassa gives you a second chance. The objective of the game is to slide the cubes into a specific sequence, pattern, or orientation. It may sound like a simple task, but much like fiddling with a Rubikâs cube, figuring it all out is the real reward. Freeware Fun If youâre interested in first-person shooters and MMORPGs, Quake Live and Second Life can give you hours of entertainment at our favorite price: $0.00. Both games perform smoothly on Mac OS 10.4 or later. Quake Live doesnât require beefy hardware because it runs through your Web browser. But that doesnât stop it from delivering all the fast-paced action of the classic first-person shooter. Second Life, while not as packed with storyline as World of Warcraft, offers a similar massively multiplayer world where you can meet people, customize your characterâs look, and participate in a virtual world thatâs just like our own. You donât even have to watch the clock to make sure youâre on time for a player-versus-player raid!You don't need fancy computer hardware to frag your way through this beloved shooter. Vital Statistics on Our 50 Killer Apps Total cost if you bought all 50 apps: $1219.83Number of apps that are free: 13Apps that have an iPhone counterpart: 15Whaddaya waiting for? (apps that have a free demo): 39Number of countries these apps were born in: 7Apps named "iSomething": shockingly... just 3!Apps that require Snow Leopard: 1Apps that require Leopard: 14Apps that promise "iLife integration!": 9
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Google refutes USA Today report on blocked Skype application
While Apple was busy batting away the FCC with its litany of reasons why its app approval process is totally hunky-dory, Google was apparently having it's own VoIP-related firefight. It seems that an article in the USA Today which hit newsstands this morning alleges that the internet giant sought to block (dare we say reject) a full Skype application from making its way into the Android Market. The story claims that the application was neutered to become "a watered-down version of the original that routes calls over traditional phone networks" -- which would obviously cast a decidedly malevolent slant to the benevolent company's policies. The story is surely fine fodder for a FUD enthusiast up to that point, but it appears (gasp) that USA Today may have gotten one minor fact wrong. Namely, that Google had any unsavory aim to clip the wings of the Skype app. According to company man Andy Rubin (on Google's Public Policy Blog), the "lite" moniker was only attached due to technical limitations of the Android platform. In his words: Here are the facts, clear and simple: While the first generation of our Android software did not support full-featured VoIP applications due to technology limitations, we have worked through those limitations in subsequent versions of Android, and developers are now able to build and upload VoIP services. As we told USA Today earlier in the week Google did not reject an application from Skype or from any other company that provides VoIP services. To suggest otherwise is false. At this point no software developer -- including Skype -- has implemented a complete VoIP application for Android. But we're excited to see -- and use -- these applications when they're submitted, because they often provide more choice and options for users. We also look forward to the day when consumers can access any application, including VoIP apps, from any device, on any network. Note the jab there at the end? Okay, swell. Of course, even if Google had rejected the app outright, users still could have installed the software through other avenues, as the Android Market is only a suggestion -- not a mandate -- for how consumers should acquire apps on Google's platform. [Via TechCrunch; Image courtesy eBoy] Read - Google-AT&T-Apple fight over Net calls draws FCC interest Read - Android and VoIP applicationsFiled under: Cellphones, SoftwareGoogle refutes USA Today report on blocked Skype application originally appeared on Engadget on Fri, 21 Aug 2009 18:03:00 EST. Please see our terms for use of feeds.Read | Permalink | Email this | Comments
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Is Apple giving Opera for iPhone the Google Voice treatment?
Filed under: App StoreWhen Opera Software submitted their browser to the App Store, there was a flurry of blog posts and speculation as to whether it would be approved or rejected. Fifteen days have passed since then, with neither approval nor rejection being announced. Granted, Apple has been extremely busy with the launch of the iPad. However, we have heard of developers getting applications approved in a matter of hours. If Apple has amped up enough reviewers to make sure that iPad and other applications are moving through the approval process swiftly, why has Opera languished? I don't have any insider knowledge on how applications get reviewed, but I keep imagining a huge building full of cubicles with reviewers hunched over computers. Each time "Opera" pops up on the review screen, the reviewer presses "Return To Queue" because none of them want to be the one who either rejects it or approves it. Perhaps Opera has been stuck in the same holding pattern that Google Voice has been in for the past [7 and a half months] (http://isgooglevoiceavailablefortheiphone.com/). If Apple has actually rejected the Google Voice app, then Google has kept quiet about it. That's entirely possible, although I'm not sure why they would. They had no problem making it clear that Apple required them to rewrite Google Latitude as a Web app. Perhaps they don't want to do anything to strain their working relationship with Apple, which is reportedly very tense in some areas. Other Google apps are available for the iPhone, including the built-in Maps and YouTube apps. The Google Mobile app and Google Earth are available in the App Store. Google is the default search engine for Mobile Safari. There have been rumors that Apple is considering making Bing the default search engine for a future version of the iPhone OS. Also, don't forget that Apple bought a mapping service company, giving rise to rumors that "Maps" might not continue to be powered by Google Then again, if you took a grain of salt for every rumor you heard about Apple, you'd probably die of hypertension. Getting back to Opera for the iPhone, I hope that it will be approved. There are other Web browsers, such as iCab, available for the iPhone, but all of them use WebKit, which means that you are getting the same browser, just with a different user interface. Opera is a completely different rendering engine. I have some concerns about Opera's model. For those who aren't familiar with it, Opera sends all Web traffic through their proxy, which reformats the page and sends a streamlined version to the phone. As someone who spends an unfortunate amount of time in areas with only AT&T "EDGE" coverage, Opera sounds very enticing. That said, as soon as you start talking about "https," security and privacy concerns quickly come to the forefront. Assuming that Opera can address those legitimate concerns (or did before it was submitted), Apple should approve it. Then again, Apple should approve Google Voice (and certainly should not have removed existing Google Voice apps). When the iPhone SDK was announced, it came with a very limited set of restrictions regarding what types of applications would not be allowed. Users and developers were presented with what sounded like a "Default Yes" App Store: "As long as your apps don't violate any of these things, it will be approved." There was, however, one additional word after all of the specifics: "unforeseen." Turns out that "unforeseen" covers apps that "duplicate functionality," provide "limited functionality," or seem like they may compete against Apple in an area where competition is not desired. While I have some specific hopes for what Apple will announce as part of iPhone OS 4.0, my larger hope is that the App Store process becomes a lot more stable. Once an application is available, it should almost never be "pulled." Users should have the choice of which browser to use, which calendar app to use, and which mail program to use (almost three years later, we're still waiting for a unified Inbox; a competitor could have gotten us a mail client with that ages ago).TUAWIs Apple giving Opera for iPhone the Google Voice treatment? originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 08 Apr 2010 09:00:00 EST. Please see our terms for use of feeds.Read | Permalink | Email this | Comments App Store - iPhone - Apple - Google - Google Voice
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100 Greatest iPhone Apps of 2009
From marking its first year this past summer, to boasting over 100,000 applications in its catalog, the App Store has been great for many developers on the iPhone platform this past year. With 2010 right around the corner, we wanted to take a look back at the 100 greatest iPhone apps of 2009. These applications were nominated by Mac|Life readers. All of these apps have something in common: They've helped make the iPhone better over the past year. MobileMe iDisk (free)This little iPhone app lets MobileMe users browse through files stored on their iDisk with ease. The app also lets you view files like PDF, Microsoft Word, Excel, PowerPoint, Image files, and iWork files. In addition, you can share files right from your iPhone. Evernote (free)Evernote is the free online service/application that lets you store notes and images in notebooks for later use. The iPhone application really comes in handy, especially since it syncs with the cloud. Coupled with the new offline viewing for premium users, Evernote has to be one the best iPhone apps, hands down. Facebook (free)It seems like all of our friends are on Facebook these days, so why shouldn't Facebook be everywhere? Well, with their iPhone application it can definitely seem like that. This application allows you to manage all of your friends, posts, messages, uploads, and otherwise use Facebook without being inside of a browser. Shazam (free)Without this wonderful application, we would still have that snazzy song stuck in our heads without knowing the title or band. Shazam provides a great service to iPhone users for the wonderful price of free; however, if you're into product(RED), they have a Shazam(RED) version available as well. Tweetie 2 ($2.99) It seems like Twitter is becoming as ubiquitous as Facebook, and it also seems like there are a bevy of iPhone Twitter clients. Tweetie would have to be a newcomer that won the hearts of the iPhone users everywhere. Multiple Twitter accounts, contact linkage, multiple attachments, offline mode, and more. Tweetie 2 has you covered. Twitterrific (free)Twitterrific is the great-granddaddy of Twitter clients on the Mac and iPhone, but it doesn't disappoint. Twitterrific got a new face lift this year that updated the client to be in line with other clients like Tweetie. By far, this is the nicest looking Twitter client on the iPhone. SimplyTweet ($4.99)With the advent of push notifications for the iPhone, SimplyTweet is probably one of the cheapest solutions for bringing push to your tweets. This app also contains all of the features of other comparable Twitter clients. Zipcar (free)Zipcar is one of those revolutionary applications, giving you the ability to not only pick out a rental car from the Zipcar service, but also unlocks the doors on the car right from the iPhone. Dropbox (free)This small newcomer of a company has shown time and time again that they can play with the best when it comes to online storage in an iDisk-style fashion. Dropbox offers up 2GBs of free online storage to users (along with other premium paid services). With their iPhone application, you can view and manage files on-the-go with ease. Pastebot ($2.99)With iPhone 3.0, cut, copy, and paste became a reality on the iPhone. With Pastebot, multiple clippings in an easy to use clipboard manager become a reality. This application also lets you sync over your clippings from your Mac to iPhone and vice versa. Stanza (free)With Amazon Kindle-like finesse, Stanza lets you read eBooks on your iPhone for free or little cost. Download free Guttenberg Project books, or paid books from several publishers right from the app; then sit back and read. TomTom U.S.A. ($49.99)This year gave way to turn-by-turn GPS navigation apps for the iPhone. TomTom is one of the many GPS apps available that is really well designed. This app has 3D maps, fast route calculations, and a new lower price that many iPhone owners will enjoy. Navigon MobileNavigator ($59.99)With maps from NAVTEQ, and features like Lane Assist Pro, Navigon is a great navigation app for the iPhone. The app also includes Google local search, iPod control, and bird's-eye view of maps. Things ($9.99)Sure, it's been around since the App Store launched, but it gained tighter syncing with its Mac counterpart, which makes it all the better. Things is a complete GTD (Getting Things Done) solution for your Mac and iPhone. 1Password Pro ($7.99)What would we do without 1Password? This handy application manages all of our passwords on both the Mac and the iPhone. And with the pro version, you get all kinds of nifty features like copy/paste passwords, folders for managing, and copying multiple field values. If you're always forgetting your passwords, this app is for you. VNC Lite (free)This application is a must have if you want to control your Mac or PC right from your iPhone. It has zoom and scroll capability, landscape mode, and support for 8 and 32 bit color modes. AP Mobile (free)AP Mobile lets you browse local, national, and international news right from one iPhone application. Utilizing news from the Associated Press newswire services, this application sends out push notifications of breaking news straight to your device. You'll always know what's going on with AP Mobile. Air Sharing Pro ($6.99)Air Sharing Pro gives you the ability to turn your iPhone into a wireless hard drive that can be mounted on your Mac to add files for viewing from the device. You can also mount remote file server, connect to your computer, perform advanced file operations, and print files directly from your iPhone. Documents to Go ($9.99)Docs to Go has been around since the Palm days, but the application has also made its way over to the iPhone and it's pretty decent. The application lets you sync your Microsoft Office (Word, Excel, PowerPoint, PDF, etc.) files to your iPhone and create/edit Word and Excel files. You can then sync the files back to your Mac or PC with the included Desktop sync utility. Yelp (free)Yelp has definitely helped us when we're hungry and visiting a new area. This application searches for places around you like restaurants, bars, cafes, and more; plus, it lets you write and read reviews. With the augmented reality of the Yelp Monocle built right in, this app is worth a look. Remote (free)Apple's Remote application has cut down on the clutter needed for a Mac or Apple TV. With one device you can control the ATV, iTunes or Front Row on the Mac via a Wi-Fi connection. Pandora (free) The iPod feature on the iPhone is great, but if you're looking for a great music experience, Pandora is a good way to go. This application allows you to stream uninterrupted music from Pandoras online service straight to your iPhone in an iPhone styled application. AOL Radio (free)AOL Radio gives you a streaming music experience from their online service and from CBS Radio. This app also lets you listen to streaming local radio stations, including live steaming sports stations. Plus, AOL Radio now streams 128kbps while on Wi-Fi, 3G, or EDGE. Rolando 2: Quest for the Golden Orchid (free)Ngmoco did something interesting with their latest iteration in the Rolando series. Rolando 2 is free for the first chapter, but other levels can be purchased using the in-app purchases. Ngmoco has created a game play that is like no other on the iPhone with the Rolando series. OmniFocus ($19.99)OmniFocus is similar to other GTD (Getting Things Done) applications, but it gives you the ability to manage tasks by location. OmniFocus is like a task list on steroids. Lose It! (free)So many people try to lose weight all the time, but often time fail to succeed. This iPhone application can keep you motivated to lose weight by keeping you on track with eating and exercise habits. Lose It! is a free application that also interfaces with an online companion website. Todo ($9.99)Todo is a great GTD task manager that lets you sync with applications like iCal, MS-Outlook, Remember the Milk, and Toodledo over Wi-Fi and 3G. You also get a full calendar view for choosing due dates. Assassin's Creed ($4.99)Gameloft has innovated the iPhone game marketplace with games like Assassin's Creed. They've taken a game that's from another console and brought it to the iPhone, but the game feels like it has been created especially for the device. You can take this great RPG with you anywhere. Dragon Dictation (free for limited time)Dragon Dictation gives you speech to text software for the iPhone that lets you speak what you want to say instead of typing it. This application, which is built around the popular Dragon Naturally Speaking Engine, works extremely well. Convertbot ($0.99) Ever out and about and need to convert between two units? Convertbot lets you convert between over 440 different units with ease. It can also convert currencies and the rates are updated upon launching the app. I Am T-Pain ($2.99)Admit it, you've been singing along to T-Pain songs and you've really wanted to make your voice sound exactly like his? Well, with this auto-tune music application for iPhone you can do exactly that. Just select your favorite song and start singing. Being famous not included. Shoot It! (free, paid service)Shoot It! is a social network application that lets you take any picture you want and turn it into an actual snail mail postcard. You can select a photo, add an address and note, and the next business day the postcard will be printed and mailed out for you for only $0.99 for the US. IMDB (free)The Internet Movie Database has long been the go-to destination for looking up information about movies and TV shows, and now it has its own app on the iPhone. You can get all of the information you would on their website, but now in a convenient iPhone-formatted way. Analytics App ($5.99)Analytics App for iPhone lets us see our Google Analytics stats no matter where we may be. This app offers up a Today report, dashboard quick view, and more analytics data than you could ever want. HyperBowl ($1.99)Sure, there are a lot of bowling games for the iPhone, but none of them match the legacy that HyperBowl has. The gameplay feels organic, with its beautiful outdoor themed bowling lanes. Wolfram Alpha ($19.99, on sale)Wolfram Alpha is the new smart search engine that Wolfram Research recently launched. You can now have all of that power right on your iPhone with this small application. Wunder Radio ($6.99)Wunder Radio is an iPhone application that can stream live from over 50,000 Internet radio stations. This application also includes a sleep timer and ability to listen to local NOAA weather radio streams. New York Times (free)Always stay up to date on the news with the New York Times application. The application synchronizes with the NYT news site so you can read stories even when you don't have an Internet connection. Occasions ($0.99, on sale) Never forget any of those important dates with this application. It syncs with Facebook and your contacts to find Birthdays and reminds you via push notifications. Also reminds you of holidays and other important events. Doodle Jump ($0.99) This addictive little game has been likened to the original version of Mario Bros. Tilt the iPhone to move around in this 2D game. Facebook and Twitter integration means you can brag about your accomplishments to your friends. Touch Todo ($0.99, on sale)Touch Todo lets you sync your todos with Google Calendar (not Google Tasks, however) and in turn to the native iPhone calendar. Application backs up your todos on Google Docs for safe keeping, and send tasks from one iPhone to another. Tap Forms Database ($8.99)The Tap Forms Database lets you easily and securely store information like social security numbers, drivers license number, or credit card numbers for later look up. Handy if cards get lost or stolen, and includes AES-256 bit encryption for all data stored in it. Bento ($4.99)Bento for iPhone is the companion application for the Mac version. It will sync with your Mac and bring over all of your databases. You can then edit and create data on-the-go. Daylite Touch (free, additional software required)The Daylite Touch application syncs with the Daylite Server on your Mac to help you manage your business projects, contacts, and tasks all in a streamlined interface that feels very native to the iPhone. Skies of Glory (free)Shoot World War II airplanes out of the sky in this action game. Featuring awesome graphics and great Internet 8-player multiplayer mode, this game is a great deal. BeatMaker ($19.99)Who says you can't create music on the iPhone? With BeatMaker that's completely possible. This application is basically a recording studio in your pocket with the ability to export your creations right from the device. Comics (free)Reading comics is just plain fun, and with Comics for the iPhone, you can read over 70 comics for free from one simple application. The app allows you to browse and view nearly 700 different comics. Ustream Live Broadcaster (free, account needed)UStream Live Broadcaster gives you the ability to stream live audio and video from your iPhone over Wi-Fi or 3G to the world via the free UStream.tv service. You can also take live polls and see the UStream IRC chat room for your stream. The Oregon Trail ($4.99)The classic Oregon Trail game is back in an iPhone version that's just as good as the original. In this side-scrolling adventure game, you'll guide a family through the Oregon wilderness in search of shelter. Along the way, you'll have to protect yourself from wild animals and other events that take place. Amazon Mobile (free)Amazon has changed the way many of us shop online, and they've also changed the mobile shopping experience with their iPhone application. This application lets you do all of the normal Amazon.com stuff, but you can also take a picture of an object and let Amazon figure out where the product is on the website via Amazon Remembers. Tap Tap Revenge 3 (free) A music rhythm game that started out life as a jailbroken game when the iPhone was first released has matured into a great game backed by music from popular artists. The third iteration of this game boasts extensive online multi-player support over both Wi-Fi and 3G. In addition, TTR 3 gives you weapons and shields for use when playing online. Gorillacam (free)The iPhone includes a great camera, but some of the functions are limited. Gorillacam is an application that can extend that functionality to include a bubble level, grid, time-lapse, and even a self-timer. You can also specify how many shots are taken over a specified interval. Photoshop.com Mobile (free)Good, free, photo editing software on the iPhone is hard to find, but who would have guessed that Adobe would release their Photoshop.com software on the iPhone for free? Well, you get some basic editing functionality and the ability to upload your photos to the Photoshop.com cloud. Mover Lite (free) Moving items like photos, video, contacts, and calendar events from one iPhone to another can be a bit of a kludge depending on what application you're using. But with the free Mover+, it's easy and cool at the same time. Call of Duty: World at War: Zombies ($9.99)A mini game from the World at War console game, CoD:WaW:Zombies lets you frag zombies all day... right from your iPhone, too! Choose from several different modes, including an infinite mode. This game makes any company meeting go by much faster (Please note: We're not responsible for any job loss resulting from the mention of this game). BeeJive ($5.99, on sale)BeeJive gives a lot of instant messenger bang for the buck. Not only does it support the most popular IM services, but it also lets you create as many logins as you need. Plus the application includes Push Notification support, and the ability to send and receive attachments like photos, video, and audio (recorded directly from the application). Awesome Note (+Todo) ($3.99)Combining both notes and to do lists, Awesome Note (+Todo) has a great-looking interface that lets you organize all of your ideas and projects in one app. In addition, you can insert images into notes from the camera, and import/export to Google Docs and Evernote. Credit Card Terminal ($0.99, on sale)This application has been shown on Apple's commercials and is quite nifty if you are a small business. Credit Card Terminal gives you the ability to accept credit card payments anywhere you may be, quickly and easily. ReelDirector ($7.99)Who says you can't put together a full movie on your iPhone? With ReelDirector you can, and you can even include opening and closing credits, transitions, and more. When you're done, save, email, or upload directly to YouTube. Trivium ($2.99)Test your trivia skills against the computer or against a friend around the world. Trivium has thousands of questions for you to answer and a head to head network play that works over Wi-Fi, 3G, and EDGE. Four different modes including: Endless, Endurance, 100 Questions, and Timeless. Rock Band ($4.99, on sale)A rhythm game to end all rhythm games, Rock Band lets you play the drums, guitar, or bass. Plus, you can sing your way to the top in this game that includes 26 free tracks. Tweetr ($3.99)Have something amazing to say on Twitter, but don't want to tweet it right now? Tweetr is an application that lets you schedule tweets for multiple accounts for a later time when it might be more relevant. Peggle ($1.99, on sale)Pop Cap's highly addictive game for Mac and PC made its way over to the iPhone in a move that just seemed natural. Shoot your way to becoming the Peggle master in this arcade adventure game. NetNewsWire (free)NetNewsWire changed the way that many people read their favorite RSS (really simple syndication) feeds on the Mac, but that same experience was moved to the iPhone. The earlier versions were a bit clunky, but NNW now syncs with Google Reader which makes reading feeds on-the-go that much better. Yowza!! (free) We normally stray away from applications with two exclamation marks in the title, but this one is just that good. Yowza can end up saving you a few chunks of change with its many coupons that are sorted by your location. WriteRoom ($4.99)Distraction-free writing at its finest on the Mac, and now the iPhone. Sync documents over with built-in syncing, and just write. Plain and simply. You can change the colors in the preferences. Wikitude (free)Augmented reality on the iPhone was a huge hit this year, and with Wikitude you can browse the space around you and see all of the Wikipedia articles that correspond to your location. Just launch the application and bubbles will appear all around you with Wikipedia articles for cities, buildings, etc. Mark the Spot (free) AT&T finally started paying more attention to its network and users when they launched the Mark the Spot application for iPhone. You can submit network trouble spots, which will help AT&T in fixing network problems. Sure, this app isn't the nicest looking, but it gets the job done. Ramp Champ ($1.99)Skee ball is just plain fun, and with the Icon Factory's Ramp Champ, it's even fun on the iPhone. Choose between several different lane themes, and even purchase add-ons that will expand the available themes. Earn tickets to "purchase" cool digital trinkets. WordPress 2 (free)Mobile-Blogging (MoBlogging) has becoming increasingly popular among people who travel, and it's extremely easy with WordPress 2 on the iPhone. If your blog platform is WordPress, then you'll be all set to connect and add content right from your iPhone. Fandango (free)Find movies around you, watch previews, get showtimes, and even purchase tickets on-the-go with the awesome Fandango application for iPhone. You can also see critic and fan ratings for different movies. Flickr (free)Upload, view, and share your photos with the world on Flickr with this application. In addition, you can view friends photos and comment on them from one convenient location. DOOM Classic ($2.99, on sale) Who doesn't love DOOM? Now you can play it all day long, right on your iPhone. Includes multi-player mode with up to four players over the Internet. MapQuest Navigator ($3.99, service plan required)MapQuest started offering turn-by-turn directions with its maps. Not only that, but they offered a completely different pricing strategy than the other guys: With the $3.99 purchase, you'll get 30-days of use, after which you can purchase different tiers of service between 30-days and one year. Where To? ($2.99)With GPS-style POI (point of interest) searching, Where To allows you to pinpoint a location, be it a restaurant, amusement park, or even an archery range. The application then locates the POI inside of the Maps application on the iPhone. Skype (free)Skype VoIP (Voice over Internet Protocol) has been beneficial more than once for us, and with AT&T's announcement that they'll be allowing VoIP apps on the 3G network, we're extremely excited about Skype. This application will allow you to place calls through Skype and chat with your friends. Fring (free)Fring is a free VoIP and chat solution for the iPhone. The cool factor about this application is that they just started doing one-way Skype video chat right from your iPhone. SlingPlayer Mobile ($29.99)SlingBox Solo, Pro, or Pro-HD owners will appreciate the ability to stream live TV to their iPhone over Wi-Fi. In addition, you can control the video for many set-top boxes including the Apple TV. PocketGod ($0.99)A minigame that lets you rule over an island. You can bring life to new islanders, take life away, and otherwise demonstrate your powers in this hypnotic game. FlightTrack Pro ($9.99)Never be in the dark about your flight information again. FlightTrack Pro lets you track your flight and get updates via push notifications. You can also see a live flight map with weather radar. RedLaser ($1.99)Scan the barcodes of products and instantly get back product search results that includes the price online. A great way to bargain shop when in the store. Attendance ($3.99)Always know who was missing at that last meeting with Attendance. This iPhone application lets you mark atendees present or absent for any meetings or class for later reference. You can import people from contacts in Address Book or from a CSV file on a web server. Read It Later Pro ($4.99)Who says you can't put something off for later? Well, you can put off reading webpages with Read It Later. This application interfaces with a free online service and Firefox plugin that allows you to save webpages for reading later. FastMall (free)Ever been in a mall and didn't know where the rest room was? Well, you could find a mall guide, or you can also bust out your iPhone with FastMall. This application lets you download mall maps (for a small fee) that will guide you around the mall similar to the way a turn-by-turn GPS does. CBS Sports: Live College Games ($4.99) This CBS application lets you view stats and live stream video of college football and basketball games from the Big East, SEC, and Bit Ten conferences. This application will work over both Wi-Fi and 3G. Vintage Video Maker ($2.99)Turn your iPhone 3GS into a camera that can shoot video with three different filters: 20's movie, black and white video, and 60's home video. You can assign classical 20's piano music to accompany your video or the sound of a projector running. G-Park ($0.99)Never forget where you parked your car with G-Park. This application uses the GPS in the iPhone 3G or 3GS to park your car and locate it when you're ready to drive home. CubeCheater (free)Solving a Rubik's Cube is fun, but you might be in the mood for letting your iPhone solve it for you. With CubeCheater, just input your cube's state and it will tell you how to solve it. Where R U? ($0.99)Want to find out where friends or family are located geographically at a particular moment? If they have Where R U, they can let you know where they are and you will be shown their location on a Google Map. Nifty application for keeping tabs on your kids. Photo2Contact (free trial, in-app purchase)Do you get tired of sending photos to each and every one of your friends or family members? Photo2Contact allows you to easily export a group of photos as a zip file and uploads them to an FTP location, and automatically emails your friends to let them know how to download them. DogBook (free)Join the over 2 million pet owners who have created a Facebook profile for them. DogBook lets you see a list of your animals, their friends, and even lets you find nearby Parks. If your pet gets lost, use "Arf Alerts" to alert everyone in the area. Qik Live (free)When you just want to post a quick video to the Internet, Qik is a, well, quick solution. Their new Live application lets you stream live video from your iPhone over 3G and WiFi. You can also send and receive chat messages with your viewers. Cha-Ching Mobile ($2.99) Cha-Ching mobile is money management software that complements its Mac-counterpart. This application gives you the ability to manage your money and budget on-the-go and sync back later to your Mac over Wi-Fi. Amazon Kindle for iPhone (free)Read Kindle books on your iPhone without having to purchase a separate version of the eBook. Amazon delivers the content wirelessly over Whispernet. Get an almost identical reading experience as on the Amazon Kindle. Shelf Life ($1.99)Keep track of the expiration dates on food in your refrigerator and pantry with Shelf Life. This application uses a database that its users contributes to to determine the shelf life of foods found in your kitchen. You can also specify a custom shelf life. Pizza Hut (free)Need food and need it quick? Pizza Hut now allows you to place an order for anything on their menu, directly from your iPhone. Checkout and pay right from the device as well without ever leaving your house. Memento ($0.99)Send customized greetings to people through e-mail right from your iPhone. Memento lets you pick a template, add a photo and message, and send to loved ones. The application comes with 19 templates. Eventful (free)Never be bored with Eventful. This free application lets you find local events happening in your area and lets you know what venues and performers will be heading your way. OpenMaps ($1.99)OpenMaps for iPhone uses the open map data from OpenStreetMap.org, which contains editable maps for the entire world. The application lets you download maps for use when you don't have an Internet connection, and can use the built-in GPS to locate you. TextGuru ($4.99)Sure, there are a lot of text editors for the iPhone, but TextGuru will let you edit HTML documents and preview them right from the device. In addition, you can download PDF files from the Internet into TextGuru for offline viewing. Got a favorite app we missed? Drop it in the comments and share your excitement with the world.Â
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Is AT&T behind the rejection and removal of Google Voice apps?
Filed under: Analysis / Opinion, Wireless, Bad Apple, iPhone, App StoreIn the wake of TJ Luoma's report earlier tonight that the two independent Google Voice applications have been removed from the App Store, Jason Kincaid at TechCrunch says that the official Google Voice app has also been given the shaft. He theorizes that, despite the official Apple line that the apps "duplicate features that come with the iPhone," the real reason the apps were removed was because of squawking from AT&T.While TechCrunch doesn't offer any definitive proof that AT&T is behind the Google Voice blockage, they do cite GV Mobile developer Sean Kovacs' point that Phil Schiller himself, who you may remember from Apple events like Macworld '09 and WWDC, personally approved the GV Mobile app last April. In fact, Kovacs says that Schiller called him to apologize for the delays in getting the app approved. Given that high-level support for the app, it's not hard to follow TechCrunch's logic and set sights on AT&T when looking for reasons for its removal. While few people would argue that Apple's app approval process is pretty broken right now, it's hard to believe that an application that was approved by Apple's VP of marketing was somehow magically unapproved because it "duplicates functionality."As TJ said in his post, it's difficult to believe that Apple truly thinks users will be confused by an application that does the same thing as the built-in Phone app when they went out of their way to purchase and download it. Even setting that aside, it's not at all clear exactly what functionality is supposedly being duplicated. If it's the dialer, then that's a poor excuse; lots of other approved apps include dialers, including Skype. If it's the SMS functionality, again, poor excuse, as other apps provide SMS functionality as well.It's true that Google Voice isn't necessarily as "scary" to AT&T as a true VoIP app like Skype, but some of the Google Voice functions that TechCrunch describes, like free SMS messages and cheaper long distance, certainly do sound like something that would rattle AT&T's cage.Take into consideration that Skype was approved because it will only work over Wi-Fi, even though there's no technical reason it shouldn't run over 3G. Look at how crippled SlingPlayer is compared to the same app on other phones. Now, Google Voice is dead in the water on the iPhone. What we have is a very clear and disturbing pattern. Applications that provide innovative solutions to users, but which fall outside the bounds of what a traditionally-minded telecommunications company like AT&T considers acceptable, are being either hobbled by arbitrary restrictions like Skype and Sling or blasted out of existence like Google Voice. Whether it's Apple's fault or AT&T's, it's getting tiresome to see innovative applications like Skype or Google Voice constantly kicked to the curb or kneecapped. Are we headed for an App Store with nothing in it except fart apps? Those, at the very least, don't duplicate any built-in iPhone functionality that I've heard of.One more thing: who else thinks it's ironic that a company started by a couple of guys who spent lots of time phone phreaking in a garage in the 1970s now kowtows to AT&T and kills apps that help people make cheaper calls?TUAWIs AT&T behind the rejection and removal of Google Voice apps? originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 28 Jul 2009 00:45:00 EST. Please see our terms for use of feeds.Read | Permalink | Email this | Comments
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From 2-Way to 4G: The Complete History of Cell Phones
Part I: Wireless rootsLike many of the great revolutions, it was born out of necessity.Owing more to Walkie-Talkies than actual phones, the earliest mobile calls can be traced to the early 1900s, when Australiaâs Victorian Police devised a method of wireless communication between squad cars and dispatchers. The concept quickly caught on and gradually began to spread to other countries, reaching the United States by the 1930s; the first known U.S. two-way radio system is credited to the Bayonne, N.J., police department.By 1940, Motorola precursor Galvin Manufacturing Company developed a mobile two-way radio system via a hefty wired backpack. The SCR-300 âWalkie-Talkie,â designed by Marion Bond, Henryk Magnuski, Lloyd Morris, Dan Noble, Bill Vogel and Raymond Yoder, weighed about 40 pounds and had a range of approximately 3 miles. Portable in the loosest sense of the word, Motorola quickly followed up the 300 with the SCR-536, a handheld version of its popular Walkie-Talkie built to meet the demands of the U.S. Army during World War II. As the technology proved successful on the battlefield--most notably during the Invasion of Normandy--Motorola sold more than 100,000 of its âHandie-Talkieâ model during the war.At around the same time, the Federal Communication Commission formulated a radio service called Citizens Band to allow hobbyists to communicate over short distances of one to five miles. Not unlike the dedicated frequencies already allocated for firefighters and police officers, CB radio, as it came to be called, provided regulated channels for quick bursts of dialogue that just couldnât wait.But neither Handie-Talkies, which were limited by a closed network, nor CB transmitters, which didnât allow for targeted calls, were able to replicate the reach-out-and-touch-someone experience of a home phone.All that would change in 1973.Part II: A Dyna-mite breakthroughOn April 3, 1973, Motorola vice president Dr. Martin Cooper walked down Sixth Avenue in New York City using the worldâs first handled mobile telephone to call his rival at AT&T Bell Labs, where the project had originated 15 years earlier. Weighing about two and a half pounds and requiring a kung-fu grip, Cooper's casual call touched off a decade-long race to bring the first cellular telephone to the market: âAs I walked down the street while talking on the phone, sophisticated New Yorkers gaped at the sight of someone actually moving around while making a phone call,â Martin said on the 30th anniversary of the call. âRemember that in 1973, there weren't cordless telephones, let alone cellular phones. I made numerous calls, including one where I crossed the street while talking to a New York radio reporter â probably one of the more dangerous things I have ever done in my life.âDangerous? Maybe. Groundbreaking? Most certainly. The prototype phone Cooper used--a Dynamic Adaptive Total Area Coverage (DynaTAC) handheld cellular phone connected to AT&Tâs wired phone system via a base station on the roof of a nearby building--provided all the makings of a modern cellular network, albeit with far less portability.With a working demo under his belt, Cooper set out to make a version of the DynaTAC fit for consumer use (and FCC approval). Ten years and $100 million later, he had one.On March 6, 1983, Motorola released its slightly less-bricky DynaTAC 8000X, a beige, 3.5-inch-thick handset with a black face adorned with 21 keys (standard phone pad plus dedicated âRecall,â âClear,â âSend,â âStore,â âFunction,â âEnd,â âPower,â âLockâ and âVolumeâ buttons) and a 9-character LED readout. It operated on Bell Labsâ analog Advanced Mobile Phone System, which divided radio frequencies into hexagonal cells to create a seamless âcellularâ network. While light enough at just over two pounds to carry in a backpack or briefcase, the DynaTACâs battery allowed just 30 minutes of talk time and 8 hours of standby. But despite its limitations--and a hefty $3,995 price tag--the revolutionary 8000X was an instant success.Overseas, Finland-based Nokia Corporation was making strides of its own. With the Nordic Mobile Telephone mobile phone network already in place for car phones, Nokia acquired mobile radio manufacturer Salora Oy in the early 1980s and in 1984 spun off Nokia-Mobira Oy, a dedicated telecommunications division; soon after, the company launched its first âportableâ product, the Mobira Talkman, which provided several hours of talk time but required the user to carry an 11-pound briefcase in order to make calls.Three years later, however, Nokia vastly improved on its behemoth with the Mobira Cityman 900, the first truly mobile phone built for the NMT network. Nicknamed the Gorba--after Soviet leader Mikhail Gorbachev was photographed using one--the Cityman weighed about as much as a DynaTAC and cost about twice as much, but sold just as well. Following the success of its new venture, Nokia dropped Mobira from the companyâs name and folded the whole division back into the main company, and Motorolaâs biggest competitor, Nokia Mobile Phones, was born.Despite the popularity and cachet of these early cell phones, however, they still played second fiddle to less-expensive car phones--such as the Mobira Senator NMT-450--that offered better call quality in a neat, convenient package that didnât rely on an underwhelming battery. Even after Motorola introduced its innovative MicroTAC flip phone--billed as the lightest (12.3 ounces) and smallest (9 inches) phone on the market and described as âa technological and administrative tour de forceâ--the U.S. cellular market struggled to expand beyond its niche market of wealthy businessmen, doctors and lawyers; by the time the â90s rolled around, cellular subscriptions had barely topped 3 million in the United States.Part III: Global swarmingWhile Motorola was putting the finishing touches on its DynaTAC in 1982, the European Conference of Postal and Telecommunications Administrationâs Electronic Communications Committee was already laying the groundwork for a second-generation European mobile network capable of handling digital voice calls and data transmission. After several starts and stops, the first Groupe SpĂ©cial Mobile cellular network (later Global System for Mobile Communications) was launched cooperatively by Radiolinja and Ericsson in 1991.On July 1, 1992, Finnish Prime Minister Harri Holkeri made the worldâs first GSM call using a Nokia handset, and on Nov. 10, 1992, the company released the Nokia 1011, a black, slimline GSM handset with 90 minutes of talk time and the ability to send short, textual messages to other users. As the phone caught on, GSM quickly spread throughout Europe and Asia, and by the end of 1995, American Personal Communications had launched the first commercial U.S. GSM service.With a powerful digital system in place, a new batch of phones naturally followed. Once again, Motorola made the biggest splash with a first-of-its-kind handset that improved on the fresh style introduced with the MicroTAC. Released on Jan. 3, 1996, the âwearableâ StarTAC introduced the world to the timeless clamshell design, which featured a flip cover that extended over the entire length of the phone. Clocking in at about $1,000, the StarTAC weighed just 3 ounces, fit comfortably in any pocket and allowed for about three hours of talk time. While offering a GSM model for use overseas (and with the few burgeoning U.S. carriers), Motorola stuck with the popular analog AMPS system with the U.S. launch of the new phone.Korean company Samsung--which had already taken a serious bite out of Motorolaâs dominance in the far east with its SH-700 series of phones and turned heads with its first CDMA handset in March 1996, the skinny, lightweight SGH-200--didnât fare quite as well with its GSM offerings. The SGH-200, intended to make serious inroads throughout the rest of Europe, barely registered in the increasingly crowded cellular market until September 1998, when the high-end SGH-600 flip phone was unveiled to rave reviews for its slim design, 5-hour battery and voice-activated dialing.As prices dropped and networks became clearer and more ubiquitous, cell phones slowly shed their luxury stigma as they began to receive greater functionality beyond calls and SMS messages. Next: The Complete History of Cell Phones Continued >> Part IV: Style and substanceWhere Motorolaâs âwearableâ StarTAC brought cell phones from clunky--with all respect to Zack Morris and his DynaTAC--to cool, Nokia followed with its youthful 3210, an inexpensive candy bar-style handset released in 1999 that ditched the external antenna and included a dynamic (but still monochrome) display. A series of interchangeable covers available in a variety of colors and patterns (along with a full graphics layout for playing a trio of games: Snake, Rotation and Memory) kept the phone fresh and popular among teenagers, helping the 3210 enjoy a long period of success.On the other side of the globe, a small Japanese electronics maker named Sharp forever altered the mobile-phone landscape. Although it never made it to the States, the Japan-exclusive J-SH04âs first-of-its-kind color screen--though not the industryâs first; Siemens laid claim to the first four-color screen with its S10 a couple years earlier--and sleek, metallic enclosure that stood just 5 inches tall not only spiced up the sea of dull, black, grayscale handsets, it boldly pushed the cell phone into the 21st century by adding a 1MP camera to its backside. Color screens, cameras and Bluetooth were here to stay, but few handsets pulled it all together like the Sony Ericsson T610, the flagship release from the newly formed technology giant (the two established a joint venture in late 2001 following a period of decline for the one-time Swedish telecommunications giant). Ericsson had already broken new ground by demonstrating the worldâs first Bluetooth phone, the mustard-colored T36 (released as the T39) and full-color T68m, but it took the Sony teamâs subtle sense of style to create a winner.A sharp, 65,000K TFT screen was flanked by a glossy, black bezel that gave way to an aluminum number pad that felt sturdy (despite its small stature). Like its rivals, the grape-colored Nokia 725 and Panasonicâs flip-style GU87 (which sported a giant 132x176 screen), the T610 featured a variety of ringtones and games, and a customizable OS controlled by a thumb-friendly directional pad for simple navigation.With its clean lines and slick veneer, the T610 was as fashionable as it was functional, and its popularity signaled a dramatic shift in the market. Small, sleek phones of all shapes and colors began to crowd the landscape, but it wasnât until 2004--just about when the T610 had worn out its welcome--when the next big thing landed. While it didnât add much in the way of new technology, Motorolaâs last great handset single-handedly saved the company from ruin (for a few years, anyway).A design marvel, the all-aluminum, clamshell, dual-screen RAZR V3 immediately put the original cell phone maker back on the map. Thin, light and unbelievably sexy, Motorola redefined the stale flip phone and paved the way for a slew of so-called fashion phones that tempted users with glitz and gloss--often at the expense of functionality. Even the RAZR, which sold more than 100 million units during its reign, was saddled with a weak UI, suffered from battery and speaker issues, and was known to be susceptible to compound fractures.Another phone that tipped the form-over-function scales came from a little-known Korean conglomerate named Lucky GoldStar, or LG. Meant to mimic the minimal look of the popular iPod, the LG Chocolate--part of its Black Label line of designer phones--was available in five flavors and featured an illuminated, touch-sensitive scroll wheel for navigation that hid a slide-out keypad. The new focus on design helped cell phones keep their pop-culture appeal and ignited a new wave of innovation as consumers demanded thinner, sexier handsets. Part V: Brains and beautyAs designs got smarter and mobile phones picked up more features, the line between PDAs and cell phones began to blur. Way back in 1994, a rare entry from IBM added the first glimmers of PDA functionality in a handset, but the touch-screen Simon suffered from production issues and struggled to handle all of its tasks--namely calling, faxing and paging--with ease. But Simonâs entrance into the mobile phone marketplace didnât go unnoticed, as evidenced by this Byte.com review from December 1994: âWhether or not Simon is your idea of the ultimate (for now) personal communicator depends on how appealing you find the combination of voice calls and e-mail--and maybe on how little you need a laptop. Clearly, Simon won't replace portable PCs, but it's equally clear that it represents a milestone in the evolution of the PDA.âThe PDA-cell phone evolution continued in 1996 with the first of Nokiaâs line of side-flip Communicators. But despite a âvisible appearanceâ alongside Val Kilmer in âThe Saint,â the âunique next-generation product with phone and computing functionalityâ was far too clunky to be taken seriously (an issue Nokia rectified a year later with the 9-ounce 9110). When closed, the early Communicators resembled an old-style brick phone, but opened to a 4.5-inch wide screen with a tiny keyboard.The Simon and Communicator were undoubtedly clever, but cell phones didnât truly become âsmartâ until 2000, when a dedicated OS arrived to properly manage all these tasks. Demoed as early as 1997 as part of Ericssonâs Penelope project--which included the prototype GS88 handset--the Symbian OS was born out of a partnership between Ericsson, PDA maker Psion and mobile phone giants Motorola and Nokia. Packed with desktop-grade features such as pre-emptive multitasking, memory protection and Unicode support, various incarnations of the Symbian OS helped streamline generations of powerful smartphones from Nokia, Siemens, Samsung, Fujitsu, Sony Ericsson, Sharp and Nokia (which purchased the company in 2008).While mobile phones were becoming more like PDAs, PDAs were naturally becoming more like cell phones. Palm competitor Handspring transformed its Visor into a multitasking VisorPhone in 2001, dressing it in purplish blue and adding a GSM antenna and a specialized version of the Palm OS (licensed from its rival).By 2002, smartphones were taking the world by storm. Sony Ericsson launched the stylish, touch-screen P800 and the Symbian-based User Interface Quartz (UIQ) platform, which opened the door for third-party software developers, and Research in Motion updated its BlackBerry line of wireless pagers with the 5810 mobile phone, giving it GSM support, a larger screen (but still monochrome; color didnât show up until 2005) and a powerful, proprietary OS targeted to mobile business professionals.Affectionately called âCrackBerryâ by devotees, RIMâs line of camera-less smartphones quickly achieved cult-like status due to their tight, push e-mail integration with Microsoft Exchange and Lotus Domino, miniature QWERTY keyboard tailored for thumb typing, and members-only BlackBerry Messenger service. Later enhancements included the methodical Suretype keyboards, trackballs and touch screens, but RIM hasnât strayed too far from the classic, screen-on-top, keyboard-on-bottom design (though a camera was finally built into the Pearl in 2006).Not long after the BlackBerry landed, Handspring gave birth to yet another smartphone when it beefed up the recently released flip-style Treo 90 PDA by adding dual-band GSM capabilities. Smaller and more powerful than the VisorPhone--and fitted with a unique flip-up window that allowed access to the screen and menubottons without needing to do any actual flipping--the Treo 180 was available with either a thumb-style keyboard or a Graffiti interface and stylus. First-rate predictive typing cut down on the frustration and made interacting with the Palm OS a breeze, and the tight integration between apps took the focus off the buttons and onto the monochrome touch screen (color would quickly follow), where most tasks could be completed with just a few taps.The marriage of cell phones and PDAs couldnât have been happier, and before long, mobile phones of all shapes and sizes were adding desktop-quality applications for handling calendars, contacts and e-mail as customers eagerly awaited the next big thing.Part VI: 3âs a charmAs the second-generation GSM network became taxed and cell phonesâ data demands soared with each new smartphone, providers began to roll out faster, more powerful services built to handle usersâ Internet needs. CDMA networks gave way to the EV-DO (Evolution-Data Optimized) standard, a feature of the earliest CDMA2000 networks that provided speeds of more than 150 kbit/s (compared with 56-114 kbit/second on 2G); similarly, General Packet Radio Service provided data speeds of up to 115 kbit/s for GSM networks.So-called 2.5G networks provided decent-enough data rates for WAP-based services, but as cell phone browsers matured beyond simple, text-heavy displays, the need arose for a bona fide, third-generation network capable of handling high-speed data rates arose. In late-2001, Japan-based service provider NTT DoCoMo launched the first CDMA-based 3G network, FOMA (Freedom of Mobile Multimedia Access), followed by South Koreaâs SK Telecon EV-DO network in early 2002. In the U.S., Seattle-based wireless ISP unveiled a beta test of the United Statesâ first CDMA2000, 1xEV-DO 3G network in Manhattan, Kan., in May 2002 with theoretical speeds of 2.4 mbit/s and average speeds around 600 kbps.While 3G was in its infancy, still-slow GSM networks evolved even further with a zippier technology. Dubbed Enhanced Data Rates for GSM Evolution, or EDGE for short, Cingular Wireless rolled out the network, which offered theoretical speeds up to up to 236.8 kbit/s (but in reality reached nowhere near that), in early 2003, but was quickly trumped by the first major U.S. 3G launch in October. Verizonâs $8 billion Express Network initially offered average speeds of 40 to 60 kilobits per second, but eventually was able to sustain actual average speeds above 1 mbit/s. Sprint and AT&T soon followed with their own 3G networks (CDMA EV-DO and Universal Mobile Telecommunications System (UMTS), respectively).Naturally, all that speed needed new phone services to take advantage of it. As the â90s were drawing to a close, 3G innovator NTT DoCoMo launched i-mode, tthe worldâs first mobile Internet service, which gave users one-button access to a wide variety of information, including e-mail, Web access and financial services. The stripped-down suite of services bridged the gap between desktop apps and WAP-based cell phone platforms and was wildly popular in Japan, topping off at more than 60 million FOMA users in its heyday.But as popular as i-mode was, it was nothing compared to the next i-product that would come along. Part VII: Touch of classFor the better part of a decade, a mythical touch-screen device from Apple that combined the better parts of a Mac, cell phone and iPod and ran OS X was discussed, debunked, dissected and ultimately dismissed on rumor sites across the Web. The obligatory mock-ups and blurry photos occasionally popped up before major events, but as the iPod line continued to expand and populate the world, it began to seem less and less likely that a so-called iPhone would ever actually emerge.Then, on Jan. 9, 2007, Steve Jobs ended all speculation by merging three products---a revolutionary mobile phone, a widescreen iPod with touch controls, and a breakthrough Internet communications device--into one slick handset wrapped in glass and aluminum. The iPhone had landed and the industry would never be the same.Unlike anything on the market, iPhone ditched the buttons (save one) in favor of a 3.5-inch touch-screen display with a âsoftâ keyboard. But the screen, while fairly stunning, was only part of the story. iPhone refused to rely on the âbaby Internet,â as Steve called it, and instead featured a mobile version of its own Safari Web browser, with tap- and pinch-to-zoom for an elegant, unprecedented browsing experience; rounding out the package were a powerful e-mail client and a touch-friendly reimagining of Appleâs iPod software.The $599 iPhone relied on AT&Tâs EDGE network--3G would arrive a year later--and touched off a frenzy from the moment it landed. Imitators popped up from Samsung, LG and Nokia came and went, but the iPhone stood virtually in a class all its own until October 2008, when Taiwan handset maker High Tech Computer Corporation released the first phone based on Googleâs open-source Android mobile platform. While heavier and bulkier than the iPhone G3 it was pitted against--and a bit clunky and cumbersome with a slide-out keyboard--the HTC Dream (also known as the T-Mobile G1) came equipped with an iPhone-quality Web browser, Gmail, Google Calendar, Google Maps and Google Talk.Android wasnât quite as polished as the iPhone OS, but it was clear that a worthy competitor had arrived. Apple had picked up a head of steam earlier in 2008 with its popular App Store--which was quickly populated by thousands of custom, third-party programs--but developers couldnât ignore Androidâs open--and carrier neutral--platform. As the OS matured, so, too, did the phones that ran it, beginning with Googleâs sleek Nexus One and culminating with aptly named Droid Incredible from HTC that featured several non-iPhone enhancements, including an FM tuner and 8 MP camera, and the HTC Sense "design experience," an super-Android architecture "all about how people use the device, making their content personal to how they use the device.âiPhone 4 launched Apple back to the top of the heap with its brilliant retina display and long-overdue multitasking, but Motorola's Droid X is already on the immediate horizon, threatening to wrestle the crown away with its 40GB expandable capacity, larger screen and ability to turn itself into a 3G hotspot for five other devices. The war is on, and both sides are working hard to recruit troops. Part VIII: Fantastic 4The birth of 3G--with no small amount of help from the iPhone and Android--has pushed the mobile Internet well into the mainstream, with hundreds of millions of subscribers on scores of different networks. As providers--particularly AT&T as its exclusive Phone contract continues to generate fruit--struggle with speeds and traffic, a whole new network is just beginning to take flight. Much like the transition from 2G to 3G, several technologies were developed to provide performance boosts until a proper 4G network is christened. Verizon and AT&T adopted LTE (Long Term Evolution), originated by the 3rd Generation Partnership Project (3GPP) reached peak download rates of 326.4 Mbit/s, and Sprint has already released the first Android phone running on the Mobile WiMAX network (Worldwide Interoperability for Microwave Access), the HTC EVO 4G.As LTE networks from AT&T and Verizon begin to go live over the next 12 months, waiting around the corner is the LTE Advanced standard, expected to be released around the time iPhone 6 hits shelves, with full backward compatibility with LTE phones. A host of new features await the next generation of handsets--including Swype for fast text input, hyper-accurate GPS III modules (most higher-end phones already contain GPS chips, which first landed in 2005 with the Siemens SXG75), on-demand video and live TV, and wave-and-pay purchases--as the distance between desktops and cell phones becomes less and less recognizable.And to think, it all started with something that had slightly more character than a rectangular piece of concrete.
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Yeah, there's an app for that. But for how long, and at what cost?
Filed under: iPod Family, Apple, iPhone, App StoreWith the recent kerfuffle surrounding the removal and rejection of Google Voice apps from the App Store, many developers are beginning to question the trust they have placed in Apple to provide them with a reliable system for developing and distributing applications.Generally, the major hurdle associated with iPhone development is getting approved by Apple. It's no secret that this process is often quite frustrating, and sometimes downright arduous. Developers often wait several weeks without any response before they are suddenly rejected, and then they must make the requested changes (if possible), resubmit their application, and again wait for a response. But once they have put your app through the paces, and presumably have double and triple checked to ensure that you have complied with the terms, you're safe, right? Your hard work has paid off, Apple has accepted your app, and now you can move on.Wrong. As the developers of GV Mobile and VoiceCentral recently discovered, Apple can take an app that was previously given the all-clear, decide that it now duplicates native functionality of the iPhone, and yank it from the App Store in a matter of minutes. Needless to say, there are some serious flaws in this process. First, the functionality provided by both of these apps isn't actually provided by the iPhone, so there's really nothing to duplicate, unless Apple is going to start expecting developers to predict future features and avoid duplicating those too. Then you have the fact that the feature sets provided by the apps and the iPhone itself have not changed since Apple approved them in the first place, so if they truly are duplicating native functionality, they should have been rejected from the start, not months after they were approved.Now one might also argue that some features offered by Google Voice do overlap with the iPhone, such as the SMS and voicemail functions. But even if you concede that point to Apple, couldn't they just ask the developers to remove those features and resubmit? What about the other apps -- like Skype, TextFree, or iCall -- that offer similar feature sets, are they going to disappear too? And if AT&T is really responsible for this, as has been suggested previously, why was the app pulled from the App Stores of other countries? Why not just honestly tell the developer that the app is being pulled at the request of the carrier?Continue reading Yeah, there's an app for that. But for how long, and at what cost?TUAWYeah, there's an app for that. But for how long, and at what cost? originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 30 Jul 2009 11:00:00 EST. Please see our terms for use of feeds.Read | Permalink | Email this | Comments